Java Edition Indev 0.31 20100124-2119
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This version does not have an official title.
This version is referred to only as "0.31" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
If you believe you have a copy of this version, please post it on the talk page of this page.
0.31
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
January 24, 2010 | |||||
Downloads |
Client not archived | |||||
Minimum Java version | ||||||
al_version |
Unknown | |||||
|
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A version of Indev 0.31 was released on January 24, 2010, at 21:19 UTC.[1]
Additions[edit | edit source]
Blocks[edit | edit source]
- Can be used to store blocks/items.
- Placing two chests next to each other creates large chest with more storage.
- Triple chests can make by placing two chests with air in between, then placing a chest in the open space in between.
World generation[edit | edit source]
- New generated structure.[note 1]
- Player would spawn with chests full of every accessible block and tool in the game, except for dirt, water, lava, fire, and double slabs.
- Made out of moss stone.
Changes[edit | edit source]
Items[edit | edit source]
General
- The player can now drop whole stacks of items instead of one at a time.
- Stacked blocks limit changed back to 99 items per stack.
- Now spin when dropped on the ground.[verify for Java Edition]
- Now has a new sound effect.
- Texture has been revised.
- The axe has been repositioned to the left instead of the right.
Notes[edit | edit source]
- ↑ Generates only in Survival mode
References[edit | edit source]
- ↑ Chests, and generic tile entity support – The Word of Notch, January 24, 2010