Wooden Stairs
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
3 |
Hardness |
2 |
Luminous |
No |
Transparent | |
Waterloggable |
Yes |
Flammable |
Overworld wood: Yes (5) |
Catches fire from lava |
Overworld wood: Yes |
{ "title": "Wooden Stairs", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=Axe|alt=|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>", "label": "Tool" }, { "field": "3", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "2", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Partial <small>(blocks light)</small><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br>Yes<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "'''Overworld wood''': Yes (5)<br>\n'''Nether wood''': No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "'''Overworld wood''': Yes<br>\n'''Nether wood''': No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Oak Stairs", "Spruce Stairs", "Birch Stairs", "Jungle Stairs", "Acacia Stairs", "Dark Oak Stairs", "Mangrove Stairs", "Cherry Stairs", "Pale Oak Stairs", "Bamboo Stairs", "Crimson Stairs", "Warped Stairs" ], "images": [ "Oak Stairs.png", "Spruce Stairs.png", "Birch Stairs.png", "Jungle Stairs.png", "Acacia Stairs.png", "Dark Oak Stairs.png", "Mangrove Stairs.png", "Cherry Stairs.png", "Pale Oak Stairs.png", "Bamboo Stairs.png", "Crimson Stairs.png", "Warped Stairs.png" ] }
Wooden stairs are a wooden variant of the stairs, crafted from the respective planks.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Wooden stairs can be broken with anything, but axes are the fastest.
Block | ![]() | |
---|---|---|
Hardness | 2 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 3 | |
![]() |
1.5 | |
![]() |
0.75 | |
![]() |
0.5 | |
![]() |
0.4 | |
![]() |
0.35 | |
![]() |
0.25 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]
Oak stairs generate as part of:
Spruce stairs generate as part of:
- Igloo basements
- Witch huts
- Shipwrecks
- Taiga, snowy taiga, and snowy tundra villages
Birch stairs generate as part of:
Jungle stairs generate as part of shipwrecks.
Dark Oak stairs generate as part of:
Acacia stairs generate as part of:
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Matching Planks |
Usage[edit | edit source]
Fuel[edit | edit source]
Overworld wooden stairs can be used as fuel in furnaces, smelting 1.5 items per block.
Note blocks[edit | edit source]
Wooden stairs can be placed under note blocks to produce "bass" sounds.
Sounds[edit | edit source]
Normal wood[edit | edit source]
[hide]![]() wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.18 | 1.0 |
Cherry wood[edit | edit source]
[hide]![]() cherry_wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() cherry_wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | break | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | place | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.2 | 1.0 | |
Players | Jumping from the block | step | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | step | 0.18 | 1.0 |
Bamboo wood[edit | edit source]
[hide]![]() bamboo_wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 0.9 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 0.9 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.225 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() bamboo_wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | break | 0.9 | 0.8-1.0 | |
Blocks | When the block is placed | place | 0.9 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.207 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.2 | 1.0 | |
Players | Jumping from the block | step | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | step | 0.18 | 1.0 |
Nether wood[edit | edit source]
[hide]![]() nether_wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.72 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.72 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.45 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() nether_wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | break | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | place | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | step | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | step | 0.18 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | oak_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | spruce_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | birch_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | jungle_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | acacia_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | dark_oak_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | mangrove_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | cherry_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | pale_oak_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | bamboo_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | crimson_stairs | Block & Item | non_flammable_wood stairs wooden_stairs mineable/axe | non_flammable_wood stairs wooden_stairs | block |
![]() | warped_stairs | Block & Item | non_flammable_wood stairs wooden_stairs mineable/axe | non_flammable_wood stairs wooden_stairs | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | oak_stairs | 53 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | spruce_stairs | 134 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | birch_stairs | 135 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | jungle_stairs | 136 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | acacia_stairs | 163 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | dark_oak_stairs | 164 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | mangrove_stairs | 743 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -488 ) | tile |
![]() | cherry_stairs | 796 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -541 ) | tile |
![]() | pale_oak_stairs | 1255 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1000 ) | tile |
![]() | bamboo_stairs | 767 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -512 ) | tile |
![]() | crimson_stairs | 509 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -254 ) | tile |
![]() | warped_stairs | 510 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -255 ) | tile |
Block states[edit | edit source]
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
half | bottom | bottom top | Top if the stairs are upside-down. |
shape | straight | inner_left inner_right outer_left outer_right straight | "straight" is the default stairs shape. "inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces. "outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces. "left" and "right" specify in which direction is the higher part of the step. |
waterlogged | false | false true | Whether or not there's water in the same place as these stairs. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
upside_down_bit | 0x4 | false | false true | 0 1 | True if the stairs are upside-down. |
weirdo_direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the stairs' full-block side faces.
|
History[edit | edit source]
- There is an associated page listing all historical changes related to the appearance and/or sounds associated with this block in further detail than below; see /Asset history.
October 16, 2021 | ![]() | ||||||
---|---|---|---|---|---|---|---|
October 15, 2022 | ![]() | ||||||
September 28, 2024 | ![]() | ||||||
[hide]Java Edition Infdev | |||||||
20100629 | ![]() | ||||||
The "wooden" stairs currently do not burn. | |||||||
![]() | |||||||
[hide]Java Edition Alpha | |||||||
v1.0.1 | ![]() | ||||||
[hide]Java Edition Beta | |||||||
1.6 | Test Build 3 | ![]() | |||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 5 | ![]() | |||||
Beta 1.9 Prerelease 6 | Wooden stairs are broken faster using an axe. | ||||||
1.3.1 | 12w25a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
12w26a | Added crafting recipes for spruce, birch, and jungle wood stairs. | ||||||
1.7.2 | 1.7 | ![]() ![]() | |||||
1.9 | 15w43a | Spruce wood stairs acting as corners of a table now generate within igloo basements. | |||||
1.11 | 16w39a | Oak, birch and dark oak wood stairs now generate in woodland mansions. | |||||
1.13 | 17w47a | "<Wood type> Wood Stairs" have been renamed to "<Wood type> Stairs". | |||||
18w11a | Wooden stairs now generate as part of the newly added shipwrecks. | ||||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
18w47a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Dark oak stairs now generate in pillager outposts. | |||||||
18w50a | ![]() | ||||||
1.16 | 20w06a | ![]() ![]() | |||||
1.19 | 22w11a | ![]() | |||||
22w14a | Due to the addition of the mangrove tree and mangrove swamp, make mangrove stairs obtainable and renewable. | ||||||
1.19.3 Experiment | 22w42a | ![]() | |||||
Added unique sounds for Nether and bamboo wood stairs. | |||||||
22w46a | ![]() | ||||||
1.19.4 Experiment | 23w07a | ![]() | |||||
1.20 | 23w12a | Bamboo and cherry stairs are now available without using the "Update 1.20" experimental data pack. | |||||
1.21.2 Experiment | 24w40a | ![]() | |||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | ![]() | ||||||
v0.2.0 | ![]() | ||||||
v0.6.0 | ![]() | ||||||
v0.8.0 | build 1 | ![]() ![]() ![]() | |||||
v0.9.0 | build 1 | ![]() ![]() | |||||
v0.11.0 | build 1 | The tooltip for wooden stairs has been changed from "[woodtype] Stairs" to "[woodtype] Wood Stairs". | |||||
Acacia and dark oak wooden stairs are now flammable. | |||||||
v0.15.0 | build 1 | Savanna villages now generate with acacia wood stairs instead oak wood stairs. | |||||
Spruce wood stairs now generate in taiga, snowy tundra, and snowy taiga villages. | |||||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Spruce wood stairs act as corners of a table now generate within igloo basements. | |||||
1.1.0 | alpha 1.1.0.0 | Oak, birch and dark oak wood stairs now generate in woodland mansions. | |||||
[hide]Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | Wooden stairs can now generate in shipwrecks. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Dark oak stairs now generate in pillager outposts. | |||||||
1.16.0 | beta 1.16.0.51 | ![]() ![]() | |||||
1.16.20 | beta 1.16.20.50 | Crimson and warped stairs now uses regular plank sounds instead of their stem variant sounds. | |||||
1.19.0 | Preview 1.19.0.21 | ![]() | |||||
1.19.20 | Preview 1.19.20.20 | Wooden stairs have been renamed from "<Wood type> Wood Stairs" to "<Wood type> Stairs". | |||||
1.19.50 Experiment | Preview 1.19.50.21 | ![]() | |||||
Added unique sounds for Nether and bamboo wood stairs. | |||||||
1.19.80 Experiment | Preview 1.19.80.20 | ![]() | |||||
1.20.0 | Preview 1.20.0.21 | Bamboo and cherry stairs are now available without using the "Next Major Update" experimental toggle. | |||||
1.21.50 | Preview 1.21.50.20 | ![]() | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU3 | ![]() | ||||||
TU9 | ![]() ![]() | ||||||
TU12 | ![]() | ||||||
TU13 | Jungle wood stairs are now flammable. | ||||||
TU27 | CU15 | 1.18 | 1.18 | 1.18 | ![]() ![]() | ||
TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Spruce wood stairs acting as corners of a table now generate within igloo basements. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Oak, birch and dark oak wood stairs now generate in woodland mansions. |
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.91 | Dark oak stairs now generate in pillager outposts. | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.9.19 | Oak, birch and dark oak wood stairs now generate in woodland mansions. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | Prior to The Flattening, these blocks' numeral IDs were 53, 134, 135, 136, 156, 163, and 164. |
Issues[edit | edit source]
Issues relating to "Wooden Stairs" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
In other media[edit | edit source]
-
Zuri placing several spruce stairs in a cherry grove.
[edit | edit source]
[hide] | |
---|---|
Wooden stairs | |
Stone-based | |
From the Overworld | |
From the Nether | |
From the End | |
Mineral/Metal-based | |
April Fools' Day jokes |
[hide] | |
---|---|
Features | |
Sources | |
Building blocks | |
Functional blocks | |
Tools | |
Miscellaneous | |
Wood types | |
Joke |