Melon Seeds
Melon seeds are items obtained from melon slices that can be used to grow melon stems.
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
{ "extratext": "[[#Renders|See all renders]]", "title": "Melon Seeds", "images": [ "Melon Stem Age 0.png", "Melon Stem Age 7.png", "Attached Melon Stem (S).png", "Melon Seeds.png" ], "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Melon Seeds" ] }
Melon stems are plants grown on farmland that, over time, grow melons on dirt, mud and moss blocks adjacent to them.
Obtaining Edit
Breaking Edit
Block | ![]() ![]() | |
---|---|---|
Hardness | 0 | |
Breaking time (secs) | ||
Default | 0.05 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
When broken, a melon stem drops 0–3 melon seeds. The chance for melon seeds to drop increases with the stem's age.
Resource location | Source | Default | |||
---|---|---|---|---|---|
Nothing | ![]() | ||||
1 | 2 | 3 | |||
blocks/melon_stem
|
![]() age = 0
|
81.3% | 17.42% | 1.24% | 0.03% |
![]() age = 1
|
65.1% | 30.04% | 4.62% | 0.24% | |
![]() age = 2
|
51.2% | 38.4% | 9.6% | 0.8% | |
![]() age = 3
|
39.44% | 43.02% | 15.64% | 1.9% | |
![]() age = 4
|
29.13% | 44.44% | 22.22% | 3.7% | |
![]() age = 5
|
21.6% | 43.2% | 28.8% | 6.4% | |
![]() age = 6
|
15.17% | 39.82% | 34.84% | 10.16% | |
![]() age = 7
|
10.16% | 34.84% | 39.82% | 15.17% | |
blocks/attached_melon_stem
|
![]() |
10.16% | 34.84% | 39.82% | 15.17% |
Axes are considered the preferred tool,[1] and swords would also increase the breaking speed,[2] however these ultimately have no impact due to the instant default mining speed.
Natural generation Edit
Melon stems generate naturally in stem farm rooms inside woodland mansions.
Melon stems generate in 20% of the farm plots in savanna villages, and 10% of the farm plots in desert villages.
Generated loot Edit
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition | ||||
![]() |
![]() |
Chest | 2–4 | 18.5%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.1846297600000001, "structure": "Monster Room", "container": "Chest" } |
![]() |
Chest | 2–4 | 27.3%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.27314935357988357, "structure": "Mineshaft", "container": "Chest" } | |
![]() |
Chest | 2–4 | 18.5%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.1846297600000001, "structure": "Woodland Mansion", "container": "Chest" } | |
Java Edition 1.21.5 | ||||
![]() |
![]() |
Chest | 2–4 | 10.6%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.10628160341411363, "structure": "Woodland Mansion", "container": "Chest" } |
Bedrock Edition | ||||
![]() |
![]() |
Chest | 2–4 | 18.5%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.1846297600000001, "structure": "Monster Room", "container": "Chest" } |
![]() |
Chest | 2–4 | 27.3%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.27314935357988357, "structure": "Mineshaft", "container": "Chest" } | |
![]() |
Chest | 1–2 | 33.3%{ "item": "Melon Seeds", "stacksize": "1–2", "chance": 0.33333333333333337, "structure": "Bonus Chest", "container": "Chest" } | |
![]() |
Chest | 2–4 | 18.5%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.1846297600000001, "structure": "Woodland Mansion", "container": "Chest" } | |
Bedrock Edition 1.21.70 | ||||
![]() |
![]() |
Chest | 2–4 | 16.1%{ "item": "Melon Seeds", "stacksize": "2–4", "chance": 0.160927552132745, "structure": "Woodland Mansion", "container": "Chest" } |
Crafting Edit
Ingredients | [hide]Crafting recipe |
---|---|
Melon Slice |
Trading Edit
Wandering traders sell melon seeds for 1 emerald.
Usage Edit
Farming Edit
Melon seeds can be planted only on farmland, as stems. Melons need a light level of 9 or above to grow (in Bedrock Edition it needs an internal light level of 9). Over time, a stem grows through 8 stages and, at its final growth stage, produces melons on any adjacent dirt, coarse dirt, rooted dirt, grass block, farmland, podzol, mycelium, moss block, pale moss block, mud or muddy mangrove roots. If a melon is already occupying a spot adjacent to a stem it does not grow more melons until the melons is removed. A single stem can grow an unlimited number of melons. Melon seeds are affected by bone meal only with respect to stem growth; bone meal does not help produce the actual melons.
Breeding Edit
Like other seeds, melon seeds can be used to breed chickens, lead chickens around, and make baby chickens grow up faster by 10% of the remaining time.
Taming Edit
Like other seeds, melon seeds can be used to tame parrots.
Composting Edit
Placing melon seeds into a composter has a 30% chance of raising the compost level by 1.
Melon stem Edit
A melon stem is the block that is planted on farmland when melon seeds are used on it. It starts underground, and rises up as the plant grows. The stem is colored green when young, and then yellow once fully grown.
The stem curves once a melon has grown from it. A fully-grown single stem connects to any melon in an adjacent square, thus there are 5 possible appearances to a stem. If there are multiple melons it can connect to, it favors the east, then west, north, and south. When the melon is removed, the stem returns to its straight shape.
Sounds Edit
[hide]![]() hard_crop sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | item [sound 1] | subtitles | 0.45 | 0.8/0.96 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.18 | 1.0 |
Data values Edit
ID Edit
Name | Identifier | Form | Block tags | [hide]Translation key |
---|---|---|---|---|
![]() | melon_stem | Block | bee_growables crops maintains_farmland | block |
![]() | attached_melon_stem | Block | maintains_farmland | block |
![]() | melon_seeds | Item | — | item |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | melon_stem | 105 | Block & Ungiveable Item[i 2] | Identical[i 3] | tile |
![]() | melon_seeds | 293 | Item | — | item |
Block states Edit
Java Edition:
Growing
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
age | 0
| 0 | A newly planted stem. |
1 2 3 4 5 6 | Intermediate growth stages of the stem. | ||
7 | A fully mature stem, capable of producing melons. |
Attached
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | ![]() |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
growth | 0x1 0x2 0x4 | 0
| 0 | 0 | A newly planted stem. |
1 2 3 4 5 6 | 1 2 3 4 5 6 | Intermediate growth stages of the stem. | |||
7 | 7 | A fully mature stem, capable of producing melons. | |||
facing_direction | Not Supported | 0
| 0 1 | Unsupported | Unused |
2 | Unsupported | Stem pointing north. | |||
3 | Unsupported | Stem pointing south. | |||
4 | Unsupported | Stem pointing west. | |||
5 | Unsupported | Stem pointing east. |
Advancements Edit
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | A Seedy Place | Plant a seed and watch it grow | Plant one of these 7 crops: Other crops and plants can be planted, but are ignored for this advancement. |
History Edit
[hide]Java Edition Beta | |||||||
---|---|---|---|---|---|---|---|
1.8 | Pre-release | ![]() | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Melon seeds can found in the new mineshaft chests. | |||||||
![]() ![]() ![]() ![]() | |||||||
Pre-release 2 ;) | Melon stems can now be grown faster using bone meal. | ||||||
[hide]Java Edition | |||||||
1.3.1 | 1.3 | The texture of melon stems has been moved one pixel to the left in terrain.png. | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
1.4.2 | 12w36a | Chickens now use wheat seeds, melon seeds, and pumpkin seeds, instead of wheat to breed. | |||||
1.5 | 13w02a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
13w03a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.6.1 | 13w24a | Melon and pumpkin stems have been assigned separate textures. | |||||
1.8 | 14w25a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
![]() ![]() ![]() ![]() | |||||||
14w26a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
14w27a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
14w28a | All melon stems appearing attached regardless of age or any actual attachment has been fixed. However, melon stems still appear attached to adjacent fruits regardless of age due to a similar bug.[6] | ||||||
14w34d | Melon seeds can no longer be used for breeding chickens. | ||||||
1.9 | 15w31a | Chickens can now use melon seeds to breed again. | |||||
15w44a | Melon seeds have been added to dungeon chests. | ||||||
The average yield of melon seeds from mineshaft chests has been decreased. | |||||||
15w45a | Melon stems must now be fully grown again to attach. | ||||||
1.11 | 16w39a | Melon seeds can now be found inside chests in the new woodland mansions. | |||||
Melon crops now generate inside woodland mansions. | |||||||
1.12 | 17w18b | Placing a melon seeds in farmland now gives the player the "A Seedy Place" advancement.[verify] | |||||
pre3 | Melon seeds are now used to tame parrots. | ||||||
1.13 | 17w48a | Attached melon stems no longer drop seeds. | |||||
18w06a | Melons can now grow at night. | ||||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() | |||||
18w49a | Melon stems now generate in the updated savanna villages. | ||||||
18w50a | Melon stems now generate in the updated desert villages. | ||||||
19w03a | Placing melon seeds into the new composter has a 10% chance of raising the compost level by 1. | ||||||
19w05a | Melon seeds now have a 30% chance of increasing the compost level in a composter by 1. | ||||||
Added wandering traders, which sell melon seeds. | |||||||
19w11a | Melon growth is now determined by the light level of the stem's block. Previously it was determined by the light level of the block above. | ||||||
Melon seeds can now be planted by aiming at the side and underside of blocks rather than just on top of the farmland.[7] | |||||||
Melon seeds can now replace replaceable blocks such as fire when planted. | |||||||
1.15 | 19w34a | Bees can now pollinate melon stems. | |||||
19w39a | Attached melon stems now drop seeds again.[8] | ||||||
1.18 | Pre-release 5 | ![]() | |||||
[hide]Pocket Edition Alpha | |||||||
v0.5.0 | Added melon seeds. | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
v0.6.0 | ![]() | ||||||
v0.8.0 | build 4 | Chickens can be fed melon seeds to enter love mode and breed. | |||||
v0.9.0 | build 1 | Melon seeds can now be found in mineshaft chests. | |||||
v0.12.1 | build 1 | Melon seeds are no longer available from the Nether reactor. | |||||
v0.14.0 | build 1 | Melon seeds can now be found in minecarts with chests in mineshafts. | |||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Melon seeds now generate inside dungeon chests. | |||||
1.1.0 | alpha 1.1.0.0 | Melon crops now generate inside woodland mansions. | |||||
Melon seeds can now be found in woodland mansion chests. | |||||||
[hide]Bedrock Edition | |||||||
1.2.0 | beta 1.2.0.2 | Melon seeds can now be found inside bonus chests. | |||||
Melon seeds are now used to tame parrots. | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
Melon stems now generate in savanna and desert village farms. | |||||||
Added wandering traders, who sell melon seeds. | |||||||
1.11.0 | beta 1.11.0.1 | Melon seeds can now be used to fill up composters. | |||||
1.14.0 | beta 1.14.0.1 | Bees can now pollinate melon stems. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Melon seeds can now be found inside chests in the new woodland mansions. |
Melon crops now generate inside woodland mansions. | |||||||
Melon seeds are now used to tame parrots. | |||||||
1.90 | ![]() | ||||||
1.91 | Added wandering traders, which sell melon seeds. | ||||||
Melon seeds can now be used to fill up composters. | |||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Data history Edit
[hide]Java Edition Beta | |||||||
---|---|---|---|---|---|---|---|
1.8 | Pre-release | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
[hide]Java Edition | |||||||
1.3.1 | 1.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
![]() ![]() ![]() ![]() | |||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
1.5 | 13w02a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
13w03a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
From this version up until 14w08a, overgrown pumpkin stems start to draw from the texture below them on blocks-atlas, in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overgrown stems change the texture they draw from almost every time new textures are added or existing textures are resized. | |||||||
13w09a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.6.1 | 13w24a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
1.7.2 | 13w37a | Added the /setblock command, allowing for invalid stem ages to be placed in the world without using external editors. This also allows them to be obtained in earlier versions via backdating. | |||||
13w41a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.8 | 14w10a | ![]() ![]() ![]() ![]() | |||||
Invalid melon stems with data values 12-15 now crash the game. | |||||||
14w25a | Invalid overgrown melon stems have effectively been removed from the game, as attempting to place an out of range stem via /setblock creates a stem of age 0 and loading a world with such stems existing causes a game crash. | ||||||
1.13 | 17w47a | The different block states for the melon_stem ID have been split up into their own IDs.
| |||||
Prior to The Flattening, this block's numeral ID was 105, and the item's 362. | |||||||
[hide]Pocket Edition Alpha | |||||||
v0.10.0 | ? | ![]() | |||||
v0.16.0 | ? | ![]() |
-
The final version of the melon stem with age 15, as seen in-game.
-
Melon stems of ages 1–15 in 1.7.2. Either a resource pack is active or mods are installed, as the melon top texture is not usually what appears below the stem in vanilla.
-
All 16 stem sizes in 13w02a, with accompanying data values.
Issues Edit
Issues relating to "Melon Seeds" or "Melon Stem" are maintained on the bug tracker. Issues should be reported and viewed there.
Java Edition
- MC-236474 – Melon and pumpkin stems appear much darker than they should
- MC-123040 – Melon seeds and pumpkin seeds do not pop off when in the dark
- MC-135142 – Hitboxes on melon and pumpkin stems are too small
- MC-172656 – Unable to use bone meal to make pumpkin/melon stems grow a melon
- MC-201152 – Melon and pumpkin stems appear green on maps regardless of growth stage
- MC-217630 – Pumpkin and melon stems use wood sounds for breaking, unlike other crops
- MC-217631 – Breaking not fully grown pumpkin/melon stems does not drop seeds 100% of the time
- MC-232251 – Attached melon/pumpkin stem models are asymmetric
Bedrock Edition
- No open issues found.
Gallery Edit
Renders Edit
Melon stem Edit
-
Age 0
-
Age 1
-
Age 2
-
Age 3
-
Age 4
-
Age 5
-
Age 6
-
Age 7
Attached melon stem Edit
-
Facing north
-
Facing east
-
Facing south
-
Facing west
Screenshots Edit
-
All stages of growth.
-
All the seeds that exist in the game.
See also Edit
References Edit
Edit
[hide] | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||
| |||||||||||||||||||||
| |||||||||||||||||||||
| |||||||||||||||||||||
| |||||||||||||||||||||
|