Vicious Potato
Rarity tier |
Potato |
---|---|
Renewable |
No |
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
3.5 |
Hardness |
3.5 |
Luminous |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "Vicious Potato", "rows": [ { "field": "Potato", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "No", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "3.5", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "3.5", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "No", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Vicious Potato" ], "images": [ "Vicious Potato.png", "Vicious Potato (enabled).png" ] }
A vicious potato is a joke block added in 24w14potato. It can be found in the Potato dimension.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Vicious potatoes drop when broken with any tool or by hand.
Block | ![]() | |
---|---|---|
Hardness | 3.5 | |
Breaking time (secs) | ||
Default | 5.25 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation[edit | edit source]
Vicious potatoes generate rarely in the hash biome, in Potato dimension. They usually generate in clusters of 1-10, with each vicious potato sitting atop a small pillar made of gravtater blocks, known as a "venomous column".
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Gravtater + Wither Skeleton Skull |
Usage[edit | edit source]
Vicious potatoes shoot projectiles (known as vine_projectile
in the code) that damage other entities. They shoot when they receive a random tick or a redstone signal, and there is an entity in a 31×31×31 cuboid centered on the vicious potato block. Projectiles deal 5HP damage and fly in a straight line, unaffected by gravity. Although the projectiles cannot pass through solid blocks, a vicious potato still shoots projectiles regardless of any barriers between it and the targeted entity.
A vicious potato attacks all living entities. Mobs don't try to run away from them, and do not consider the vicious potato as an enemy, because it isn't an entity. Even mobs with block-breaking abilities, like withers, don't try to destroy vicious potatoes that attack them.
Sounds[edit | edit source]
[hide]![]() gravtater sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
- ↑ Jump up to: a b MC-177082
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
A group of naturally generated vicious potatoes.
-
An enabled vicious potato at night.
[edit | edit source]
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