Observer
An observer is a block that emits a quick redstone pulse from its back when the block or fluid directly in front of its "face" experiences a change.
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
3 |
Hardness |
3 |
Luminous |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
Map color (JE) |
|
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Obtaining
Breaking
An observer requires a pickaxe to be mined. When mined without a pickaxe, it drops nothing.
Block | ![]() | |
---|---|---|
Hardness | 3 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 15 | |
![]() |
2.25 | |
![]() |
1.15 | |
![]() |
0.75 | |
![]() |
0.6 | |
![]() |
0.5 | |
![]() |
0.4 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Crafting
Ingredients | [hide]Crafting recipe |
---|---|
Cobblestone + Redstone Dust + Nether Quartz |
Usage
An observer is placed similarly to a piston. It observes the block that it is placed against. The texture of the detecting side is that of an observing face. As observers can detect the state of other observers, placing two adjacent observers, each watching the other, can make a fast and compact redstone clock. They send out a redstone pulse.
Behavior
In Java Edition, an observer detects shape updates in its target block. This can involve changes in block states, or the breaking or placing of a block. This means that changes like the age of crops can be detected because they are part of the block states. In Java Edition, this makes observers differ from block update detectors in terms of what they can detect.
In Bedrock Edition, an observer acts as a block update detector and detects anything that causes a block update.
The causes and propagation of block updates are different between Java Edition and Bedrock Edition. As a result, each can detect some kinds of changes that the other cannot. See the table below for a comparison.
When it detects something, the observer emits a redstone pulse of strong power at level 15 for 2 game ticks (1 redstone tick). The pulse can power redstone dust, a redstone comparator, a redstone repeater, or any mechanism component located at its opposite end.
In Java Edition, the pulse is emitted with a delay of 1 redstone tick. In Bedrock Edition, it is supposed to be delayed by 1 tick as well but is actually delayed 2 redstone ticks due to MCPE-15793, a bug causing redstone delays to be incorrect when components are activated by world changes (which, in the case of the observer in Bedrock Edition, is the only way it can be activated), as opposed to pure redstone components ticking. Its timing can also be incorrect due to MCPE-73342.
It also counts as a block update when the observer itself is moved by a piston. When this happens, an observer emits a pulse after being pushed or pulled, but not beforehand. This enables them to be used in flying machines.
Observers behave as both opaque and transparent blocks: they block light and allow mob spawning on top, but do not block opening chests below (Java Edition only), do not cut off redstone wire, and cannot conduct redstone power.
Because observers in Java Edition react to shape updates, they can detect some changes that a block update detector (BUD) would be unresponsive to, as opposed to Bedrock Edition where observers detect the exact same updates that any other BUD would detect.
Limitations
Block change | [show]Detected in | |
---|---|---|
Bedrock Edition | Java Edition | |
![]()
|
Yes | Yes |
![]() |
Yes | Yes |
![]() ![]() lavaSourceConversion is set to true [JE only]) source block being created by having 2 water source blocks unite to each other.
|
Yes | Yes |
![]() ![]()
|
Yes | Yes |
![]() |
Yes | Yes |
![]() ![]() ![]() ![]() |
Yes | Yes |
A block being replaced by /setblock , /fill , or /clone commands.
|
Yes | Partial[6] |
![]() |
N/A | No |
![]() |
Yes | No[7] |
![]() |
No[8] | Yes |
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No | Yes |
![]() |
No | N/A[9] |
![]() ![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() |
No | No |
![]() |
No | No |
![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() ![]() |
No | No |
![]() ![]() |
No | Yes |
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Yes | Yes |
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Yes | No |
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No | No |
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Yes | Yes |
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Yes | Yes |
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Yes | No |
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No | No |
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Yes | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() |
Yes | Yes |
![]() |
Yes | Yes |
![]() |
Yes | Yes |
![]() |
Yes | Yes |
![]() ![]() hatch block state of a turtle egg and a sniffer egg changing.
|
Yes | Yes |
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Yes | Yes |
![]() |
Yes | Yes |
![]() |
Yes | Yes |
![]() |
Yes | Yes |
![]() |
Yes | Yes |
![]() ![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yes | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() ![]() ![]() |
Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() ![]() ![]() |
Yes | Yes |
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Yes | No |
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Yes | No |
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Yes | No |
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Yes | Yes |
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Yes | Yes |
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N/A[12] | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() ![]() ![]() |
Yes | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes[13] | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() |
Yes | Yes |
![]() in_wall block state of a fence gate changing.
|
Yes | Yes |
![]() ![]() ![]() |
Yes | Yes |
![]() |
No | Yes |
![]() |
Yes | Yes |
![]() bottom block state of a scaffolding changing.
|
Yes | Yes |
![]() |
Yes | Yes |
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Yes | Yes |
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No | Yes |
![]() |
No | No |
![]() instrument block state of a note block changing.
|
No | Yes |
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No | Yes |
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No | Yes |
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Yes | Yes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() disarmed [JE only] or disarmed_bit [BE only] block state of a tripwire changing.[15]
|
N/A | N/A |
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No[16] | Yes |
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Yes | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() ![]() ![]() ![]() |
N/A | Yes |
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N/A | N/A |
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No | No |
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Yes | No |
![]() |
Yes | No |
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Yes | Yes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yes | Yes |
![]() top block state of the walls changing.
|
Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes[17] | Yes |
![]() ![]() ![]() ![]() |
No | Yes |
![]() ![]() berries block state of the cave vines (plant) changing.
|
No | Yes |
![]() ![]() |
Yes | Yes |
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Yes | No |
![]() ![]() |
No | Yes |
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No | Yes |
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No | Yes |
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No | No |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yes | Yes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yes | Yes |
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Yes | Yes |
![]() ![]() ![]() |
Yes | Yes |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
No | Yes |
![]() ![]() |
Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() |
Yes | Yes |
![]() leaves block state of bamboo changing.
|
Yes | Yes |
![]() |
No | Yes |
![]() |
No | N/A |
![]() |
No | Yes |
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No | Yes |
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Yes | Yes |
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Yes | Yes |
![]() |
No | Yes |
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Yes | Yes |
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Yes | Yes |
![]() |
No | Yes |
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Yes | Yes |
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N/A[19] | Yes |
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Yes | Yes |
![]() ![]() ![]() ![]() ![]() |
N/A | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() |
Yes | Yes |
![]() sculk_replaceable tag turning into sculk by sculk catalyst.
|
Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
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Yes | No |
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Yes | Yes |
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No | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() |
No | No |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
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Yes | Yes |
![]() ![]() |
Yes | Yes |
![]() ![]() |
Yes | Yes |
All other block/block state changes. | Yes | Yes |
Note blocks
The observer can be placed under note blocks to produce bass drum sounds.
Sounds
[hide]![]() stone sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() metal sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 1.1-1.2 | |
Blocks | When the block is placed | use | 1.0 | 1.2-1.25 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.75 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.35 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values
ID
Name | Identifier | Form | [hide]Translation key |
---|---|---|---|
![]() | observer | Block & Item | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | observer | 251 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | south | down east north south up west | The direction the observer is observing. The same direction the player faces when placing the block. |
powered | false | false true | True while the observer is observing a change and emitting a pulse. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
minecraft:facing_direction | Not Supported | down | down east north south up west | Unsupported | The direction the observer is observing. The same direction the player faces when placing the block. |
powered_bit | 0x8 | false | false true | 0 1 | True while the observer is observing a change and emitting a pulse. |
Video
History
November 24, 2012 | When announcing the upcoming 1.5 Redstone Update, Jeb mentions that changes to redstone logic may break existing BUD functionality, and therefore that block update detection may need to be implemented into the game in a more permanent, intentional form, rather than as a behavioral quirk. | ||||||
---|---|---|---|---|---|---|---|
May 2, 2016 | Jeb tweeted that Daniel Wustenhoff is a working on a BUD block.[22] | ||||||
![]() | |||||||
[hide]Java Edition | |||||||
1.11 | 16w39a | ![]() | |||||
Note: the "arrow" texture on the top/bottom of observers is pointing the wrong direction (toward the input, rather than the output). | |||||||
Observers act as a block update detector. | |||||||
Observers emit pulses that last 2 game ticks (1 redstone tick) and have a signal strength of 1. | |||||||
Observers can power blocks (like a redstone repeater). | |||||||
Observers have no delay between detecting a block update and emitting a pulse, meaning they are instant. | |||||||
Observers are placed with the observing, or input, side facing the player. | |||||||
16w41a | Observers now emit 4 game tick (2 redstone ticks) pulses.[24] | ||||||
The signal strength of observers has now been changed to 15.[25][26] | |||||||
Observers *appear* to no longer strongly power blocks, and now emit only activation power, like a block of redstone (and this may be the intended behavior for this snapshot). However, in reality, they still strongly power blocks, but the blocks adjacent to those blocks aren't given block updates, causing buggy behavior.[27] | |||||||
Observers are now placed with the output facing the player.[28][29] | |||||||
A bug where observers would redirect redstone dust from all 4 directions has now been fixed.[30] (They are supposed to redirect dust only from their output side.) | |||||||
16w42a | The developers have attempted to make observers no longer detect block updates happening to air blocks, in order to make observer behavior more predictable.[31] In the process, they have broken redstone mechanics a bit, so that the block update bug from the previous snapshot now affects redstone repeaters and redstone comparators, too.[32] | ||||||
16w43a | ![]() | ||||||
General redstone mechanics for observers now work as they did before 16w42a, with the exception of the change named below. | |||||||
Observers now output strong power like in 16w39a, except that they, as well as redstone repeaters and redstone comparators, no longer provide block updates to transparent blocks or air. | |||||||
16w44a | The observer block update changes relating to redstone from 16w42a and 16w43a have now been fully reverted. | ||||||
The behavior of observers has now been overhauled/redefined. Observers have now been changed from a block update detector to a block state change detector. | |||||||
Observers have now been changed to detect when the block it was observing changed, its basic block state changed, or the block was placed/destroyed. (Note that it does not detect changes in the extended block state, e.g. changes that are not saved when the world is unloaded, such as the shape of a fence, or whether or not a repeater is locked.) This change has now made observer behavior much more predictable, as unexpected/invisible block updates would no longer trigger observers.[33] | |||||||
Observers have now been changed to emit a 2 game tick (1 redstone tick) pulse when activated.[34] | |||||||
Observers no longer output power instantly.[35] | |||||||
pre1 | ![]() | ||||||
The redstone output side of observers now blinks red when it outputs power. | |||||||
1.13 | 17w47a | Due to The Flattening, observers can now detect all block state changes, e.g. the changes in the shape of fences and redstone dust. | |||||
pre4 | Observers no longer produce a pulse when placed by hand. | ||||||
1.14 | 18w43a | ![]() ![]() | |||||
1.16 | 20w10a | Observers can now support ladders and tripwire hooks.[36] | |||||
20w14a | Observers now correctly detect when the status of the fence changes. | ||||||
Pre-release 3 | ![]() | ||||||
1.17 | 21w13a | Observers now correctly detect when a grass block changes to dirt if a tree grows on top. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.15.0 | build 1 | ![]() | |||||
v0.15.3 | Observers are now placed like a piston and not a log. | ||||||
[hide]Bedrock Edition | |||||||
1.2.0 | beta 1.2.0.2 | ![]() | |||||
Observer blocks can now detect many more block changes. | |||||||
The strength of the redstone pulse outputted by observer blocks has now been increased. | |||||||
Observers no longer pulse twice when observing a retracting piston. | |||||||
Opening and closing the command block screen no longer activates an observer block. | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
1.16.0 | beta 1.15.0.53 | Observers no longer emit a pulse when they are first placed. | |||||
1.16.100 | beta 1.16.100.55 | Observers no longer get stuck in an active state when moved by pistons. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | ![]() |
TU57 | CU49 | 1.57 | 1.56 | 1.56 | Patch 27 | 1.0.7 | Observers now register changes to item frames and flower pots. |
TU63 | CU53 | 1.67 | 1.67 | 1.67 | Patch 32 | 1.0.13 | The red light on the back side of the observer is now lit when the observer is activated. |
1.90 | ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() |
Data history
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 218. | |||||
[hide]Bedrock Edition | |||||||
1.20.10 | Preview 1.20.10.23 | Now uses the minecraft:facing_direction block state instead of facing_direction . |
Issues
Issues relating to "Observer" are maintained on the bug tracker. Issues should be reported and viewed there.
Java Edition
- MC-256913 – Redstone dust not pointing towards quickly moved observer
- MC-170288 – TNT transforms into observer
- MC-191016 – Observers pulsing when using /setblock
- MC-192330 – Double observer pulse on removing wood from leaf line
- MC-251340 – Observers incorrectly detect block updates of wall blocks
- MC-107664 – Some events / actions do not trigger observers
- MC-107671 – Observers act as transparent blocks with redstone wires
- MC-133149 – Observers trigger when placed via a structure block
- MC-136566 – When a piston retracts an active observer and is immediately repowered, it does not extend
- MC-137127 – Observers do not react to pulsing pistons correctly when they're retracting an observer facing away from it.
- And 13 other open issues.
Bedrock Edition
- MCPE-29548 – Relogging can cause observers to emit pulses
- MCPE-89921 – Observers dont activate redstone dust and repeaters when it is pushed by a sticky piston and that sticky piston gets powered by another observer
- MCPE-105821 – Observers are inconsistent on chunk borders
- MCPE-153821 – Observers don't detect sculk shrieker shrieking properly
- MCPE-30544 – Observer doesn't detect curved rail changing direction
- MCPE-31580 – Observer's left side texture is upside-down in City Texture Pack
- MCPE-41074 – Observer not detecting netherwart growing
- MCPE-46345 – Observers do not detect an entity entering/exiting a bed
- MCPE-53919 – Observers don't detect changes to Note Blocks
- MCPE-60920 – Observer's right side texture is upside-down
- And 12 other open issues.
Trivia
Gallery
Screenshots
-
Development image of an observer from Jeb.
-
The first image released of the new observer texture for Java Edition.
See also
References
- ↑ For example, a button attached to a block, when breaking the block, that button breaks and causes block update that can be detected by observer.
- ↑ For example, a mushroom are on light level of 13, according to the Minecraft Wiki, at level 13 and above, mushroom uproots unless on mycelium, podzol, or nylium. When the mushroom is updated, that mushroom breaks and causes a block update that can be detected by observer.
- ↑ Another example, a wheat crop uproots at level 0 or below. When updating the wheat, that wheat breaks and causes a block update that can be detected by observer.
- ↑ While it's not possible to set this up normally (since the observer has to place on the side of the cactus (because the top and the bottom are already occupied by the fluid and the block that supports the cactus (like sand) relatively), which causes the cactus to break), it's possible to reproduce this using the
/fill ~ ~ ~ cactus strict
command.[verify] - ↑ For example, places 2 chorus plants on top of an end stone, and when a chorus plant is placed on the side of the bottom one, that "bottom" chorus plant breaks and causes block update, which can be detected by the observer.
- ↑ Will be detected without the
strict
argument, will not with thestrict
argument. - ↑ MC-107664
- ↑ MCPE-130935
- ↑ In Java Edition removing an end portal frame block won't destroy the portal.
- ↑ In Java Edition the game rule
snowAccumulationHeight
must be larger than1
. - ↑ When the fluid source block is removed, all of the fluid flowing from the source is removed and causes a block update.
- ↑ In Bedrock Edition, rabbits do not eat carrot crops; see MCPE-113321 and MCPE-131980.
- ↑ In Bedrock Edition, the death of a coral fan cannot happen under normal circumstances — it happens the next tick after the coral fan is placed, so the observer has already read the placement or water removal update, and coral fans placed using commands are waterlogged — but if lag is used to make the unwaterlogging and death events happen separately, the observer detects both. For coral, the death also happens too fast for the observer to detect it separate from the placement or water removal, but a non-waterlogged coral can be placed using commands. Coral blocks take multiple seconds to die, and removing water next to the coral block does not activate the observer anyway, so they can be detected under normal circumstances.
- ↑ This event cannot normally happen, but if commands are used to place a wet sponge in the Nether, the sponge dries when it recieves a random tick.
- ↑ The
disarmed
[JE only] ordisarmed_bit
[BE only] block state cannot change without also detaching the tripwire, so this event cannot happen in isolation. - ↑ In Bedrock Edition, observers detect when a sculk shrieker stops shrieking, but not when it starts shrieking.
- ↑ In Bedrock Edition, placing a pumpkin or melon next to a corresponding stem does not cause the stem to attach.
- ↑ From nothing to small to medium to large and finally to cluster.
- ↑ In Bedrock Edition, using bone meal on a coral block does not create sea pickles, due to MCPE-171383.
- ↑ Includes short grass, tall grass, 1-block-tall flowers, seagrass, tall seagrass, coral, (wall) coral fan, moss carpet, azalea, flowering azalea, crimson roots, warped roots, fungus, nether sprouts, twisting vine, and pink petals.
- ↑ Applies to the block under the sapling and the area around the sapling.
- ↑ "Hype train! @darngeek is working on a device that acts as a proper BUD block in MC:PE (PC eventually), currently called "Observer"" – @jeb_ (Jens Bergensten) on X (formerly Twitter), May 2, 2016
- ↑ Jump up to: a b "Here's my rejected graphics for the Observer, because @darngeek has no artistic sensibility" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), May 2, 2016
- ↑ MC-107410
- ↑ MC-107783
- ↑ MCPE-17439
- ↑ MC-108696
- ↑ MC-107934
- ↑ MCPE-17321
- ↑ MC-107795
- ↑ MC-107730
- ↑ MC-108897
- ↑ MC-107760
- ↑ MC-108697
- ↑ MC-107623
- ↑ MC-146824
- ↑ "I kept confusing myself which side was front and back, so here's something inspired by the works of @_tomcc http://i.imgur.com/IK2d8m2.png" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 7, 2016
- ↑ Jump up to: a b When deactivated, the sculk sensor's and the calibrated sculk sensor's "sculk_sensor_phase" block stage is converted from "active"->"cooldown"->"inactive". This means that a deactivating sculk sensor actually triggers an observer twice in a row.
External links
- Block of the Week: Observer – Minecraft.net on November 10, 2017
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