Hay Bale
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
0.5 |
Hardness |
0.5 |
Luminous |
No |
Transparent |
No |
Flammable |
Yes (60) |
Catches fire from lava |
No |
Map color (Java) |
|
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Hay bales are storage blocks equivalent to nine pieces of wheat. They are used as a crafting ingredient, to feed llamas and all horse variants, reduce fall damage, and extend campfire smoke.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Hay bales can be mined using any tool, but a hoe speeds up the process.
Block | ![]() | |
---|---|---|
Hardness | 0.5 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 0.75 | |
![]() |
0.4 | |
![]() |
0.2 | |
![]() |
0.15 | |
![]() |
0.1 | |
![]() |
0.1 | |
![]() |
0.1 |
- drops nothing
- drops something other than the block itself
- drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]
Hay bales often generate as piles (and in some houses, animal pens, farms, or meeting points) scattered around in villages located in plains, and less commonly in savanna and desert villages. They also can generate under some campfires in taiga villages and as a part of targets/scarecrows in pillager outposts.
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Wheat |
Usage[edit | edit source]
Hay bales can be used as compact storage of wheat.
Crafting ingredient[edit | edit source]
Name | Ingredients | [hide]Crafting recipe |
---|---|---|
Target | Redstone Dust + Hay Bale |
|
Wheat | Hay Bale |
Food[edit | edit source]
Although players cannot eat hay bales, hay bales serve as a compact wheat supply for crafting food items during long periods away from other food sources. A full stack of 64 hay bales is equivalent to 192 loaves of bread in a single inventory slot.
Animals[edit | edit source]
Hay bales can be fed to donkeys, horses, llamas, or mules to heal up to 10 hearts. They are an effective method to heal horses if the player wants to heal them in a short period of time. They also speed up the growth of foals by three minutes and baby llamas by 90 seconds.
Breeding[edit | edit source]
Hay bales can be used both to lead and breed llamas.
Falling[edit | edit source]
Falling onto a hay bale reduces the fall damage by 80%, meaning whatever falls on a hay bale takes 20% of the normal fall damage.
Below are some example damages a player receives falling on a hay bale (assuming no enchantments and/or status effects that reduce fall damage).
Fall height | Fall damage |
---|---|
4-8 blocks | 1HP |
9-13 blocks | 2HP |
95-100 blocks | 19HP × 9.5 |
101-103 blocks | 20HP × 10 |
115-120 blocks | 23HP × 11.5 |
Thus, it is possible to fall onto a hay bale and survive a 100 block drop (starting with full health) or even a 120 block fall (starting with full health plus 2 Absorption hearts).
Campfires[edit | edit source]
Placing a hay bale under a campfire makes it a signal fire, increasing the height to which its smoke particles can rise from 10 blocks to 25 blocks.
Composting[edit | edit source]
Placing a hay bale into a composter has an 85% chance of raising the compost level by 1. Composting with hay bales is very inefficient, as the hay bale's chance to be composted is only slightly higher than wheat. For example, 900 wheat could be composted to yield 834⁄7 bone meal on average, but if crafted into 100 hay bales, they would only yield 121⁄7 bone meal on average
Placement[edit | edit source]

Hay bales can be placed pointing in all three spatial dimensions, in the same way as a log is placed. However, there is no "six-sided" variant like that of the wood block.
Note blocks[edit | edit source]
Hay bale can be placed under note blocks to produce "banjo" sounds.
Sounds[edit | edit source]
[hide]![]() grass sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() grass sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 0.7 | 0.8–1.0 | |
Blocks | When the block is placed | use | 0.8 | 0.8–1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.11 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.21 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | [hide]Translation key |
---|---|---|---|
![]() | hay_block | Block & Item | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | hay_block | 170 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states[edit | edit source]
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
axis | y
| x | The hay block is oriented east–west. |
y | The hay block is oriented vertically. | ||
z | The hay block is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
pillar_axis | 0x4 0x8 | y | x y z | 1 0 2 | The axis along which the block is oriented |
deprecated | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | Unused, has no effect in game. |
History[edit | edit source]
February 24, 2013 | A Reddit user (karthus25) discovers a screenshot of hay bales hidden in the files of the Mojam game Nuke the Dinosaurs. | ||||||
---|---|---|---|---|---|---|---|
[hide]Java Edition | |||||||
1.6.1 | 13w16a | ![]() ![]() ![]() | |||||
The hay bale currently does not have an in-game name, but is called "Hay Bale" in the change notes. | |||||||
13w16b | The hay bale has now received an in-game name, which is "Hay Block". | ||||||
13w18a | Hay blocks have now received a crafting recipe. | ||||||
13w21a | Hay blocks are now flammable. | ||||||
13w24a | The name of "Hay Block" has been changed to "Hay Bale". | ||||||
1.8 | 14w26c | The amount of how much hay bales heal has been rebalanced. | |||||
Hay bales now accelerate the growth of horses. | |||||||
1.9 | 15w44b | Falling onto a hay bale now does only 20% of the normal fall damage. | |||||
1.11 | 16w39a | Hay bales can now be used to breed llamas. | |||||
1.14 | 18w43a | ![]() ![]() ![]() | |||||
18w47a | Added pillager outposts, which sometimes generate with scarecrows made of hay bales. | ||||||
18w48a | Hay bales now generate in the updated plains villages. | ||||||
18w49a | Hay bales now generate in the updated savanna villages. | ||||||
18w50a | Hay bales now generate in the updated desert and taiga villages. | ||||||
19w02a | When a hay bale is placed under a campfire, the campfire's smoke now rises higher than normal (25 blocks instead of the normal 10). | ||||||
19w03a | Placing a hay bale into the new composter has now a 80% chance of raising the compost level by 1. | ||||||
19w05a | Hay bales now have an 85% chance of increasing the compost level in a composter by 1. | ||||||
19w09a | Hay bales can now be used to play the banjo, if they are under note blocks. | ||||||
1.16 | 20w09a | Hay bales can now be used to craft target blocks. | |||||
20w10a | Hay bales can now be broken faster using hoes. | ||||||
1.20 | 23w18a | Entities landing on the edge of a hay bale now properly reduces fall damage.[1] | |||||
1.20.2 Experiment | 23w31a | Wandering traders now have a chance to buy a hay bale from the player. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.8.0 | build 1 | ![]() ![]() ![]() | |||||
v0.15.0 | build 1 | Hay bales can now be used to feed horses. | |||||
[hide]Pocket Edition | |||||||
1.1.0 | alpha 1.1.0.0 | Hay bales can now be used to breed llamas. | |||||
[hide]Bedrock Edition | |||||||
1.2.10 | beta 1.2.10.1 | Falling onto a hay bale now does only 20% of the normal fall damage. | |||||
release | Most changes from beta 1.2.10.1, including the addition of fall damage reduction to hay bales, were reverted due to stability issues.[2] | ||||||
1.2.13 | beta 1.2.13.5 | Readded fall damage reduction to hay bales. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() | |||||
Hay bale now generate in pillager outposts as targets, and in the new villages in plains, deserts, and savannas. | |||||||
1.11.0 | beta 1.11.0.1 | Hay bale can now be used to fill up composters. | |||||
When a hay bale is placed under a campfire, the campfire's smoke now rises higher than normal (25 blocks instead of the normal 10). | |||||||
1.13.0 | beta 1.13.0.9 | Hay bales can now be used to play the banjo, if they are under note blocks. | |||||
1.16.0 | beta 1.16.0.51 | Hay bales can now be used to craft targets. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU19 | CU7 | 1.12 | 1.12 | 1.12 | Patch 1 | 1.0.1 | ![]() ![]() ![]() |
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Falling onto a hay bale now does only 20% of the normal fall damage. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Hay bales can now be used to breed llamas. |
1.90 | ![]() ![]() ![]() | ||||||
1.91 | Hay bale now generate in pillager outposts as targets, and in the new villages in plains, deserts, and savannas. | ||||||
When a hay bale is placed under a campfire, the campfire's smoke now rises higher than normal (25 blocks instead of the normal 10). | |||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() ![]() |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.6.1 | 13w16a | ![]() | |||||
1.8 | 14w10a | ![]() | |||||
14w25a | All blocks have been converted to use block states, so the block/data-value combination 170/12 (6-sided hay bale) has been removed. | ||||||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 170. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.8.0 | build 1 | ![]() | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
? | Hay bales with the side texture on all faces has been removed, and replaced with the Y axis aligned bale. | ||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU19 | CU7 | 1.12 | 1.12 | 1.12 | Patch 1 | 1.0.1 | ![]() |
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() |
Issues[edit | edit source]
Issues relating to "Hay Bale", "Hay Block", or "Hay" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Renders[edit | edit source]
-
A hay bale on the east-west axes.
-
A hay bale on the north-south axes.
Screenshots[edit | edit source]
-
The image found in the Mojang game file.
-
A building showing the possible orientations of hay bales.
-
An unreleased Texture Update hay bale texture.
References[edit | edit source]
- ↑ MC-1133 — Whether or not a player experiences some effect is calculated based on the block under the center of the player — resolved as "Fixed".
- ↑ Edit to Bedrock Edition 1.2.10 by Minecraft Staff
External links[edit | edit source]
- Block of the Week: Hay Bale – Minecraft.net on March 31, 2017
- Block of the Month: Hay Bale — Minecraft.net on July 29, 2024