Micro Block (China Edition)
micro_blocks are used to shrink the shape of blocks in specific areas of the game into smaller individual blocks for display purposes. Currently, only pre-micro blocks are available in the game.
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance | |
Hardness | |
Luminous |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "<samp>tile.micro_block.name</samp>", "rows": [ { "field": "No", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Pickaxe Required.png article, displayed as 32x32px|link=Pickaxe|alt=|class=pixel-image|This block can be broken with any tool, but a pickaxe is the quickest)</span>", "label": "Tool" }, { "field": "(link to Template:blast resistance values#Missing value article, displayed as ?)(link to Category:Missing blast resistance article, displayed as Category:Missing blast resistance)", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "(link to Template:hardness values#Missing value article, displayed as ?)(link to Category:Missing hardness article, displayed as Category:Missing hardness)", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "No", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Unknown" ], "images": [ "Missing Tile BE1.png" ] }
Pre-micro blocks are generated using the modsdk interface, which creates the corresponding micro block data. Developers can then save this data as a micro block file and integrate it into their mod. After restarting the game, the micro blocks function similarly to the game's native blocks and can be found and used in the item list. Debugging addons are used for customizing block combinations, and it is written in the Python programming language.
Behavior Edit
When holding the item, its texture is visible; however, upon placing the block, it becomes transparent.
The handheld texture is an unknown texture, but it is smaller than one pixel compared to the standard unknown texture.
Obtaining Edit
The block can only be obtained from using /setblock
, by modifying the NBT data, or through addons.
If this block is mined directly, it will take 13 minutes; however, using a pickaxe will allow the player to obtain it as a dropped item.
Sounds Edit
Micro_Block uses the sound effect of stone.
[hide]![]() stone sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values Edit
ID Edit
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | micro_block | -9735 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
History Edit
[hide]China Edition | |||||||
---|---|---|---|---|---|---|---|
1.9.1 | ![]() |
Image Edit
Screenshots Edit
-
The appearance when standing on top.
-
Holding the item displays its material.
-
When placed, it is transparent.