Vault
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool |
None |
Blast resistance |
50 |
Hardness |
50 |
Luminous |
Yes |
Transparent |
Partial |
Flammable |
No |
Catches fire from lava |
No |
Map color |
|
{ "title": "Vault", "rows": [ { "field": "No", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "None", "label": "Tool" }, { "field": "50", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "50", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "Yes <br> Active or ejecting: 12 <br> Inactive: 6", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Partial", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(112, 112, 112)\n; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> 11 STONE\n</span>", "label": "(link to Map color article, displayed as Map color)" } ], "invimages": [ "Vault" ], "images": [ "Vault (active).png", "Vault (unlocking).png", "Vault (ejecting).png", "Vault.png" ] }
A vault is a block found in trial chambers. It dispenses loot when unlocked using a trial key. Each vault can be looted by an unlimited number of players, but each player can unlock a specific vault only once.[1]
Obtaining[edit | edit source]
Vaults cannot be obtained in Survival, even with Silk Touch, and cannot be moved with a piston.
Breaking[edit | edit source]
A vault has no tool associated with it and does not drop itself. It can be obtained only via the Creative inventory or the /give
command.
Due to their high blast resistance, vaults are immune to explosions, but can still be destroyed by the ender dragon, the wither's block-breaking attack and blue wither skulls.
- drops nothing
- drops something other than the block itself
- drops the block itself
- italicized can be instant mined
Natural generation[edit | edit source]

In trial chambers, vaults can generate naturally in all rooms that also contain trial spawners, as well as the entrance room. They are found generated on small pedestals made of waxed cut copper blocks and cut copper slabs.
Usage[edit | edit source]
Activation[edit | edit source]
When a player is within 3.0 blocks of a vault, it becomes active and begins emitting flame particles inside of it. If the player has not unlocked the vault before (i.e. if the player is not in its list of players), a stream of orange particles flows from the player to the vault's keyhole. The vault becomes inactive if there are no players within 4.0 blocks who have not unlocked the vault.
When active, a vault idly cycles between items once every second, visually displaying the current item inside the block. Each time the vault cycles to a new item, the item is randomly chosen from the loot table (§ Loot). Small orange particles also appear in front of the vault as if they were being sucked into the keyhole.
Unlocking[edit | edit source]

When a trial key is used on a vault, it ejects items. Items are ejected one stack at a time with a burst of particles for each stack.
While the vault is ejecting items, it will briefly show the next item to be ejected. This should not be confused with the random items displayed while the vault is idle. These random item displays cannot be used for timing the unlocking, as the items to eject are rolled independently of whatever the idle display shows.
When the vault is done ejecting items, it becomes inactive until another player approaches it.
Each vault can be unlocked only once per player. The vault is intended to reward each player for completing each trial chamber one time. This gives every player in a world the opportunity to find their own loot without having to travel substantial distances to find undiscovered loot at a fresh structure.
Each vault keeps track of up to 128 unique players that have opened it. If the list of players is full and another opens the vault, the new player is added to the end of the list while the first known player is forgotten and becomes able to open the vault again. Because of this, any item dropped by vaults is functionally renewable with enough players.[2]
Loot[edit | edit source]
The vault ejects 2 to 5 stacks of loot, which can sometimes include a few unstackable items.
The vault ejects a combination of loot from three different loot tables. The following information describes the loot ejected for a single player when a single trial key is used.
- Common loot
- Every vault gives between one and three sets of common loot, corresponding the 3rd and 6th columns below.
- A vault that does not give rare loot gives an additional set of common loot, making it possible to get 4 sets of common loot.
- Rare loot
- In Java Edition every vault has an 80% chance to include a set of rare loot.
- In Bedrock Edition every vault has a 20% chance to include a set of rare loot.
- The loot listed in the 2nd and 5th columns below corresponds with the chance of one set of rare loot, plus the chance of the one set of common loot that can be used in its place.
- Unique loot
- Every vault has a 25% chance to also include one set of unique loot.
- This loot, and the 75% chance for each vault to not have this loot, corresponds with the 4th and 7th columns below.
In Java Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
[hide] Avg. # containers to loot [E] |
||||
---|---|---|---|---|---|---|---|---|---|
1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
![]() |
— | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 |
![]() |
2–4 | 2–4 | — | 392⁄2875 | 4⁄25 | — | 38.4% | 1.369 | 2.6 |
![]() |
2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 |
![]() |
2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 |
![]() |
1–4 | 1–4 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.660 | 4.2 |
![]() |
1–3 | 1–3 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.528 | 4.2 |
![]() |
1–2 | 1–2 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.396 | 4.2 |
![]() |
1 | 1 | — | 46⁄2875 | 2⁄25 | — | 16.5% | 0.176 | 6.1 |
![]() |
1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 |
![]() |
1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 |
![]() |
4–12 | 4–12 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.704 | 11.7 |
![]() |
1–2 | 1–2 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.132 | 11.7 |
![]() |
— | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 |
![]() |
1–2 | — | — | 200⁄2875 | — | — | 7.0% | 0.104 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
— | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 |
![]() |
1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 |
![]() |
— | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 |
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"disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", 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"allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], 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"<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }
In Bedrock Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
[hide] Avg. # containers to loot [E] |
||||
---|---|---|---|---|---|---|---|---|---|
1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
![]() |
— | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 |
![]() |
2–4 | 2–4 | — | 443⁄2875 | 4⁄25 | — | 39.7% | 1.422 | 2.5 |
![]() |
2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 |
![]() |
2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 |
![]() |
1–4 | 1–4 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.840 | 3.4 |
![]() |
1–3 | 1–3 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.672 | 3.4 |
![]() |
1–2 | 1–2 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.504 | 3.4 |
![]() |
1 | 1 | — | 184⁄2875 | 2⁄25 | — | 20.6% | 0.224 | 4.9 |
![]() |
4–12 | 4–12 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.896 | 9.3 |
![]() |
1–2 | 1–2 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.168 | 9.3 |
![]() |
— | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 |
![]() |
— | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 |
![]() |
1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 |
![]() |
— | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 |
![]() |
1–2 | — | — | 50⁄2875 | — | — | 1.7% | 0.026 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 |
![]() |
1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Bedrock", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 46, 2, 0 ], "weights": [ "<sup>46</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.176, "chanceany": 0.1652111360000001 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "display_name": "trial chambers vault and reward chest", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }
- ↑ Jump up to: a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ Jump up to: a b The weight of this item relative to other items in the pool.
- ↑ Jump up to: a b The odds of finding any of this item in a single chest.
- ↑ Jump up to: a b The number of items expected per chest, averaged over a large number of chests.
- ↑ Jump up to: a b The average number of chests the player should expect to search to find any of this item.
- ↑ Jump up to: a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Jump up to: a b Ominous bottle level between I and II
- ↑ Jump up to: a b The item has between 50% and 100% of its total durability.
- ↑ Jump up to: a b c d e f g h Enchantment probabilities are the same as a level-5 to level-15 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Jump up to: a b Enchanted with a random level of Mending, Riptide, Loyalty, Channeling, or Impaling.
- ↑ Jump up to: a b Enchanted with a random level of Sharpness, Bane of Arthropods, Efficiency, Fortune, Silk Touch, or Feather Falling.
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-0 to level-10 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Sounds[edit | edit source]
Generic[edit | edit source]
[hide]![]() vault sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() vault sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | vault | 1.0 | 0.8 | |
Blocks | When the block is placed | vault | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | vault | 1.0 | 0.5 | |
Blocks | Falling on the block with fall damage | vault | 0.4 | 1.0 | |
Blocks | Walking on the block | vault | 0.15 | 1.0 | |
Blocks | Jumping from the block | vault | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | vault | 0.2 | 1.0 |
Unique[edit | edit source]
[hide] Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Vault crackles | Blocks | Randomly | block | subtitles | 0.75-1.0 | 0.5-1.5 | 16 | |
Vault ignites | Blocks | When a vault detects a player | block | subtitles | 1.0 | 0.8-1.2 | 16 | |
Vault extinguishes | Blocks | When a vault deactivates | block | subtitles | 1.0 | 0.8-1.2 | 16 | |
Vault opens | Blocks | When a vault starts ejecting items | block | subtitles | 1.0 | 1.0 | 16 | |
Vault closes | Blocks | When a vault stops ejecting items | block | subtitles | 1.0 | 1.0 | 16 | |
Vault ejects item | Blocks | When a vault ejects a reward item | block | subtitles | 1.0 | 0.8-1.2 | 16 | |
Vault unlocks | Blocks | When a vault is unlocked | block | subtitles | 1.0 | 1.0 | 16 | |
Vault rejects item | Blocks | When a player inserts an invalid item into a vault | block | subtitles | 1.0 | 1.0 | 16 | |
Vault rejects player | Blocks | When a vault rejects an already rewarded player | block | subtitles | 1.0 | 1.0 | 16 |
[hide] Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Randomly | vault | 0.75-1.0 | 0.5-1.5 | |
Blocks | When a vault detects a player | vault | 1.0 | 0.76-1.14 | |
Blocks | When a vault deactivates | vault | 1.0 | 0.8-1.2 | |
Blocks | When a vault starts ejecting items | vault | 1.0 | 1.0 | |
Blocks | When a vault stops ejecting items | vault | 1.0 | 1.0 | |
Blocks | When a vault ejects a reward item | vault | 1.0 | 0.8-1.1 | |
Blocks | When a vault is unlocked | vault | 1.0 | 0.8-1.1 | |
Blocks | When a player inserts an invalid item into a vault | vault | 1.0 | 0.8-1.1 | |
Blocks | When a vault rejects an already rewarded player | vault | 1.0 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | [hide]Translation key |
---|---|---|---|
![]() | vault | Block & Item | block.minecraft.vault |
Name | [hide]Identifier |
---|---|
![]() | vault |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | vault | -314 | Block & Giveable Item[i 2] | Identical[i 3] | tile.vault.name |
Name | [hide]Savegame ID |
---|---|
![]() | Vault |
Block states[edit | edit source]
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the vault's face is facing. The opposite from the direction the player faces while placing the vault. |
ominous | false | false true | Controls whether this vault is an ominous vault. |
vault_state | inactive
| active | When a player who has not used the vault is nearby. |
ejecting | While ejecting reward. | ||
inactive | When no players who have not used the vault are nearby. | ||
unlocking | Prior to reward ejection. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the vault's face is facing. The opposite from the direction the player faces while placing the vault. |
ominous | Not Supported | false | false true | Unsupported | Controls whether this vault is an ominous vault. |
vault_state | Not Supported | inactive
| active | Unsupported | When a player who has not used the vault is nearby. |
ejecting | Unsupported | While ejecting reward. | |||
inactive | Unsupported | When no players who have not used the vault are nearby. | |||
unlocking | Unsupported | Prior to reward ejection. |
Block data[edit | edit source]
A vault has a block entity associated with it that holds additional data about the block.
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [NBT Compound / JSON Object] config: Configuration data that does not automatically change. All fields are optional.
- [String] loot_table: A resource location to the loot table that is ejected when unlocking the vault. Defaults to
"minecraft:chests/trial_chambers/reward"
. - [String] override_loot_table_to_display: A resource location to the loot table that is used to display items in the vault. If not present, the game uses the
loot_table
field. - [Double] activation_range: The range in blocks when the vault should activate. Defaults to 4.
- [Double] deactivation_range: The range in blocks when the vault should deactivate. Defaults to 4.5.
- [NBT Compound / JSON Object] key_item: The key item that is used to check for valid keys. Defaults to
"minecraft:trial_key"
.- Tags common to all items see Template:Nbt inherit/item/template
- [String] loot_table: A resource location to the loot table that is ejected when unlocking the vault. Defaults to
- [NBT Compound / JSON Object] server_data: Data that is only stored on the server.
- [NBT List / JSON Array] rewarded_players: A set of player UUIDs that have already received their rewards from this vault.
- [Long] state_updating_resumes_at: The game time when the vault processes block state changes, such as changing from
unlocking
toejecting
after a delay. - [NBT List / JSON Array] items_to_eject: List of item stacks that have been rolled by the loot table and are waiting to be ejected.
- [NBT Compound / JSON Object]: An item stack
- Tags common to all items see Template:Nbt inherit/item/template
- [NBT Compound / JSON Object]: An item stack
- [Int] total_ejections_needed: The total amount of item stacks that need to be ejected.
- [NBT Compound / JSON Object] shared_data: Data that is synced between the server and client.
- [NBT Compound / JSON Object] display_item: The item that is currently being displayed.
- [NBT List / JSON Array] connected_players: A set of player UUIDs that are within range of the vault.
- [Double] connected_particles_range: The range in blocks when the vault emits particles.
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Under Lock and Key | Use a Trial Key on a Vault | — |
Video[edit | edit source]
History[edit | edit source]
January 26, 2024 | ![]() ![]() ![]() ![]() | ||||||
---|---|---|---|---|---|---|---|
[hide]Java Edition | |||||||
1.20.5 Experiment | 24w05a | ![]() ![]() ![]() ![]() | |||||
24w06a | ![]() ![]() ![]() ![]() | ||||||
24w09a | ![]() ![]() ![]() ![]() | ||||||
24w10a | ![]() | ||||||
24w11a | Their loot tables have been updated to address some inventory management issues. | ||||||
24w13a | Changed the loot table of the standard vaults. | ||||||
![]() ![]() ![]() ![]() | |||||||
Pre-release 1 | ![]() ![]() ![]() ![]() | ||||||
1.21 | 24w18a | Vaults are now available without using the "Update 1.21" experimental data pack. | |||||
Vaults can now eject the new "Precipice" music disc. | |||||||
1.21.2 | 24w40a | Breaking vaults no longer need wooden tools or higher. | |||||
[hide]Bedrock Edition | |||||||
1.20.70 Experiment | Preview 1.20.70.21 | ![]() ![]() ![]() ![]() | |||||
Preview 1.20.70.22 | ![]() ![]() ![]() ![]() | ||||||
1.20.80 Experiment | Preview 1.20.80.20 | ![]() ![]() ![]() ![]() | |||||
Preview 1.20.80.22 | Vaults no longer eject more than one unstackable item per unlock. | ||||||
1.21.0 | Preview 1.21.0.20 | ![]() ![]() ![]() ![]() | |||||
Preview 1.21.0.22 | Vaults are now available without using the "Update 1.21" experimental toggle. | ||||||
![]() ![]() ![]() ![]() | |||||||
Preview 1.21.0.24 | Vaults can now eject the new "Precipice" music disc. |
Issues[edit | edit source]
Issues relating to "Vault" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- During unseen development, the vault's texture had blue eyes, but the eyes were later changed to be orange to match the eyes seen on the trial spawner.[3]
- The vault was inspired by gashapon machines, which are vending machines that dispense capsuled toys.[4]
Gallery[edit | edit source]
Before 24w13a/1.21.0.20[edit | edit source]
-
A vault, as it appeared in trial chambers.
Before 24w11a/1.20.80.22[edit | edit source]
-
A vault, as it appeared in trial chambers.
Before 24w09a/1.20.80.20[edit | edit source]
-
A vault, as it appeared in trial chambers.
-
An active vault block with particles.
Before 24w06a/1.20.70.22[edit | edit source]
-
A vault, as it appeared in trial chambers.
-
An active vault block with particles.
Screenshots[edit | edit source]
-
A vault in a hidden room.
-
The same vault, activated.
-
A vault on a pedestal.
Mojang screenshots[edit | edit source]
-
A vault.
Development images[edit | edit source]
-
First screenshot.
-
A vault in the trial chambers.
-
A vault giving players loot.
-
A vault after being unlocked.
In other media[edit | edit source]
-
Sunny, Kai, Steve, Makena, and Efe approaching a vault, from the Tricky Trials Update Official Trailer
Concept artwork[edit | edit source]
-
Vault concept art.
References[edit | edit source]
- ↑ "REVEALING A NEW BLOCK + TRIAL KEY UNLOCKS...??? | MINECRAFT MONTHLY" – Minecraft on YouTube, January 26, 2024
- ↑ MC-274049 — resolved as "Works As Intended".
- ↑ "The original key texture was never aimed at the Deep Dark, it's just that an older texture of Vaults had blue eyes instead of orange ones. We opted to change it so that both Vaults and Trial Spawners had the same eye color." – @kingbdogz on X (formerly Twitter), January 27, 2024
- ↑ https://www.youtube.com/watch?v=bBr8BBrk1v8
External links[edit | edit source]
- "Vault" by Duncan Geere – Minecraft.net, February 25, 2025.