Caves & Cliffs

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This article is about the updates released in 2021. For the soundtrack, see Minecraft: Caves & Cliffs (Original Game Soundtrack). For the advancement, see Advancement § Caves & Cliffs.
Not to be confused with Camps & Clubs.
Caves & Cliffs
Release date

June 8, 2021 (Part I)
November 30, 2021 (Part II)

Version(s)

Java Edition 1.17 (Part I)
Bedrock Edition 1.17.0 (Part I)
Java Edition 1.18 (Part II)
Bedrock Edition 1.18.0 (Part II)

Caves & Cliffs logo.
There are guides for this update!
 
See Java Edition guides/Caves & Cliffs and Bedrock Edition guides/Caves & Cliffs for a guide to all of the new features introduced in Caves & Cliffs.

Go underwater to team up with the axolotl and meet the glow squid. Tread carefully on higher ground because the goats might ram you!

minecraft.net on Caves & Cliffs: Part I

Explore bigger mountains, caves, and biomes along with an increased world height and updated terrain generation in the Caves & Cliffs Update.

minecraft.net on Caves & Cliffs: Part II

Caves & Cliffs, also known as the Cave Update[1], is the name of two major themed updates for Java and Bedrock editions. The first part was released as Java Edition 1.17 and Bedrock Edition 1.17.0 on June 8, 2021,[2][3] which focused on blocks and mobs. The second part was released as Java Edition 1.18 and Bedrock Edition 1.18.0[4] on November 30, 2021,[5] and brought revamped Overworld generation, including new caves and mountains.

Caves & Cliffs was announced in Minecraft Live 2020,[6] and on April 14, 2021, Mojang Studios announced that the update would be split into two portions due to the amount and complexity of content, as well as team health.[7] It was later announced in Minecraft Live 2021 that the Deep Dark portion, as well as certain items, of the Caves & Cliffs update would be delayed until The Wild Update to improve quality.

On Java Edition, Part I started development with snapshot 20w45a, which was released on November 4, 2020. The first pre-release for Caves & Cliffs: Part I was released on May 27, 2021, and the first release candidate on June 4, 2021. Part II started development with 1.18 Experimental Snapshot 1, which was released on July 13, 2021, followed by the first pre-release on November 11, 2021, and the first release candidate on November 25, 2021.

On Bedrock Edition, Part I started development with beta 1.16.200.52, which was released on October 28, 2020. Most of the Part I features were behind experimental gameplay toggle until the Part I release and were not included in the full 1.16.200, 1.16.210, and 1.16.220 release.[8][9] In Part II, development continued with beta 1.17.30.23, which was released on August 25, 2021. In 1.17.10, released on July 13, 2021, non-beta users were able to test out most of early Part II features behind experimental gameplay.[10]

Both Java and Bedrock editions received Caves & Cliffs: Part I on June 8, 2021,[2] and Caves & Cliffs: Part II on November 30, 2021.[5]

Additionally, features from Caves & Cliffs: Part I, were released for Minecraft Education in 1.17.30 on November 2, 2021. Part II features were released in 1.18.32 on August 9, 2022.

For China Edition, Caves & Cliffs: Part I was released on January 21, 2022, and Part II on August 26, 2022.

Notable features[edit | edit source]

New blocks
New items
New mobs
  • Axolotl
    • Spawns in lush caves.
    • Can assist the player in aquatic combat, and grant Regeneration.
    • Will play dead in order to recover health.
    • Comes in five different colors: Leucistic, Wild, Gold, Cyan, and Blue
      • Blue axolotl are rare and only obtainable through breeding axolotl that have a blue mutation.
    • Can be bred with buckets of tropical fish.
  • Glow Squid
    • Spawns in dark, underwater areas.
    • They appear to glow, but does not produce any light.
    • Drops glow ink sacs when killed.
  • Goat
    • Spawns in mountain biomes.
    • Will try to ram into a stationary entity, including the player.
      • If successful, the entity takes 1HP♥ to 3HP♥♥ damage and is dealt 9 blocks of knockback.
    • Can come in both a normal variant and a screaming variant.
    • Can be bred with wheat.
New non-mob entities
Ore distribution changes
New world generation
  • Major overhaul of terrain and cave generation, with a new expanded world height from top to bottom.
    • Biomes can now be generated in 3D, with different biomes depending now on y-level.
    • Caves are now composed of two layers depending on depth.
      • A stone layer, found in y-levels above 0.
      • A deepslate layer, found in y-levels below 8.
    • Aquifers, or bodies of water, generate deep underground, independent of sea level at Y=63.
    • Caves now come in three noise generations: "cheese", "spaghetti", and "noodle".
      • Cheese caves are large sprawling caves with stone pillars from top to bottom, and allows for elytra flight.
      • Spaghetti caves are long, thin caves with smaller aquifers.
      • Noodle caves are thinner, and smaller compared to spaghetti caves.
    • Ore generation has changed.
      • Coal ore now tries to generate twice, evenly between Y=136 and Y=256; and as a spread between Y=0 to Y=192 with a peak at Y=96.
      • Copper ore generates as a spread between Y=-16 and Y=112 with a peak at Y=48.
      • Iron ore now tries to generate three times, as a spread above Y=80 with a peak at Y=256; another spread between Y=-24 to Y=57 with a peak at Y=16; and a small even distribution between Y=-64 and Y=-32.
      • Gold ore now generates between Y=-64 and Y=32 with a peak at Y=-16. Extra gold can also generate below Y=-48.
        • In badlands, gold now generates from Y=79 to Y=256 with an increase number of blobs.
      • Lapis lazuli ore now tries to generate twice, as a spread between Y=-32 and Y=32 with a peak at Y=0; and unexposed evenly between Y=-64 and Y=64.
      • Redstone ore now tries to generate twice, evenly between Y=16 and Y=-64; and as a spread below Y=-32 with a peak at Y=-64
      • Diamond ore now generates as a spread, generating below Y=16 and peaking at Y=-64.
      • Emerald ore generates above Y=-16 and peaks at Y=256, decreasing in quantity as the altitude decreases.
    • Upgrading worlds before this update now blend chunk boundaries from old chunks to new chunks seemlessly.
      • The bedrock layer for older worlds is converted to deepslate.
  • New biomes:
New soundtrack
Notable changes
  • Ores received a texture change in their ore shape to better made them distinct for colorblind players.
    • Diamond ore kept the classic shape with only some minor tweaks with colorization.
  • Iron ore and gold ore no longer drops itself when mined with a non-Silk Touch pickaxe; instead giving their raw mineral form.
    • This permits both blocks to be affected with Fortune for the first time for increased drops.
  • Mineshafts now generate with oak logs as pillars, and oak fences with chains as a means for support.

Further revisions[edit | edit source]

Java Edition[edit | edit source]

1.17
  • 1.17.1 made changes to some game mechanics and fixes bugs.
1.18

Bedrock Edition[edit | edit source]

1.17
  • 1.17.1 was released exclusively on Nintendo Switch to fix a bug in which players weren't able to connect to any server.
  • 1.17.2 was released to fix bugs related to world generation.
  • 1.17.10 added candles, brought additional parity with Java Edition, experimental features for 1.18.0, and fixed bugs.
  • 1.17.11 was released to fix some critical bugs.
  • 1.17.30 was released to bring additional parity with Java Edition, new features behind the experimental toggle, and fixed bugs.
  • 1.17.32 was released to fix some critical bugs after the release of 1.17.30.
  • 1.17.33 was released exclusively on Fire tablets to fix a bug in which players weren't able to launch the game.
  • 1.17.34 was released to fix a bug in which owned content did not appear in the inventory after redeeming a retail code.
  • 1.17.40 was released to fix bugs and add more features behind the experimental toggle.
  • 1.17.41 was released to fix some critical bugs after the release of 1.17.40.
1.18
  • 1.18.1 and 1.18.2 were released to fix some critical bugs after the release of 1.18.0.
  • 1.18.10 was released to bring more parity with Java Edition and fix bugs.
  • 1.18.11 was released exclusively on Nintendo Switch to fix bugs.
  • 1.18.12 was released to fix bugs.
  • 1.18.30 was released to add new Create New World UI, more parity with Java Edition such as 64-bit seeds, hunger changes, and fixes bugs.
  • 1.18.31 was released to add the Spectator mode experimental toggle and fix bugs.
  • 1.18.32 was released exclusively on Android, Fire OS, and Nintendo Switch to improve game performance.
  • 1.18.33 was released exclusively on Nintendo Switch to fix bugs.

Videos[edit | edit source]

Trailer[edit | edit source]

Main article: Mojang cinematics

A trailer for Part I was released on June 8, 2021.

A trailer for Part II was released on November 30, 2021.

Showcases[edit | edit source]

Videos made by slicedlime:

Java Edition[edit | edit source]

1.17[edit | edit source]
1.18[edit | edit source]

Other[edit | edit source]

Soundtrack[edit | edit source]

Trivia[edit | edit source]

  • Mojang Studios employees explored real caves to research for the update. This helped give inspiration and ideas for the update, including for the noodle caves (previously called mesh caves).[11][12]
  • The art style of the concept art for Caves & Cliffs was inspired by the concept art of the Adventure Time episode Diamonds and Lemons, which was a crossover with Minecraft.[14]
  • Archaeology, bundles, the deep dark biome, sculk blocks, the warden, and goat horns were originally planned to be added in this update, but were delayed to a later version when the update was split. Sculk, the Deep Dark, the warden, and goat horns were added in The Wild Update, archaeology was added in the Trails & Tales update, and bundles are added in the Bundles of Bravery drop.[15]
Trailer trivia

Gallery[edit | edit source]

Screenshots of the Caves & Cliffs update from Minecraft Live 2020 and other sources:

Concept artwork[edit | edit source]

Artwork[edit | edit source]

Comparison artwork[edit | edit source]

References[edit | edit source]

  1. "I've been at Mojang for a year now. This year has been absolutely bizarre, but I couldn't be happier to be working on the game of my dreams.

    I can't believe I get to work on the Cave Update."
    @kingbdogz on X (formerly Twitter), January 7, 2021
  2. Jump up to: a b "Caves & Cliffs: Part I Out Today on Bedrock" by Matt Gartzke – Minecraft.net, June 8, 2021.
  3. "Grab your nearest calendar and start circling with a vengeance: Caves & Cliffs: Part I arrives June 8th on both Java and Bedrock!"@Minecraft (Minecraft) on X (formerly Twitter), May 31, 2021
  4. "Minecraft: Caves & Cliffs Update FAQ" .
  5. Jump up to: a b "Caves & Cliffs Update Part II is coming" by Sofia Dankis – Minecraft.net, November 17, 2021.
  6. "Minecraft Live: The Recap"Minecraft.net, October 3, 2020.
  7. "A Caves & Cliffs Announcement" – Minecraft on YouTube, April 14, 2021
  8. "My understanding is that Experimental Features only exist in Beta releases."@MattGartzke on X (formerly Twitter), December 2, 2020
  9. "Goats are still in the latest beta, they just can't be accessed from a full version, only betas."@MattGartzke on X (formerly Twitter), December 2, 2020
  10. "New world generation in Bedrock available for testing"Minecraft.net, July 13, 2021.
  11. "Yes, and yes. Was hoping to do a larger field trip to different countries with interesting caves, but covid got in the way so we had stay more local."@henrikkniberg on X (formerly Twitter), October 23, 2020
  12. "Mesh caves were inspired by this field trip."@henrikkniberg on X (formerly Twitter), October 21, 2020
  13. "I used to travel a lot in the past though (before becoming aware of climate change), and I like visiting caves, so I dug up memories from fascinating cave visits in Spain, South Africa, New Zealand, and British Virgin Isles and some other places."@henrikkniberg on X (formerly Twitter), October 23, 2020
  14. "Definitely one of my biggest inspirations! My favorite show + favorite game - it shaped a lot how I approached concepts for Minecraft artstyle"@cookiecat_9 on X (formerly Twitter), October 4, 2020
  15. "A Caves & Cliffs Announcement" – Minecraft on YouTube, April 14, 2021

External links[edit | edit source]

Navigation[edit | edit source]