Java Edition 1.18 experimental snapshot 4

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Minecraft 1.18 experimental snapshot 4
1.18 Experimental Snapshot 1 banner.jpg: Infobox image for Minecraft 1.18 experimental snapshot 4 the version in Minecraft
1.18 experimental snapshot 4 reddit.png: Infobox image for Minecraft 1.18 experimental snapshot 4 the version in Minecraft
Java Edition 1.18 experimental snapshot 4 menu.png: Infobox image for Minecraft 1.18 experimental snapshot 4 the version in Minecraft
Edition

Java Edition

Release date

August 17, 2021

Type

Experimental Snapshot

Experimental snapshot for

1.18

Downloads

Client (.json[a])
Server

Obfuscation maps

Client
Server

Protocol version

 dec1073741868
 hex4000002C

Data version

2828

Resource pack format

7

Data pack format

7

Minimum Java version

Java SE 16

1.18 experimental snapshot 4 is the fourth experimental snapshot for Java Edition 1.18, released on August 17, 2021,[1][2] which makes numerous changes and tweaks to world generation.

Changes[edit | edit source]

A dry river.
A saddle valley.

World generation[edit | edit source]

Badlands

  • Now is larger and less likely to show up as microbiome splotches.
  • Terracotta bands now go higher.
  • Wooded badlands grass and trees now start higher.

Biomes

  • Tweaked biome placement in general to reduce the risk of harsh collisions.
  • Now biome placement is a bit smoother and less noisy. This should result in fewer microbiomes.
  • Removed surface freezing for hot biomes, and raised the altitude at which snow layers are placed.

Desert

  • Now is larger and less likely to show up as microbiome splotches.
  • Desert pyramids now tend to be partially buried and no longer generate on water.

Extreme hills

  • The terrain is now more extreme. Fiddled with the placement of shattered terrain and extreme hills in general to make it fit in with the terrain better.

Jungle pyramids

  • No longer generate on water.

Ore distribution

  • Reduced the number of diorite/andesite/granite blobs on the surface.
  • Copper ore blobs now are bigger in dripstone caves.
  • More iron is generated.

Rivers

  • Reduced the likelihood of rivers being cut off and turning into steep dry river gorges in mountainous terrain.
  • Rivers tend to either carve a fjord through the mountain range, or raise the terrain to form a saddle valley between the peaks.

Snowy slopes

  • Now have fewer dirt blocks.

Stone shores

Stony peaks

Swamps

  • Tweaked swamp placement a bit.
  • Are less likely to extend far out from the coastline.
  • Rivers in swamps now tend to be shallower.

Issues[edit | edit source]

This version is not supported on the bug tracker, and therefore issues affecting it will be resolved as "Invalid".[3]

Video[edit | edit source]

Video made by Slicedlime:

Notes[edit | edit source]

  1. Unzip this file in the .minecraft/versions folder.

References[edit | edit source]

Navigation[edit | edit source]