Java Edition Early Classic
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This topic is named by the community.
An official name has not been given. Please update the name if confirmed by reliable sources.
Early Classic
Starting version |
0.0.11a (May 17, 2009) |
---|---|
Latest version |
0.0.14a_08 (May 28, 2009) |
Paid |
No |
{ "title": "Early Classic", "images": [ "Early Classic Creative.png" ], "rows": [ { "field": "(link to 0.0.11a article, displayed as 0.0.11a) (May 17, 2009)", "label": "Starting version" }, { "field": "(link to 0.0.14a_08 article, displayed as 0.0.14a_08) (May 28, 2009)", "label": "Latest version" }, { "field": "No", "label": "Paid" } ], "invimages": [], "footer": "<div style=\"display:inline-block\">\n<div style=\"display:inline-block;padding:0 .4em\">[[Pre-Classic|<span style=\"margin-right:-0.35em\">◄</span>◄ Pre-Classic]]</div>\n<div style=\"display:inline-block;padding:0 .4em\">[[Classic private alpha|◄ Classic private alpha]]</div>\n</div><div style=\"display:inline-block\">\n<div style=\"display:inline-block;padding:0 .4em\">[[Multiplayer Test|Multiplayer Test ►]]</div>\n<div style=\"display:inline-block;padding:0 .4em\">[[Indev|Indev <span style=\"margin-right:-0.35em\">►</span>►]]</div>\n</div>" }
Early Classic refers to 15 versions of Java Edition Classic released from May 17 to May 28, 2009, that succeeded the private alpha of Classic and preceded Multiplayer Test. The game was now publicly published by Notch for public consumption on Minecraft.net. Creative singleplayer remained the only mode available at this time and there were only a limited amount of blocks available in-game.
Additions[edit | edit source]
Blocks[edit | edit source]
- Unobtainable to the player.
- Only appear naturally in one block-thick beach (usually by water or in the middle of a landscape). These beaches were always at and below ocean level.
- Rather than falling by turning into a falling block entity, sand instantly appears at the lowest point it could go when placed above an air block, without any sort of falling animation.
- Found in higher elevations, gold ore was often found in exposed surface-level blobs.
- Spawns in huge blobs, sometimes big enough to protrude into 3 caverns, and can have as many as 167 ores.
- Spawn as trees found around the map.
- In the early water test, water rendered as an opaque block. With the addition of lava, both liquids rendered as transparent. Lava was later changed to opaque.
- An infinite ocean surrounds the map.
- "Huge" level size.
Trivia[edit | edit source]
- Once during development of 0.0.14a, Notch tested vertex offsets of blocks, but was not satisfied, likely in part due to a graphic bug which showed block previews and highlights as cubes. [1]