Tommaso Checchi
Real name |
Tommaso Checchi |
---|---|
Date of birth | |
Occupation |
Game developer |
Nationality |
Italian |
Known for |
"Easy Stuff"[3] • Graphics |
Also known as |
Tommo • tomcc |
Website | |
Wiki name | |
Reddit name | |
X (Twitter) username | |
GitHub profile | |
Bug tracker profile | |
Minecraft name |
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Tommaso Checchi (/ˈkɛkˌki/ KEHk-kee) is a former member of the Minecraft Redmond team. Initially, Tommaso wanted to be an artist, but decided to learn programming since he "couldn't wait for people to program for him". Setting his sights on making games, he started with multimedia fusion game makers and later learned C++.[4]
Before working on Minecraft, Tommaso was a programmer on Cobalt's game engine. Jeb acknowledges him as being good at working on C++ and graphics/rendering.[5]
He formerly worked for the team of development for Minecraft Bedrock Edition.[6] He also stated that while Johan was working on the "hard stuff", such as Realms, he would work on the "missing & easy things",[3] such as splash text to the main menu in Pocket Edition.[7] He also worked on the game's graphics, such as adding improvements to the sky, glowing spider eyes, updated chest model,[8] zombies and skeletons lighting on fire under sunlight,[9] shadows and mipmaps.[10][11] In February of 2017, he transferred from the Mojang office and moved to Seattle to continue work on Bedrock Edition in the Minecraft Redmond office.[12][13]
On June 18, 2022, Tommaso tweeted that he had left the Minecraft Redmond team in 2021.[14]
Gallery[edit | edit source]
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Tommaso's Twitter avatar until 2016.
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Tommaso's current Twitter avatar.
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Tommaso's official Mojang avatar from 2016–present.
References[edit | edit source]
- ↑ "Happy birthday to our MC:PE developer @_tomcc !!!" – @jeb_ (Jens Bergensten) on X (formerly Twitter), April 8, 2014
- ↑ https://youtube.com/watch?v=NiBgKbRfjlg&t=1h21m08s
- ↑ Jump up to: a b "@Onlyadirector yep! @jbernhardsson is still at hard work on the "hard stuff" (Realms, etc) so I thought to add some missing&easy things!" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), July 26, 2013
- ↑ https://youtube.com/watch?v=NiBgKbRfjlg&t=25m45s
- ↑ https://youtube.com/watch?v=opppP_RTJmo
- ↑ "Awesome news, @_tomcc started working on Pocket Edition today! :)" – @jbernhardsson (Johan Bernhardsson) on X (formerly Twitter), July 22, 2013
- ↑ "Here's a pic for the unbelievers, I'll just have to write all the splashes now.. I think I know why it wasn't there!" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), July 23, 2013
- ↑ "@CalisPE I'm working on them, hope so… for now I've fixed the normal ones, and they open and close :)" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), July 30, 2013
- ↑ "@CuevasJacob @craftking57 actually I checked now :D yeah, it's not there.. that had probably a reason though!" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), July 29, 2013
- ↑ "oh yeah right. Here, have a screenshot!" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), October 18, 2013
- ↑ "There will unfortunately not be a new creative inventory or new controlls. They have been pushed to future versions. We hope to get 0.8.0 submitted by mid-november and there are a lot of things to test in 0.8.0. Btw. Tommaso has also optimized performance so some of you guys will be able to turn up your viewing distance. :) Edit: that should be survival inventory. :/" – u/jbernhardsson on Reddit, October 18, 2013
- ↑ "So, it happened that I left @Mojang to move to Microsoft! But don’t despair, I’ll still work on Minecraft Pocket :)" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), February 3, 2017
- ↑ "It also means that I moved from Stockholm to Seattle, for now it’s going ok but I’ll miss Sweden :)" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), February 3, 2017
- ↑ "Btw, I left Minecraft a bit more than a year ago, so I didn't really have much to talk about on here. I do have some projects going on on the side however... maybe there will be gifs one day :)" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), June 18, 2022