Gold Room is an ancient hunt-exclusive optional sub dungeon in Minecraft Dungeons. It has a random chance of spawning, with varying rarity based on the number of ancient mobs in the given ancient hunt, and the number of enchantment points invested at the start of the hunt. It is accessed by entering hunt doors that do not lead to ancient dungeons.

Appearance and description Edit

Gold Room is located within hunt doors found in ancient hunts, and has the appearance of a bastion remnant. Gold Room always generates in different sizes in a rectangular layout. It consists of multiple bridges and hallways made of blackstone and gold blocks. In the south-east corner of Gold Room, one to two piglin chests can be found, which reward the hero with gold. One to two ambushes can be found in the northern part of Gold Room, with a rare chance of the north-western ambush spawning a ghast at the end of its waves. Upon completion of said ambushes, gates that prevented access to a varying number of piglin chests, wooden chests, fancy chests, and obsidian chests will be lowered. A secret fancy chest can occasionally spawn in the north-east corner of Gold Room. The north-west area of Gold Room also contains a supplies chest, and a button that extends a bridge, providing a shortcut back to the entrance door. No more than ten piglin chests can appear in Gold Room at any given time.

Locations Edit

Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Is DLC exclusive Ancient hunt exclusive
Gold Room
  • st_goldroom
basaltdeltas

Spawning Edit

Mobs and entities Edit

Main article: MCD:Mob
Mob Difficulty
Default Adventure Apocalypse
Hostile
Baby Drowned Yes[note 1] Yes[note 1] Yes[note 1]
Baby Zombie Yes[note 1] Yes[note 1] Yes[note 1]
Blastling Yes[note 1] Yes[note 1] Yes[note 1]
Blaze Yes Yes Yes
Blaze Spawner Yes Yes Yes
Cave Spider Yes Yes Yes
Charged Creeper Yes Yes Yes
Chicken Jockey Yes[note 1][note 2] Yes[note 1][note 2] Yes[note 1][note 2]
Chicken Jockey Tower Yes Yes Yes
Creeper Yes[note 1] Yes[note 1] Yes[note 1]
Drowned Yes Yes Yes
Enchanter Yes Yes Yes
Endermite Yes[note 1] Yes[note 1] Yes[note 1]
Frozen Zombie Yes Yes Yes
Fungus Thrower Yes[note 3] Yes[note 3] Yes[note 3]
Geomancer Yes[note 4] Yes[note 4] Yes[note 4]
Hoglin Yes Yes Yes
Husk Yes[note 1] Yes[note 1] Yes[note 1]
Iceologer Yes[note 1][note 5] Yes[note 1][note 5] Yes[note 1][note 5]
Icy Creeper Yes Yes Yes
Jungle Zombie Yes Yes Yes
Leapleaf Yes Yes Yes
Magma Cube Yes Yes Yes
Mob Spawner Yes Yes Yes
Mooshroom Yes[note 1] Yes[note 1] Yes[note 1]
Mossy Skeleton Yes Yes Yes
Mountaineer Yes[note 1] Yes[note 1] Yes[note 1]
Necromancer Yes[note 1] Yes[note 1] Yes[note 1]
Piglin Yes Yes Yes
Piglin Hunter Yes[note 1] Yes[note 1] Yes[note 1]
Pillager Yes[note 1] Yes[note 1] Yes[note 1]
Poison-Quill Vine Summoned[note 6] Summoned[note 6] Summoned[note 6]
Quick Growing Vine Summoned[note 6] Summoned[note 6] Summoned[note 6]
Rampart Captain Yes Yes Yes
Ravager Yes Yes Yes
Royal Guard Yes[note 1] Yes[note 1] Yes[note 1]
Skeleton Yes[note 1] Yes[note 1] Yes[note 1]
Slime Yes[note 1] Yes[note 1] Yes[note 1]
Snareling Yes Yes Yes
Spider Yes[note 1] Yes[note 1] Yes[note 1]
Stray Yes Yes Yes
Sunken Skeleton Yes Yes Yes
Trident Drowned Yes Yes Yes
Tropical Slime Yes Yes Yes
Vanguard Yes Yes Yes
Vex Summoned[note 7] Summoned[note 7] Summoned[note 7]
Vindicator Yes Yes Yes
Vindicator Chef Yes Yes Yes
Watchling Yes Yes Yes
Whisperer Yes[note 1][note 8] Yes[note 1][note 8] Yes[note 1][note 8]
Windcaller Yes Yes Yes
Witch Yes Yes Yes
Wither Skeleton Yes Yes Yes
Wither Skeleton Archer Yes[note 1] Yes[note 1] Yes[note 1]
Wraith Yes Yes Yes
Zombie Yes Yes Yes
Zombified Fungus Thrower Yes[note 3] Yes[note 3] Yes[note 3]
Zombified Piglin Yes Yes Yes
Zombified Piglin Hunter Yes Yes Yes
Powerful
Drowned Necromancer Ancient only[note 1] Ancient only[note 1] Ancient only[note 1]
Enderman Yes[note 1] Yes[note 1] Yes[note 1]
Evoker Yes[note 1][note 9] Yes[note 1][note 9] Yes[note 1][note 9]
Ghast Yes Yes Yes
Raid Captain No No No
Redstone Golem Yes[note 1] Yes[note 1] Yes[note 1]
Skeleton Horseman Yes[note 1][note 10] Yes[note 1][note 10] Yes[note 1][note 10]
Wildfire Yes Yes Yes
  1. Jump up to: a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt Spawns in an arena battle against an Ancient Mob
  2. Jump up to: a b c chickens spawn as its mount
  3. Jump up to: a b c d e f Throws blue nethershrooms
  4. Jump up to: a b c Summons geomancer bombs and geomancer walls
  5. Jump up to: a b c Summons ice chunks
  6. Jump up to: a b c d e f Summoned by whisperers
  7. Jump up to: a b c Summoned by evokers
  8. Jump up to: a b c Summons entangle vines
  9. Jump up to: a b c Summons evoker fangs
  10. Jump up to: a b c Skeleton horses spawn as its mount

Data values Edit

  • In the game files, Gold Room uses the following objectgroup IDs in the following order: st_gold_door, st_gold_m, st_gold_l, goldchallengelarge01, goldchallengelarge02, goldchallengelarge03, goldchallengelarge04, goldchallengelarge05, goldchallengelarge06, goldchallengesmall01, goldchallengesmall04, goldchallengesmall02, goldchallengesmall03, st_gold_s, gold_m_reward01, gold_m_reward02, gold_m_reward03, gold_m_reward04, gold_s_reward01, gold_s_reward02, gold_s_reward03, gold_s_reward04, gold_l_reward01, gold_l_reward02, gold_l_reward03, & gold_l_reward04

History Edit

[hide]Minecraft Dungeons
1.8.0.0Added Gold Room.
1.8.6.0Changed the generation of Gold Room. It previously consisted of a single long narrow corridor, stretching in a south-eastern direction containing only mobs and two to three gold chests.
Changed the background music and sound effects that play in Gold Room. It previously reused Nether Wastes' background music.
Fixed the drawbridge in Gold Room opening improperly for both host and clients.

Music Edit

OST Edit

Ambient Edit

Ambush Edit

In-game Edit

[hide]Ambient
SoundDescriptionResource location
GuldrumP4_bgm_env_goldTileMain-001.ogg
[hide]Ambush
SoundDescriptionResource location
RoutersD4_bgm_env_enwaArena-001.ogg
D4_bgm_env_enwaArenaEnd-001.ogg

Gallery Edit

Progression Edit

Miscellaneous Edit

See also Edit

Navigation Edit