Dungeons:The Stronghold Combat Floor: Difference between revisions
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{{Infobox Dungeons mission |
{{Infobox Dungeons mission |
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| title = The Stronghold Combat Floor |
| title = {{DuMiscLink|id=Tower Sub Dungeon}} The Stronghold Combat Floor |
||
| image = MCD The Stronghold Tower Combat Floor 2.png |
| image = MCD The Stronghold Tower Combat Floor 2.png |
||
| part = The Tower |
| part = The Tower |
Latest revision as of 03:06, 13 April 2025
{ "title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Tower Sub Dungeon.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Tower Sub Dungeon.png: Sprite image for Tower Sub Dungeon in Minecraft|class=pixel-image|]]</span> The Stronghold Combat Floor", "rows": [ { "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite The Tower.png article, displayed as 16x16px|link=MCD:The Tower|alt=|class=pixel-image|)</span>(link to MCD:The Tower article, displayed as <span class=\"sprite-text\">The Tower</span>)</span>", "label": "Part of" }, { "field": "Never has captains", "label": "(link to MCD:Raid Captain article, displayed as Raid captains)" } ], "invimages": [], "images": [ "MCD The Stronghold Tower Combat Floor 2.png" ] }
The Stronghold Combat Floor is a required sub dungeon within The Tower. It is one of the twenty-seven tower floor types. It generates in twenty out of the thirty tower layouts.
Locations[edit | edit source]
NameLevel ID
|
Resource pack ID | Is required | Contains merchant | Contains boss |
---|---|---|---|---|
The Stronghold Combat Floor
|
thestronghold
|
✔ | ✖ | ✖ |
Spawning[edit | edit source]
Layouts[edit | edit source]
The Stronghold Tower Floor generates in all of the following tower layouts:
Cloudy climb layouts[edit | edit source]
- Layout 2 (January 4 - 24, 2022)
Floor | Floor type | Notes |
---|
- Layout 3 (January 25 - February 7, 2022)
Floor | Floor type | Notes |
---|
- Layout 5 (February 22 - March 14, 2022)
Floor | Floor type | Notes |
---|
- Layout 6 (March 15 - 28, 2022)
Floor | Floor type | Notes |
---|
- Layout 7 (March 30 - April 19, 2022)
Floor | Floor type | Notes |
---|
Luminous night layouts[edit | edit source]
- Layout 1 (April 20 - May 10, 2022)
Floor | Floor type | Notes |
---|
- Layout 2 (May 11 - 24, 2022)
Floor | Floor type | Notes |
---|
- Layout 4 (June 15 - July 5, 2022)
Floor | Floor type | Notes |
---|
- Layout 6 (July 20 - August 2, 2022)
Floor | Floor type | Notes |
---|
- Layout 7 (August 3 - 16, 2022)
Floor | Floor type | Notes |
---|
- Layout 8 (August 17 - September 6, 2022)
Floor | Floor type | Notes |
---|
- Layout 9 (September 7 - 20, 2022)
Floor | Floor type | Notes |
---|
- Layout 10 (September 21 - October 4, 2022)
Floor | Floor type | Notes |
---|
- Layout 11 (October 5 - 18, 2022)
Floor | Floor type | Notes |
---|
Fauna faire layouts[edit | edit source]
- Layout 3 (November 9 - 19, 2022)
Floor | Floor type | Notes |
---|
- Layout 4 (November 20 - 27, 2022)
Tower layouts from this layout onwards will now last 7 days instead of 14.
Floor | Floor type | Notes |
---|
- Layout 5 (November 27 - December 3, 2022)
Floor | Floor type | Notes |
---|
- Layout 8 (December 18 - 24, 2022)
Floor | Floor type | Notes |
---|
- Layout 10 (January 1 - 8, 2023)
Floor | Floor type | Notes |
---|
- Layout 11 (January 8 - 15, 2023)
Floor | Floor type | Notes |
---|
Mobs and entities[edit | edit source]
Native[edit | edit source]
- Character
- Passive
- Non-attackable
- Hostile
Baby Drowned
Baby Zombie
Blastling
Blaze
Cave Spider
Chicken Jockey
Creeper
Drowned
Enchanter
Endermite
Frozen Zombie
Fungus Thrower
Geomancer
Guardian
Hoglin
Husk
Iceologer
Icy Creeper
Jungle Zombie
Leapleaf
Magma Cube
Mooshroom
Mossy Skeleton
Mountaineer
Necromancer
Piglin
Piglin Hunter
Pillager
Pink Slime
Poison Anemone
Poison-Quill Vine
Quick Growing Kelp
Quick Growing Vine
Ravager
Redstone Cube
Royal Guard
Shulker
Skeleton
Slime
Silverfish
Snareling
Spider
Squall Golem
Stray
Sunken Skeleton
Tower Guard
Tower Wraith
Trident Drowned
Tropical Slime
Vanguard
Vex
Vindicator
Vindicator Chef
Watchling
Wavewhisperer
Whisperer
Wind Caller
Witch
Wither Skeleton
Wither Skeleton Archer
Wraith
Zombie
Zombified Fungus Thrower
Zombified Piglin
Zombified Piglin Hunter
- Powerful
Drowned Necromancer
Elder Guardian (summoned by Ancient Guardian)
Enderman
Endersent
Evoker
Ghast
Illusioner
Redstone Golem
Wildfire
- Bosses
Ancient Guardian
Corrupted Cauldron
Jungle Abomination
Mooshroom Monstrosity
Nameless One
Redstone Monstrosity
Tempest Golem
Wretched Wraith
- Other
Abomination Vine
Chicken
Evoker Fang
False King
Geomancer Bomb
Geomancer Wall
Ice Chunk
Illusioner Clone
Items[edit | edit source]
- Consumables
Apple
Arrow Bundle
Bread
Chorus Fruit
Cooked Salmon
Melon
Pork
Sweet Berries
TNT
Trident
Tropical Fish
Data values[edit | edit source]
- In the game files, The Stronghold Combat Floor uses the following objectgroup IDs in the following order:
twr_ts_template
,twr_ts_floor_01
,twr_ts_floor_02
,twr_ts_floor_03
,twr_ts_floor_04
,twr_ts_balcony_01
,twr_ts_balcony_02
,twr_ts_balcony_03
,ts_spacer
,twr_ts_floor_05
, &twr_ts_floor_06
History[edit | edit source]
[hide]Minecraft Dungeons | |||||||
---|---|---|---|---|---|---|---|
1.12.0.0 | Added The Stronghold Combat Floor. |
Trivia[edit | edit source]
- The Stronghold Combat Floor uses one of the previously unused soundtracks from the Echoing Void OST, Closer.
Music[edit | edit source]
OST[edit | edit source]
Ambient[edit | edit source]
Peter Hont - "The Stronghold" (view on YouTube) [show] |
---|
Peter Hont - "Cloudy Balcony"[note 1] (view on YouTube) [show] |
---|
Peter Hont - "Luminous Balcony"[note 2] (view on YouTube) [show] |
---|
Peter Hont - "Fauna Balcony"[note 3] (view on YouTube) [show] |
---|
Ambush[edit | edit source]
Peter Hont - "Closer" (view on YouTube) [show] |
---|
Peter Hont - "Tower Arena" (view on YouTube) [show] |
---|
In-game[edit | edit source]
[hide]Ambient | ||
---|---|---|
Sound | Description | Resource location |
The Stronghold | D6_bgm_env_thstMain-001 | |
Cloudy Balcony[note 1] | S1_bgm_env_thtoBalcony-001 | |
Luminous Balcony[note 2] | S2_bgm_env_thtoBalcony-001 | |
Fauna Balcony[note 3] | S3_bgm_env_thtoBalcony-001 |
[hide]Ambush | ||
---|---|---|
Sound | Description | Resource location |
Closer | D6_bgm_env_thstArenaLoop-001 | |
Closer Unused | D6_bgm_env_thstArenaEnd-001 | |
Tower Arena | S1_bgm_env_thtoArenaEnd-001 |
- ↑ Jump up to: a b Previously played on outdoor balconies during Cloudy Climb.
- ↑ Jump up to: a b Previously played on outdoor balconies during Luminous Night.
- ↑ Jump up to: a b Plays on outdoor balconies.
Gallery[edit | edit source]
Progression[edit | edit source]
-
The Stronghold Combat Floor 1
-
The Stronghold Combat Floor 2