Dungeons:Fiery Forge Combat Floor: Difference between revisions
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{{Infobox Dungeons mission |
{{Infobox Dungeons mission |
||
| title = Fiery Forge Combat Floor |
| title = {{DuMiscLink|id=Tower Sub Dungeon}} Fiery Forge Combat Floor |
||
| image = MCD Fiery Forge Tower Combat Floor 2.png |
| image = MCD Fiery Forge Tower Combat Floor 2.png |
||
| part = The Tower |
| part = The Tower |
Latest revision as of 03:04, 13 April 2025
{ "title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Tower Sub Dungeon.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Tower Sub Dungeon.png: Sprite image for Tower Sub Dungeon in Minecraft|class=pixel-image|]]</span> Fiery Forge Combat Floor", "rows": [ { "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite The Tower.png article, displayed as 16x16px|link=MCD:The Tower|alt=|class=pixel-image|)</span>(link to MCD:The Tower article, displayed as <span class=\"sprite-text\">The Tower</span>)</span>", "label": "Part of" }, { "field": "Never has captains", "label": "(link to MCD:Raid Captain article, displayed as Raid captains)" } ], "invimages": [], "images": [ "MCD Fiery Forge Tower Combat Floor 2.png" ] }
Fiery Forge Combat Floor is a required sub dungeon within The Tower. It is one of the twenty-seven tower floor types. It generates in thirteen out of the thirty tower layouts.
Locations[edit | edit source]
Main article: MCD:Location
NameLevel ID
|
Resource pack ID | Is required | Contains merchant | Contains boss |
---|---|---|---|---|
Fiery Forge Combat Floor
|
mooncorecaverns
|
✔ | ✖ | ✖ |
Spawning[edit | edit source]
Layouts[edit | edit source]
Fiery Forge Combat Floor generates in all of the following tower layouts:
Luminous night layouts[edit | edit source]
- Layout 3 (May 25 - June 14, 2022) (Second Anniversary Layout)
Like with the Festival of Frost tower, this layout is a lot shorter than usual, with only 22 floors. There is no theme, unlike the former tower. The baby moobloom is the reward for completing this version.
Floor | Floor type | Notes |
---|
- Layout 4 (June 15 - July 5, 2022)
Floor | Floor type | Notes |
---|
- Layout 6 (July 20 - August 2, 2022)
Floor | Floor type | Notes |
---|
- Layout 9 (September 7 - 20, 2022)
Floor | Floor type | Notes |
---|
- Layout 10 (September 21 - October 4, 2022)
Floor | Floor type | Notes |
---|
- Layout 11 (October 5 - 18, 2022)
Floor | Floor type | Notes |
---|
Fauna faire layouts[edit | edit source]
- Layout 2 (October 26 - November 8, 2022) (Spooky Fall 2022 Layout)
Only has twenty-two floors. The phantom familiar is the reward for completing this version.
Floor | Floor type | Notes |
---|
- Layout 3 (November 9 - 19, 2022)
Floor | Floor type | Notes |
---|
- Layout 5 (November 27 - December 3, 2022)
Floor | Floor type | Notes |
---|
- Layout 6 (December 4 - 11, 2022)
Floor | Floor type | Notes |
---|
- Layout 8 (December 18 - 24, 2022)
Floor | Floor type | Notes |
---|
- Layout 10 (January 1 - 8, 2023)
Floor | Floor type | Notes |
---|
- Layout 12 (January 15 - 22, 2023)
Floor | Floor type | Notes |
---|
Mobs and entities[edit | edit source]
Main article: MCD:Mob
Native[edit | edit source]
- Character
- Passive
- Non-attackable
- Hostile
Baby Drowned
Baby Zombie
Blastling
Blaze
Cave Spider
Chicken Jockey
Creeper
Drowned
Enchanter
Endermite
Frozen Zombie
Fungus Thrower
Geomancer
Guardian
Hoglin
Husk
Iceologer
Icy Creeper
Jungle Zombie
Leapleaf
Magma Cube
Mooshroom
Mossy Skeleton
Mountaineer
Necromancer
Piglin
Piglin Hunter
Pillager
Pink Slime
Poison Anemone
Poison-Quill Vine
Quick Growing Kelp
Quick Growing Vine
Ravager
Redstone Cube
Royal Guard
Shulker
Skeleton
Slime
Silverfish
Snareling
Spider
Squall Golem
Stray
Sunken Skeleton
Tower Guard
Tower Wraith
Trident Drowned
Tropical Slime
Vanguard
Vex
Vindicator
Vindicator Chef
Watchling
Wavewhisperer
Whisperer
Wind Caller
Witch
Wither Skeleton
Wither Skeleton Archer
Wraith
Zombie
Zombified Fungus Thrower
Zombified Piglin
Zombified Piglin Hunter
- Powerful
Drowned Necromancer
Elder Guardian (summoned by Ancient Guardian)
Enderman
Endersent
Evoker
Ghast
Illusioner
Redstone Golem
Wildfire
- Bosses
Ancient Guardian
Corrupted Cauldron
Jungle Abomination
Mooshroom Monstrosity
Nameless One
Redstone Monstrosity
Tempest Golem
Wretched Wraith
- Other
Abomination Vine
Chicken
Evoker Fang
False King
Geomancer Bomb
Geomancer Wall
Ice Chunk
Illusioner Clone
Items[edit | edit source]
Main article: MCD:Item
- Consumables
Apple
Arrow Bundle
Bread
Chorus Fruit
Cooked Salmon
Melon
Pork
Sweet Berries
TNT
Trident
Tropical Fish
Data values[edit | edit source]
- In the game files, Fiery Forge Combat Floor uses the following objectgroup IDs in the following order:
twr_ff_template
,twr_ff_floor_01
,twr_ff_floor_02
,twr_ff_floor_03
,twr_ff_floor_06
,twr_ff_floor_05
,twr_ff_floor_04
,twr_ff_balcony_01
,twr_ff_balcony_02
,twr_ff_balcony_03
,ff_spacer
, &twr_ff_floor_07
History[edit | edit source]
[hide]Minecraft Dungeons | |||||||
---|---|---|---|---|---|---|---|
1.14.1.0 | Added Fiery Forge Combat Floor. |
Trivia[edit | edit source]
- Despite the fact that this combat floor resembles Fiery Forge, it uses the song Redstone Mines.
- Fiery Forge Combat Floor alternates between the songs Redstone Mines and Redstone Mines 2. Redstone Mines always plays first. Due to the length of the song Redstone Mines, it takes over 6 minutes for Redstone Mines 2 to start playing.
Music[edit | edit source]
OST[edit | edit source]
Main article: Minecraft Dungeons (Original Game Soundtrack)
Ambient[edit | edit source]
Johan Johnson - "Redstone Mines" (view on YouTube) [show] |
---|
"Redstone Mines 2" was not included in any OSTs.
Peter Hont - "Cloudy Balcony"[note 1] (view on YouTube) [show] |
---|
Peter Hont - "Luminous Balcony"[note 2] (view on YouTube) [show] |
---|
Peter Hont - "Fauna Balcony"[note 3] (view on YouTube) [show] |
---|
Ambush[edit | edit source]
Johan Johnson - "arena1" (view on YouTube) [show] |
---|
Peter Hont - "Tower Arena" (view on YouTube) [show] |
---|
In-game[edit | edit source]
[hide]Ambient | ||
---|---|---|
Sound | Description | Resource location |
Redstone Mines | bgm_env_remi2DMain-002_soundWave | |
Redstone Mines 2 | bgm_env_remi2DMain-001_soundWave | |
Cloudy Balcony[note 1] | S1_bgm_env_thtoBalcony-001 | |
Luminous Balcony[note 2] | S2_bgm_env_thtoBalcony-001 | |
Fauna Balcony[note 3] | S3_bgm_env_thtoBalcony-001 |
[hide]Ambush | ||
---|---|---|
Sound | Description | Resource location |
arena1 | bgm_env_pupa2DArena-001_soundWave | |
Tower Arena | S1_bgm_env_thtoArenaEnd-001 |
- ↑ Jump up to: a b Previously played on outdoor balconies during Cloudy Climb.
- ↑ Jump up to: a b Previously played on outdoor balconies during Luminous Night.
- ↑ Jump up to: a b Plays on outdoor balconies.
Gallery[edit | edit source]
Progression[edit | edit source]
-
Fiery Forge Combat Floor 1
-
Fiery Forge Combat Floor 2