Polished Basalt
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Polished Basalt
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
4.2 |
Hardness |
1.25 |
Luminous |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
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Polished basalt is the polished version of basalt and can be found as part of ancient cities and bastion remnants.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Polished basalt drops as an item if mined by any pickaxe. If mined by any other tool, it drops nothing.
Block | ![]() | |
---|---|---|
Hardness | 1.25 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 6.25 | |
![]() |
0.95 | |
![]() |
0.5 | |
![]() |
0.35 | |
![]() |
0.25 | |
![]() |
0.25 | |
![]() |
0.2 |
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]
Polished basalt can be found naturally as part of ancient cities and bastion remnants.
Crafting[edit | edit source]
Name | Ingredients | [hide]Crafting recipe |
---|---|---|
Polished Basalt | Basalt |
Stonecutting[edit | edit source]
Name | Ingredients | [hide]Cutting recipe |
---|---|---|
Polished Basalt | Basalt |
Usage[edit | edit source]
Polished basalt points perpendicular to whatever block face they are placed on.
Note blocks[edit | edit source]
Polished basalt can be placed under note blocks to produce "bass drum" sounds.
Sounds[edit | edit source]
[hide]![]() basalt sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() basalt sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | use | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.19 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.14 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | [hide]Translation key |
---|---|---|---|---|
![]() | polished_basalt | Block & Item | mineable/pickaxe | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | polished_basalt | 490 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states[edit | edit source]
See also: Block states
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
axis | y
| x | The basalt is oriented east–west. |
y | The basalt is oriented vertically. | ||
z | The basalt is oriented north–south. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
pillar_axis | 0x1 0x2 | y
| x | 1 | The basalt is oriented east–west. |
y | 0 | The basalt is oriented vertically. | |||
z | 2 | The basalt is oriented north–south. |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.16 | 20w12a | ![]() ![]() ![]() | |||||
Polished basalt can currently be obtained only by smelting the normal basalt block. | |||||||
20w13a | Basalt can no longer be smelted into polished basalt. | ||||||
Polished basalt can now be obtained by crafting 4 blocks of basalt in a 2×2 grid or stonecutting it, similar to other polished stones. | |||||||
20w16a | Polished basalt now generates as part of bastion remnants. | ||||||
1.19 | Deep Dark Experimental Snapshot 1 | Polished basalt now generates as part of ancient cities. | |||||
[hide]Bedrock Edition | |||||||
1.16.0 | beta 1.16.0.51 | ![]() ![]() ![]() | |||||
beta 1.16.0.57 | Polished basalt now generates as part of bastion remnants. | ||||||
beta 1.16.0.59 | Crafting polished basalt now gives the correct amount of blocks in return.[1] | ||||||
Polished basalt can now be crafted using a stonecutter. | |||||||
1.18.30 Experiment | beta 1.18.30.32 | Polished basalt now generates as part of ancient cities. |
Issues[edit | edit source]
Issues relating to "Polished Basalt" are maintained on the bug tracker. Issues should be reported and viewed there.