Trial Chambers
Biomes |
Any Overworld biome (cannot originate in deep dark, see #Generation.) |
---|---|
Y-level |
-40 to 0 |
Mobs |
From trial spawner: |
Consists of |
|
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Trial chambers (inconsistently plural in-game[n 1]) are underground structures that serve as a mid-game combat challenge.[1] They consist mostly of copper blocks and tuff bricks, and are the only place where trial spawners and vaults naturally generate. Trial chambers are also the only place where breezes spawn, whose breeze rods can be used to craft wind charges. Various materials such as heavy cores and certain armor trims are obtained exclusively by unlocking vaults in trial chambers. As it is the only source of breeze rods and heavy cores, the structure is also the location where maces are obtained.
Ominous trials can also take place here through Bad Omen, where Trial Omen causes all trial spawners to become ominous, making them more difficult and providing greater rewards.
Generation[edit | edit source]
Trial chambers generate underground in the Overworld. The starting room generates at an altitude of between Y=-40 and -20, but the structure is not restricted to those Y levels. In fact, the majority of the structure's rooms tend to generate between Y=-20 and 0.
Trial chambers cannot generate in chunks that existed prior to Java Edition 1.21 and Bedrock Edition 1.21.0, but generate normally in newly-generated chunks.
The generation of trial chambers follows a grid of 34×34 chunk regions centered on the world origin (X=0, Z=0). There is always one trial chambers structure generated in each region at a random location.
While the origin point of the structure (corridor_end
) cannot generate within a deep dark biome, other parts of it can intersect a deep dark biome.
Locating[edit | edit source]
Trial chambers can be located using trial explorer maps, which are sold by journeyman-level cartographer villagers for 12 emeralds and a compass. The maps always point to the nearest trial chamber relative to the cartographer that does not already have a trial explorer map that points to it.
In Java Edition, a given villager always trades the same map, which is determined upon the trade unlocking.
Structure[edit | edit source]

The starting room of the structure is corridor/end
. This room connects to a chamber and a section of a corridor. At the end of the section of a corridor, an intersection links to another chamber and another section of an corridor is generated, but this time it ends on the atrium, which then leads to the entrance room.
The structure then branches out from some corridor/straight
pieces.
File structure[edit | edit source]
All trial chambers structures found below are located in the folder client.jar/data/minecraft/structure/trial_chambers[JE only] or data/behavior_packs/vanilla/structures/trial_chambers[BE only].
List [show] |
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|
Blocks[edit | edit source]
Barrel[n 2]
Black Stained Glass
Block of Copper
Blue Bed
Bone Block
Brown Bed
Cactus
Candle
Chain
Chest[n 2]
Chiseled Sandstone
Chiseled Tuff
Chiseled Tuff Bricks
Cobbled Deepslate
Cobblestone
Cobweb
Crafting Table
Dead Bush
Decorated Pot[n 3][n 2]
Dirt
Dispenser[n 2]
Flower Pot
Green Bed
Hopper
Ladder
Light Gray Stained Glass
Magenta Bed
Magma Block
Mangrove Leaves
Mangrove Log
Mangrove Roots
Mangrove Wood
Moss Block
Moss Carpet
Mossy Cobblestone
Mud
Muddy Mangrove Roots
Oak Button
Oak Fence
Oak Leaves
Oak Log
Oak Pressure Plate
Oak Slab
Oxidized Copper Trapdoor
Oxidized Cut Copper
Packed Ice
Podzol
Pointed Dripstone
Polished Andesite
Polished Tuff
Polished Tuff Slab
Potted Dead Bush
Powder Snow
Purple Bed
Red Bed
Red Candle
Red Concrete
Red Glazed Terracotta
Red Mushroom
Redstone Dust
Sand
Stone
Stone Bricks
Stone Button
Trial Spawner[n 4]
Tripwire
Tripwire Hook
Tuff Bricks
Vault
Vines
Water
Waxed Chiseled Copper
Waxed Block of Copper
Waxed Copper Bulb
Waxed Copper Door
Waxed Copper Grate
Waxed Cut Copper
Waxed Cut Copper Slab
Waxed Cut Copper Stairs
Waxed Oxidized Chiseled Copper
Waxed Oxidized Copper
Waxed Oxidized Copper Door
Waxed Oxidized Copper Grate
Waxed Oxidized Copper Trapdoor
Waxed Oxidized Cut Copper
Waxed Oxidized Cut Copper Slab
Waxed Oxidized Cut Copper Stairs
White Bed
White Concrete
White Stained Glass
Components[edit | edit source]
Entrances[edit | edit source]
The trial chambers generate an entrance chamber, which contains multiple levels and always generate a 3x3 doorway made out of oxidized variants of chiseled copper, cut copper and copper blocks. Behind it is a 3x3x1 gap, which is visible by breaking the doorway or via Spectator mode. A vault is found in a high place, alongside with multiple chests behind copper block and chiseled copper pedestals. Most entrance chambers generate a vegetation platform in the center.
Structure | Description | Blocks | [show]Image |
---|---|---|---|
trial_chambers/corridor/entrance_1
|
Entrance 1 is a two-story room with the first story containing a walkway and over is a copper grate leading into a hidden room with a bed and a chest with reward loot. The staircase over the walkway connects to the second floor.
The second floor contains a platform with vegetation and two chests over a ramp. The gate can be found opposite one of the chests. Also, there is an upper ledge containing a vault. There are three different vegetation platforms:
Inbetween the two chests and right next to the vegetation platform is a trapdoor leading into a ventilitation-shaft like tunnel leading down to the first floor, which acts like a shortcut. |
3619 |
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trial_chambers/corridor/entrance_2
|
Entrance 2 is a two-story room. The first floor contains a platform resembling a railway station platform and the gate leads through. The small staircases leads to the platform, while the bigger staircase leads up to the second floor.
On the second floor, there is a vegetation platform. The wide ledge goes through the corner and onto the side, making a L-shape, which contains a vault in one of the ends. Underneath the ledge contains two chests. There are three different vegetation platforms:
|
3599 |
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trial_chambers/corridor/entrance_3
|
Entrance 3 is a tall room with two big spiral staircases. The first floor contains two chests.
The first spiral staircase is connected to the first floor and contains a ledge with a chest. The gate is visible above. The second spiral staircase is not connected to the first floor and is identified by the copper grates, giving a hint. One ledge contains a vault and the end contains another vault. Also, there is no vegetation platforms. |
4363 |
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Trees | |||
trial_chambers/corridor/addon/display_1
|
An oak. This can generate in most entrance chambers. |
25 |
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trial_chambers/corridor/addon/display_2
|
A mangrove. This can generate in most entrance chambers. |
25 |
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trial_chambers/corridor/addon/display_3
|
A cactus and a dead bush on top of sand. This can generate in most entrance chambers. The top of the cactus is cut off. |
23 |
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Corridors, atriums and ends[edit | edit source]

The trial chambers feature two corridors (corridor/straight
) connecting one of the corridors corridor/end
, and another connects to corridor/atrium_1
, which connects into corridor/entrance
pieces. The corridors are divided by an intersection in different sides, making a L-shape.
Addons such as decorated pots, flower pots, candles, tripwire traps, dispensers, chandeliers, stairs, platforms, vaults and trial spawners may generate in the corridor/straight
pieces. Trial spawners are either melee, small melee, or ranged mob spawners, but never spawn breeze spawners.
Some corridor/straight
pieces have a copper door that can either lead to nothing (a stone wall)[3], a chamber, or a hallway.
Structure | Description | Blocks | [show]Image |
---|---|---|---|
trial_chambers/corridor/atrium_1
|
Atrium 1 is a big hall with two holes during pre-generation that connects the entrance chamber with the second section of the corridor. These two holes can be filled out by four random murals. The entrance chamber connection can also be filled out by three random grand staircases. |
2668 |
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trial_chambers/corridor/end_1
|
End 1 is a wide room with two staircases leading up to the chamber. A wall with an ominous vault can generate. |
3087 |
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trial_chambers/corridor/end_2
|
End 2 is a large room with a staircase leading up to the chamber. A shallow water pool generates at the lower level, which contains a chest with intersection loot. Also, the four pillars in the room can generate three copper grate rings and one vault. An ominous vault can be found in a room sealed with copper grates opposite the chest. |
2714 |
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trial_chambers/corridor/first_plate
|
The foundation of the corridor. | 380 ![]() |
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trial_chambers/corridor/second_plate
| |||
trial_chambers/corridor/straight_1
|
There are two large main corridors composed out of four randomly selected ("straight") pieces. The main corridors have three different floors. Various addons have trial spawners in other levels, but trial spawners don't generate in the sides. There are three side layers and two sides opposite each other:
Most straight pieces generate a copper door in any side layer or any side. The following decor pieces generates at the main corridors:
The following addons may generate:
Other non-addon stuff can generate during pre-generation of the straight pieces:
|
667 |
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trial_chambers/corridor/straight_2
|
629 |
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trial_chambers/corridor/straight_3
|
844 |
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trial_chambers/corridor/straight_4
|
629 |
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trial_chambers/corridor/straight_5
|
630 |
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trial_chambers/corridor/straight_6
|
595 |
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trial_chambers/corridor/straight_7
|
779 |
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trial_chambers/corridor/straight_8
|
715 |
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Structure | Description | Blocks | [show]Image |
---|---|---|---|
trial_chambers/corridor/addon/arrow_dispenser
|
Arrow Dispenser is placed on the bottom center of the main corridor. It contains two tripwire traps surrounding a dispenser containing arrows. and a chiseled tuff block in front of it, as well as two unlit copper bulbs in the side. |
12 |
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trial_chambers/corridor/addon/bridge_lower
|
Bridge Lower is placed on the bottom center of the main corridor. It contains two staircases leading up into either side of the first floor. |
23 |
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trial_chambers/corridor/addon/chandelier_upper
|
Chandelier Upper is a copper bulb chandelier generating on the top of the main corridor. | ![]() | |
trial_chambers/corridor/addon/decoration_upper
|
Decoration Upper is similar to chambers' hanging platforms, yet found in the corridor and doesn't generate copper blocks and polished tuff. It is placed on the top of the main corridor. | ![]() | |
trial_chambers/corridor/addon/head_upper
|
Head Upper is a gong located in the top of the main corridor. |
4 |
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trial_chambers/corridor/addon/ladder_to_middle
|
Ladder to Middle is placed on up to two sides of the first floor, which contains a ladder connected to the second floor. |
10 |
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trial_chambers/corridor/addon/open_walkway
|
Open Walkway is placed on the middle center of the main corridor. There is a trial spawner in the center. |
31 |
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trial_chambers/corridor/addon/open_walkway_upper
|
Similar to Open Walkway, but is located on the top and is suspended by chains. | ![]() | |
trial_chambers/corridor/addon/reward_upper
|
Reward Upper contains a vault and is found in the top floor. Doesn't generate due to a bug. [4] | ![]() | |
trial_chambers/corridor/addon/staircase
|
Staircase is a smaller staircase connecting into up to two sides of the main corridor. |
3 |
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trial_chambers/corridor/addon/wall
|
Wall is a big tuff wall blocking the center of the main corridor. Currently doesn't generate due to a bug. [4] | ![]() | |
trial_chambers/corridor/addon/walled_walkway
|
Walled Walkway is a closed area in the middle center. On the center is a trial spawner. |
58 |
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Atrium | |||
trial_chambers/corridor/atrium/bogged_relief
|
The mural has a bogged style. Placed on the left and right sides of the atrium. |
497 |
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trial_chambers/corridor/atrium/breeze_relief
|
The mural contains a breeze. Placed on the left and right sides of the atrium. |
496 |
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trial_chambers/corridor/atrium/grand_staircase_1
|
The large double-run stairs leading from the atrium to the entrance of the corridor go up along both sides and then converge to the middle. |
330 |
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trial_chambers/corridor/atrium/grand_staircase_2
|
The large double-run stairs leading from the atrium to the entrance of the corridor converge to the middle first and then go up. |
110 |
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trial_chambers/corridor/atrium/grand_staircase_3
|
The large three-run stairs from the atrium to the entrance of the corridor go up along both sides and then converge to the middle. |
150 |
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trial_chambers/corridor/atrium/spider_relief
|
A mural with a spider style. Placed on the left and right sides of the atrium. |
645 |
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trial_chambers/corridor/atrium/spiral_relief
|
A mural with a spiral pattern. Placed on the left and right sides of the atrium. |
512 |
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Hallways[edit | edit source]
Hallways are smaller branches connected to some corridor/straight
pieces consisting of passageways, staircases and spiral staircase and may contain chests. The other side of the hallway can generate either a stone wall, a dead end with a chest or a chamber. Hallways can rarely generate in an intersection.
Structure | Description | Blocks | [show]Image |
---|---|---|---|
trial_chambers/hallway/encounter_1
|
Encounter 1 is a hallway with a staircase containing a trial spawner of any categories and a vault, but the trial spawners never spawn breezes. |
771 |
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trial_chambers/hallway/encounter_2
|
Encounter 2 is a room with nothing but a breeze trial spawner, a vault and some dispenser traps on the walls. |
981 |
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trial_chambers/hallway/encounter_3
|
Encounter 3 is a tall room with a vault on the bottom with copper grate platforms on the wall, leading up to a platform with a trial spawner that can spawn mobs in any category, but never Breezes. |
1061 |
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trial_chambers/hallway/encounter_4
|
Encounter 4 is a tall room going through a "U" shape with copper grate platforms. The floor is tuff bricks and pointed dripstone covering the lowest copper block layer. The pillar on the sides contain a slow ranged trial spawner and a vault on the bottom. A tripwire trap generates at the end. |
2872 |
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trial_chambers/hallway/encounter_5
|
Encounter 5 is a room with a grand staircase leading up to a platform with a breeze trial spawner, a vault, some dispenser traps and some decor pieces from the main corridor. |
2543 |
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Intersections[edit | edit source]
Intersections are rooms connecting both corridors. They feature a safer zone equipped with beds as well as an entrance to a chamber.
Structure | Description | Blocks | [show]Image |
---|---|---|---|
trial_chambers/intersection/intersection_1
|
Intersection 1 connects the top floor of the two corridors. The large room contains three staircases and a part where all staircases meet up, which contains a ladder into a room with four beds and a hidden room with an ominous vault (although it can be seen underwater behind stained glass). Deep water surrounds the underwater bedroom. Escaping requires swimming to the second section of the corridor. |
4117 |
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trial_chambers/intersection/intersection_2
|
Intersection 2 connects the two corridors by the bottom center and is linked through hallways, meeting up to a larger passage. A staircase leads up to an upper bedroom and the opposite generates a chamber room. The upper bedroom contains a barrel and four beds; opposite the barrel is an ominous vault. A secret room is marked by a copper grate behind one of the beds and contains a fifth bed, a decorated pot and a crafting table. |
6553 |
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trial_chambers/intersection/intersection_3
|
Intersection 3 is a tall room, in which the connecting corridors are on the bottom side. The top of the intersection connects through the second section of the corridor, while the bottom of it connects through the first section of the corridor. The center is filled up by a tall tower with three levels. The first level connects the second section and has four pillars above it, the second level contains three beds and a barrel and the third level is a copper grate walkway and the ground is four pillars and the chamber is blocked by a wall of copper grates. Unlike the other two intersections, this intersection doesn't contain an ominous vault. |
7934 |
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Chambers[edit | edit source]
Chambers are combat rooms, larger than encounters and can contain multiple trial spawners and vaults and at least one ominous vault. Multiple potential entrances can spawn in the chamber. Some can be sealed, but only one of these potential entrances can be connected to:
- Hallways.
- Intersections.
- Corridor ends.
- Some
corridor/straight
pieces.
Most rooms generates a base in which various addons including copper grate hanging platforms and obstacles, corner and side structures, dispenser traps and corridor pots.
Each potential entrance, including the sealed ones, generates a disposal consisting of a hopper placed above a barrel, allowing the player to sort their inventory.[9]
Structure | Description | Blocks | [show]Image |
---|---|---|---|
trial_chambers/chamber/assembly
|
Assembly is a large room, by default contains a platform with a ranged trial spawner and three vaults embedded on the wall. A back ledge generates on the opposite side of the platform, which contains a breeze trial spawner in front of it. Three potential entrances generate: one high up on the back ledge, one on the platform and one on a passageway that contains a vault and a staircase leading up to the main room. Lower structure extensions generate in the floor and contains a series of copper grate obstacles and holes covered by oxidized copper trapdoors:
Upper structure extensions include:
Staircases generate at the two sides of the back ledge. They are named
|
10579 |
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trial_chambers/chamber/chamber_1
|
Chamber 1 is a tall room, having four potential entrances on each side of the room in different heights. There seems to be nothing in this structure during pre-generation.
Upper structure extensions connect through the upper entrances:
The corners can generate up to two corner structures:
|
4252 |
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trial_chambers/chamber/chamber_2
|
Chamber 2 is similar to Chamber 1 in several minor ways:
|
4868 |
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trial_chambers/chamber/chamber_4
|
Chamber 4 is a small structure containing two floors and three potential entrances: two on the second floor and one on the lower floor. The first floor contains a walkway with parts of it containing a copper grate pathway that leaves a 1-block high gap of air underneath, which the small melee mobs can crawl underneath there. Also, there is a vault over one corner of the room and contains a staircase leading up to the second floor. The second floor is a wide bridge containing a vault on one corner of it and a wall over the staircase. There are two small melee trial spawners, one near the staircase and another on one side of the bridge. Unlike other chambers, there are no dispensers on the wall. Instead, players can find decorated pots with the same loot as the ones from the corridors. |
3382 |
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trial_chambers/chamber/chamber_8
|
Chamber 8 is a tall and narrow room with three higher ledges underneath the floor. One potential entrance is underneath a ledge and another is on a ledge. Each ledge contains copper grates with unwaxed oxidized copper trapdoors underneath. Four ranged trial spawners generate there. The first and second ledge contains one each and the third ledge contains two, which is on the sides of them. Three vaults can be found, two on the sides of the floor and one surrounded by two ranged trial spawners on the highest ledge, and an ominous vault can be found in the topmost area. |
2736 |
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trial_chambers/chamber/entrance_cap
|
Entrance Cap is used to seal some potential entrances that are not used after the structure generates a structure with one potential entrance. |
15 |
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trial_chambers/chamber/eruption
|
Eruption is a large and round with some walls out of tuff bricks. Also, the center has corners filled with magma blocks. The slices and quadrants are empty during pre-generation. Instead, three sides generate random slices connecting the potential entrance:
Four corners of the room consist of quadrants:
|
3518 |
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trial_chambers/chamber/pedestal
|
Pedestal is a large room with some pillars on the ground and a balcony on the second floor surrounding the walls of the room. The center piece ("center") is used to fill up the center's pillars and contains three trial spawners (one of them is a breeze trial spawner and the other two are randomly selected by other categories). There are two potential entrances on each height. Sides of the room generate areas known as "slices". There are five slices and can contain copper grates that obstruct pathways and contain vaults in either the first or second floor.
Corners of the room contain the quadrants from the slanted chamber that also generate. Quadrants in pedestal generate rarely in 1.21 and up.
|
5906 |
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trial_chambers/chamber/slanted
|
Slanted is a large (empty during pre-generation) room densely made of pillars and contains two potential entrances on each height. The center is filled with a structure with a breeze trial spawner atop. Sides on the first floor are known as ("hallways").
Sides on the second floor are known as ("ramps").
Corners of the room (and pedestal) generate ("quadrants").
|
4798 |
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Structure | Description | Blocks | [show]Image |
---|---|---|---|
Chamber 1 and 2 | |||
trial_chambers/chamber/addon/c1_breeze
|
C1 Breeze is a big pillar placed on the center of Chamber 1. It have two sections. The upper section connects to either a corner or an upper structure extension and the lower section contains a breeze trial spawner on it. |
96 |
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trial_chambers/chamber/addon/full_corner_column
|
Full Corner Column is one of the possible corners which blocks off a wall. |
777 |
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trial_chambers/chamber/addon/full_stacked_walkway
|
Full Stacked Walkway 1 is one of the possible corners which contains a two-story upper ledge with distinct levels. The lower level is a staircase and the upper level contains ranged trial spawner off the side. |
359 |
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trial_chambers/chamber/addon/full_stacked_walkway_2
|
Full Stacked Walkway 2 is one of the possible corners which contains an open walkway consisting of a staircase leading up into a high platform. An upper ledge generates underneath the staircase, containing a ranged trial spawner and a vault. |
326 |
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trial_chambers/chamber/addon/grate_bridge
|
Grate Bridge is a narrow copper block walkway leading fron the entrance of the chamber to the structure C1 Breeze. |
58 |
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trial_chambers/chamber/addon/hanging_platform
|
Hanging Platform is a 3x3 copper grate platform with the center suspended by chains, with chiseled copper connectors. |
16 |
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trial_chambers/chamber/addon/lower_staircase_down
|
Lower Staircase Down is a higher staircase that cannot be reached and is connected through the C1 Breeze pillar. |
3 |
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trial_chambers/chamber/addon/short_grate_platform
|
Short Grate Platform and Short Platform are copper grate platforms that is connected through the entrance of the chamber. |
10 |
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trial_chambers/chamber/addon/short_platform
|
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Assembly | |||
trial_chambers/chamber/assembly/cover_1
|
Assembly/Cover 1-4 are pieces of lower structures that consist of copper grate obstacles and contain gaps filled with oxidized copper trapdoors and small staircases. |
61 |
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trial_chambers/chamber/assembly/cover_2
|
57 |
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trial_chambers/chamber/assembly/cover_3
|
65 |
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trial_chambers/chamber/assembly/cover_4
|
61 |
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trial_chambers/chamber/assembly/cover_5
|
Similar to the last four, but uses Floor Dispenser. |
57 |
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trial_chambers/chamber/assembly/cover_6
|
65 |
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trial_chambers/chamber/assembly/cover_7
|
Assembly/Cover 7 is a little oxidized copper trapdoor gap. |
65 |
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trial_chambers/chamber/assembly/full_column
|
Assembly/Full Column is a large pillar leading from the top to the start of the second story. |
29 |
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trial_chambers/chamber/assembly/hanging_1
|
Assembly/Hanging 1-4 are copper grate platforms suspended by chains, which can be placed in different formations and different heights, and can also connect to eacn other. |
12 |
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trial_chambers/chamber/assembly/hanging_2
|
21 |
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trial_chambers/chamber/assembly/hanging_3
|
8 |
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trial_chambers/chamber/assembly/hanging_4
|
13 |
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trial_chambers/chamber/assembly/hanging_5
|
Polished tuff. | ![]() | |
trial_chambers/chamber/assembly/platform_1
|
Assembly/Platform 1 is a small platform. |
12 |
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trial_chambers/chamber/assembly/left_staircase_1
|
Assembly/Staircase 1 is a room containing a ladder leading to the top, but is cut off. |
254 |
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trial_chambers/chamber/assembly/right_staircase_1
|
239 |
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trial_chambers/chamber/assembly/left_staircase_2
|
Staircase 2 is a staircase. |
172 |
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trial_chambers/chamber/assembly/right_staircase_2
|
254 |
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trial_chambers/chamber/assembly/left_staircase_3
|
Staircase 3 contains a turn to a trial spawner (the same category rules as the corridor) underneath a ledge. |
245 |
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trial_chambers/chamber/assembly/right_staircase_3
|
172 |
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trial_chambers/chamber/assembly/spawner_1
|
Assembly/Spawner 1 contains two staircases cutting through into the bottom. |
30 |
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Eruption | |||
trial_chambers/chamber/eruption/breeze_slice_1
|
Eruption/Breeze Slice 1 is placed on the side without any possible entrances. It contains a pillar with a breeze trial spawner and above it is an ominous vault. |
91 |
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trial_chambers/chamber/eruption/center_1
|
Eruption/Center 1 is the main center pedestal which contains a fountain-like structure with a dispenser. |
44 |
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trial_chambers/chamber/eruption/quadrant_1
|
Nothing. |
286 |
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trial_chambers/chamber/eruption/quadrant_2
|
Eruption/Quadrant 2 contains a bridge with a vault. |
288 |
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trial_chambers/chamber/eruption/quadrant_3
|
Eruption/Quadrant 3 is a large bridge with some small holes. Over the wall is a ramp which contains a vault. |
331 |
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trial_chambers/chamber/eruption/quadrant_4
|
Eruption/Quadrant 4 contains four parkour platforms going into a small ledge. That small ledge contains a ranged trial spawner and a staircase similar to the previous design generates there. |
296 |
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trial_chambers/chamber/eruption/quadrant_5
|
Eruption/Quadrant 5 is a bridge straight to a ranged trial spawner. |
287 |
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trial_chambers/chamber/eruption/slice_1
|
Eruption/Slice 1 is one of the possible slices, containing a small room with a vault. |
99 |
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trial_chambers/chamber/eruption/slice_2
|
Eruption/Slice 2 is one of the possible slices, containing a staircase. |
84 |
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trial_chambers/chamber/eruption/slice_3
|
Eruption/Slice 3 is one of the possible slices, containing a bridge with no staircases. Also, there is a melee trial spawner underneath it. |
83 |
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Pedestal | |||
trial_chambers/chamber/pedestal/center_1
|
Pedestal/Center 1 is a large pedestal with three trial spawners topped on it. One of them is a breeze trial spawner and the other two is randomly selected from other categories. |
124 |
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trial_chambers/chamber/pedestal/ominous_slice_1
|
Pedestal/Ominous Slice 1 is similar to the slices, which contains an ominous vault. |
36 |
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trial_chambers/chamber/pedestal/quadrant_1
|
Pedestal/Quadrant 1 is a large staircase leading from one corner to another. |
130 |
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trial_chambers/chamber/pedestal/quadrant_2
|
Pedestal/Quadrant 2 is a balcony. |
247 |
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trial_chambers/chamber/pedestal/quadrant_3
|
Pedestal/Quadrant 3 is a balcony, which contains a small hallway. The end of the small hallway contains a spiral staircase leading up to the upper floor. |
120 |
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trial_chambers/chamber/pedestal/slice_1
|
Pedestal/Slice 1-5 are the possible slices for Pedestal. They contain copper grates obstructing pathways and vaults scattered in most areas. |
60 |
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trial_chambers/chamber/pedestal/slice_2
|
60 |
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trial_chambers/chamber/pedestal/slice_3
|
63 |
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trial_chambers/chamber/pedestal/slice_4
|
72 |
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trial_chambers/chamber/pedestal/slice_5
|
54 |
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Slanted | |||
trial_chambers/chamber/slanted/center
|
Slanted/Center contains a breeze trial spawner on the upper floor and a wall. |
42 |
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trial_chambers/chamber/slanted/hallway_1
|
The lower side structures.
|
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trial_chambers/chamber/slanted/hallway_2
|
36 |
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trial_chambers/chamber/slanted/hallway_3
|
42 |
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trial_chambers/chamber/slanted/ominous_upper_arm_1
|
Slanted/Ominous Upper Arm 1 connects to the wall of the center and contains an ominous vault encased in a copper grate wall. |
42 |
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trial_chambers/chamber/slanted/quadrant_1
|
Slanted/Quadrant 1 is a staircase leading up to a melee trial spawner. |
138 |
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trial_chambers/chamber/slanted/quadrant_2
|
Slanted/Quadrant 2 contains a staircase leading to a hole and underneath it is a vault. Right next to it is a ladder. |
135 |
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trial_chambers/chamber/slanted/quadrant_3
|
Slanted/Quadrant 3 contains one hole, one vault and a staircase. |
137 |
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trial_chambers/chamber/slanted/quadrant_4
|
Slanted/Quadrant 4 contains five parkour platforms leading to the upper floor. |
108 |
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trial_chambers/chamber/slanted/ramp_1
|
Big ramps with staircases leading up to melee (ranged in Ramp 3) trial spawners. Hidden underneath the ramps are 1-block copper grate tunnels. |
42 |
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trial_chambers/chamber/slanted/ramp_2
|
73 |
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trial_chambers/chamber/slanted/ramp_3
|
52 |
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trial_chambers/chamber/slanted/ramp_4
|
A staircase. |
43 |
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Decor[edit | edit source]
Most decor pieces can be found in the corridor, beds can be found in intersections and the disposal can be found near the entrances of chambers.
Structure | Description | Blocks | [show]Image |
---|---|---|---|
trial_chambers/decor/barrel
|
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trial_chambers/decor/candle_1
|
1 |
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trial_chambers/decor/candle_2
|
1 |
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trial_chambers/decor/candle_3
|
1 |
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trial_chambers/decor/candle_4
|
1 |
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trial_chambers/decor/dead_bush_pot
|
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trial_chambers/decor/disposal
|
The hopper and barrel combination underneath a staircase. |
3 |
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trial_chambers/decor/empty_pot
|
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trial_chambers/decor/flow_pot
|
1 |
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trial_chambers/decor/guster_pot
|
1 |
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trial_chambers/decor/scrape_pot
|
1 |
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trial_chambers/decor/undecorated_pot
|
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trial_chambers/decor/<color>_bed
|
Colored beds that can generate in the main intersections. | 1 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Dispensers[edit | edit source]
Some chambers can generate dispenser traps, which contain dispensers with random traps (such as arrows, water buckets and potions) and buttons connected to them.
Structure | Description | Blocks | [show]Image |
---|---|---|---|
Dispenser traps | |||
trial_chambers/dispensers/chamber
|
Used for full_stacked_walkway_2 . Two stone buttons surrounding a dispenser.
|
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trial_chambers/dispensers/floor_dispenser
|
Used for assembly . A dispenser with an oak pressure plate on top.
|
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trial_chambers/dispensers/wall_dispenser
|
The dispenser type that appears in most rooms. A dispenser with an oak button on the bottom and a copper bulb on a far wall. |
1 |
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Loot containers[edit | edit source]
Vaults, ominous vault and "supply" chests generate in the structure with potential loot. 1 to 2 vaults generate at the topmost area of the entrance chamber, 1 ominous vault generates at the high area of the atrium, and 1 supply chest generates at the hallway variant (cache_1
). Other vaults and ominous vaults can be found in the corridor, the end and the intersection.
Structure | Description | Blocks | [show]Image |
---|---|---|---|
Chests | |||
trial_chambers/chests/connectors/supply
|
Technical connection structure | N/A | |
trial_chambers/chests/supply
|
A chest with supply loot. | ![]() | |
Rewards and vaults | |||
trial_chambers/reward/vault
|
A vault that is in a cut copper pedestal. |
1 |
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trial_chambers/reward/ominous_vault
|
An ominous vault in an altar-like structure used of red elements, such as 2 piles of candles (a pile contains 4 and another contains 3) and glazed terracotta. |
7 |
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Trial spawners[edit | edit source]
Trial spawners can generate at the center area of the corridor at three different heights, one trial spawner generates at the encounters and multiple trial spawners generate at the chambers.
Structure | Description | Blocks | [hide]Image |
---|---|---|---|
trial_chambers/spawner/breeze/breeze
|
Trial spawners that are configured to spawn mobs described by the pattern surrounding them. For a descriptive table of how mobs are configured to spawn, see § Mobs. |
1 |
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trial_chambers/spawner/melee/husk
|
1 |
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trial_chambers/spawner/melee/spider
|
1 |
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trial_chambers/spawner/melee/zombie
|
1 |
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trial_chambers/spawner/ranged/poison_skeleton
|
1 ![]() 4 |
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trial_chambers/spawner/slow_ranged/poison_skeleton
| |||
trial_chambers/spawner/ranged/skeleton
|
1 ![]() 4 |
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trial_chambers/spawner/slow_ranged/skeleton
| |||
trial_chambers/spawner/ranged/stray
|
1 ![]() 4 |
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trial_chambers/spawner/slow_ranged/stray
| |||
trial_chambers/spawner/small_melee/baby_zombie
|
1 |
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trial_chambers/spawner/small_melee/cave_spider
|
1 |
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trial_chambers/spawner/small_melee/silverfish
|
1 |
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trial_chambers/spawner/small_melee/slime
|
1 |
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Mobs[edit | edit source]
Natural hostile mob spawning is disabled within a trial chamber. Mobs spawn only from the trial spawners. The number of mobs spawned scales with the number of players in range of each spawner, and breezes are spawned less per spawner and per player than other mobs.
When a trial chamber structure generates, one mob from each of the following categories is randomly selected for the trial spawners in that structure. Every mob within the same category has an equal chance to be selected. The breeze is in its own category and is thus guaranteed to be found in certain chambers.
Category | Mob spawned | Floor | Blocks in/on the floor | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Breeze | ![]() |
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Melee | ![]() |
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Small melee | ![]() |
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Ranged | ![]() |
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Loot[edit | edit source]
Loot is available from vaults, chests, barrels, dispensers, and decorated pots from within the chambers. Players who defeat a trial spawner each receive rewards; this loot scales depending on the amount of people who defeat the trial spawner.
Vaults[edit | edit source]

In Java Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
[hide] Avg. # containers to loot [E] |
||||
---|---|---|---|---|---|---|---|---|---|
1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
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— | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 |
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2–4 | 2–4 | — | 392⁄2875 | 4⁄25 | — | 38.4% | 1.369 | 2.6 |
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2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 |
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2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 |
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1–4 | 1–4 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.660 | 4.2 |
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1–3 | 1–3 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.528 | 4.2 |
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1–2 | 1–2 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.396 | 4.2 |
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1 | 1 | — | 46⁄2875 | 2⁄25 | — | 16.5% | 0.176 | 6.1 |
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1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 |
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1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 |
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4–12 | 4–12 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.704 | 11.7 |
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1–2 | 1–2 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.132 | 11.7 |
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— | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 |
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1–2 | — | — | 200⁄2875 | — | — | 7.0% | 0.104 | 14.4 |
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1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 |
![]() |
— | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 |
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1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 |
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— | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Java", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 46, 2, 0 ], "weights": [ "<sup>46</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.176, "chanceany": 0.1652111360000001 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "display_name": "trial chambers vault and reward chest", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }
In Bedrock Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
[hide] Avg. # containers to loot [E] |
||||
---|---|---|---|---|---|---|---|---|---|
1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
![]() |
— | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 |
![]() |
2–4 | 2–4 | — | 443⁄2875 | 4⁄25 | — | 39.7% | 1.422 | 2.5 |
![]() |
2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 |
![]() |
2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 |
![]() |
1–4 | 1–4 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.840 | 3.4 |
![]() |
1–3 | 1–3 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.672 | 3.4 |
![]() |
1–2 | 1–2 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.504 | 3.4 |
![]() |
1 | 1 | — | 184⁄2875 | 2⁄25 | — | 20.6% | 0.224 | 4.9 |
![]() |
4–12 | 4–12 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.896 | 9.3 |
![]() |
1–2 | 1–2 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.168 | 9.3 |
![]() |
— | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 |
![]() |
— | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
— | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 |
![]() |
1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 |
![]() |
1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 |
![]() |
— | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 |
![]() |
1–2 | — | — | 50⁄2875 | — | — | 1.7% | 0.026 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 |
![]() |
1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 |
![]() |
1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Bedrock", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 46, 2, 0 ], "weights": [ "<sup>46</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.176, "chanceany": 0.1652111360000001 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "display_name": "trial chambers vault and reward chest", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "bolt-armor-trim-smithing-template": { "itemname": "bolt-armor-trim-smithing-template", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim-smithing-template": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] vault", "structID": "trial-chambers" } } }
- ↑ Jump up to: a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ Jump up to: a b The weight of this item relative to other items in the pool.
- ↑ Jump up to: a b The odds of finding any of this item in a single chest.
- ↑ Jump up to: a b The number of items expected per chest, averaged over a large number of chests.
- ↑ Jump up to: a b The average number of chests the player should expect to search to find any of this item.
- ↑ Jump up to: a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Jump up to: a b Ominous bottle level between I and II
- ↑ Jump up to: a b The item has between 50% and 100% of its total durability.
- ↑ Jump up to: a b c d e f g h Enchantment probabilities are the same as a level-5 to level-15 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Jump up to: a b Enchanted with a random level of Mending, Riptide, Loyalty, Channeling, or Impaling.
- ↑ Jump up to: a b Enchanted with a random level of Sharpness, Bane of Arthropods, Efficiency, Fortune, Silk Touch, or Feather Falling.
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-0 to level-10 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Ominous vaults[edit | edit source]

In Java Edition and Bedrock Edition, each trial chambers ominous vault contains items drawn from 3 pools, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per container [D] |
[hide] Avg. # containers to loot [E] |
||||
---|---|---|---|---|---|---|---|---|---|
1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
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4–10 | 4–10 | — | 145⁄2175 | 5⁄15 | — | 56.2% | 5.133 | 1.8 |
![]() |
8–12 | 8–12 | — | 116⁄2175 | 4⁄15 | — | 47.4% | 5.867 | 2.1 |
![]() |
4–12 | 4–12 | — | 87⁄2175 | 3⁄15 | — | 37.5% | 3.520 | 2.7 |
![]() |
2–3 | 2–3 | — | 58⁄2175 | 2⁄15 | — | 26.4% | 0.733 | 3.8 |
![]() |
— | — | 1 | — | — | 10⁄40 | 25.0% | 0.250 | 4.0 |
![]() |
— | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 |
![]() |
— | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 |
![]() |
— | — | 1 | — | — | 6⁄40 | 15.0% | 0.150 | 6.7 |
![]() |
1 | 1 | — | 29⁄2175 | 1⁄15 | — | 13.9% | 0.147 | 7.2 |
![]() |
1 | — | — | 300⁄2175 | — | — | 13.8% | 0.138 | 7.2 |
![]() |
1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 |
![]() |
1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 |
![]() |
1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 |
![]() |
1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 |
![]() |
1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 |
![]() |
— | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 |
![]() |
— | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 |
![]() |
1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 |
![]() |
1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 |
![]() |
1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 |
![]() |
1 | — | — | 60⁄2175 | — | — | 2.8% | 0.028 | 36.2 |
{ "chestNames": [ "trial-chambers-reward-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-reward-ominous": { "poolsJava": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "flow-armor-trim-smithing-template": [ 1, 1, 9 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-banner-pattern": [ 1, 1, 6 ], "heavy-core": [ 1, 1, 3 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-armor-trim-smithing-template": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim-smithing-template" }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "display_name": "trial chambers ominous vault", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Ominous Vault", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-armor-trim-smithing-template": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim-smithing-template" }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "poolsBedrock": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "flow-armor-trim-smithing-template": [ 1, 1, 9 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-banner-pattern": [ 1, 1, 6 ], "heavy-core": [ 1, 1, 3 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward-container", "header": "Ominous Vault", "allRollsJava": [ 1, "1–3", 1 ], "link": "[[trial chambers]] ominous vault", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Ominous bottle level between III and V
- ↑ Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-10 to level-20 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Enchanted with a random level of Breach, or Density.
- ↑ Enchanted with a random level of Knockback, Punch, Smite, Looting, or Multishot.
- ↑ Enchanted with level I of Wind Burst.
Chests[edit | edit source]
Entrances[edit | edit source]
In Java Edition and Bedrock Edition, each trial chambers entrance chest contains 2–3 item stacks, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
[hide] Avg. # chests to search [E] |
---|---|---|---|---|---|
![]() |
5–10 | 10⁄36 | 55.1% | 5.208 | 1.8 |
![]() |
2–8 | 10⁄36 | 55.1% | 3.472 | 1.8 |
![]() |
1 | 10⁄36 | 55.1% | 0.694 | 1.8 |
![]() |
2–5 | 5⁄36 | 31.0% | 1.215 | 3.2 |
![]() |
1 | 1⁄36 | 6.8% | 0.069 | 14.7 |
{ "chestNames": [ "trial-chambers-entrance" ], "gameVersion": "Java", "loot": { "trial-chambers-entrance": { "poolsJava": [ { "items": { "wooden-axe": [ 1, 1, 10 ], "stick": [ 2, 5, 5 ], "honeycomb": [ 2, 8, 10 ], "arrow": [ 5, 10, 10 ], "trial-key": [ 1, 1, 1 ] }, "rolls": [ 2, 3 ], "totalweight": 36 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wooden-axe": { "itemname": "wooden-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 0.6944444444444444, "chanceany": 0.5508401920438958 }, "stick": { "itemname": "stick", "sizes": [ "2–5" ], "sortsize": [ 3.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>36</sub>" ], "avgamount": 1.2152777777777777, "chanceany": 0.3099815672153635 }, "honeycomb": { "itemname": "honeycomb", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 3.4722222222222223, "chanceany": 0.5508401920438958 }, "arrow": { "itemname": "arrow", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 5.208333333333333, "chanceany": 0.5508401920438958 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>36</sub>" ], "avgamount": 0.06944444444444445, "chanceany": 0.06791195130315497 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Entrance chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wooden-axe": { "itemname": "wooden-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 0.6944444444444444, "chanceany": 0.5508401920438958 }, "stick": { "itemname": "stick", "sizes": [ "2–5" ], "sortsize": [ 3.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>36</sub>" ], "avgamount": 1.2152777777777777, "chanceany": 0.3099815672153635 }, "honeycomb": { "itemname": "honeycomb", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 3.4722222222222223, "chanceany": 0.5508401920438958 }, "arrow": { "itemname": "arrow", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 5.208333333333333, "chanceany": 0.5508401920438958 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>36</sub>" ], "avgamount": 0.06944444444444445, "chanceany": 0.06791195130315497 } }, "poolsBedrock": [ { "items": { "wooden-axe": [ 1, 1, 10 ], "stick": [ 2, 5, 5 ], "honeycomb": [ 2, 8, 10 ], "arrow": [ 5, 10, 10 ], "trial-key": [ 1, 1, 1 ] }, "rolls": [ 2, 3 ], "totalweight": 36 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–3" ], "itemDataBedrockUpcoming": [], "header": "Entrance", "allRollsJava": [ "2–3" ], "link": "[[trial chambers]] entrance", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Intersections[edit | edit source]
The room where the loot is stored isn't actually an intersection, it is a corridor end. In Java Edition and Bedrock Edition, each trial chambers intersection chest contains 1–3 item stacks, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
[hide] Avg. # chests to search [E] |
---|---|---|---|---|---|
![]() |
8–20 | 20⁄86 | 39.7% | 6.512 | 2.5 |
![]() |
1–4 | 20⁄86 | 39.7% | 1.163 | 2.5 |
![]() |
1–2 | 20⁄86 | 39.7% | 0.698 | 2.5 |
![]() |
1–2 | 10⁄86 | 21.5% | 0.349 | 4.6 |
![]() |
1–3 | 5⁄86 | 11.2% | 0.233 | 8.9 |
![]() |
1 | 5⁄86 | 11.2% | 0.116 | 8.9 |
![]() |
1 | 5⁄86 | 11.2% | 0.116 | 8.9 |
![]() |
1 | 1⁄86 | 2.3% | 0.023 | 43.3 |
{ "chestNames": [ "trial-chambers-intersection" ], "gameVersion": "Java", "loot": { "trial-chambers-intersection": { "poolsJava": [ { "items": { "block-of-iron": [ 1, 2, 20 ], "amethyst-shard": [ 8, 20, 20 ], "block-of-emerald": [ 1, 3, 5 ], "cake": [ 1, 4, 20 ], "damaged-diamond-pickaxe": [ 1, 1, 5 ], "block-of-diamond": [ 1, 1, 1 ], "damaged-diamond-axe": [ 1, 1, 5 ], "diamond": [ 1, 2, 10 ] }, "rolls": [ 1, 3 ], "totalweight": 86 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-iron": { "itemname": "block-of-iron", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 0.6976744186046512, "chanceany": 0.39719773101739475 }, "amethyst-shard": { "itemname": "amethyst-shard", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 6.511627906976744, "chanceany": 0.39719773101739475 }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "avgamount": 0.23255813953488372, "chanceany": 0.11183763693762816 }, "cake": { "itemname": "cake", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 1.1627906976744187, "chanceany": 0.39719773101739475 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-pickaxe" }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>86</sub>" ], "avgamount": 0.3488372093023256, "chanceany": 0.21505443965101612 }, "damaged-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-axe" }, "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>86</sub>" ], "avgamount": 0.023255813953488372, "chanceany": 0.023076060388812714 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-iron": { "itemname": "block-of-iron", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 0.6976744186046512, "chanceany": 0.39719773101739475 }, "amethyst-shard": { "itemname": "amethyst-shard", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 6.511627906976744, "chanceany": 0.39719773101739475 }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "avgamount": 0.23255813953488372, "chanceany": 0.11183763693762816 }, "cake": { "itemname": "cake", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 1.1627906976744187, "chanceany": 0.39719773101739475 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-pickaxe" }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>86</sub>" ], "avgamount": 0.3488372093023256, "chanceany": 0.21505443965101612 }, "damaged-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-axe" }, "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>86</sub>" ], "avgamount": 0.023255813953488372, "chanceany": 0.023076060388812714 } }, "poolsBedrock": [ { "items": { "block-of-iron": [ 1, 2, 20 ], "amethyst-shard": [ 8, 20, 20 ], "block-of-emerald": [ 1, 3, 5 ], "cake": [ 1, 4, 20 ], "damaged-diamond-pickaxe": [ 1, 1, 5 ], "block-of-diamond": [ 1, 1, 1 ], "damaged-diamond-axe": [ 1, 1, 5 ], "diamond": [ 1, 2, 10 ] }, "rolls": [ 1, 3 ], "totalweight": 86 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "header": "Intersection", "allRollsJava": [ "1–3" ], "link": "[[trial chambers]] intersection", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ Jump up to: a b The item has between 10% and 50% of its total durability.
Supply[edit | edit source]
In Java Edition and Bedrock Edition, each trial chambers supply chest contains 3–5 item stacks, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
[hide] Avg. # chests to search [E] |
---|---|---|---|---|---|
![]() |
4–14 | 2⁄18 | 37.3% | 4.000 | 2.7 |
![]() |
2–10 | 2⁄18 | 37.3% | 2.667 | 2.7 |
![]() |
2–4 | 2⁄18 | 37.3% | 1.333 | 2.7 |
![]() |
1 | 2⁄18 | 37.3% | 0.444 | 2.7 |
![]() |
5–10 | 1⁄18 | 20.4% | 1.667 | 4.9 |
![]() |
4–8 | 1⁄18 | 20.4% | 1.333 | 4.9 |
![]() |
4–8 | 1⁄18 | 20.4% | 1.333 | 4.9 |
![]() |
3–6 | 1⁄18 | 20.4% | 1.000 | 4.9 |
![]() |
3–6 | 1⁄18 | 20.4% | 1.000 | 4.9 |
![]() |
2–5 | 1⁄18 | 20.4% | 0.778 | 4.9 |
![]() |
2–5 | 1⁄18 | 20.4% | 0.778 | 4.9 |
![]() |
2 | 1⁄18 | 20.4% | 0.444 | 4.9 |
![]() |
2 | 1⁄18 | 20.4% | 0.444 | 4.9 |
![]() |
1 | 1⁄18 | 20.4% | 0.222 | 4.9 |
{ "chestNames": [ "trial-chambers-supply" ], "gameVersion": "Java", "loot": { "trial-chambers-supply": { "poolsJava": [ { "items": { "acacia-planks": [ 3, 6, 1 ], "arrow": [ 4, 14, 2 ], "tipped-arrow-poison": [ 4, 8, 1 ], "tuff": [ 5, 10, 1 ], "potion-of-strength": [ 2, 2, 1 ], "milk-bucket": [ 1, 1, 1 ], "moss-block": [ 2, 5, 1 ], "potion-of-regeneration": [ 2, 2, 1 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "tipped-arrow-slowness": [ 4, 8, 1 ], "glow-berries": [ 2, 10, 2 ], "baked-potato": [ 2, 4, 2 ], "torch": [ 3, 6, 1 ], "bone-meal": [ 2, 5, 1 ] }, "rolls": [ 3, 5 ], "totalweight": 18 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "acacia-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "acacia-planks" }, "milk-bucket": { "itemname": "milk-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 0.2222222222222222, "chanceany": 0.20351336037302348 }, "tipped-arrow-poison": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-poison" }, "tuff": { "itemname": "tuff", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 1.6666666666666667, "chanceany": 0.20351336037302348 }, "potion-of-strength": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-strength" }, "arrow": { "itemname": "arrow", "sizes": [ "4–14" ], "sortsize": [ 9 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 4, "chanceany": 0.37281466804405383 }, "moss-block": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "moss-block" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "torch" }, "damaged-stone-pickaxe": { "itemname": "damaged-stone-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 0.4444444444444444, "chanceany": 0.37281466804405383 }, "glow-berries": { "itemname": "glow-berries", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 2.6666666666666665, "chanceany": 0.37281466804405383 }, "tipped-arrow-slowness": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-slowness" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 1.3333333333333333, "chanceany": 0.37281466804405383 }, "potion-of-regeneration": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-regeneration" }, "bone-meal": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "bone-meal" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Supply chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "acacia-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "acacia-planks" }, "milk-bucket": { "itemname": "milk-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 0.2222222222222222, "chanceany": 0.20351336037302348 }, "tipped-arrow-poison": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-poison" }, "tuff": { "itemname": "tuff", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 1.6666666666666667, "chanceany": 0.20351336037302348 }, "potion-of-strength": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-strength" }, "arrow": { "itemname": "arrow", "sizes": [ "4–14" ], "sortsize": [ 9 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 4, "chanceany": 0.37281466804405383 }, "moss-block": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "moss-block" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "torch" }, "damaged-stone-pickaxe": { "itemname": "damaged-stone-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 0.4444444444444444, "chanceany": 0.37281466804405383 }, "glow-berries": { "itemname": "glow-berries", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 2.6666666666666665, "chanceany": 0.37281466804405383 }, "tipped-arrow-slowness": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-slowness" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 1.3333333333333333, "chanceany": 0.37281466804405383 }, "potion-of-regeneration": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-regeneration" }, "bone-meal": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "bone-meal" } }, "poolsBedrock": [ { "items": { "acacia-planks": [ 3, 6, 1 ], "arrow": [ 4, 14, 2 ], "tipped-arrow-poison": [ 4, 8, 1 ], "tuff": [ 5, 10, 1 ], "potion-of-strength": [ 2, 2, 1 ], "milk-bucket": [ 1, 1, 1 ], "moss-block": [ 2, 5, 1 ], "potion-of-regeneration": [ 2, 2, 1 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "tipped-arrow-slowness": [ 4, 8, 1 ], "glow-berries": [ 2, 10, 2 ], "baked-potato": [ 2, 4, 2 ], "torch": [ 3, 6, 1 ], "bone-meal": [ 2, 5, 1 ] }, "rolls": [ 3, 5 ], "totalweight": 18 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "3–5" ], "itemDataBedrockUpcoming": [], "header": "Supply", "allRollsJava": [ "3–5" ], "link": "[[trial chambers]] supply", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ The item has between 15% and 80% of its total durability.
Barrels[edit | edit source]
Intersection barrels[edit | edit source]
In Java Edition and Bedrock Edition, each trial chambers intersection barrel contains 1–3 item stacks, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per barrel [D] |
[hide] Avg. # barrels to open [E] |
---|---|---|---|---|---|
![]() |
5–15 | 10⁄33 | 49.3% | 6.061 | 2.0 |
![]() |
6–10 | 10⁄33 | 49.3% | 4.848 | 2.0 |
![]() |
1 | 4⁄33 | 22.3% | 0.242 | 4.5 |
![]() |
1 | 4⁄33 | 22.3% | 0.242 | 4.5 |
![]() |
1–3 | 1⁄33 | 5.9% | 0.121 | 16.8 |
![]() |
1–2 | 1⁄33 | 5.9% | 0.091 | 16.8 |
![]() |
1 | 1⁄33 | 5.9% | 0.061 | 16.8 |
![]() |
1 | 1⁄33 | 5.9% | 0.061 | 16.8 |
![]() |
1 | 1⁄33 | 5.9% | 0.061 | 16.8 |
{ "chestNames": [ "trial-chambers-intersection-barrel" ], "gameVersion": "Java", "loot": { "trial-chambers-intersection-barrel": { "poolsJava": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection barrel", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "chest_type": "barrel", "header": "Barrel intersection", "allRollsJava": [ "1–3" ], "link": "[[trial chambers]] barrel intersection", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ Jump up to: a b The item has between 15% and 80% of its total durability.
- ↑ The item has between 10% and 50% of its total durability.
- ↑ All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ The item has between 40% and 90% of its total durability.
Corridor barrels[edit | edit source]
Despite being barrels, the corridor containers are referred to as chests by the game.
In Java Edition and Bedrock Edition, each trial chambers corridor chest contains 1–3 item stacks, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
[hide] Avg. # chests to search [E] |
---|---|---|---|---|---|
![]() |
8–20 | 3⁄19 | 28.4% | 4.421 | 3.5 |
![]() |
2–10 | 2⁄19 | 19.6% | 1.263 | 5.1 |
![]() |
3–6 | 2⁄19 | 19.6% | 0.947 | 5.1 |
![]() |
3–6 | 2⁄19 | 19.6% | 0.947 | 5.1 |
![]() |
1–4 | 2⁄19 | 19.6% | 0.526 | 5.1 |
![]() |
1–2 | 2⁄19 | 19.6% | 0.316 | 5.1 |
![]() |
1 | 2⁄19 | 19.6% | 0.211 | 5.1 |
![]() |
1 | 2⁄19 | 19.6% | 0.211 | 5.1 |
![]() |
2–8 | 1⁄19 | 10.2% | 0.526 | 9.8 |
![]() |
1 | 1⁄19 | 10.2% | 0.105 | 9.8 |
{ "chestNames": [ "trial-chambers-corridor" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor": { "poolsJava": [ { "items": { "honeycomb": [ 2, 8, 1 ], "tuff": [ 8, 20, 3 ], "damaged-stone-axe": [ 1, 1, 2 ], "damaged-random-enchanted-iron-axe": [ 1, 1, 1 ], "bamboo-planks": [ 3, 6, 2 ], "torch": [ 3, 6, 2 ], "scaffolding": [ 2, 10, 2 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "ender-pearl": [ 1, 2, 2 ], "bamboo-hanging-sign": [ 1, 4, 2 ] }, "rolls": [ 1, 3 ], "totalweight": 19 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "honeycomb": { "sortsize": [ 5 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "chanceany": 0.101618311707246, "sizes": [ "2–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.5263157894736842, "itemname": "honeycomb" }, "tuff": { "itemname": "tuff", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>19</sub>" ], "avgamount": 4.421052631578948, "chanceany": 0.28386062108179044 }, "damaged-stone-axe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-axe" }, "damaged-random-enchanted-iron-axe": { "itemname": "damaged-random-enchanted-iron-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "avgamount": 0.10526315789473684, "chanceany": 0.101618311707246 }, "bamboo-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "bamboo-planks" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "torch" }, "scaffolding": { "itemname": "scaffolding", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 1.263157894736842, "chanceany": 0.19614132283617636 }, "damaged-stone-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-pickaxe" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.3157894736842105, "chanceany": 0.19614132283617636 }, "bamboo-hanging-sign": { "itemname": "bamboo-hanging-sign", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.5263157894736842, "chanceany": 0.19614132283617636 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "honeycomb": { "sortsize": [ 5 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "chanceany": 0.101618311707246, "sizes": [ "2–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.5263157894736842, "itemname": "honeycomb" }, "tuff": { "itemname": "tuff", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>19</sub>" ], "avgamount": 4.421052631578948, "chanceany": 0.28386062108179044 }, "damaged-stone-axe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-axe" }, "damaged-random-enchanted-iron-axe": { "itemname": "damaged-random-enchanted-iron-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "avgamount": 0.10526315789473684, "chanceany": 0.101618311707246 }, "bamboo-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "bamboo-planks" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "torch" }, "scaffolding": { "itemname": "scaffolding", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 1.263157894736842, "chanceany": 0.19614132283617636 }, "damaged-stone-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-pickaxe" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.3157894736842105, "chanceany": 0.19614132283617636 }, "bamboo-hanging-sign": { "itemname": "bamboo-hanging-sign", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.5263157894736842, "chanceany": 0.19614132283617636 } }, "poolsBedrock": [ { "items": { "honeycomb": [ 2, 8, 1 ], "tuff": [ 8, 20, 3 ], "damaged-stone-axe": [ 1, 1, 2 ], "damaged-random-enchanted-iron-axe": [ 1, 1, 1 ], "bamboo-planks": [ 3, 6, 2 ], "torch": [ 3, 6, 2 ], "scaffolding": [ 2, 10, 2 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "ender-pearl": [ 1, 2, 2 ], "bamboo-hanging-sign": [ 1, 4, 2 ] }, "rolls": [ 1, 3 ], "totalweight": 19 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "header": "Corridor", "allRollsJava": [ "1–3" ], "link": "[[Trial Chambers]] corridor", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
- ↑ Jump up to: a b The item has between 15% and 80% of its total durability.
- ↑ All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ The item has between 40% and 90% of its total durability.
Decorated pots[edit | edit source]

In addition to the below, decorated pots may have flow, guster, or scrape designs, which yield their respective pottery sherds when broken, along with bricks for any blank sides.
In Java Edition and Bedrock Edition, each trial chambers corridor pot contains 1 item stack, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per pot [D] |
[hide] Avg. # pots to break [E] |
---|---|---|---|---|---|
![]() |
1–3 | 125⁄351 | 35.6% | 0.712 | 2.8 |
![]() |
2–8 | 100⁄351 | 28.5% | 1.425 | 3.5 |
![]() |
1–2 | 100⁄351 | 28.5% | 0.427 | 3.5 |
![]() |
1 | 10⁄351 | 2.8% | 0.028 | 35.1 |
![]() |
1–2 | 5⁄351 | 1.4% | 0.021 | 70.2 |
![]() |
1 | 5⁄351 | 1.4% | 0.014 | 70.2 |
![]() |
1 | 5⁄351 | 1.4% | 0.014 | 70.2 |
![]() |
1 | 1⁄351 | 0.3% | 0.003 | 351.0 |
{ "chestNames": [ "trial-chambers-corridor-pot" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor-pot": { "poolsJava": [ { "items": { "block-of-diamond": [ 1, 1, 1 ], "diamond": [ 1, 2, 5 ], "block-of-emerald": [ 1, 1, 5 ], "arrow": [ 2, 8, 100 ], "disc-creator-music-box": [ 1, 1, 5 ], "emerald": [ 1, 3, 125 ], "iron-ingot": [ 1, 2, 100 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 351 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>351</sub>" ], "avgamount": 0.002849002849002849, "chanceany": 0.002849002849002802 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "avgamount": 0.021367521367521368, "chanceany": 0.014245014245014231 }, "block-of-emerald": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "block-of-emerald" }, "arrow": { "itemname": "arrow", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 1.4245014245014245, "chanceany": 0.28490028490028485 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>351</sub>" ], "avgamount": 0.02849002849002849, "chanceany": 0.028490028490028463 }, "emerald": { "itemname": "emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 125 ], "weights": [ "<sup>125</sup>⁄<sub>351</sub>" ], "avgamount": 0.7122507122507122, "chanceany": 0.3561253561253561 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 0.42735042735042733, "chanceany": 0.28490028490028485 }, "disc-creator-music-box": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "disc-creator-music-box" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor pot", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>351</sub>" ], "avgamount": 0.002849002849002849, "chanceany": 0.002849002849002802 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "avgamount": 0.021367521367521368, "chanceany": 0.014245014245014231 }, "block-of-emerald": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "block-of-emerald" }, "arrow": { "itemname": "arrow", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 1.4245014245014245, "chanceany": 0.28490028490028485 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>351</sub>" ], "avgamount": 0.02849002849002849, "chanceany": 0.028490028490028463 }, "emerald": { "itemname": "emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 125 ], "weights": [ "<sup>125</sup>⁄<sub>351</sub>" ], "avgamount": 0.7122507122507122, "chanceany": 0.3561253561253561 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 0.42735042735042733, "chanceany": 0.28490028490028485 }, "disc-creator-music-box": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "disc-creator-music-box" } }, "poolsBedrock": [ { "items": { "block-of-diamond": [ 1, 1, 1 ], "diamond": [ 1, 2, 5 ], "block-of-emerald": [ 1, 1, 5 ], "arrow": [ 2, 8, 100 ], "disc-creator-music-box": [ 1, 1, 5 ], "emerald": [ 1, 3, 125 ], "iron-ingot": [ 1, 2, 100 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 351 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "decorated pot", "header": "Corridor pot", "allRollsJava": [ 1 ], "link": "[[trial chambers]] corridor pot", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Dispensers[edit | edit source]

In Java Edition and Bedrock Edition, each trial chambers chamber dispenser contains 1 item stack, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
[hide] Avg. # dispensers to open [E] |
---|---|---|---|---|---|
![]() |
4–8 | 6⁄29 | 20.7% | 1.241 | 4.8 |
![]() |
4–8 | 6⁄29 | 20.7% | 1.241 | 4.8 |
![]() |
4–8 | 4⁄29 | 13.8% | 0.828 | 7.2 |
![]() |
1 | 4⁄29 | 13.8% | 0.138 | 7.2 |
![]() |
4–8 | 2⁄29 | 6.9% | 0.414 | 14.5 |
![]() |
2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
![]() |
2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
![]() |
2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
![]() |
2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
![]() |
2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
![]() |
2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
![]() |
2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
{ "chestNames": [ "trial-chambers-chamber-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-chamber-dispenser": { "poolsJava": [ { "items": { "egg": [ 4, 8, 2 ], "arrow": [ 4, 8, 4 ], "snowball": [ 4, 8, 6 ], "splash-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-healing": [ 2, 5, 1 ], "water-bucket": [ 1, 1, 4 ], "lingering-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-slowness": [ 2, 5, 1 ], "lingering-potion-of-poison": [ 2, 5, 1 ], "splash-potion-of-slowness": [ 2, 5, 1 ], "splash-potion-of-poison": [ 2, 5, 1 ], "fire-charge": [ 4, 8, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 29 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "egg": { "itemname": "egg", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>29</sub>" ], "avgamount": 0.41379310344827586, "chanceany": 0.06896551724137934 }, "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.8275862068965517, "chanceany": 0.13793103448275867 }, "snowball": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "snowball" }, "splash-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-weakness" }, "lingering-potion-of-healing": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-healing" }, "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "lingering-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-weakness" }, "lingering-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-slowness" }, "lingering-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-poison" }, "splash-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-slowness" }, "splash-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-poison" }, "fire-charge": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "fire-charge" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Chamber dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "egg": { "itemname": "egg", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>29</sub>" ], "avgamount": 0.41379310344827586, "chanceany": 0.06896551724137934 }, "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.8275862068965517, "chanceany": 0.13793103448275867 }, "snowball": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "snowball" }, "splash-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-weakness" }, "lingering-potion-of-healing": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-healing" }, "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "lingering-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-weakness" }, "lingering-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-slowness" }, "lingering-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-poison" }, "splash-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-slowness" }, "splash-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-poison" }, "fire-charge": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "fire-charge" } }, "poolsBedrock": [ { "items": { "egg": [ 4, 8, 2 ], "arrow": [ 4, 8, 4 ], "snowball": [ 4, 8, 6 ], "splash-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-healing": [ 2, 5, 1 ], "water-bucket": [ 1, 1, 4 ], "lingering-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-slowness": [ 2, 5, 1 ], "lingering-potion-of-poison": [ 2, 5, 1 ], "splash-potion-of-slowness": [ 2, 5, 1 ], "splash-potion-of-poison": [ 2, 5, 1 ], "fire-charge": [ 4, 8, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 29 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Chamber dispenser", "allRollsJava": [ 1 ], "link": "[[trial chambers]] chamber dispenser", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Corridor dispenser[edit | edit source]
In Java Edition and Bedrock Edition, each trial chambers corridor dispenser contains 1 item stack, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
[hide] Avg. # dispensers to open [E] |
---|---|---|---|---|---|
![]() |
4–8 | 1⁄1 | 100.0% | 6.000 | 1.0 |
{ "chestNames": [ "trial-chambers-corridor-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor-dispenser": { "poolsJava": [ { "items": { "arrow": [ 4, 8, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 6, "chanceany": 1 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 6, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "arrow": [ 4, 8, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Corridor dispenser", "allRollsJava": [ 1 ], "link": "[[trial chambers]] corridor dispenser", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Water dispenser[edit | edit source]
In Java Edition and Bedrock Edition, each trial chambers water dispenser contains 1 item stack, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per dispenser [D] |
[hide] Avg. # dispensers to open [E] |
---|---|---|---|---|---|
![]() |
1 | 1⁄1 | 100.0% | 1.000 | 1.0 |
{ "chestNames": [ "trial-chambers-water-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-water-dispenser": { "poolsJava": [ { "items": { "water-bucket": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Water dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "water-bucket": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Water dispenser", "allRollsJava": [ 1 ], "link": "[[trial chambers]] water dispenser", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Trial spawners[edit | edit source]
When all mobs have been killed, the trial spawner has a 50% chance of picking the trial key, in which case it drops for all players. The other 50% of the time it drops one of the other items for each player.
In Java Edition and Bedrock Edition, each trial chambers trial spawner contains 1 item stack, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per spawner [D] |
[hide] Avg. # spawners to defeat [E] |
---|---|---|---|---|---|
![]() |
1 | 10⁄20 | 50.0% | 0.500 | 2.0 |
![]() |
1–3 | 3⁄20 | 15.0% | 0.300 | 6.7 |
![]() |
1 | 3⁄20 | 15.0% | 0.150 | 6.7 |
![]() |
1–3 | 2⁄20 | 10.0% | 0.200 | 10.0 |
![]() |
1 | 1⁄20 | 5.0% | 0.050 | 20.0 |
![]() |
1 | 1⁄20 | 5.0% | 0.050 | 20.0 |
{ "chestNames": [ "trial-chambers-trial-spawner" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner": { "poolsJava": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "display_name": "trial chambers trial spawner", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "poolsBedrock": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "trial spawner", "header": "Spawner", "allRollsJava": [ 1 ], "link": "[[trial chambers]] spawner", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Ominous trial spawners[edit | edit source]
When all mobs have been killed, the ominous trial spawner has a 30% chance of picking the ominous trial key, in which case it drops for all players. The other 70% of the time it drops one of the other items for each player.
In Java Edition and Bedrock Edition, each trial chamber ominous trial spawner contains 1 item stack, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per spawner [D] |
[hide] Avg. # spawners to defeat [E] |
---|---|---|---|---|---|
![]() |
1 | 30⁄100 | 30.0% | 0.300 | 3.3 |
![]() |
2–4 | 21⁄100 | 21.0% | 0.630 | 4.8 |
![]() |
1–2 | 21⁄100 | 21.0% | 0.315 | 4.8 |
![]() |
1–2 | 14⁄100 | 14.0% | 0.210 | 7.1 |
![]() |
1 | 7⁄100 | 7.0% | 0.070 | 14.3 |
![]() |
1 | 7⁄100 | 7.0% | 0.070 | 14.3 |
{ "chestNames": [ "trial-chambers-trial-spawner-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner-ominous": { "poolsJava": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "display_name": "trial chamber ominous trial spawner", "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Trial ominous spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "poolsBedrock": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "ominous trial spawner", "header": "Ominous Spawner", "allRollsJava": [ 1 ], "link": "[[trial chambers]] ominous spawner", "structID": "trial-chambers" } } }
- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Data values[edit | edit source]
ID[edit | edit source]
Structure type | [hide]Identifier |
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![]() | jigsaw |
Structure | [hide]Identifier |
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![]() | trial_chambers |
Structure | Identifier | [hide]Translation key |
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![]() | trial_chambers | feature |
Achievements[edit | edit source]
[hide] | |||||||
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Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | — | 20 | Silver | |
![]() | ![]() | Revaulting | Unlock a Ominous Vault with an Ominous Trial Key | — | 20 | Silver | |
![]() | ![]() | Treasure Hunter | Acquire a map from a cartographer villager, then enter the revealed structure | Visit the structure indicated while the purchased map is in your main hand (hotbar). | 40 | Silver | |
![]() | ![]() | Who Needs Rockets? | Use a Wind Charge to launch yourself upward 8 blocks | — | 10 | Bronze |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Blowback | Kill a Breeze with a deflected Breeze-shot Wind Charge | Kill a breeze by deflecting a wind charge that was shot by the breeze itself. |
![]() ![]() | Lighten Up | Scrape a Copper Bulb with an Axe to make it brighter | Use any type of axe on a lit copper bulb that is at least partially oxidized. |
![]() ![]() | Minecraft: Trial(s) Edition | Step foot in a Trial Chamber | — |
![]() ![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | – |
![]() ![]() | Revaulting | Use an Ominous Trial Key on an Ominous Vault | — |
![]() ![]() | Under Lock and Key | Use a Trial Key on a Vault | — |
![]() ![]() | Who Needs Rockets? | Use a Wind Charge to launch yourself upwards 8 blocks | — |
Videos[edit | edit source]
History[edit | edit source]
October 15, 2023 | Trial chambers are announced at Minecraft Live 2023. | ||||||
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November 6, 2023 | Trial chambers are teased in a minecraft.net blog post. | ||||||
[hide]Java Edition | |||||||
1.20.3 Experiment | 23w45a | Added trial chambers behind the "Update 1.21" experimental data pack. | |||||
1.20.5 Experiment | 24w05a | Vaults now generate in trial chambers. | |||||
24w07a | Trial spawners surrounded by bone block and podzol now spawn bogged instead of skeletons with arrows of Poison. | ||||||
24w11a | Added new chambers and variations, with new challenges. | ||||||
Added flow, guster, and scrape pottery sherds to the decorated pots in the decor structure pool. | |||||||
Changed the layout of the blocks around vaults. | |||||||
Remade chamber_9 and renamed it to slanted .
| |||||||
Remade chamber_3 and renamed it to pedestal . | |||||||
24w12a | Trial chambers now generate slightly more rarely and a bit more spaced out from each other. | ||||||
24w13a | Ominous vaults now generate in trial chambers. | ||||||
Loot, amount, layout and placement of trial spawners and vaults has been adjusted. | |||||||
Changed the layout of straight_7 , straight_8 , end_1 , end_2 , intersection_1 , pedestal and slanted .
| |||||||
Added an atrium to the corridors. | |||||||
Remade chamber_5 and renamed it to eruption . | |||||||
1.20.5 Pre-Release 1 | Trial chambers are now more consistently buried by terrain when found underground. | ||||||
Remade chamber_6 and renamed it to assembly .
| |||||||
Added a new trap dispenser style to chambers. | |||||||
Fixed various broken jigsaw connections in the corridors. | |||||||
In chamber 'Eruption', stopped tuff bricks from spawning in the air. | |||||||
In chamber 'Eruption', added more lights to quadrants. | |||||||
1.21 | 24w18a | Trial chambers are now available without using the "Update 1.21" experimental data pack. | |||||
Made various layout changes in intersections and corridors. | |||||||
Added new trap dispenser style to chambers. | |||||||
Added new entrance variations. | |||||||
Added empty chests to chamber entrances. | |||||||
24w21a | Trial chambers are less likely to generate in the deep dark. | ||||||
1.21.2 | 24w33a | Beds in intersections now have their colors randomized. | |||||
Removed the oak tree in corridor/entrance_1 .
| |||||||
Tweaked the corridor/straight_6 .
| |||||||
Added "Encounter" room types that generate in hallways. | |||||||
Replaced empty chests at chamber entrances with hoppers above barrels embedded into the wall. | |||||||
Removed chamber/slanted/hallway_4 and chamber/slanted/hallway_5 .
| |||||||
Some slime trial spawners are moved to spawn with player invention. | |||||||
Traps no longer generate behind walls, making them more accessible. | |||||||
Fixed ominous vaults failing to generate at chamber pedestal , chamber_1 , and chamber_2 . | |||||||
Release Candidate 1 | The chest loot at corridor/end_2 now generates correctly.[10] | ||||||
[hide]Bedrock Edition | |||||||
1.20.60 Experiment | Preview 1.20.60.20 | Added trial chambers behind the "Update 1.21" experimental toggle. | |||||
1.20.70 Experiment | Preview 1.20.70.21 | Vaults now generate in trial chambers. | |||||
Preview 1.20.70.24 | Trial chambers now generate in the same locations as in Java Edition. | ||||||
Trial spawners surrounded by bone block and podzol now spawn bogged instead of skeletons. | |||||||
1.20.80 Experiment | Preview 1.20.80.20 | Trial chambers now generate in the same configurations as in Java Edition. | |||||
Preview 1.20.80.22 | Added new chambers and variations, with new challenges. | ||||||
Redesigned chamber_9 and chamber_3 , and renamed them to "slanted" and "pedestal", respectively.
| |||||||
Trial spawners now generate more frequently in corridors. | |||||||
Decorated pots in trial chambers can now generate with "flow", "guster", and "scrape" pottery sherds. | |||||||
Changed the blocks surrounding vaults from waxed blocks of copper and waxed chiseled copper to polished andesite and chiseled tuff bricks. | |||||||
Updated loot tables for trial chambers vaults, removing horse armor and saddles and adding wind charges, "bolt armor trim" and "flow armor trim" smithing templates, "flow" and "guster" banner patterns, and heavy cores. | |||||||
1.21.0 Experiment | Preview 1.21.0.20 | Trial chambers now generate slightly more rarely and a bit more spaced out from each other. | |||||
Ominous vaults now generate in trial chambers. | |||||||
Loot, amount, layout and placement of trial spawners and vaults has been adjusted. | |||||||
Changed the layout of intersections and corridors. | |||||||
Remade chamber_5 and renamed it to eruption . | |||||||
Preview 1.21.0.21 | Trial chambers are now more consistently buried by terrain when found underground. | ||||||
1.21.0 | Preview 1.21.0.22 | Trial chambers are now available without using the "Update 1.21" experimental toggle. | |||||
Preview 1.21.0.23 | Remade chamber_6 and renamed it to assembly .
| ||||||
Added a new trap dispenser style to chambers. | |||||||
Fixed various broken jigsaw connections in the corridors. | |||||||
Added new intersection variation. | |||||||
In chamber 'Eruption', added missing water bucket into dispenser. | |||||||
Added new wall dispenser style. | |||||||
Preview 1.21.0.24 | Removed the TNT trap in the Eruption chamber (chamber/eruption ).
| ||||||
Fixed the seams in corridors so they now match. | |||||||
Added new entrance variations. | |||||||
Fixed various broken or incorrect jigsaw data. | |||||||
Added empty chests to the entrances of some chambers.[more information needed] | |||||||
1.21.20 | Preview 1.21.10.20 | Trial chambers now generate far less frequently in the deep dark biome. | |||||
1.21.30 | Preview 1.21.30.21 | Added "Encounter" room types that generate in hallways. | |||||
Replaced empty chests at chamber entrances with hoppers above barrels embedded into the wall. | |||||||
Preview 1.21.30.24 | "Encounters" no longer generate in hallways. |
Issues[edit | edit source]
Issues relating to "Trial Chambers" are maintained on the bug tracker. Issues should be reported and viewed there.
Java Edition
- MC-275804 – Trial chambers' encounter_4 trap does not activate
- MC-266736 – Vines can generate floating inside of trial chambers
- MC-269530 – Missing quadrant in the new Trial Chambers room
- MC-275403 – Chests with the minecraft:chests/trial_chambers/reward loot table can contain items that are exclusive to vaults
- MC-270587 – Staircases in Assembly trial chamber sometimes fails to generate
- MC-266435 – Trial chambers partially cut geode
- MC-266442 – Air pockets can generate within the water pools of trial chambers
- MC-266458 – Deepslate, gravel, and ores can generate within trial chamber hallways
- MC-266778 – Unused Trial Chambers structures
- MC-269750 – target_x and trial_chambers map icons are misaligned from each other by one pixel, despite being identical in shape
- And 24 other open issues.
Bedrock Edition
- MCPE-188390 – Eruption in Trial Chambers generates with large air pockets at its corners
- MCPE-188512 – (Experimental) Parity issue: /place command lets you place only 2 vanilla structures: Trail ruins and trial chambers
- MCPE-180321 – Almost all Copper Bulbs in Trial Chambers are specifically the weathered variant
- MCPE-189946 – Mobs from Trial Chamber can drop Diamond Gear
- MCPE-176936 – Geodes, Mineshafts, Strongholds, Ruined Portals and Dungeons can generate inside trial chambers
- MCPE-176943 – Glow lichen and sculk vein can generate floating inside trial chambers
- MCPE-177058 – Blocks can cut off some ladders in trial chambers
- MCPE-177066 – Unnecessary set_damage modifier for compass loot in trial chambers
- MCPE-179259 – Wrong water generation inside trial chambers
- MCPE-179882 – "slanted" Trial Chambers room sometimes generates with an entire section missing
- And 19 other open issues.
Trivia[edit | edit source]
- The idea of trial chambers evolved from CornerHard pitching in a meeting to revisit the monster room.[11]
- The design of trial chambers was inspired by the architecture of Mesoamerican civilizations, whose geometric designs fit well into Minecraft. The design combines the aesthetic of ancient civilizations with a futuristic feel.[12]
- A scrapped chamber design appears in two YouTube videos showcasing the trial chambers and the trial spawners.[13][14] It includes a trial spawner, two chests, and two redstone lamps with levers on top.
- Brandon Pearce thinks that whoever created trial chambers in-universe seem to be "pretty tinkery".[15]
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
The main corridor in trial chambers.
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An intersection room featuring 4 beds and a loot barrel.
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An atrium inside the trial chambers.
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An encounter inside the trial chambers.
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A trial chamber covered in sculk veins.
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A monster room connected to trial chambers.
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Another monster room in a trial chamber.
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An amethyst geode, mineshaft and a monster room generating together in a trial chamber within a lush cave.
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Ruined portal generated inside a trial chamber
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A mural on a wall depicting the face of a bogged.
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A mural on a wall depicting the face of a breeze.
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A mural on a wall depicting the face of a spider.
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A mural on a wall depicting a spiral design.
Mojang screenshots[edit | edit source]
-
Trial chamber room.
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Trial chamber fountain room.
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Trial chamber corridor.
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Dispensers in a trial chamber.
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A corridor inside a trial chamber.
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A corridor of the trial chamber.
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The second floor of a trial chamber.
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A view of a corridor.
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An ominous vault.
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A staircase at the end of a trial chamber hallway.
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A trap featuring a dispenser and two tripwires.
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A large room with a trial spawner in the middle.
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A trial chamber corridor with a trial spawner on the balcony.
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Trial chambers encapsulated in stone.
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Trial chambers not using the encapsulate terrain adaption type.
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Trial chambers in a lush caves biome.
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A vertical room with a vault.
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Sunny in the trial chambers.
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Efe using a bow.
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Makena using the wind charge in the trial chambers.
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Ditto.
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Noor using the mace in the trial chambers.
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Another shot of Noor.
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Decorated
intersection/intersection 3
. -
An entrance with a water fountain in the trial chamber.
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A bedroom in the trial chamber.
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A well decorated trial chamber.
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Music & painting in the trial chamber.
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Kai jumps across platforms in trial chambers.
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A trial chambers disposal unit.
In other media[edit | edit source]
-
Tricky Trials key art, featuring trial chambers.
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Alex faces a breeze in trial chambers.
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A breeze fires a wind charge.
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Alex gets knocked back.
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Alex falls off the platform while the breeze watches.
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Ari and Sunny fighting husks.
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Ari and Sunny open a vault
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An active trial.
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Steve, Alex, Efe, Sunny, Kai, and Makena entering a trial chamber through a hole.
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Steve and a wolf fighting several bogged.
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Another shot of an active trial.
Concept artwork[edit | edit source]
-
Trial chambers concept arts.
-
Ditto.
-
Ditto.
-
Ditto.
-
Ditto.
Notes[edit | edit source]
- ↑
trial_chambers
in-game ID- "Step foot in a Trial Chamber" – "Minecraft: Trial(s) Edition" advancement in Java Edition
- "Trial Chambers" – in-game structure name in Bedrock Edition.
- ↑ Jump up to: a b c d Random loot table
- ↑ 4 bricks or 3 bricks with either 1 flow, guster or scrape pottery sherd.
- ↑ Trial spawners become ominous as part of ominous trials, and these ominous trial spawners equip some mobs based on loot tables. More information on the ominous trial spawner page.
- ↑ 2 loot containers in this area use the entrance loot.
The loot for this area is found inloot_tables/chests/trial_chambers/entrance
. - ↑ One loot container in this area use the reward loot.
The loot for this area is found inloot_tables/chests/trial_chambers/reward
. - ↑ Jump up to: a b All loot containers in this area use the entrance loot.
The loot for this area is found inloot_tables/chests/trial_chambers/entrance
. - ↑ All loot containers in this area use the intersection chest loot.
The loot for this area is found inloot_tables/chests/trial_chambers/intersection
. - ↑ This loot container in this area use the entrance loot.
The loot for this area is found inloot_tables/chests/trial_chambers/reward
. - ↑ The decorated pot always generates a flow pattern.
- ↑ Jump up to: a b This loot container in this area use the intersection barrel loot.
The loot for this area is found inloot_tables/chests/trial_chambers/intersection_barrel
. - ↑ This loot container in this area use the corridor loot.
The loot for this area is found inloot_tables/chests/trial_chambers/corridor
. - ↑ Jump up to: a b c d One loot container in this area use the corridor pot loot.
The loot for this area is found inloot_tables/pots/trial_chambers/corridor
. - ↑ Colored beds correspond to the color of the structure file.
- ↑ Jump up to: a b c This loot container in this area use the chamber dispenser loot.
The loot for this area is found inloot_tables/dispensers/trial_chambers/chamber
. - ↑ This loot container in this area use the supply loot.
The loot for this area is found inloot_tables/chests/trial_chambers/supply
.
References[edit | edit source]
- ↑ "Minecraft Snapshot 23w45a" – Minecraft.net, November 8, 2023.
- ↑ MC-266613
- ↑ MC-266451
- ↑ Jump up to: a b MC-266778
- ↑ MC-271719
- ↑ MC-266441
- ↑ MC-266441
- ↑ MC-266441
- ↑ "If you are referring to chests being empty, it's actually intentional that they have empty chests to help you put junk in to manage your inventory." – @kingbdogz on X (formerly Twitter), June 14, 2024
- ↑ MC-273812 — Intersection chests in trial chambers not generating correctly — resolved as "Fixed".)
- ↑ https://clips.twitch.tv/KawaiiArbitraryNikudonKeyboardCat-BsrnVON_L8vehSz8
- ↑ "ALL ABOUT THE TRIAL CHAMBERS" – Minecraft on YouTube
- ↑ " Minecraft 1.21: Early peek at trial chambers @ 0:40" – Minecraft on YouTube, November 16, 2023
- ↑ " Minecraft 1.21: A closer look at trial spawners @ 0:30" – Minecraft on YouTube, November 17, 2023
- ↑ "I think whoever or whatever built the Trial Chambers seems to be pretty tinkery - it doesn't feel much far off from what is already done with dispensers and traps in the structure." – @kingbdogz on X (formerly Twitter), August 1, 2024
External links[edit | edit source]
- Building Blocks: Trial Chamber – Minecraft.net on September 19, 2024
- "Trial Chamber prepping" by Per Landin – Minecraft.net, June 4, 2024.
- "Into the Trial Chambers: Weapons and Armor" by Duncan Geere – Minecraft.net, June 11, 2024.
- "The Chamber of Secrets" by Per Landin – Minecraft.net, June 18, 2024.
- "The rewards of Tricky Trials" by Sophie Austin – Minecraft.net, June 26, 2024.
[edit | edit source]
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