Potato Fence Gate
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This article documents an April Fools' Day joke.
This feature was exclusively part of a joke version and is not currently planned for addition to regular Minecraft.
Potato Fence Gate
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
3 |
Hardness |
2 |
Luminous |
No |
Transparent |
Yes |
Flammable |
Yes (9) |
Catches fire from lava |
Yes |
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A potato fence gate is a potato variant of a fence gate, crafted from the respective potato planks.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Potato fence gate can be broken with anything, but axes are faster.
Block | ![]() | |
---|---|---|
Hardness | 2 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 3 | |
![]() |
1.5 | |
![]() |
0.75 | |
![]() |
0.5 | |
![]() |
0.4 | |
![]() |
0.35 | |
![]() |
0.25 |
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]
Potato fence gates generate naturally as part of potato villages.
Crafting[edit | edit source]
Ingredients | Crafting recipe |
---|---|
Stick + Potato Planks |
Usage[edit | edit source]
For information about the mechanics of all fence gates, see Fence Gate § Usage.
Note blocks[edit | edit source]
Potato fence gates can be placed under note blocks to produce "bass" sounds.
Sounds[edit | edit source]
Generic[edit | edit source]
![]() nether_wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.72 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.72 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.45 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
Unique[edit | edit source]
Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Fence Gate creaks | Blocks | When a potato fence gate opens | block | subtitles | 1.0 | 0.9-1.0 | 16 | |
Fence Gate creaks | Blocks | When a potato fence gate closes | block | subtitles | 1.0 | 0.9-1.0 | 16 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Block tags | Translation key |
---|---|---|---|
![]() | potato_fence_gate | mineable/axe unstable_bottom_center fence_gates | block |
Block states[edit | edit source]
See also: Block states
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | For an open gate, the direction the gates swing open. For a closed gate, the direction the player was facing when the gate was placed, or the last direction the gates have swung. |
in_wall | false | false true | If true, the gate is lowered by three pixels, to accommodate attaching more cleanly with walls. |
open | false | false true | If true, the gate is opened. |
powered | false | false true | If true, the gate is receiving redstone power. |
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