Java Edition Combat Test 6

Jump to navigation Jump to search

Combat Test 6 is the sixth experimental version of a future combat revision.[1] Although it is a development version for a future release, this combat experiment is a fork of 1.16.2 Pre-release 3. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.

Changes[edit | edit source]

Items[edit | edit source]

Axes

Bows

  • Bow and arrow accuracy now slowly decreases the longer the player keeps the bow charged.
    • This is accompanied by a wobbling animation that gets progressively more intense.
  • Arrows are now 100% accurate by default.​[more information needed]

Non-mob entities[edit | edit source]

Projectiles

  • Player momentum is added to thrown projectiles, but only in the direction the player is aiming.

Gameplay[edit | edit source]

Combat

  • Entities with bounding boxes smaller than 0.9 block (such as rabbits and bats, for example) now have them inflated to that value.
  • Increased base reach from 2.5 to 3 blocks, and removed bonus reach for delayed attacks.
  • Missing an attack now only puts a 4 game tick delay until the next attack, regardless of weapon.
  • Removed "Coyote Time", which was introduced in the previous combat test.

Enchantments

HUD

  • Removed the attack indicator completely, since it is no longer used by any systems.

Hunger

  • Reverted eating speed to 32 ticks (1.6 seconds).
  • Eating is now interrupted if something hits the player.
  • The player now naturally heals every 40 game ticks (2 seconds) instead of every 60 game ticks (3 seconds).
  • The player now takes damage from starvation every 40 game ticks (2 seconds) instead of every 60 game ticks (3 seconds) when the hunger bar is empty.
  • Natural healing drains food points 50% slower.
  • Reintroduced the rule that sprinting requires more than 6 points of food.

Shields

  • Only protect up to 5 damage for melee attacks (still 100% against projectiles).
  • Recover faster after an attack.

Weapons

Fixes[edit | edit source]

From the previous development version.

  • Fixed knockback calculation.
  • Fixed damage value on items being off-by-one client-side.
  • Fixed a bug that caused players to be unable to attack/interact after respawning.

Video[edit | edit source]

Video made by slicedlime:

Notes[edit | edit source]

  1. Unzip this file in the .minecraft/versions folder.

References[edit | edit source]

  1. "Combat Test version 6"u/jeb_ on Reddit, August 7, 2020

Navigation[edit | edit source]