This article documents a feature that has been officially scrapped.
 
This feature is unlikely to be added to the game in the foreseeable future.
This page describes content that is a part of the Howling Peaks DLC.
 

Basement is an unused optional sub dungeon that would have been within the mission Gale Sanctum.

Basement
MCD Unused Basement 1.png: Infobox image for Basement the dungeons mission in Minecraft
Part of
Raid captains

Can have captains

Appearance and description Edit

Basement does not have an entrance door that leads to it from Gale Sanctum. Basement itself is a small labyrinth of rooms with shelves, wooden crates, grates on the ground, cobwebs, hay bales, hanging lanterns, and glowing lights with the Redstone Monstrosity symbol on them. The door meant for this sub dungeon's door alcove does not appear in-game, despite having its basement_out objectgroup ID in the code.

Objectives location Edit

Main article: MCD:Objective

While Basement cannot be found during any Gale Sanctum objectives, as it is unused, its files suggest that it would have been found during the following Gale Sanctum objective: "GALE SANCTUM: EXPLORE THE SANCTUM".

Locations Edit

Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Is DLC exclusive Contains scroll Contains rune room Contains eye of ender
Basement
  • GaleSanctum
galesanctum Howling Peaks

Spawning Edit

Mobs and entities Edit

Main article: MCD:Mob

Native Edit

Mob Difficulty
Default Adventure Apocalypse
Passive
Key Golem Yes Yes Yes
Piggy Bank Yes Yes Yes
Wooly Cow Yes Yes Yes
Neutral
Goat Yes Yes Yes
Llama Yes Yes Yes
Hostile
Creeper Yes Yes Yes
Enchanter Yes Yes Yes
Frozen Zombie Yes Yes Yes
Iceologer Yes[note 1] Yes[note 1] Yes[note 1]
Mountaineer Yes Yes Yes
Pillager Yes Yes Yes
Ravager Yes Yes Yes
Royal Guard Yes Yes Yes
Skeleton Yes Yes Yes
Spider Yes Yes Yes
Squall Golem Yes[note 2] Yes[note 2] Yes[note 2]
Vex Summoned[note 3] Summoned[note 3] Summoned[note 3]
Vindicator Yes Yes Yes
Wind Caller Yes Yes Yes
Zombie Yes Yes Yes
Powerful
Evoker Sometimes[note 4] Sometimes[note 4] Sometimes[note 4]
Illusioner Sometimes[note 5] Sometimes[note 5] Sometimes[note 5]
Raid Captain Yes Yes Yes
Boss
Tempest Golem Yes Yes Yes

Items Edit

Main article: MCD:Item
Item Difficulty
Default Adventure Apocalypse
Armor
Emerald Gear Yes Yes Yes
Ghostly Armor Daily Trials Only Daily Trials Only Daily Trials Only
Mystery Armor Yes Yes Yes
Phantom Armor No No Yes
Plate Armor No Yes Yes
Artifacts
Corrupted Beacon Yes Yes Yes
Harvester No No Yes
Satchel of Elements Yes Yes Yes
Consumables
Apple Yes Yes Yes
Arrow Bundle Yes Yes Yes
Bread Yes Yes Yes
Dense Brew Yes Yes Yes
Pork Yes Yes Yes
Shadow Brew Yes Yes Yes
Strength Potion Yes Yes Yes
Sweet Berries Yes Yes Yes
Swiftness Potion Yes Yes Yes
TNT Yes Yes Yes
Melee Gear
Claymore Yes Yes Yes
Tempest Knife No Yes Yes
Ranged Gear
Bow Yes Yes Yes
Shortbow No Yes Yes
Wind Bow Yes Yes Yes

Data values Edit

  • In the game files, Basement uses the following objectgroup IDs in the following order: gs_basement_01, gs_basement_02, gs_basement_03, gs_basement_04, gs_basement_cap, gs_basement_de_01, & gs_basement_de_02

History Edit

[hide]Minecraft Dungeons
1.7.2.0Added Basement.

Trivia Edit

  • Because Basement can have several captains, it being unused is the reason why Gale Sanctum never has all six raid captains, as the majority of the mission's captains would have been found here.

Music Edit

OST Edit

Ambient Edit

In-game Edit

[hide]Ambient
SoundDescriptionResource location
StairsD3_bgm_env_gasaStairs-001.ogg

Gallery Edit

Progression Edit

Screenshots Edit

Navigation Edit