Dungeons:End City
{ "title": "End City", "rows": [ { "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite End Wilds.png article, displayed as 16x16px|link=MCD:End Wilds|alt=|class=pixel-image|)</span>(link to MCD:End Wilds article, displayed as <span class=\"sprite-text\">End Wilds</span>)</span>", "label": "Part of" }, { "field": "Can have captains", "label": "(link to MCD:Raid Captain article, displayed as Raid captains)" } ], "invimages": [], "images": [ "MCD End City 6.png", "MCD End City (Entrance).png" ] }
End City is a required sub dungeon within the mission End Wilds. Like all required sub dungeons, it has a 100% chance of spawning.
Locations[edit | edit source]
NameLevel ID
|
Resource pack ID | Is required | Is DLC exclusive | Contains scroll | Contains rune room | Contains eye of ender |
---|---|---|---|---|---|---|
End City
|
enderwilds
|
✔ | ![]() |
✖ | ✖ | ✖ |
Spawning[edit | edit source]
Mobs and entities[edit | edit source]
Native[edit | edit source]
Mob | Difficulty | |||
---|---|---|---|---|
Ancient Hunt | Default | Adventure | Apocalypse | |
Cinematic | ||||
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No | Yes | Yes | Yes |
Passive | ||||
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
Ambient | ||||
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No | Yes | Yes | Yes |
Hostile | ||||
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
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Yes | Yes | Yes | Yes |
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No | Yes[note 1] | Yes[note 1] | Yes[note 1] |
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
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No | No | Summoned[note 2] | Summoned[note 2] |
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
Powerful | ||||
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No | Yes | Yes | Yes |
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No | Yes | Yes | Yes |
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No | No | Rarely[note 3] | Sometimes[note 3] |
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No | No | Rarely[note 4] | Sometimes[note 4] |
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No | Yes | Yes | Yes |
Special | ||||
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Yes | No | No | No |
- ↑ Jump up to: a b c Summons
ice chunks
- ↑ Jump up to: a b Summoned by
evokers
- ↑ Jump up to: a b Summons
evoker fangs
- ↑ Jump up to: a b Summons
illusioner clones
Items[edit | edit source]
Item | Difficulty | ||
---|---|---|---|
Default | Adventure | Apocalypse | |
Armor | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
Artifacts | |||
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No | No | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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No | Yes | Yes |
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Yes | Yes | Yes |
Consumables | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
Melee Gear | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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No | Yes | Yes |
Ranged Gear | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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No | Yes | Yes |
Data values[edit | edit source]
- In the game files, End City uses the following objectgroup IDs in the following order:
ew_sub_endcit_tower
,ew_sub_endcit_entrance
,ew_sub_endcit_bridge
,ew_sub_endcit_spacer
,ew_sub_endcit_voidtower
,ew_sub_endcit_exit
,ew_sub_endcit_tower_sidepath_01
,ew_sub_endcit_tower_deadend_01
,ew_sub_endcit_broken_sidepath_01
,ew_sub_endcit_shulker_01
,ew_sub_endcit_shulker_02
,ew_sub_endcit_broken_deadend_01
,ew_sub_endcit_lift
,ew_sub_endcit_broken_deadend_02
,ew_sub_endcit_tower_sidepath_02
,ew_sub_endcit_tower_sidepath_03
,ew_sub_endcit_corridor
,ew_sub_endcit_balcony_deadend_01
, &ew_sub_endcit_tower_deadend_ext
History[edit | edit source]
[hide]Minecraft Dungeons | |||||||
---|---|---|---|---|---|---|---|
1.10.2.0 | Added End City. |
Trivia[edit | edit source]
- End City alternates between the songs End City and Ethereal Blocks. End City always plays first.
- End City is the largest required sub dungeon in the game, composing half of the entire End Wilds mission.
Music[edit | edit source]
OST[edit | edit source]
Ambient[edit | edit source]
Peter Hont - "City" (view on YouTube) [show] |
---|
Rostislav Trifonov - "Ethereal Blocks" (view on YouTube) [show] |
---|
Ambush[edit | edit source]
Peter Hont - "Nothingness" (view on YouTube) [show] |
---|
In-game[edit | edit source]
[hide]Ambient | ||
---|---|---|
Sound | Description | Resource location |
City | D6_bgm_env_enwiEndCity-001 | |
Ethereal Blocks | D6_bgm_env_enwiEndCity-002 D6_bgm_End_Ros_Music_WIP1.ogg |
[hide]Ambush | ||
---|---|---|
Sound | Description | Resource location |
Nothingness | D6_bgm_env_enwiSidequestLoop-001 D6_bgm_env_enwiSidequestEnd-001.ogg |
Gallery[edit | edit source]
Progression[edit | edit source]
-
End City 1
-
End City 2
-
End City 3
-
End City 4
-
End City 5
-
End City 6
-
End City 7
-
End City 8
-
End City 9
-
End City 10
-
End City 11
-
End City 12
-
End City 13
-
End City 14
-
End City 15
-
End City 16
-
End City 17
-
End City 18
-
End City 19
-
End City 20
-
End City Entrance