Instant mining
Instant mining, or just insta-mining, is a game mechanic in which 1 block can be broken per game tick without the delay of 3⁄10 of a second (6 ticks). Blocks that break instantly without using tools do not decrease durability if a tool is used. Below are listed the tool tier and the Efficiency and Haste levels necessary to instant-mine a block.
Without commands Edit
Tool | Efficiency enchantment level Haste level |
Blocks instantly mined | Calculation |
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Efficiency V Haste II |
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(8 + 26)× (1 + 0.4) = 47.6 which is greater than 1.5×30 = 45 |
Efficiency V Haste I |
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(8 + 26)× (1 + 0.2) = 40.8 which is greater than 1.25×30 = 37.5 | |
Efficiency III Haste II |
(8 + 10)× (1 + 0.4) = 25.2 which is greater than 0.8×30 = 24 | ||
Efficiency V | 8 + 26 = 34 which is greater than 1×30 = 30 | ||
Efficiency IV |
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8 + 17 = 25 which is greater than 0.8×30 = 24 | |
Efficiency III Haste I |
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(8 + 10)× (1 + 0.2) = 21.6 which is greater than 0.6×30 = 18 | |
Efficiency II Haste I or Efficiency III |
(8 + 5)× (1 + 0.2) = 15.6 which is greater than 0.5×30 = 15 | ||
Efficiency II | 8 + 5 = 13 which is greater than 0.4×30 = 12 | ||
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Efficiency V Haste I |
(12 + 26)x (1 + 0.2) = 45.6 which is greater than 1.5×30 = 45 | |
Efficiency V |
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12 + 26 = 38 which is greater than 1.25×30 = 37.5 | |
Efficiency II | 12 + 5 = 17 which is greater than 0.5×30 = 15 | ||
None | 12 exactly equals to 0.4×30 = 12 | ||
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Efficiency V Haste II |
(8 + 26)× (1 + 0.4) = 47.6 which is greater than 1.5×30 = 45 | |
Efficiency V | 8 + 26 = 34 which is greater than 1×30 = 30 | ||
Efficiency IV | 8 + 17 = 25 which is greater than 0.8×30 = 24 and 0.6×30 = 18 | ||
Efficiency III | 8 + 10 = 18 which is greater than 0.5×30 = 15 | ||
Efficiency II | 8 + 10 = 18 which is greater than 0.5×30 = 15 | ||
Efficiency I | 8 + 2 = 10 which is greater than 0.3×30 = 9 | ||
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None | 6 exactly equals to 0.2×30 = 6 | |
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None | 4 is greater than 0.1×30 = 3 | |
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Efficiency IV | 8 + 17 = 25 which is greater than 0.65×30 = 19.5 and 0.6×30 = 18 | |
Efficiency III | 8 + 10 = 18 which is greater than 0.5×30 = 15 | ||
None | 8 is greater than 0.25×30 = 7.5 | ||
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None | 6 exactly equals to 0.2×30 = 6 | |
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None | 4 is greater than 0.1×30 = 3 | |
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Efficiency V Haste II |
(8 + 26)× (1 + 0.4) = 47.6 which is greater than 1.5×30 = 45 | |
Efficiency V | 8 + 26 = 34 which is greater than 1×30 = 30 | ||
Efficiency IV | 8 + 17 = 25 which is greater than 0.6×30 = 18 | ||
Efficiency III | 8 + 10 = 18 which is greater than 0.5×30 = 15 | ||
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None | 6 exactly equals to 0.2×30 = 6 | |
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None | 4 is greater than 0.1×30 = 3 | |
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None | hard-coded | |
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Efficiency V | 5 + 26 = 31 which is greater than 0.8×30 = 24 | |
Efficiency II |
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1.5 + 5 = 6.5 which is greater than 0.2×30 = 6 | |
None | 15 is greater than 0.2×30 = 6 | ||
(none) | None |
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All blocks have the hardness value of 0, hence 0×30 = 0, and 1 is greater than 0, meaning that all blocks can be broken instantly regardless of enchantments, status effects, and breaking damage penalties. |
With the help of commands Edit
Using commands, much higher levels of haste may be applied. Using these (or other mods that allow higher levels), the following blocks are instant-breakable.
Tool used, Efficiency Enchantment level and Haste Level | Blocks instantly mined | Calculation |
---|---|---|
![]() Efficiency V ? |
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? |
![]() Efficiency V Haste III |
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(8 + 26)× (1 + 0.6) = 54.4 which is greater than 1.8×30 = 54 |
![]() Efficiency V Haste IV |
(8 + 26)× (1 + 0.8) = 61.2 which is greater than 2×30 = 60 | |
![]() Efficiency V Haste IV |
(8 + 26)× (1 + 0.8) = 61.2 which is greater than 2×30 = 60 | |
![]() Efficiency V Haste VI |
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(9 + 26)× (1 + 1.2) = 77 which is greater than 2.5×30 = 75 |
![]() Efficiency V Haste VI |
(9 + 26)× (1 + 1.2) = 77 which is greater than 2.5×30 = 75 | |
![]() Efficiency V Haste VII |
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(9 + 26)× (1 + 1.4) = 84 which is equal to 2.8×30 = 84 |
![]() Efficiency V Haste VIII |
(9 + 26)× (1 + 1.6) = 91 which is greater than 3×30 = 90 | |
![]() Efficiency V Haste VIII |
(9 + 26)× (1 + 1.6) = 91 which is greater than 3×30 = 90 | |
![]() Efficiency V Haste VIII |
(9 + 26)× (1 + 1.6) = 91 which is greater than 3×30 = 90 | |
![]() Efficiency V Haste X |
(9 + 26)× (1 + 2) = 105 which is equal to 3.5×30 = 105 | |
![]() Efficiency V Haste XV[1] |
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(8 + 26)× (1 + 3) = 136 which is greater than 4.5×30 = 135 |
![]() Efficiency V Haste XVIII[2] |
(8 + 26)× (1 + 3.6) = 156.4 which is greater than 5×30 = 150 | |
![]() Efficiency V Haste XCV[3] |
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(8 + 26)× (1 + 19) = 680 which is greater than 22.5×30 = 675 |
![]() Efficiency VI Haste XCV[4] |
(8 + 37)× (1 + 19) = 900 which is equal to 30×30 = 900 | |
![]() Efficiency VII Haste CXXV[5] |
(8 + 50)× (1 + 25) = 1508 which is greater than 50×30 = 1500 |
Blocks unaffected by Efficiency Edit
These blocks don't have an assigned tool. However, with commands, they can be instantly broken with the right level of haste. Note that the maximum level of haste is 255.
Level of Haste | Blocks instantly mined | Calculation |
---|---|---|
Unbreakable | All of these blocks have a hardness of -1, and -1×30 = -30. Since breaking starts at 1, these blocks can never be broken. | |
? |
|
? |
Haste X | 1 × (1 + 2) = 3 which is equal to 0.1×30 = 3 | |
Haste XXV | 1 × (1 + 5) = 6 which is equal to 0.2×30 = 6 | |
Haste XXXIII | 1 × (1 + 6.6) = 7.6 which is greater than 0.25×30 = 7.5 | |
Haste XL[1] | 1 × (1 + 8) = 9 which is equal to 0.3×30 = 9 | |
Haste LV[2] | 1 × (1 + 11) = 12 which is equal to 0.4×30 = 12 | |
Haste LXX[3] | 1 × (1 + 14) = 15 which is equal to 0.5×30 = 15 | |
Haste LXXXV[4] | 1 × (1 + 17) = 18 which is equal to 0.6×30 = 18 | |
Haste CXLV[5] | 1 × (1 + 29) = 30 which is equal to 1×30 = 30 | |
Haste CDXLV[6] | 1 × (1 + 89) = 90 which is equal to 3×30 = 90 | |
Haste DXCV[7] |
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1 × (1 + 299) = 300 which is equal to 10×30 = 300 |
Haste V̄MMMCCXLV[8] | 1 × (1 + 1649) = 1650 which is equal to 55×30 = 1650 |
History Edit
[hide]Java Edition | |||||||
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1.3.1 | 12w18a | The 6-tick (3⁄10 second) delay between block breaking is now removed if a block takes 1 tick or less to break in Survival. The player can now instantly mine a large amount of blocks in Survival simply by holding destroy if conditions are met. | |||||
Before this version, blocks that can be instantly mined do break instantly, but the 6-tick delay between block breaking still exists. | |||||||
12w24a | While holding a block-breaking tool, break a block that can be instantly mined by hand no longer reduces the tool's durability. | ||||||
1.4.2 | 12w32a | With the addition of beacons, the haste status effect can be legitimately accessed in survival, which enables the instant mining of stone using a diamond pickaxe enchanted with Efficiency V, making the acquisition of resources and clearing out a large area/volume much easier. |
See also Edit
Edit
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General mechanics | |
Survival |
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Combat | |
Environment | |
Movement | |
User interface | |
Visuals | |
Outdated | ![]() |