Dungeons:Desert Temple Rune Room
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Desert Temple Rune Room is an optional rune room sub dungeon within the mission Desert Temple. It contains the A rune. Like all rune rooms, it has a 100% chance of spawning, but only after defeating the Arch-Illager on default difficulty and pressing the button at the back of Great Hall in Camp.
Appearance and description[edit | edit source]
Desert Temple Rune Room is located in the area with the gold key golem in Desert Temple. The lever that opens the entrance door of Desert Temple Rune Room will only appear after pressing the button at the back of Great Hall in Camp. Like other rune rooms, Desert Temple Rune Room consists of a thin walkway suspended over an endless abyss of purple fog. Upon activating the button at the end of the walkway, several pillars will rise up in the background and the A rune will be able to be collected.

Objectives location[edit | edit source]
Desert Temple Rune Room is found during the following Desert Temple objective: "THE NAMELESS KINGDOM: FIND THE GOLD KEY"
Locations[edit | edit source]
NameLevel ID
|
Resource pack ID | Is required | Contains rune |
---|---|---|---|
Desert Temple Rune Room
|
deserttemple
|
✖ | ✔ |
Spawning[edit | edit source]
Mobs and entities[edit | edit source]
No mobs or entities of any kind can spawn here unless night mode is active.
Items[edit | edit source]
Item | Difficulty | ||
---|---|---|---|
Default | Adventure | Apocalypse | |
Armor | |||
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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No | Yes | Yes |
Artifacts | |||
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Yes | Yes | Yes |
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No | No | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
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Yes | Yes | Yes |
Melee Gear | |||
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Yes | Yes | Yes |
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No | Yes | Yes |
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Yes | Yes | Yes |
Ranged Gear | |||
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Daily Trials Only | Daily Trials Only | Daily Trials Only |
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Yes | Yes | Yes |
Runes[edit | edit source]
Interactables | Difficulty | ||
---|---|---|---|
Default | Adventure | Apocalypse | |
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No | Yes | Yes |
Data values[edit | edit source]
- In the game files, Desert Temple Rune Room uses the following objectgroup IDs in the following order:
rr_entrance001
,rr_tile001
,rr_runeroom001
,rralt_entrance001
,rr_rockprop01
,rr_rockprop02
,rr_rockprop03
,rr_rockprop04
,rr_rockprop08
,rr_rockprop07
,rr_rockprop06
, &rr_rockprop05
History[edit | edit source]
[hide]Minecraft Dungeons | |||||||
---|---|---|---|---|---|---|---|
Dungeons Beta | Added Desert Temple Rune Room. |
Sounds[edit | edit source]
[hide]Sounds | ||
---|---|---|
Sound | Description | Resource location |
2d Main | ? | |
2d Main Ghost | ? | |
Cube Appear | ? | |
Cube Click | ? | |
Fire Loop | ? | |
Fire Stream | ? | |
Towers Rise | ? | |
Unlock Fire | ? | |
Cube Heart Loop | ? | |
Tower Rise Choir | ? |
Music[edit | edit source]
OST[edit | edit source]
Ambient[edit | edit source]
Samuel Åberg - "Rune Room" (view on YouTube) [show] |
---|
In-game[edit | edit source]
[hide]Ambient | ||
---|---|---|
Sound | Description | Resource location |
Rune Room | bgm_env_rune2dMain-001 bgm_env_rune2dMain-002.ogg | |
Rune Room Unused | bgm_env_rune2dOrganMain-001 bgm_env_rune2dOrganMain-002.ogg |
Gallery[edit | edit source]
Progression[edit | edit source]
-
Desert Temple Rune Room 1
-
Desert Temple Rune Room 2
-
Desert Temple Rune Room 3
-
Desert Temple Rune Room A Rune
-
Desert Temple Rune Room Entrance 1
-
Desert Temple Rune Room Entrance 2
-
Desert Temple Rune Room Entrance Lever