Dungeons:Gale Sanctum

Part of | |
---|---|
Boss | |
Minimum difficulty |
IV |
Unlock predecessor | |
Raid captains |
Can have captains but never all six |
Daily trials |
Can have daily trials |
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“ |
|
„ |
— In-game story |
Gale Sanctum is the seventh island realms mission in Minecraft Dungeons, and is part of the Howling Peaks DLC. It is unlocked after the completion of Windswept Peaks, and completing Gale Sanctum does not unlock any missions.
Appearance and description[edit | edit source]
Gale Sanctum is a massive, highly-decorated temple built atop a mountain peak. It is composed of marble structures with gold and jade adornments, and is connected by several indoor and outdoor segments. It features windmills, wind beacons, gold plant pots, propeller-activated pulleys, ambush pillars that release wind bursts, white glowing lanterns, water channels, banners, marble pipes used to direct wind currents, swinging lamps, and symbols with glowing eyes that depict the Tempest Golem. The starting area of the mission takes place in a small outdoor section at the entrance of the sanctum, with a wind pipe puzzle and inactive squall golem up the stairs to the north-east. Completing the puzzle activates the squall golem, and grants access to the entrance door of the first indoor part of the sanctum, called Gauntlet. Gauntlet consists of several propeller-activated pulleys suspended above a chasm coated in green fog, pulleys that must be used to reach the exit at the north-east side of the room. A wind ambush pillar must be defeated to lower surrounding gates, granting access to several optional ambushes to the north-west and the entrance door of Grand Hallway to the north-east. Grand Hallway is the second indoor section of the sanctum, and begins with a descent down several golden staircases with an optional ravager ambush activated by pressing a button. Defeating the ravager lowers the gate to the east, granting access to Skyroom, an optional sub dungeon. To the south in Grand Hallway, three wind beacons must be activated in order to progress further, and shortly afterward a button must be pressed to lower a gate, a button which also activates more squall golems. Further to the south, another wind ambush pillar must be defeated, and afterward another ambush must be defeated in the area after the staircase to grant access to a button. Activating said button creates a gust of wind that lowers the gate to the west, granting access to a room with a wind box puzzle. Completing said puzzle extends a platform to the north-west, where a final room containing a wind pipe puzzle can be found. To complete this puzzle, two buttons to the north-east must be used, with the right one controlling the pipe and the left one activating the wind. Completion of the puzzle lowers the gate, granting access to Lower Gauntlet, the third indoor section of the sanctum which contains multiple wind puzzles and an ambush to the north-west. Completing all of the wind puzzles in Lower Gauntlet will lower the gate at the center of the room, granting access to an area with a yellow locked gateway, which can be unlocked using the gold key golem found inside a box at the south-east corner of Lower Gauntlet. After opening the locked gateway, another button must be pressed to grant access to the exit door of Lower Gauntlet, a button which also activates a squall golem. The exit door leads to the second outdoor section of the sanctum, at the start of which a supplies chest can be found. At the west-most part of this area, several spring platforms must be used to ascend up the sanctum while avoiding several windmill blades. An ambush at the top of the area must be defeated to grant access to the entrance door of Higher Gauntlet, as well as a fancy chest to the north-east. Higher Gauntlet is the fourth and final indoor section of the sanctum, and is made up of thin marble pipes that serve as walkways. Navigating across the pipes to the north-west corner of the room grants access to another wind ambush pillar which, if defeated, grants access to the arena containing an inactive Tempest Golem and eight inactive squall golems. Activating the button infront of the Tempest Golem starts the boss fight, and defeating said boss fight grants access to a small treasure area and the exit door of the sanctum which, if entered, ends the mission.
Locations[edit | edit source]
NameLevel ID
|
Resource pack ID | Is required | Is DLC exclusive | Contains scroll | Contains rune room | Contains eye of ender |
---|---|---|---|---|---|---|
![]()
|
galesanctum
|
✔ | ![]() |
✖ | ✖ | ✖ |
Gauntlet
|
galesanctum
|
✔ | ![]() |
✖ | ✖ | ✖ |
Grand Hallway
|
galesanctum
|
✔ | ![]() |
✖ | ✖ | ✖ |
Lower Gauntlet
|
galesanctum
|
✔ | ![]() |
✖ | ✖ | ✖ |
Higher Gauntlet
|
galesanctum
|
✔ | ![]() |
✖ | ✖ | ✖ |
Skyroom
|
galesanctum
|
✖ | ![]() |
✖ | ✖ | ✖ |
Golem Workshop
|
galesanctum
|
✖ | ![]() |
✖ | ✖ | ✖ |
Llama Lock-in
|
galesanctum
|
✖ | ![]() |
✖ | ✖ | ✖ |
Locations (unused)[edit | edit source]
NameLevel ID
|
Resource pack ID | Is required | Is DLC exclusive | Contains scroll | Contains rune room | Contains eye of ender |
---|---|---|---|---|---|---|
Basement
|
galesanctum
|
✖ | ![]() |
✖ | ✖ | ✖ |
Gauntlet Gales
|
galesanctum
|
✖ | ![]() |
✖ | ✖ | ✖ |
Underground Puzzle
|
galesanctum
|
✖ | ![]() |
✖ | ✖ | ✖ |
Objectives[edit | edit source]
- GALE SANCTUM
- ENTER THE SANCTUM
- LEARN TO FLY
- ACTIVATE THE BEACONS X/3
- CLEAR THE SANCTUM
- FIND THE EXIT
- FIND THE EXIT
- EXPLORE THE SANCTUM
- ENTER THE TEMPEST CHAMBER
- AWAKEN THE TEMPEST GOLEM
- DEFEAT THE TEMPEST GOLEM
- ESCAPE THE SANCTUM
- EXIT THE SANCTUM
Voiceovers[edit | edit source]
“ |
|
„ |
— Opening voiceover |
“ |
|
„ |
— Ending voiceover |
Mobs and entities[edit | edit source]
Native[edit | edit source]
Mob | Difficulty | ||
---|---|---|---|
Default | Adventure | Apocalypse | |
Passive | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
Neutral | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
Hostile | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes[note 1] | Yes[note 1] | Yes[note 1] |
![]() |
Summoned[note 2] | Summoned[note 2] | Summoned[note 2] |
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Yes | Yes | Yes |
![]() |
Yes | Yes | Yes |
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Yes | Yes | Yes |
Powerful | |||
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Sometimes | Sometimes | Sometimes |
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Sometimes | Sometimes | Sometimes |
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Yes | Yes | Yes |
Boss | |||
![]() |
Yes | Yes | Yes |
- ↑ Jump up to: a b c Activated by
resonance crystals
- ↑ Jump up to: a b c Summoned by
evokers
Items[edit | edit source]
Item | Difficulty | ||
---|---|---|---|
Default | Adventure | Apocalypse | |
Armor | |||
![]() |
Yes | Yes | Yes |
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Daily Trials Only | Daily Trials Only | Daily Trials Only |
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Yes | Yes | Yes |
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No | No | Yes |
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No | Yes | Yes |
Artifacts | |||
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Yes | Yes | Yes |
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No | No | Yes |
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Yes | Yes | Yes |
Consumables | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
![]() |
Yes | Yes | Yes |
Melee Gear | |||
![]() |
Yes | Yes | Yes |
![]() |
No | Yes | Yes |
Ranged Gear | |||
![]() |
Yes | Yes | Yes |
![]() |
No | Yes | Yes |
![]() |
Yes | Yes | Yes |
Achievements[edit | edit source]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
---|---|---|---|---|---|
![]() | Herd Mentality | Defeat the tempest golem while four pets are active. | — | 20G | Bronze |
![]() | Taming the Storm | Complete Gale Sanctum on Adventure or Apocalypse difficulty. | — | 50G | Silver |
![]() | Wooly Wisdom | Find the chamber dedicated to the humble Llama and make an offering. | Find Llama Lock-in within Gale Sanctum and complete the wind puzzle. | 10G | Bronze |
History[edit | edit source]
[hide]Minecraft Dungeons | |||||||
---|---|---|---|---|---|---|---|
October 3, 2020 | Howling Peaks announced during Minecraft Live 2020, with the release date set to be somewhere in December 2020. | ||||||
1.5.0.0 | Added unfinished voiceover and ambience audio into the game files. | ||||||
1.7.2.0 | Added Gale Sanctum. |
Trivia[edit | edit source]
- The location depicted in the loading screen of Gale Sanctum is Gauntlet, a required sub dungeon.
- Inside the fountains found in the areas where squall golems rest, a block resembling an end portal frame can be seen as the water conduit. According to the developers, this is merely a level decoration and is not meant to indicate a connection to The End.
- The ambient music that plays in this mission changes to Stairs in the area shortly before the spring platforms and windmills.
- Despite this mission's name being Gale Sanctum, it uses the music tracks "Outside" and "Stairs". The music track "Gale Sanctum" is instead used by Gauntlet of Gales and Gauntlet Gales.
Music[edit | edit source]
OST[edit | edit source]
Ambient[edit | edit source]
Peter Hont - "Outside" (view on YouTube) [show] |
---|
Peter Hont - "Stairs" (view on YouTube) [show] |
---|
Cinematic[edit | edit source]
Peter Hont - "Towering" (view on YouTube) [show] |
---|
Ambush[edit | edit source]
Peter Hont - "Rush" (view on YouTube) [show] |
---|
In-game[edit | edit source]
[hide]Ambient | ||
---|---|---|
Sound | Description | Resource location |
Outside | D3_bgm_env_gasaOutside-001 | |
Stairs | D3_bgm_env_gasaStairs-001 |
[hide]Cinematic | ||
---|---|---|
Sound | Description | Resource location |
Towering | D3_bgm_cin_gasaIntro-001 |
[hide]Ambush | ||
---|---|---|
Sound | Description | Resource location |
Rush | D3_bgm_env_gasaSideQuest-001 D3_bgm_env_gasaSideQuestEnd-001.ogg |
Gallery[edit | edit source]
-
One of the randomly generated maps.
-
A screenshot of the Golem Workshop optional sub dungeon.
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A screenshot of the Higher Gauntlet required sub dungeon, a puzzle/maze area with various rotating platforms and bridges.
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An easy way to get the obsidian chest.
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Some banners are going through walls.
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A hero activating a wind beacon.
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The interior of the Grand Hallway required sub dungeon, more specifically the area with the entrance door to the Skyroom optional sub dungeon that features a water fountain puzzle that grants a chest upon completion.
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A screenshot of the Skyroom optional sub dungeon.
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A screenshot of the Lower Gauntlet required sub dungeon, an area with a wind pipe puzzle and gold key golem.
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Another screenshot of the Higher Gauntlet required sub dungeon, showcasing the gate that opens up a path to the boss.
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An overhead view of the second outdoor portion of the sanctum.