Pocket Edition v0.10.0 alpha build 2
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v0.10.0 alpha build 2
Edition | |||||||
---|---|---|---|---|---|---|---|
Release date |
October 23, 2014 | ||||||
Type |
Build | ||||||
Build for | |||||||
Downloads | |||||||
Protocol version |
19 | ||||||
|
{ "title": "v0.10.0 alpha build 2", "images": [ "Pocket Edition 0.10.0 build 2.png" ], "rows": [ { "field": "''(link to Pocket Edition article, displayed as Pocket Edition)''", "label": "(link to Edition article, displayed as Edition)" }, { "field": "October 23, 2014", "label": "Release date" }, { "field": "Build", "label": "(link to Version types article, displayed as Type)" }, { "field": "(link to Pocket Edition v0.10.0 alpha article, displayed as v0.10.0 alpha)", "label": "Build for" }, { "field": "[https://archive.org/download/MCPEAlpha/PE-a0.10.0-build2.apk Original]<br>\n[https://archive.org/download/MCPEAlpha/PE-a0.10.0-build2-gingerbread.apk Gingerbread]<br>", "label": "Downloads" }, { "field": "19", "label": "(link to Protocol version article, displayed as Protocol version)" } ], "invimages": [], "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.9.5 alpha|<span style=\"margin-right:-0.35em\">◄</span>◄ v0.9.5 alpha]]</td>\n<td style=\"padding: 0.4em\">'''[[Pocket Edition v0.10.0 alpha|v0.10.0 alpha]]'''</td>\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.10.1 alpha| v0.10.1 alpha <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.10.0 alpha build 1|◄ v0.10.0 alpha build 1]]\n</td>\n<td style=\"padding: 0.4em\">''' v0.10.0 alpha build 2'''</td>\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.10.0 alpha build 3| v0.10.0 alpha build 3 ►]]\n</td>\n</tr>\n</table>" }
v0.10.0 alpha build 2 is the second build version released for v0.10.0.
Changes[edit | edit source]
- Added smooth lighting back on leaves.
- Smoother depth transitions between swamps and normal water.
- The "round fog" is now actually round.
Fixes[edit | edit source]
28 bugs fixed
- Added back the cross-hair when using Split Controls or the bow.
- Fixed a lot of graphical issues when using Fancy on some old GPUs (PowerVR SGX535, SGX531, SGX540)
- Fixed a crash when rendering minecarts.
- Fixed a random crash when starting some worlds.
- Fixed a crash when emitting particles.
- Fixed disappearing GUI and weird mob bodies when having certain items on screen.
- Fixed missing sides on slabs.
- Fixed signs text showing through walls.
- Fixed items having incorrect lighting.
- Fixed items blinking white when next to a blinking TNT.
- Items no longer push you when falling.
- Fixed an issue with 3rd person camera not raycasting through non-solid blocks.
- Fixed arrows getting stuck on non-solid blocks.
- Fixed falling tiles getting stuck on torches.
- Fixed mineshafts spawning a ton of wooden platforms if discovered at night.
- Fixed mushrooms being able to generate anywhere in chunks loaded in at night.
- Fixed black lines on torches.
- Mooshrooms now consume bowls when "milked".
- Fixed a possible crash when falling under the world.
- Bed undersides now have the correct texture.
- Fixed Mob Spawner particles.
- Fixed damage bars in inventories.
- Water in dark places does not have bright borders anymore.
- Fixed water transparency under lily pads in swamps.
- Glass blocks do not have flickering faces between each other anymore.
- Fixed colors of vines.
- Baby animals are now able to swim without sinking.
- Fixed weird water colors when placing blocks on deep water.