Java Edition 1.19 Pre-release 1

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Minecraft 1.19 Pre-release 1
1.19-pre1.jpg: Infobox image for Minecraft 1.19 Pre-release 1 the version in Minecraft
Java Edition 1.19 Pre-release 1.png: Infobox image for Minecraft 1.19 Pre-release 1 the version in Minecraft
Edition

Java Edition

Release date

May 18, 2022

Type

Pre-release

Pre-release for

1.19

Downloads

Client (.json)
Server

Obfuscation maps

Client
Server

Protocol version

 dec1073741909
 hex40000055

Data version

3098

Resource pack format

9

Data pack format

10

Minimum Java version

Java SE 17

1.19 Pre-release 1 (known as 1.19-pre1 in the launcher) is the first pre-release for Java Edition 1.19, released on May 18, 2022,[1] which makes some tweaks and fixes bugs.

Changes[edit | edit source]

Blocks[edit | edit source]

Sculk sensor

  • Item interaction vibrations are now emitted when player starts or finishes "using" an item with a start and finish state (such as bows, crossbows, goat horns, shields, food).
  • Item interaction vibrations are now ignored when sneaking.
  • Now activates upon entities being summoned by a spawner.
  • Added the following game events that the sculk sensor reacts to, along with corresponding frequency value:
    • note_block_play with a vibration frequency of 6.
    • instrument_play with a vibration frequency of 15.

Mobs[edit | edit source]

Cat

  • The ID of the british cat variant has been renamed to british_shorthair.

Endermen, skeletons, and wither skeletons

  • Now spawn from light level 0 to 11 in the Nether, which is wider range than before.

Iron golem

  • The spawning change introduced in the previous snapshot has been reverted.

Warden

  • Now require a full solid surface on the block they are spawning on.

World generation[edit | edit source]

Custom world generation

  • Dimension types now have two new fields for controlling monster spawns.
    • [Int] monster_spawn_block_light_limit is an integer controlling the block light needed to prevent monster spawns.
    • [Int] monster_spawn_light_level is an int provider which is evaluated to find a value to compare the current overall brightness with to determine if a monster should be allowed to spawn.

Mangrove swamp

  • Slightly reduced the number of mangrove trees (25 attempts per chunk to place a tree, down from 30).

Gameplay[edit | edit source]

Advancements

  • The parent advancement of the "It Spreads" advancement is changed from "Adventure" to "Monster Hunter".

Command format[edit | edit source]

/place

  • Auto-completion is now available for the <template> argument to /place template.

General[edit | edit source]

Chat

  • Now, a chat preview is also shown for chat-related commands, such as /say and /msg.

Options

  • Renamed the "Only Show Signed Chat" chat option to "Only Show Secure Chat".
    • Also updated its description.
  • The description of the FOV effects setting now correctly mentions all gameplay effects rather than only speed effects.

options.txt

  • Renamed onlyShowSignedChat to onlyShowSecureChat

Protocol

  • Custom servers can now enable or disable chat preview for certain clients by sending a new network packet.

Realms

  • The message when opening the Realms menu in a snapshot version has been changed from "Your client is outdated and not compatible with Realms. Please update to the most recent version of Minecraft." to "Your client is not compatible with Realms. Please use the most recent version of Minecraft. Realms is not compatible with snapshot versions.".

server.properties

  • Removed the temporary server property test-rainbow-chat.

Sound

  • Equipping armor using the inventory now plays a sound.
  • Placing items that aren't armor (such as pumpkins and skulls) in the headwear slot now plays a generic equip sound.
  • The entity.frog.tounge sound event is now correctly named as entity.frog.tongue

Tags

  • The #default_spawns cat variant tag has been updated to contain british_shorthair instead of british.
  • Added item_interact_start, and item_interact_finish game events to the #ignore_vibrations_sneaking game event tag.
  • Added instrument_play game event to the #vibrations, and #warden_can_listen game event tags.

Fixes[edit | edit source]

51 issues fixed

From released versions before 1.19

  • MC-45838 – Certain chat messages exceed 32767 byte limit and disconnect clients.
  • MC-94060 – Equipping armor/elytra through inventory or dispenser doesn't play sounds.
  • MC-131740 – Re-running the data generator in the same folder causes previously generated -reports and- .snbt files to be deleted.
  • MC-134892PacketBuffer.writeString's max length is in bytes, while readString is in characters.
  • MC-202319 – Dedicated server text filter does not apply to all messages.
  • MC-209222 – Attempting to open the Minecraft Realms menu claims that the client is outdated, even if the snapshot may be newer than the release.
  • MC-210231 – Sculk sensors are not activated upon using the riptide enchantment.
  • MC-210279 – Sculk sensors are not activated upon entities being summoned by a spawner.
  • MC-210329 – Sculk sensors are not activated upon armor on entities breaking.
  • MC-213823 – Minecart placed on wool is detected by sculk sensors but minecart driven over wool is not.
  • MC-213915 – Equipping armor through the inventory does not count as a vibration.
  • MC-218222 – Distance value for Sculk Sensors is limited to integers.
  • MC-225195 – Goats don't panic when tempted with their favorite food.
  • MC-230735 – "FOV Effects" setting description is innacurate.

From the 1.19 development versions

  • MC-249118 – Crash on M1 computer.
  • MC-249141 – No subtitles are produced upon frogs stepping.
  • MC-249164 – The entity.frog.tounge sound is misspelled.
  • MC-249209 – Frogs don't panic when tempted with their favorite food.
  • MC-249260 – Tadpoles are not tempted by slime balls.
  • MC-249328 – Frogs can jump around while being tempted with slimeballs.
  • MC-249456 – Tadpoles drop experience, unlike other baby mobs.
  • MC-249619 – The comparator frequency of sculk sensors when you are stepping on it is the last frequency it heard.
  • MC-249711 – Items collected off the ground by allays travel too high above their hitboxes.
  • MC-249757 – 'It Spreads' advancement is not a child of 'Monster Hunter'.
  • MC-249834 – Swapping items to the player's off-hand can generate vibrations.
  • MC-249980 – The Birthday Song advancement description doesn't capitalise the word Cake.
  • MC-250006 – ID of the british cat doesn't match texture name.
  • MC-250019 – Sculk catalyst triggers when a villager converts into zombie villager by a zombie.
  • MC-250022 – Modifying offhand slot via /item command does not produce sound, but still triggers sculk sensors.
  • MC-250317 – The subtitle for picking up a Tadpole with a bucket is the generic "Bucket fills" subtitle.
  • MC-250351/tp "argument" duplicated on the tab options.
  • MC-250919 – The server crashes when attempting to load chunks that contain command blocks that consist of large numbers of characters within the previous output field.
  • MC-250932 – Goat horn subtitles are improperly capitalized.
  • MC-250940 – Goat horn playing isn't detected as a vibration.
  • MC-251132 – Server logs "Game test server" messages.
  • MC-251312 – Entity selectors in /say commands are no longer evaluated.
  • MC-251355 – Potted mangrove propagule model is incorrect.
  • MC-251396java.lang.IllegalArgumentException: Name and ID cannot both be blank.
  • MC-251405 – Structure Block messages are formatted as chat.
  • MC-251479 – Duplicate object key [lang file].
  • MC-251550 – Failed to launch the game on 32-bit operating system.

From the previous development version

  • MC-251640io.netty.handler.codec.EncoderException when using special characters in chat message.
  • MC-251641 – Game crash regarding warden anger.
  • MC-251647 – Chat closes itself if the control for Open Chat is set to ↵ Enter.
  • MC-251649 – Clicking "incomplete command" message removes / in chat.
  • MC-251650 – Iron golems can spawn on non spawnable blocks such as leaves, glass, sea lanterns, etc.
  • MC-251652 – Warden emerge/roar/sonic charge/dig animation (and possibly other similar animations) don't start unless the player looks at the Warden first.
  • MC-251656/say command fails to apply server message styling when sent from a command block, server console, or RCON, unlike /msg.
  • MC-251690 – Wardens can spawn on any non-full block, as long as it's solid.
  • MC-251762 – You can run commands with double slash prefix.
  • MC-251773 – The --dev argument for the data generators no longer converts NBT to SNBT properly.

Video[edit | edit source]

Video made by Slicedlime:

References[edit | edit source]

Navigation[edit | edit source]