Lightning Rod

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For the artifact in Minecraft Dungeons, see MCD:Lightning Rod.
Lightning Rod

Lightning Rod (U).png: Infobox image for Lightning Rod the block in Minecraft

Java Edition

Lightning Rod (U) BE.png: Infobox image for Lightning Rod the block in Minecraft

Bedrock Edition

Powered Lightning Rod (U).png: Infobox image for Lightning Rod the block in Minecraft

Invicon Lightning Rod.png: Inventory sprite for Lightning Rod in Minecraft as shown in-game with description: Lightning Rod
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

6

Hardness

3

Luminous

No

Transparent

Yes

Waterloggable

Yes

Flammable

No

Catches fire from lava

No

Map color (Java)


  15 COLOR_ORANGE

A lightning rod is a block used to divert lightning strikes.

Obtaining[edit | edit source]

Breaking[edit | edit source]

A lightning rod must be mined with a stone pickaxe or better, or else it drops nothing.

Block Lightning Rod
Hardness 3
Tool
Breaking time (sec)[A]
Default 15
BlockSprite oak-planks.png: Sprite image for oak-planks in MinecraftWooden 7.5
BlockSprite cobblestone.png: Sprite image for cobblestone in MinecraftStone 1.15
ItemSprite iron-ingot.png: Sprite image for iron-ingot in MinecraftIron 0.75
ItemSprite diamond.png: Sprite image for diamond in MinecraftDiamond 0.6
ItemSprite netherite-ingot.png: Sprite image for netherite-ingot in MinecraftNetherite 0.5
ItemSprite gold-ingot.png: Sprite image for gold-ingot in MinecraftGolden 1.25
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.

Crafting[edit | edit source]

Ingredients Crafting recipe
Copper Ingot
Invicon Copper Ingot.png: Inventory sprite for Copper Ingot in Minecraft as shown in-game linking to Copper Ingot with description: Copper IngotInvicon Copper Ingot.png: Inventory sprite for Copper Ingot in Minecraft as shown in-game linking to Copper Ingot with description: Copper IngotInvicon Copper Ingot.png: Inventory sprite for Copper Ingot in Minecraft as shown in-game linking to Copper Ingot with description: Copper Ingot
Invicon Lightning Rod.png: Inventory sprite for Lightning Rod in Minecraft as shown in-game with description: Lightning Rod

Usage[edit | edit source]

Lightning rods can be oriented in different directions. Lightning rods that are the highest block in the column redirect lightning strikes within a spherical volume having a radius of 128 blocks in Java Edition and 64 blocks in Bedrock Edition. The block emits particles during thunderstorms as an indicator. If multiple lightning rods are in range, the closest to the original location of the strike is chosen.

A lightning rod can be struck by lightning when hit by a trident enchanted with Channeling during thunderstorms. In Bedrock Edition, this can happen even if there are solid blocks above the lightning rod blocking rainfall, as long as all the blocks are fully transparent (do not block sky light).

Lightning rods do not divert lightning created by a Channeling trident thrown at an entity, or lightning summoned by commands.

Unlike in real life, a lightning rod doesn't require a direct connection to ground in order to work.

Lightning strikes on lightning rods cannot summon skeleton trap horses.

A lightning rod emits a redstone pulse, and strongly powers the block it's attached to, at level 15 for 8 game ticks (0.4 seconds) when struck by lightning.

Lightning diverted by a lightning rod can still start fires nearby (quickly extinguished on non-flammable blocks or by rain) and inflicts lightning damage on mobs within a 6×12×6 box centered 4 blocks above the bottom center of the lightning rod block (that is, extending 2 below and 9 above). Adjacent blocks can ignite even if the lightning rod is mounted on a non-flammable block.

Sounds[edit | edit source]

Generic[edit | edit source]

Java Edition:

BlockSprite block-of-copper.png: Sprite image for block-of-copper in Minecraft copper sound type
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.copper.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.copper.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.copper.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.copper.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.copper.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

BlockSprite block-of-copper.png: Sprite image for block-of-copper in Minecraft copper sound type
SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.copper1.00.8-1.0
BlocksWhen the block is placeddig.copper1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.copper0.30.5
PlayersFalling on the block with fall damagefall.copper0.41.0
PlayersWalking on the blockstep.copper0.31.0
PlayersJumping from the blockstep.copper0.121.0
PlayersFalling on the block without fall damagestep.copper0.221.0

Unique[edit | edit source]

Java Edition

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Trident thunder cracksWeatherWhen a trident with Channeling strikes a lightning roditem.trident.thundersubtitles.item.trident.thunder5.01.016

Bedrock Edition: None[1]

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierFormTranslation key
BlockSprite lightning-rod.png: Sprite image for lightning-rod in Minecraft Lightning Rodlightning_rodBlock & Itemblock.minecraft.lightning_rod

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
BlockSprite lightning-rod.png: Sprite image for lightning-rod in Minecraft Lightning Rodlightning_rod567Block & Giveable Item[i 2]Identical[i 3]tile.lightning_rod.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same ID as the block.


Block states[edit | edit source]

See also: Block states

Java Edition:

Name Default value Allowed values Description
facingupup
down
north
south
east
west
The direction that the lightning rod is facing, determined by its anchoring.
poweredfalsefalse
true
Whether or not the lightning rod is powered.
waterloggedfalsefalse
true
Whether or not there's water in the same place as this lightning rod.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
facing_directionNot Supported00
1
2
3
4
5
UnsupportedThe direction the lightning rod faces.
  • 0: Down
  • 1: Up
  • 2: North
  • 3: South
  • 4: West
  • 5: East


Advancements[edit | edit source]

IconAdvancementIn-game descriptionActual requirements (if different)
Surge ProtectorProtect a Villager from an undesired shock without starting a fireBe within 30 blocks of a lightning strike that doesn't set any blocks on fire, while an unharmed villager is within or up to six blocks above a 30×30×30 volume centered on the lightning strike.

History[edit | edit source]

October 3, 2020 Lightning rods are revealed at Minecraft Live 2020.
Inventory model was different.
October 20, 2020 LadyAgnes shows a lightning rod can be placed in different positions, and can emit a redstone signal.
Java Edition
1.1720w45a Added lightning rods.
20w46a The texture of lightning rods has been changed to match copper blocks.
The range of lightning rods has been increased from 16 blocks to 32 blocks.
21w05a Lightning rods are now shaded properly.[2]
21w10aChangelog states they can now be waterlogged, though this is not the case.
21w11a When lightning strikes, the lightning rod turns white due to its new blockstate, powered.
Lightning rods can now be waterlogged.
Lightning emits particles during thunderstorms as an indicator.
21w13a The model of the lightning rod has been changed that the underside texture is corrected.
Bedrock Edition
1.16.210
Experiment
Caves and Cliffs
beta 1.16.210.57 Added lightning rods under the Caves and Cliffs experimental gameplay toggle.
It also has a broken texture in the inventory.
1.16.220
Experiment
Caves and Cliffs
beta 1.16.220.52Lightning rods can now be waterlogged.
Now emits particles when in contact with rain.
1.17.0
Experiment
Caves and Cliffs
beta 1.17.0.50Blocks connected to a lightning rod now correctly conduct redstone signal when the rod is hit by lightning.
1.17.0beta 1.17.0.52Lightning rods are no longer available only through experimental gameplay.
1.20.30Preview 1.20.20.21Increased the blast resistance of lightning rods from 3.6 to 6.

Issues[edit | edit source]

Issues relating to "Lightning Rod" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia[edit | edit source]

Lightning rod placed on a player's head using /item replace.

Gallery[edit | edit source]

Renders[edit | edit source]

Java Edition[edit | edit source]

Bedrock Edition[edit | edit source]

Powered[edit | edit source]

Screenshots[edit | edit source]

Mojang screenshots[edit | edit source]

Development images[edit | edit source]

References[edit | edit source]

  1. MCPE-173931 — Tridents don't make channeling sounds when striking a lightning rod
  2. MC-204446 - fixed in 21w05a despite that being an affects version; see comments
  3. "Minecraft Live: Caves & Cliffs - First Look @ 29:53" – Minecraft on YouTube, October 3, 2020

Navigation[edit | edit source]