Java Edition 1.18 experimental snapshot 5
Edition | |||||||
---|---|---|---|---|---|---|---|
Release date |
August 25, 2021 | ||||||
Type | |||||||
Experimental snapshot for | |||||||
Downloads | |||||||
Obfuscation maps | |||||||
Protocol version |
dec: 1073741869 | ||||||
Data version |
2829 | ||||||
Resource pack format |
7 | ||||||
Data pack format |
7 | ||||||
Minimum Java version | |||||||
|
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1.18 experimental snapshot 5 is the fifth experimental snapshot for Java Edition 1.18, released on August 25, 2021,[1][2] which makes numerous changes and tweaks to world generation.
Changes[edit | edit source]
Mobs[edit | edit source]
General
- Removed the height-based spawning change that was made in snapshot 3.
World generation[edit | edit source]
- Slightly decreased the size of Badlands.
- In world generation, grass is replaced with stone (if generated near grass).
- Now generates naturally.
- Mountain tops are now more jagged and pointy.
- Mountain areas and peak biomes now are slightly larger on average.
- Raised the average mountain height
- Tweaked mushroom fields biome, now it matches the shape of the islands better.
- Tweaked the depth of rivers and the steepness of river banks.
- They are less likely to be super deep or get cut off in flat areas.
- Rivers integrate better with swamps, the river tends to get shallow and merge with the swamp instead of carving through.
- Moved swamps slightly more inland.
- Swamp trees can grow in slightly deeper water than before, populating deeper marshes.
General
- Small lakes features are no longer placed in dry and hot biomes (desert, savanna, badlands).
- Reduced the number of lake feature placements in other biomes.
- Water springs can generate in more types of blocks such as dirt and snow, increasing the likelihood of small mountain streams and waterfalls.
- Reduced the amount of shattered terrain and shattered savanna biome, replacing some of that space with flatter beaches instead.

Fixes[edit | edit source]
- Fossils with diamonds no longer generate above deepslate level.
- Fixed an unintentional change from snapshot 4 that made mountains lower and smoother.
- Small hills and overhangs (3D noise) generate more often in flat areas, like in the third experimental snapshot.
- Fixed an indent in the code.
Video[edit | edit source]
Video made by Slicedlime:
Issues[edit | edit source]
This version is not supported on the bug tracker, and therefore issues affecting it will be resolved as "Invalid".[4]
Trivia[edit | edit source]
- This is the first experimental snapshot to release on a Wednesday, the previous ones were all released on Tuesdays.
Gallery[edit | edit source]
Notes[edit | edit source]
- ↑ Unzip this file in the .minecraft/versions folder.
References[edit | edit source]
- ↑ "New world generation in Java available for testing" by Henrik Kniberg – Minecraft.net, August 25, 2021.
- ↑ "Minecraft 1.18 experimental snapshot 5 is out!" – u/MrHenrik2 on Reddit, August 25, 2021
- ↑ "Minecraft 1.18 experimental snapshot 6 is out!" – u/MrHenrik2 on Reddit, September 1, 2021
- ↑ MC-231984