Bedrock Edition removed features
Since the beginning of the development of Pocket and Bedrock editions, there have been a number of features that were removed from the game. These features may have been replaced, or a developer decided against the feature later on.
Note: This page only documents game features that were removed; features of an existing game element that were removed are noted in that element's history. See Bedrock Edition unused features for features that are still currently in the game.
Blocks Edit
Items Edit
Copper Horn Edit
The copper horn was an item used to play sound, there were 10 variations of copper horns, and each of them played 3 different sounds: when looking up, crouching, or doing neither of those. In total, there were 30 different sounds that could be played using copper horns.
In the beta 1.19.0.24, the Copper Horn has been removed. Mojang in the Minecraft Feedback's Knowledge Base saids "the Copper Horn was a fun experiment that didn't quite live up to our design goals, so we decided to remove it".[1]
Recipes Edit
Cocoa beans Edit
Ingredients | [hide]Crafting recipe |
---|---|
Ink Sac + Red Dye + Yellow Dye or Ink Sac + Orange Dye |
Enchanted golden apple Edit
Ingredients | [hide]Crafting recipe |
---|---|
Block of Gold + Apple |
Old stonecutter Edit
Ingredients | [hide]Crafting recipe |
---|---|
Cobblestone |
Nether reactor core Edit
Ingredients | [hide]Crafting recipe |
---|---|
Iron Ingot + Diamond |
Smooth stone slab Edit
Ingredients | [hide]Crafting recipe |
---|---|
Any Stone |
Stone bricks Edit
In older versions, stone bricks could be crafted using cobblestone, andesite, granite, diorite, and their polished variants. However, in 1.9, stone bricks were changed to be crafted with stone only.
Ingredients | [hide]Crafting recipe |
---|---|
Any Stone |
Redstone Repeaters Edit
Ingredients | [hide]Crafting recipe |
---|---|
Redstone Torch + Redstone Dust + Any Stone |
Redstone Comparators Edit
In older versions, redstone comparators could be crafted using Cobblestone, andesite, granite, diorite, and their polished variants. However, the recipes then changed to use only stone.
Ingredients | [hide]Crafting recipe |
---|---|
Redstone Torch + Nether Quartz + Any Stone |
Sandstone and red sandstone stairs Edit
Ingredients | [hide]Crafting recipe |
---|---|
Any Sandstone or Any Red Sandstone |
Sandstone and red sandstone slab Edit
Ingredients | [hide]Crafting recipe |
---|---|
Any Sandstone or Any Red Sandstone |
Honeycomb block Edit
Ingredients | [hide]Crafting recipe |
---|---|
Honeycomb |
Copper horn Edit
Ingredients | [hide]Crafting recipe |
---|---|
Copper Ingot + Goat Horn |
Smelting recipes Edit
Red dye Edit
Ingredients | [hide]Smelting recipe |
---|---|
Red Mushroom + Any fuel |
Structures Edit
Nether reactor Edit

Prior to Pocket Edition v0.12.1 alpha, a Nether reactor could be activated in survival by tapping its core, sending the client message "Active!". Immediately after activation, a massive 35×17×17 structure of netherrack with multiple rooms, unofficially referred to as a "Nether Spire",[2] was generated around the reactor, then the cobblestone would turn to glowing obsidian and pigmen would start spawning along with nether related items such as quartz. Over time the reactor would cool, and once it diminished the glowing obsidian would turn into normal obsidian. The reactor was constructed by placing gold blocks, cobblestone, and a nether reactor core in the 3×3×3 arrangement shown below. The Nether Reactor's functions were removed after the Nether was added into Pocket Edition, but can still be obtained, without its functionality, using an external editor.
Gameplay Edit
Powered rail Edit
Prior to Pocket Edition v0.13.0 alpha build 1, any placed powered rail would be always active. This was because redstone mechanics did not exist at the time.
Splashes Edit
When a splash is removed, the line it occupied in splashes.json is deleted, meaning the line number of all subsequent splashes lowers by one.
Splash text | Explanation | Version added | Version removed |
---|---|---|---|
Now supports | Splash "Now supports åäö!" was not fully used by game due to broken symbols å, ä, ö. Ironically, the splash itself is about symbols support. | v0.7.3 alpha | v0.7.4 alpha |
Jag k | Splash "Jag känner en bot!" was not fully used by game due to broken symbol ä. | v0.7.3 alpha | v0.7.4 alpha |
D | Splash "Déjà vu!" was not fully used by game due to broken symbols é, à. | v0.7.3 alpha | v0.7.4 alpha |
From the streets of S | Splash "From the streets of Södermalm!" was not fully used by game due to broken symbol ö. | v0.7.3 alpha | v0.7.4 alpha |
Splash "§kFUNKY LOL" was not fully used by game due to broken symbol §. | v0.7.3 alpha | v0.7.4 alpha | |
Redstone free! | Until v0.8.0, there was no redstone, other than the ore. | v0.7.3 alpha | v0.8.0 alpha (build 5) |
0xffff-1 chunks! | 0xffff is hexadecimal for 65535, so 65535-1 is 65534 chunks. With addition of infinite worlds, world no longer limited to 65534 chunks. | v0.7.3 alpha | v0.9.0 alpha (build 1) |
Cooler than Spock! | v0.7.3 alpha | v0.11.0 alpha (build 1) | |
Hobo humping slobo babe! | Inappropriate | v0.7.3 alpha | v0.11.0 alpha (build 1) |
The Work of Notch! | Notch had left Mojang. | v0.7.3 alpha | v0.11.0 alpha (build 5) |
Notch <3 ez! | Notch had left Mojang. | v0.7.3 alpha | v0.15.0 alpha (build 1) |
Seecret Friday update! | Notch had left Mojang. | v0.7.3 alpha | v0.15.0 alpha (build 1) |
100% dragon free! | Pocket Edition now has the ender dragon. | v0.7.3 alpha | 1.0 (alpha 0.17.0.2) |
It's alpha! | Pocket Edition is no longer in Alpha. | v0.7.3 alpha | 1.0 (alpha 0.17.0.2) |
Better than Prey! | v0.7.3 alpha | 1.2.0 (beta 1.2.0.2) | |
Sexy! | Inappropriate | v0.7.3 alpha | 1.2.0 (beta 1.2.0.31) |
Switches and ores! | References to something inappropriate. | v0.7.3 alpha | 1.2.0 (beta 1.2.0.31) |
Down with O.P.P.! | Could be mistakened for "One Person's Project", an antiracism project. | v0.7.3 alpha | 1.7.0 (beta 1.7.0.2) |
MCPE! | Pocket Edition was discountinued after the Better Together Update. | v0.7.3 alpha | 1.8.0 (beta 1.8.0.8) |
Touch compatible! | Not all Bedrock Edition platforms use touch controls. | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) |
Toilet friendly! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Annoying touch buttons! | Not all Bedrock Edition platforms use touch controls. | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) |
Pocket! | Pocket Edition was discountinued after the Better Together Update. | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) |
Open-world alpha sandbox! | The game is no longer in Alpha. | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) |
Undocumented! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Not on steam! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Minors welcome! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Age of Wonders is better! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Lewd with two dudes with food! | Inaproppriate. | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) |
BTAF used to be good! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
I miss ADOM! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
SWM forever! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Woo, facepunch! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Woo, somethingawful! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Woo, /v/! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Woo, tigsource! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Woo, minecraftforum! | Minecraftforum has since shut down. | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) |
Woo, worldofminecraft! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Woo, reddit! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Woo, 2pp! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Huge tracts of land! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Kinda like Lemmings! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
DungeonQuest is unfair! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try VVVVVV! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try Super Meat Boy! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try Terraria! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try Mount And Blade! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try Project Zomboid! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try World of Goo! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try Limbo! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try Pixeljunk Shooter! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Also try Braid! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Totally forgot about Dre! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
Doesn't use the U-word! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
SOPA means LOSER in Swedish! | v0.7.3 alpha | 1.9.0 (beta 1.9.0.0) | |
1 star! Deal with it notch! | Notch had left Mojang. | v0.8.0 alpha (build 5) | 1.9.0 (beta 1.9.0.0) |
DEK was here | v0.9.0 alpha (build 12) | v0.12.1 alpha (build 9) | |
[snapshot intensifies]! | v0.9.0 alpha (build 12) | 1.12.0 (beta 1.12.0.3) | |
Also try Monument Valley! | v0.12.1 alpha (build 9) | 1.9.0 (beta 1.9.0.0) | |
BAYKN | A weird way of spelling the word "bacon". | v0.15.0 alpha (build 1) | 1.9.0 (beta 1.9.0.0) |
There's no stopping the Trollmaso. | Tommaso Checchi was writting splashes since its introduction in v0.7.3 alpha.[3] | 1.9.0 (beta 1.9.0.0) | 1.12.0 (beta 1.12.0.3) |
mixer.com/minecraft | Mojang Studios has ended Mixer Support for Minecraft. | 1.9.0 (beta 1.9.0.0) | 1.16.100 (beta 1.16.100.54) |
Sprinting in water Edit
Prior to Bedrock Edition beta 1.2.13.8 the player could sprint in water. This feature was removed soon after due to the new swimming mechanic. In Mobile on Bedrock Edition however, you can still do that by sprinting first then hold sprint and one of the buttons that uses to go up in the water simultaneously.
UI Edit
There have been many UIs that have been changed, such as the crafting table. The crafting table UI has changed since Bedrock Edition 1.2.0, but before that version, the crafting table had already previously been changed. Early UI for the crafting table had text showing item information could be crafted. This is similar to the stonecutter UI, which later changed in Pocket Edition v0.9.0 alpha build 1. From v0.13.0, when the crafting table's UI was changed, the stonecutter UI was completely removed and its use was re-purposed to a decorative block. Also, the furnace text of output items and information of that item could be used.
UI text information Edit
As the old UI was removed, text information showed in that UI was also removed.
Enhanced underwater visibility Edit
Before Bedrock Edition 1.4.0, wearing an enchanted helmet with the Respiration enchantment would boost underwater vision. The higher the level, the better it improved the player's vision. This enhanced vision has since been removed, due to the water texture being changed and because the player can now see clearly underwater without effects or enchantments. However, Night Vision is still required for better visibility. Also, enhanced underwater vision is still obtainable from other methods, such as Conduit Power from conduits added in Bedrock Edition 1.5.0.
Full hotbar Edit
Before the Better Together update, creating a world in Creative mode always had a full hotbar, which included oak saplings, bricks, oak planks, spruce planks, cobblestone walls, dirt, etc. (dependent on the sixth to ninth hotbar slots).
Tilling grass Edit
In older versions, tilling a grass block with a hoe had a small chance of dropping wheat seeds. This feature was removed in alpha v0.12.1.
Accidental Education Edition additions Edit
Several features intended to be exclusive to Minecraft Education were accidentally added in the first build of Pocket Edition v0.16.0 alpha, and were removed shortly after. Among these features were the Allow and Deny blocks, the chalkboard, the border block and the portfolio item. Some of these items were readded in 1.12.0, 1.13.0, and 1.16.0.
Blocks Edit
Chalkboard Edit
-
Slate-shaped chalkboard.
-
Poster-shaped chalkboard.
-
Board-shaped chalkboard.
Items Edit
Portfolio Edit
-
The Portfolio item.
Entities Edit
Instant chicken jockeys Edit
Prior to Pocket Edition v0.14.0 alpha build 1, chicken jockeys had a chance of spawning from zombies, zombified piglins, and their spawn eggs. At that time, baby zombies and baby zombified piglins had a 5% chance to spawn as a chicken jockey. However, as of v0.14.0 build 1, chicken jockeys were partially removed and no longer spawn naturally, but baby zombies, baby zombie villagers and baby husks have a 15% chance to spawn as a jockey when trying to attack the player, villagers, iron golems or snow golems. Said jockeys will seek and mount nearby mobs that can be ridden, such as cows, zombie villagers, spiders, and horses. However, baby zombified piglins did not have the ability to mount nearby mobs, causing zombified piglin chicken jockeys to be completely removed.
Chickens spawning in the Nether Edit
Due to the natural zombified piglin chicken jockey removal, chickens are no longer able to spawn naturally in the Nether, as zombified piglins will no longer spawn as zombified piglin chicken jockeys.
Hostile zombified piglin drops and behavior Edit
Before Pocket Edition v0.11.0 alpha, zombified piglins dropped feathers as common drops and potatoes or carrots as rare drops. This was changed in v0.11.0 build 1; in this update, the zombified piglin's common drop was changed to rotten flesh and its rare drop was changed to gold ingots. In Alpha 0.12.1 build 1, gold nuggets were also added as common drops.
Before Alpha 0.12.1 build 1, zombified piglins were hostile mobs that burned in sunlight but were also immune to fire. However, during this time, fire particles would still be shown around them, even though the zombified piglins themselves did not take any damage. During this time, they also lacked a hat layer, moved slowly, and both of their hands did not draw up. In Alpha 0.11.0 build 1, they had a chicken jockey variant, but in v0.14.0 build 1, their chicken jockey variant was removed and prior to v0.12.1 build 1, the only way to make the variant spawn naturally was from an active nether reactor core. In v0.14.0 build 1, adult zombified piglins were mountable by the baby zombified variants. In v0.12.0, zombie pigmen had a small chance to spawn with armor but then removed.
Tamed ocelots Edit
Ocelots were tameable by feeding them raw cod or raw salmon to transform them into cats. However, in Beta 1.8.0.8, ocelots and cats became separate mobs, and giving them any type of fish will just breed them and gain the trust of the player and increase baby ocelot growth speed by 10% rather than taming them.
Mob behavior Edit
Magma cubes taking damage when wet Edit
Magma cubes previously took damage when they became wet, as the vanilla behavior pack had the magma cube's behavior magma_cube_hurt_when_wet
set to true
. Magma cubes would also take damage if exposed to sunlight or moonlight during rain and while in the water. However, as of an unknown build in 1.1, this feature was considered a bug and removed, as its vanilla behavior of taking damage when wet was set to false
again.
Horses Edit
When horses were added, they used an older model, which was replaced with a newer model in Bedrock Edition beta 1.2.6.2. In the earlier versions of v0.15.0 builds, horses could be tamed by feeding them food, although this feature was removed and now the player is required to mount the horse to tame it.
Breedable dolphins Edit
When the dolphin was added in Bedrock Edition beta 1.2.20.1, it was breedable by feeding them raw cod or raw salmon. However, in beta 1.5.0.0, feeding a dolphin with raw fish will make it swim toward the nearest ocean ruins or shipwreck. Baby dolphins can only spawn naturally in the ocean and not via breeding.
Villagers avoiding monsters Edit
At an earlier version where villagers were added to the game, they would avoid any type of monster, including neutral mobs such as endermen and spiders. However, in Pocket Edition v0.12.0 alpha, this feature was removed, as villagers now only avoid zombie variants and illagers as of Pocket Edition 1.1.0
Baby mobs with adult sounds Edit
In earlier versions of Pocket Edition Alpha, all baby versions of mobs used the same sounds as their adult counterparts, rather than the high-pitched versions that they use now.
Burning attack Edit
In Pocket Edition Alpha, if a mob that is set on fire attacks another mob, the mob would always transfer its burning effect to the mob it attacked. For mobs that could fire a projectile, such as the Snow Golem, its projectiles would always be set on fire. However, as of an Pocket Edition v0.16.0 alpha build 1, burning attacks now depend on regional difficulty.
Mobs always dropping armor but not items Edit
In Pocket Edition v0.12.1 alpha, mobs could spawn with equipment, but if the mob was killed, it would always drop its armor, even when killed from cacti, falling, drowning, or otherwise dying. However, they would never drop an item held in their hand (an exception was the witch, which would always drop whichever potion it was drinking upon death).
As of 1.2.0, this feature was removed, and now a mob with a weapon and/or armor equipped will drop any of its equipped items when killed by a player, and only at an 8.5% chance for each item. This includes potions dropped by witches.
Mobs breathing in lava Edit
Previously, any mobs under the Fire Resistance effect could stay submerged under lava without suffocation. As of an unknown update, this feature was removed and only some mobs, such as the Blaze and the Ghast, are able to breathe in lava. Now, the player and most other mobs require either the Water Breathing or Conduit Power status effects in order to breathe in lava.
Old mob death animation Edit
Before Pocket Edition v0.11.0 alpha, mobs would jump and then disappear when killed by the player; this was later changed to the mob falling into the ground and then disappearing, just like in Java Edition.
Guardians attacking fish Edit
In beta 1.2.14.2, guardians were hostile toward cod, salmon, pufferfish, and tropical fish, but this feature was removed in the 1.6.0 betas due to a performance issue with low-end devices when the player is near a monument.
Particles Edit
For testing purposes, some particles which couldn't generate naturally were added in several versions.[4] However, these particles have since been removed.
Name | Added in | Removed in |
---|---|---|
minecraft:example_beziercurve |
1.8.0 | 1.11.0 |
minecraft:example_bounce |
1.8.0 | 1.11.0 |
minecraft:example_catmullromcurve |
1.8.0 | 1.11.0 |
minecraft:example_colorcurve |
1.8.0 | 1.11.0 |
minecraft:example_combocurve |
1.8.0 | 1.11.0 |
minecraft:example_highrestitution |
1.8.0 | 1.11.0 |
minecraft:example_linearcurve |
1.8.0 | 1.11.0 |
minecraft:test_mule |
1.8.0 | 1.10.0 |
minecraft:example_smoke_puff |
1.8.0 | 1.11.0 |
minecraft:test_sphere |
1.8.0 | 1.10.0 |
minecraft:example_spiral |
1.8.0 | 1.11.0 |
minecraft:example_watertest |
1.8.0 | 1.11.0 |
minecraft:example_flipbook |
1.9.0 | 1.11.0 |
minecraft:example_vertexrandom |
1.9.0 | 1.11.0 |
Food Edit
Healing Edit
Prior to Pocket Edition v0.12.1 alpha build 1, eating food would heal the player directly. With the addition of the hunger bar, this feature was removed.
Pufferfish Edit
Before Pocket Edition v0.12.1 alpha build 1, eating pufferfish would not inflict the poison status effect.
World generation Edit
Biomes Edit
- Biomes prior to Pocket Edition v0.9.0 alpha
Before Alpha 0.9.0, many biomes existed, most of which were removed. Biomes prior to Alpha 0.9.0 are identical to Java Edition's biomes between the Halloween Update and the Adventure Update, as well as Legacy Console Edition's biomes before TU5.
Biomes that got removed in Alpha 0.9.0:
- Rainforest
- Seasonal Forest
- Shrubland
- Swampland (Older version)
- Savanna (Older version)
- Tundra
- Beaches (Sand and Gravel, prior to Adventure Update).
Before Bedrock Edition 1.2.0, temperature didn't reduce with height, as a result, rain always occured regardless of altitude and extreme hills and its variants didn't generate snow above Y=90.
Villages Edit
- Gravel paths
Before Pocket Edition v0.11.0 alpha build 1, villages used gravel paths; however, this was changed and dirt paths are now used instead.
- Oak savanna villages
Prior to Pocket Edition v0.15.0 alpha build 1, villages that would generate in savanna biomes used oak wood, oak wood planks, oak fences, and oak stairs, but this village was later replaced with the acacia village.
Trees Edit
- "Cold-en" oak trees
- Old oak trees
At the same time that cold-en oak trees existed, oak trees at the time would only generate with 2 logs in a canopy rather than 3.
Mineshafts Edit
- Spider spawners
When mineshafts were added to Pocket Edition in v0.9.0 build 1, it would generate a monster spawner with a spider inside of it instead of a cave spider, which was because cave spiders didn't exist in Pocket Edition yet.
Nether Spires Edit


The Nether Spire was a huge structure consisting of netherrack that generated when a nether reactor core was activated. It would replace many blocks and started spawning multiple rare items and zombie pigmen. When the nether reactor core stopped working, all the reactor blocks that had already become glowing obsidian transformed into normal obsidian. The Nether Spire structure would start to break, causing holes to form on the outside. It also set the time to night. The Nether Spire consisted of many floors and would destroy many blocks in its path.
If the Nether Spire generated in a high place, the upper part of the nether spire would not generate properly and become cut off due to the then-128 block height limit. Activating the Nether Reactor Core at Y=1 would cause the bedrock to be replaced with netherrack (making it possible to fall into the Void).
Far Lands Edit



The Far Lands was the area that formed the "edge" of the "infinite" map in Bedrock Edition versions prior to 1.17.30. They initiated approximately 12,550,821 blocks from the center of the world, at X/Z 0. The Far Lands had three variations: The Edge Far Lands, the skygrid, and nothingness.
The Edge Far Lands and the skygrid both featured extremely strange terrain. The Edge Far Lands formed a solid wall that extended up to Y=127, with extremely long, large holes perpendicular to the edge. This wall pattern continued below ground level to the bottom of the map. The Edge Far Lands became less dense as the player ventured further out, transitioning completely into nothingness by X/Z +12,758,545.
The skygrid consisted of a 3D pattern of surface layer blocks that extended from Y=127 to the bottom of the map. In later versions of the game prior to their removal, the skygrid only generated in the Nether and the End, with the same areas in the Overworld being occupied by nothingness.
In nothingness, terrain stopped generating entirely, with the only features being the ocean and the bedrock layer. Certain structures could still generate in this area, and the surface of the ocean was frozen in cold biomes.
The Edge Far Lands, the skygrid, and nothingness were all removed in Bedrock Edition beta 1.17.20.20.
Old world type Edit
The Old world type was created to provide smaller worlds on older or low-end devices that did not perform well with infinite worlds. As of beta 1.18.0.22, the Old world type was removed from being created.
Nether in Old world type Edit
Nether Portals cannot be activated in the Old world type unless converted to the Infinite world type.
As of Alpha 0.16.0 build 5, commands can be used by players to access the Nether in the Old world type without converting it to Infinite by using commands /setblock
or /fill
with the Nether Portal.
The Nether in the Old world type looks like the normal Nether but is limited in size. It is the same size as the Overworld, which is 256×256 with a 128 block height. However, since the Nether and the Overworld have the same size, and traveling 1 block in the Nether is still equal to traveling 8 blocks in the Overworld, this leads to a problem that can make the game freeze or crash. This is the reason why the Nether can not be accessed in the Old world type. When the player goes to the Nether, a new Nether portal generates naturally in the Overworld, because a portal placed with commands is not counted. However, the player cannot make a nether portal normally.
End in Old world type Edit
The End Dimension was added, and alongside it the End in the Old world type. The End is inaccessible because strongholds never generate in the Old world type and building an end portal also does not work. The only way to access it is via block-placement commands such as /setblock
and /fill
.
Unlike the Nether in Old worlds, which can generate all structures, The End here generates just the main island and not the outer islands, due to the size limit of 256×256 blocks.
However, sometimes the End in the Old world type generates improperly, resulting in the central island not generating due to the border. If this happens, the ender dragon may get stuck in mid-air at the border, and the exit portal generates halfway or does not appear. The end gateway portal is also nonfunctional, due to the size limit.
These problems are the reasons why the End dimension is normally inaccessible, as the only way to go back to the Overworld is via cheats or death.
Sounds Edit
Many sounds were removed in Bedrock Edition, such as old footsteps, old breaking block sounds, old glass and metal block sounds, old sounds for cows, zombie villagers, husks, strays, explosion sounds, water, and squids, along with others.
"Old Hurt" still exists with the /playsound random.hurt @s
command.
Game sounds | Track |
---|---|
Explosion - Used before Pocket Edition v0.12.1 alpha | |
Splash - Used before Bedrock Edition 1.21.30 | |
Old Hurt - Used before Pocket Edition v0.12.1 alpha | |
Arrow Contact - Used before Pocket Edition v0.13.0 alpha | |
Bow - Used before Pocket Edition v0.12.1 alpha | |
Lava - Used before Pocket Edition v0.10.0 alpha | |
Door open - Used before Pocket Edition v0.9.0 alpha | |
Door close - Used before Pocket Edition v0.9.0 alpha | |
Flint and Steel - Used before Pocket Edition v0.12.1 alpha |
Other Edit
Featured Servers Edit
Pixel Paradise Edit
Pixel Paradise and all of its social media accounts and website has been shut down as of Aug 11, 2023, and was removed from the Featured Servers list.[5]
Mineplex Edit
Mineplex and its website has been shut down as of May 16, 2023, and was removed from the Featured Servers list.[6] But Mineplex is now returning soon after former admin and Content Creator Samito acquired 100% of Mineplex.[7]
Crying Obsidian texture Edit

The old texture of Crying Obsidian was added in Pocket Edition v0.1.0 alpha with terrain.png what matches Java Edition Beta 1.3. It was removed in v0.2.0, as terrain.png has now been changed to match up with Java Edition 1.1.
As of 1.16, these blocks were added to the game. For Java Edition since 1.16 (20w10a), this texture was re-added in Programmer Art.
123123.png Edit

123123.png was added to the game files in Pocket Edition v0.3.0 alpha with the last changed date April 5, 2012. Presumably, a mockup for the Minecraft Advanced Touch Technology Interface System (MATTIS) crafting system, first publicly announced on April 17, 2012.[8] It was removed from the regular version of the game in Pocket Edition v0.3.3 alpha. It remained in the J-version until it stopped receiving updates after v0.5.0 alpha.
/summon command Edit
In v0.16.0, it was possible to summon fireballs, small fireballs, Wither Skulls and their dangerous variants. These were removed in Pocket Edition 1.0.0
References Edit
- ↑ https://feedback.minecraft.net/hc/en-us/articles/5540500564365-Minecraft-Beta-Preview-1-19-0-24-25#Removed%20Copper%20Horn
- ↑ https://www.twitch.tv/jbernhardsson/b/337680976
- ↑ "Here's a pic for the unbelievers, I'll just have to write all the splashes now.. I think I know why it wasn't there!" – @_tomcc (Tommaso Checchi) on X (formerly Twitter), July 23, 2013
- ↑ "If you were wondering about some of the cool stuff you can do with Bedrock’s new particle system..." – @HelenAngel on X (formerly Twitter), October 26, 2018
- ↑ "After 750 days of operation, Pixel Paradise has officially shut down." – @PotatoPie25 on X (formerly Twitter), August 11, 2023
- ↑ "It's over. Mineplex is shutting down." – @TheMisterEpicYT on X (formerly Twitter), May 16, 2023
- ↑ "Former Overwatch Pro Samito has 100% acquired the legacy Minecraft Server MinePlex, promising it's return just days after the servers were permanently shut down" – @JakeSucky on X (formerly Twitter), May 26, 2023
- ↑ "Not final but almost!
pic.twitter.com/Hb0vuEXk" – @Kappische (Daniel Kaplan) on X (formerly Twitter), April 17, 2012
http://web.archive.org/web/20140411032031/https://twitter.com/Kappische/status/192266848836919296
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