Pillager Outpost
Biomes | |
---|---|
Mobs |
|
Generates in existing chunks |
No |
Consists of |
{ "title": "Pillager Outpost", "rows": [ { "field": "(values exceeds 1000 characters...)", "label": "(link to Biome article, displayed as Biomes)" }, { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite allay.png article, displayed as 16x16px|link=Allay|alt=|class=pixel-image|)</span>(link to Allay article, displayed as <span class=\"sprite-text\">Allay</span>)</span> (jail)<br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite iron-golem.png article, displayed as 16x16px|link=Iron Golem|alt=|class=pixel-image|)</span>(link to Iron Golem article, displayed as <span class=\"sprite-text\">Iron Golem</span>)</span> (jail)<br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite pillager.png article, displayed as 16x16px|link=Pillager|alt=|class=pixel-image|)</span>(link to Pillager article, displayed as <span class=\"sprite-text\">Pillager</span>)</span>", "label": "(link to Mob article, displayed as Mobs)" }, { "field": "No", "label": "Generates in<br>existing chunks" }, { "field": "(values exceeds 1000 characters...)", "label": "Consists of" } ], "invimages": [], "images": [ "Pillager outpost watchtower.png" ] }
A pillager outpost is an assortment of generated structures inhabited by pillagers.
Generation[edit | edit source]
Pillager outposts are semi-rare structures, generating every several hundred to couple thousand blocks.[1] This makes them rarer than villages[2] but less rare than woodland mansions.
Pillager outposts can generate naturally in any village-generating biome, including:
Plains
Desert
Savanna
Taiga
Snowy Plains
Snowy Taiga[BE only]
Sunflower Plains[BE only]
Meadow
Pillager outposts also generate in the following biomes, where villages do not spawn:
In Java Edition, pillager outposts never generate too close to, or within, villages. They can do so in Bedrock Edition as well as generate far away from villages.
In Java Edition, if an outpost spawns in the water or in the air (e.g., spawning near a savanna plateau), then a platform of grass (or sand), dirt, and stone spawns underneath it in a circular shape. This also applies to the smaller structures such as tents, targets, log piles, and cages. On occasion, the smaller structures still spawn in the air despite having a platform below them, depending on how high up they are.
In Bedrock Edition, pillager outposts generate with foundations similar to that of a woodland mansion: watchtowers use cobblestone, birch planks, and dark oak logs as their foundation; tents and cages generate dark oak planks as their foundation; log piles use horizontal dark oak logs as their foundation; and targets generate cobblestone as a foundation.
The outpost tower generates each time. Up to 4 other smaller structures may spawn around the periphery of the main outpost structure.
Eight extra air blocks also generate around the outpost, inside of the ground, creating small trenches.[3]
Mobs[edit | edit source]
Allay | Iron Golem | Pillager |
Iron golems and allays spawn only during the generation of the outpost structures. An iron golem has a 85% chance of spawning. Meanwhile, the allay has a 50% chance of spawning. These mobs spawn in cages. The iron golem can punch pillagers who are one block away from the fences of the cage.
Both regular pillagers and pillager captains can continuously spawn around the structure. Pillagers can still spawn if a player is inside the tower. In Java Edition, they spawn in a 72×54×72 area centered on the top level of the watchtower, the same level as the chest.
In Bedrock Edition, pillagers spawn at the highest available position in up to 4 columns depending on which direction the structure generates. The number of spawning locations vary based on the orientation of the structure: 2 spots when the door is facing east/west (50%), 4 for north (25%), and 1 for south (25%). The first spawning column is one block diagonally toward the chest at the top from the center of the structure; the other possible 3 are 8 blocks east, south, and southeast of the first. Pillagers can spawn in these columns, beginning from the bottom floor and extending vertically up to 18 blocks. Pillagers spawn on the northwest corner of a block and require a clear 2×2×2 area for spawning. Any solid block in this region inhibits spawning, while transparent blocks like leaves or glass don't impede spawning if they aren't positioned on the actual spawning spot.

Additionally, pillagers can also spawn on spots in the outbuildings of the outpost. The spawning spots are either level with, or one block above the generated floor of the outbuilding. Extending the floor of an outbuilding outside the originally generated boundary of the floor can sometimes reveal additional spawning spots.
In Java Edition, only pillagers may spawn within a pillager outpost spawn area. Pillagers may naturally spawn on any valid opaque block (except leaves) as long as the block light level is 8 or less. They cannot, however, spawn on blocks that emit a light level of 14 or greater. There is a 6% chance for a pillager to spawn as a patrol leader.
In Java Edition, there are 15 jigsaw blocks that can generate the structures around the tower. Each structure has a 1 in 13 chance of being generated, including allay and iron golem cages. When generated, iron golem cages spawn one golem, and allay cages spawn two allays.
A total of eight pillagers, including the pillager captain, spawns in a pillager outpost.
Bad Omen[edit | edit source]
Upon killing an outpost captain, it drops an Ominous Bottle of a random level between 1 and 5. Drinking it causes the player to receive the corresponding level of the Bad Omen effect, active for 100 minutes (5 in-game days).
Structure[edit | edit source]
A pillager outpost consists of a 4 level watchtower with other smaller structures around it.
Structure blocks can be used to manually load pieces of the pillager outpost from the /data/minecraft/structures/pillager_outpost
folder in minecraft.jar. To do so, set a structure block to Load mode, enter pillager_outpost/<structure_name>
, and press LOAD.
Structure name | Description | Consists of | [hide]Images |
---|---|---|---|
pillager_outpost/watchtower
|
A large tower with a loot chest on the top level. |
347 |
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pillager_outpost/feature_cage1 pillager_outpost/feature_cage2
|
A wooden cage, with cage_2 having an iron golem. |
24 |
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pillager_outpost/feature_cage_with_allays
|
A wooden cage, with some allays trapped inside. |
28 |
|
pillager_outpost/feature_logs
|
A pile of dark oak logs. |
21 |
![]() |
pillager_outpost/feature_targets
|
Two scarecrow-like targets. |
![]() | |
pillager_outpost/feature_tent1
|
A small tent made of wool, with a crafting table inside. |
![]() | |
pillager_outpost/feature_tent2
|
A small tent made of wool, with a crafting table and pumpkins inside. |
![]() |
Technical structures[edit | edit source]
Structure name | Description | Consists of | [hide]Images |
---|---|---|---|
pillager_outpost/watchtower_overgrown
|
Generated with a structure integrity of around 0.03 on top of a regular watchtower to add random mossy cobblestone and vines into the build. |
347 |
![]() |
pillager_outpost/base_plate
|
This generates first, to mark the locations of both watchtowers and each outer structure, using jigsaw blocks. |
N/A |
![]() |
pillager_outpost/feature_plate
|
The horizontal jigsaw block connects to the base plate to determine its own location, while the vertical jigsaw block connects to an outer structure. |
N/A |
![]() |
Loot[edit | edit source]
In Java Edition, each pillager outpost chest contains items drawn from 6 pools, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
[hide] Avg. # chests to search [E] |
||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0–1× | 2–3× | 1–3× | 2–3× | 0–1× | 1× | 0–1× | 2–3× | 1–3× | 2–3× | 0–1× | 1× | ||||
![]() |
— | — | 2–3 | — | — | — | — | — | 1⁄1 | — | — | — | 100.0% | 5.000 | 1.0 |
![]() |
— | — | — | — | — | 1 | — | — | — | — | — | 3⁄4 | 75.0% | 0.750 | 1.3 |
![]() |
— | 3–5 | — | — | — | — | — | 7⁄17 | — | — | — | — | 72.5% | 4.118 | 1.4 |
![]() |
— | — | — | 1 | — | — | — | — | — | 7⁄22 | — | — | 60.9% | 0.795 | 1.6 |
![]() |
— | 3–5 | — | — | — | — | — | 5⁄17 | — | — | — | — | 57.5% | 2.941 | 1.7 |
![]() |
— | 2–5 | — | — | — | — | — | 5⁄17 | — | — | — | — | 57.5% | 2.574 | 1.7 |
![]() |
1 | — | — | — | — | — | 1⁄1 | — | — | — | — | — | 50.0% | 0.500 | 2.0 |
![]() |
— | — | — | — | 1 | — | — | — | — | — | 1⁄1 | — | 50.0% | 0.500 | 2.0 |
![]() |
— | — | — | 2–7 | — | — | — | — | — | 4⁄22 | — | — | 39.1% | 2.045 | 2.6 |
![]() |
— | — | — | 1–6 | — | — | — | — | — | 4⁄22 | — | — | 39.1% | 1.591 | 2.6 |
![]() |
— | — | — | 1–3 | — | — | — | — | — | 3⁄22 | — | — | 30.5% | 0.682 | 3.3 |
![]() |
— | — | — | 1–3 | — | — | — | — | — | 3⁄22 | — | — | 30.5% | 0.682 | 3.3 |
![]() |
— | — | — | — | — | 2 | — | — | — | — | — | 1⁄4 | 25.0% | 0.500 | 4.0 |
![]() |
— | — | — | 1 | — | — | — | — | — | 1⁄22 | — | — | 11.0% | 0.114 | 9.1 |
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"sizes": [ "—", "—", "—", 1, "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0 ], "sortweight": [ 0, 0, 0, 7, 0, 0 ], "weights": [ "—", "—", "—", "<sup>7</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 0.7954545454545454, "chanceany": 0.6090815176558978 }, "goat-horn": { "sortsize": [ 0, 0, 0, 0, 1, 0 ], "weights": [ "—", "—", "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—" ], "chanceany": 0.5, "sizes": [ "—", "—", "—", "—", 1, "—" ], "sortweight": [ 0, 0, 0, 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "goat-horn" }, "dark-oak-log": { "itemname": "dark-oak-log", "sizes": [ "—", "—", "2–3", "—", "—", "—" ], "sortsize": [ 0, 0, 2.5, 0, 0, 0 ], "sortweight": [ 0, 0, 1, 0, 0, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—" ], "avgamount": 5, "chanceany": 1 }, "crossbow": { "sortsize": [ 1, 0, 0, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—", "—" ], "chanceany": 0.5, "sizes": [ 1, "—", "—", "—", "—", "—" ], "sortweight": [ 1, 0, 0, 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"—", "—", 1, "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0 ], "sortweight": [ 0, 0, 0, 7, 0, 0 ], "weights": [ "—", "—", "—", "<sup>7</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 0.7954545454545454, "chanceany": 0.6090815176558978 }, "goat-horn": { "sortsize": [ 0, 0, 0, 0, 1, 0 ], "weights": [ "—", "—", "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—" ], "chanceany": 0.5, "sizes": [ "—", "—", "—", "—", 1, "—" ], "sortweight": [ 0, 0, 0, 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "goat-horn" }, "dark-oak-log": { "itemname": "dark-oak-log", "sizes": [ "—", "—", "2–3", "—", "—", "—" ], "sortsize": [ 0, 0, 2.5, 0, 0, 0 ], "sortweight": [ 0, 0, 1, 0, 0, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—" ], "avgamount": 5, "chanceany": 1 }, "crossbow": { "sortsize": [ 1, 0, 0, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—", "—" ], "chanceany": 0.5, "sizes": [ 1, "—", "—", "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "crossbow" }, "iron-ingot": { "sortsize": [ 0, 0, 0, 2, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.6818181818181818, "itemname": "iron-ingot" }, "potato": { "itemname": "potato", "sizes": [ "—", "2–5", "—", "—", "—", "—" ], "sortsize": [ 0, 3.5, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—" ], "avgamount": 2.573529411764706, "chanceany": 0.5750050885406066 }, "tripwire-hook": { "sortsize": [ 0, 0, 0, 2, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.6818181818181818, "itemname": "tripwire-hook" } }, "allRollsJavaUpcoming": [ "0–1", "2–3", "1–3", "2–3", "0–1", 1 ], "itemDataBedrock": { "wheat": { "itemname": "wheat", "sizes": [ "—", "3–5", "—", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0, 0 ], "sortweight": [ 0, 7, 0, 0, 0, 0, 0 ], "weights": [ "—", "<sup>7</sup>⁄<sub>17</sub>", "—", "—", "—", "—", "—" ], "avgamount": 4.117647058823529, "chanceany": 0.7252188072460819 }, "string": { "itemname": "string", "sizes": [ "—", "—", "—", "1–6", "—", "—", "—" ], "sortsize": [ 0, 0, 0, 3.5, 0, 0, 0 ], "sortweight": [ 0, 0, 0, 4, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—", "—" ], "avgamount": 1.5909090909090908, "chanceany": 0.391435011269722 }, "arrow": { "sortsize": [ 0, 0, 0, 4.5, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—", "—" ], "chanceany": 0.391435011269722, "sizes": [ "—", "—", "—", "2–7", "—", "—", "—" ], "sortweight": [ 0, 0, 0, 4, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 2.0454545454545454, "itemname": "arrow" }, "enchanted-book-rnd": { "itemname": "enchanted-book-rnd", "sizes": [ "—", "—", "—", 1, "—", "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0, 0 ], "sortweight": [ 0, 0, 0, 1, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>22</sub>", "—", "—", "—" ], "avgamount": 0.11363636363636363, "chanceany": 0.1095510894064613 }, "sentry-armor-trim-smithing-template": { "itemname": "sentry-armor-trim-smithing-template", "sizes": [ "—", "—", "—", "—", "—", 2, "—" ], "sortsize": [ 0, 0, 0, 0, 0, 2, 0 ], "sortweight": [ 0, 0, 0, 0, 0, 1, 0 ], "weights": [ "—", "—", "—", "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "avgamount": 0.5, "chanceany": 0.25 }, "enchanted-book-rnd-quick-charge": { "sortsize": [ 0, 0, 0, 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "—", "—", "—", "<sup>2</sup>⁄<sub>3</sub>" ], "chanceany": 0.6666666666666667, "sizes": [ "—", "—", "—", "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 0, 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.6666666666666666, "itemname": "enchanted-book-rnd-quick-charge" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", "—", "—", "—", 1, 1 ], "sortsize": [ 0, 0, 0, 0, 0, 1, 1 ], "sortweight": [ 0, 0, 0, 0, 0, 3, 1 ], "weights": [ "—", "—", "—", "—", "—", "<sup>3</sup>⁄<sub>4</sub>", "<sup>1</sup>⁄<sub>3</sub>" ], "avgamount": 1.0833333333333333, "chanceany": 0.8333333333333334 }, "carrot": { "itemname": "carrot", "sizes": [ "—", "3–5", "—", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—", "—" ], "avgamount": 2.9411764705882355, "chanceany": 0.5750050885406066 }, "bottle-o'-enchanting": { "itemname": "bottle-o'-enchanting", "sizes": [ "—", "—", "—", 1, "—", "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0, 0 ], "sortweight": [ 0, 0, 0, 7, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>7</sup>⁄<sub>22</sub>", "—", "—", "—" ], "avgamount": 0.7954545454545454, "chanceany": 0.6090815176558978 }, "goat-horn": { "sortsize": [ 0, 0, 0, 0, 1, 0, 0 ], "weights": [ "—", "—", "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—" ], "chanceany": 0.5, "sizes": [ "—", "—", "—", "—", 1, "—", "—" ], "sortweight": [ 0, 0, 0, 0, 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "goat-horn" }, "dark-oak-log": { "itemname": "dark-oak-log", "sizes": [ "—", "—", "2–3", "—", "—", "—", "—" ], "sortsize": [ 0, 0, 2.5, 0, 0, 0, 0 ], "sortweight": [ 0, 0, 1, 0, 0, 0, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—" ], "avgamount": 5, "chanceany": 1 }, "crossbow": { "sortsize": [ 1, 0, 0, 0, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—", "—", "—" ], "chanceany": 0.5, "sizes": [ 1, "—", "—", "—", "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "crossbow" }, "iron-ingot": { "sortsize": [ 0, 0, 0, 2, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.6818181818181818, "itemname": "iron-ingot" }, "potato": { "itemname": "potato", "sizes": [ "—", "2–5", "—", "—", "—", "—", "—" ], "sortsize": [ 0, 3.5, 0, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—", "—" ], "avgamount": 2.573529411764706, "chanceany": 0.5750050885406066 }, "tripwire-hook": { "sortsize": [ 0, 0, 0, 2, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.6818181818181818, "itemname": "tripwire-hook" } }, "poolsBedrock": [ { "items": { "crossbow": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "wheat": [ 3, 5, 7 ], "potato": [ 2, 5, 5 ], "carrot": [ 3, 5, 5 ] }, "rolls": [ 2, 3 ], "totalweight": 17 }, { "items": { "dark-oak-log": [ 2, 3, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 1 }, { "items": { "tripwire-hook": [ 1, 3, 3 ], "bottle-o'-enchanting": [ 1, 1, 7 ], "arrow": [ 2, 7, 4 ], "enchanted-book-rnd": [ 1, 1, 1 ], "iron-ingot": [ 1, 3, 3 ], "string": [ 1, 6, 4 ] }, "rolls": [ 2, 3 ], "totalweight": 22 }, { "items": { "goat-horn": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "empty": [ 1, 1, 3 ], "sentry-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 4 }, { "items": { "enchanted-book-rnd-quick-charge": [ 1, 1, 2 ], "empty": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "0–1", "2–3", "1–3", "2–3", "0–1", 1, 1 ], "itemDataBedrockUpcoming": [], "header": "[[Pillager Outpost]]", "allRollsJava": [ "0–1", "2–3", "1–3", "2–3", "0–1", 1 ], "link": "[[pillager outpost]]" } } }
In Bedrock Edition, each pillager outpost chest contains items drawn from 7 pools, with the following distribution:
Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
[hide] Avg. # chests to search [E] |
||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0–1× | 2–3× | 1–3× | 2–3× | 0–1× | 1× | 1× | 0–1× | 2–3× | 1–3× | 2–3× | 0–1× | 1× | 1× | ||||
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— | — | 2–3 | — | — | — | — | — | — | 1⁄1 | — | — | — | — | 100.0% | 5.000 | 1.0 |
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— | — | — | — | — | 1 | 1 | — | — | — | — | — | 3⁄4 | 1⁄3 | 83.3% | 1.083 | 1.2 |
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— | 3–5 | — | — | — | — | — | — | 7⁄17 | — | — | — | — | — | 72.5% | 4.118 | 1.4 |
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— | — | — | — | — | — | 1 | — | — | — | — | — | — | 2⁄3 | 66.7% | 0.667 | 1.5 |
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— | — | — | 1 | — | — | — | — | — | — | 7⁄22 | — | — | — | 60.9% | 0.795 | 1.6 |
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— | 3–5 | — | — | — | — | — | — | 5⁄17 | — | — | — | — | — | 57.5% | 2.941 | 1.7 |
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— | 2–5 | — | — | — | — | — | — | 5⁄17 | — | — | — | — | — | 57.5% | 2.574 | 1.7 |
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1 | — | — | — | — | — | — | 1⁄1 | — | — | — | — | — | — | 50.0% | 0.500 | 2.0 |
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— | — | — | — | 1 | — | — | — | — | — | — | 1⁄1 | — | — | 50.0% | 0.500 | 2.0 |
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— | — | — | 2–7 | — | — | — | — | — | — | 4⁄22 | — | — | — | 39.1% | 2.045 | 2.6 |
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— | — | — | 1–6 | — | — | — | — | — | — | 4⁄22 | — | — | — | 39.1% | 1.591 | 2.6 |
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— | — | — | 1–3 | — | — | — | — | — | — | 3⁄22 | — | — | — | 30.5% | 0.682 | 3.3 |
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— | — | — | 1–3 | — | — | — | — | — | — | 3⁄22 | — | — | — | 30.5% | 0.682 | 3.3 |
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— | — | — | — | — | 2 | — | — | — | — | — | — | 1⁄4 | — | 25.0% | 0.500 | 4.0 |
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— | — | — | 1 | — | — | — | — | — | — | 1⁄22 | — | — | — | 11.0% | 0.114 | 9.1 |
{ "chestNames": [ "pillager-outpost" ], "gameVersion": "Bedrock", "loot": { "pillager-outpost": { "poolsJava": [ { "items": { "crossbow": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "wheat": [ 3, 5, 7 ], "potato": [ 2, 5, 5 ], "carrot": [ 3, 5, 5 ] }, "rolls": [ 2, 3 ], "totalweight": 17 }, { "items": { "dark-oak-log": [ 2, 3, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 1 }, { "items": { "tripwire-hook": [ 1, 3, 3 ], "bottle-o'-enchanting": [ 1, 1, 7 ], "arrow": [ 2, 7, 4 ], "enchanted-book-rnd": [ 1, 1, 1 ], "iron-ingot": [ 1, 3, 3 ], "string": [ 1, 6, 4 ] }, "rolls": [ 2, 3 ], "totalweight": 22 }, { "items": { "goat-horn": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "empty": [ 1, 1, 3 ], "sentry-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 4 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "itemname": "wheat", "sizes": [ "—", "3–5", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0 ], "sortweight": [ 0, 7, 0, 0, 0, 0 ], "weights": [ "—", "<sup>7</sup>⁄<sub>17</sub>", "—", "—", "—", "—" ], "avgamount": 4.117647058823529, "chanceany": 0.7252188072460819 }, "string": { "itemname": "string", "sizes": [ "—", "—", "—", "1–6", "—", "—" ], "sortsize": [ 0, 0, 0, 3.5, 0, 0 ], "sortweight": [ 0, 0, 0, 4, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 1.5909090909090908, "chanceany": 0.391435011269722 }, "arrow": { "sortsize": [ 0, 0, 0, 4.5, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.391435011269722, "sizes": [ "—", "—", "—", "2–7", "—", "—" ], "sortweight": [ 0, 0, 0, 4, 0, 0 ], "armor": 0, "material": 0, "avgamount": 2.0454545454545454, "itemname": "arrow" }, "enchanted-book-rnd": { "itemname": "enchanted-book-rnd", "sizes": [ "—", "—", "—", 1, "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0 ], "sortweight": [ 0, 0, 0, 1, 0, 0 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 0.11363636363636363, "chanceany": 0.1095510894064613 }, "sentry-armor-trim-smithing-template": { "itemname": "sentry-armor-trim-smithing-template", "sizes": [ "—", "—", "—", "—", "—", 2 ], "sortsize": [ 0, 0, 0, 0, 0, 2 ], "sortweight": [ 0, 0, 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "avgamount": 0.5, "chanceany": 0.25 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", "—", "—", "—", 1 ], "sortsize": [ 0, 0, 0, 0, 0, 1 ], "sortweight": [ 0, 0, 0, 0, 0, 3 ], "weights": [ "—", "—", "—", "—", "—", "<sup>3</sup>⁄<sub>4</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "carrot": { "itemname": "carrot", "sizes": [ "—", "3–5", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—" ], "avgamount": 2.9411764705882355, "chanceany": 0.5750050885406066 }, "bottle-o'-enchanting": { "itemname": "bottle-o'-enchanting", "sizes": [ "—", "—", "—", 1, "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0 ], "sortweight": [ 0, 0, 0, 7, 0, 0 ], "weights": [ "—", "—", "—", "<sup>7</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 0.7954545454545454, "chanceany": 0.6090815176558978 }, "goat-horn": { "sortsize": [ 0, 0, 0, 0, 1, 0 ], "weights": [ "—", "—", "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—" ], "chanceany": 0.5, "sizes": [ "—", "—", "—", "—", 1, "—" ], "sortweight": [ 0, 0, 0, 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "goat-horn" }, "dark-oak-log": { "itemname": "dark-oak-log", "sizes": [ "—", "—", "2–3", "—", "—", "—" ], "sortsize": [ 0, 0, 2.5, 0, 0, 0 ], "sortweight": [ 0, 0, 1, 0, 0, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—" ], "avgamount": 5, "chanceany": 1 }, "crossbow": { "sortsize": [ 1, 0, 0, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—", "—" ], "chanceany": 0.5, "sizes": [ 1, "—", "—", "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "crossbow" }, "iron-ingot": { "sortsize": [ 0, 0, 0, 2, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.6818181818181818, "itemname": "iron-ingot" }, "potato": { "itemname": "potato", "sizes": [ "—", "2–5", "—", "—", "—", "—" ], "sortsize": [ 0, 3.5, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—" ], "avgamount": 2.573529411764706, "chanceany": 0.5750050885406066 }, "tripwire-hook": { "sortsize": [ 0, 0, 0, 2, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.6818181818181818, "itemname": "tripwire-hook" } }, "structID": "pillager-outpost", "poolsJavaUpcoming": [ { "items": { "crossbow": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "wheat": [ 3, 5, 7 ], "potato": [ 2, 5, 5 ], "carrot": [ 3, 5, 5 ] }, "rolls": [ 2, 3 ], "totalweight": 17 }, { "items": { "dark-oak-log": [ 2, 3, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 1 }, { "items": { "tripwire-hook": [ 1, 3, 3 ], "bottle-o'-enchanting": [ 1, 1, 7 ], "arrow": [ 2, 7, 4 ], "enchanted-book-rnd": [ 1, 1, 1 ], "iron-ingot": [ 1, 3, 3 ], "string": [ 1, 6, 4 ] }, "rolls": [ 2, 3 ], "totalweight": 22 }, { "items": { "goat-horn": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "empty": [ 1, 1, 3 ], "sentry-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 4 } ], "structure": "Pillager Outpost", "container": "", "itemDataJavaUpcoming": { "wheat": { "itemname": "wheat", "sizes": [ "—", "3–5", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0 ], "sortweight": [ 0, 7, 0, 0, 0, 0 ], "weights": [ "—", "<sup>7</sup>⁄<sub>17</sub>", "—", "—", "—", "—" ], "avgamount": 4.117647058823529, "chanceany": 0.7252188072460819 }, "string": { "itemname": "string", "sizes": [ "—", "—", "—", "1–6", "—", "—" ], "sortsize": [ 0, 0, 0, 3.5, 0, 0 ], "sortweight": [ 0, 0, 0, 4, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 1.5909090909090908, "chanceany": 0.391435011269722 }, "arrow": { "sortsize": [ 0, 0, 0, 4.5, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.391435011269722, "sizes": [ "—", "—", "—", "2–7", "—", "—" ], "sortweight": [ 0, 0, 0, 4, 0, 0 ], "armor": 0, "material": 0, "avgamount": 2.0454545454545454, "itemname": "arrow" }, "enchanted-book-rnd": { "itemname": "enchanted-book-rnd", "sizes": [ "—", "—", "—", 1, "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0 ], "sortweight": [ 0, 0, 0, 1, 0, 0 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 0.11363636363636363, "chanceany": 0.1095510894064613 }, "sentry-armor-trim-smithing-template": { "itemname": "sentry-armor-trim-smithing-template", "sizes": [ "—", "—", "—", "—", "—", 2 ], "sortsize": [ 0, 0, 0, 0, 0, 2 ], "sortweight": [ 0, 0, 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "avgamount": 0.5, "chanceany": 0.25 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", "—", "—", "—", 1 ], "sortsize": [ 0, 0, 0, 0, 0, 1 ], "sortweight": [ 0, 0, 0, 0, 0, 3 ], "weights": [ "—", "—", "—", "—", "—", "<sup>3</sup>⁄<sub>4</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "carrot": { "itemname": "carrot", "sizes": [ "—", "3–5", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—" ], "avgamount": 2.9411764705882355, "chanceany": 0.5750050885406066 }, "bottle-o'-enchanting": { "itemname": "bottle-o'-enchanting", "sizes": [ "—", "—", "—", 1, "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0 ], "sortweight": [ 0, 0, 0, 7, 0, 0 ], "weights": [ "—", "—", "—", "<sup>7</sup>⁄<sub>22</sub>", "—", "—" ], "avgamount": 0.7954545454545454, "chanceany": 0.6090815176558978 }, "goat-horn": { "sortsize": [ 0, 0, 0, 0, 1, 0 ], "weights": [ "—", "—", "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—" ], "chanceany": 0.5, "sizes": [ "—", "—", "—", "—", 1, "—" ], "sortweight": [ 0, 0, 0, 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "goat-horn" }, "dark-oak-log": { "itemname": "dark-oak-log", "sizes": [ "—", "—", "2–3", "—", "—", "—" ], "sortsize": [ 0, 0, 2.5, 0, 0, 0 ], "sortweight": [ 0, 0, 1, 0, 0, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—" ], "avgamount": 5, "chanceany": 1 }, "crossbow": { "sortsize": [ 1, 0, 0, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—", "—" ], "chanceany": 0.5, "sizes": [ 1, "—", "—", "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "crossbow" }, "iron-ingot": { "sortsize": [ 0, 0, 0, 2, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.6818181818181818, "itemname": "iron-ingot" }, "potato": { "itemname": "potato", "sizes": [ "—", "2–5", "—", "—", "—", "—" ], "sortsize": [ 0, 3.5, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—" ], "avgamount": 2.573529411764706, "chanceany": 0.5750050885406066 }, "tripwire-hook": { "sortsize": [ 0, 0, 0, 2, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.6818181818181818, "itemname": "tripwire-hook" } }, "allRollsJavaUpcoming": [ "0–1", "2–3", "1–3", "2–3", "0–1", 1 ], "itemDataBedrock": { "wheat": { "itemname": "wheat", "sizes": [ "—", "3–5", "—", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0, 0 ], "sortweight": [ 0, 7, 0, 0, 0, 0, 0 ], "weights": [ "—", "<sup>7</sup>⁄<sub>17</sub>", "—", "—", "—", "—", "—" ], "avgamount": 4.117647058823529, "chanceany": 0.7252188072460819 }, "string": { "itemname": "string", "sizes": [ "—", "—", "—", "1–6", "—", "—", "—" ], "sortsize": [ 0, 0, 0, 3.5, 0, 0, 0 ], "sortweight": [ 0, 0, 0, 4, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—", "—" ], "avgamount": 1.5909090909090908, "chanceany": 0.391435011269722 }, "arrow": { "sortsize": [ 0, 0, 0, 4.5, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>4</sup>⁄<sub>22</sub>", "—", "—", "—" ], "chanceany": 0.391435011269722, "sizes": [ "—", "—", "—", "2–7", "—", "—", "—" ], "sortweight": [ 0, 0, 0, 4, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 2.0454545454545454, "itemname": "arrow" }, "enchanted-book-rnd": { "itemname": "enchanted-book-rnd", "sizes": [ "—", "—", "—", 1, "—", "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0, 0 ], "sortweight": [ 0, 0, 0, 1, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>22</sub>", "—", "—", "—" ], "avgamount": 0.11363636363636363, "chanceany": 0.1095510894064613 }, "sentry-armor-trim-smithing-template": { "itemname": "sentry-armor-trim-smithing-template", "sizes": [ "—", "—", "—", "—", "—", 2, "—" ], "sortsize": [ 0, 0, 0, 0, 0, 2, 0 ], "sortweight": [ 0, 0, 0, 0, 0, 1, 0 ], "weights": [ "—", "—", "—", "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "avgamount": 0.5, "chanceany": 0.25 }, "enchanted-book-rnd-quick-charge": { "sortsize": [ 0, 0, 0, 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "—", "—", "—", "<sup>2</sup>⁄<sub>3</sub>" ], "chanceany": 0.6666666666666667, "sizes": [ "—", "—", "—", "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 0, 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.6666666666666666, "itemname": "enchanted-book-rnd-quick-charge" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", "—", "—", "—", 1, 1 ], "sortsize": [ 0, 0, 0, 0, 0, 1, 1 ], "sortweight": [ 0, 0, 0, 0, 0, 3, 1 ], "weights": [ "—", "—", "—", "—", "—", "<sup>3</sup>⁄<sub>4</sub>", "<sup>1</sup>⁄<sub>3</sub>" ], "avgamount": 1.0833333333333333, "chanceany": 0.8333333333333334 }, "carrot": { "itemname": "carrot", "sizes": [ "—", "3–5", "—", "—", "—", "—", "—" ], "sortsize": [ 0, 4, 0, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—", "—" ], "avgamount": 2.9411764705882355, "chanceany": 0.5750050885406066 }, "bottle-o'-enchanting": { "itemname": "bottle-o'-enchanting", "sizes": [ "—", "—", "—", 1, "—", "—", "—" ], "sortsize": [ 0, 0, 0, 1, 0, 0, 0 ], "sortweight": [ 0, 0, 0, 7, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>7</sup>⁄<sub>22</sub>", "—", "—", "—" ], "avgamount": 0.7954545454545454, "chanceany": 0.6090815176558978 }, "goat-horn": { "sortsize": [ 0, 0, 0, 0, 1, 0, 0 ], "weights": [ "—", "—", "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—" ], "chanceany": 0.5, "sizes": [ "—", "—", "—", "—", 1, "—", "—" ], "sortweight": [ 0, 0, 0, 0, 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "goat-horn" }, "dark-oak-log": { "itemname": "dark-oak-log", "sizes": [ "—", "—", "2–3", "—", "—", "—", "—" ], "sortsize": [ 0, 0, 2.5, 0, 0, 0, 0 ], "sortweight": [ 0, 0, 1, 0, 0, 0, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—" ], "avgamount": 5, "chanceany": 1 }, "crossbow": { "sortsize": [ 1, 0, 0, 0, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>", "—", "—", "—", "—", "—", "—" ], "chanceany": 0.5, "sizes": [ 1, "—", "—", "—", "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.5, "itemname": "crossbow" }, "iron-ingot": { "sortsize": [ 0, 0, 0, 2, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.6818181818181818, "itemname": "iron-ingot" }, "potato": { "itemname": "potato", "sizes": [ "—", "2–5", "—", "—", "—", "—", "—" ], "sortsize": [ 0, 3.5, 0, 0, 0, 0, 0 ], "sortweight": [ 0, 5, 0, 0, 0, 0, 0 ], "weights": [ "—", "<sup>5</sup>⁄<sub>17</sub>", "—", "—", "—", "—", "—" ], "avgamount": 2.573529411764706, "chanceany": 0.5750050885406066 }, "tripwire-hook": { "sortsize": [ 0, 0, 0, 2, 0, 0, 0 ], "weights": [ "—", "—", "—", "<sup>3</sup>⁄<sub>22</sub>", "—", "—", "—" ], "chanceany": 0.3049868519909842, "sizes": [ "—", "—", "—", "1–3", "—", "—", "—" ], "sortweight": [ 0, 0, 0, 3, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.6818181818181818, "itemname": "tripwire-hook" } }, "poolsBedrock": [ { "items": { "crossbow": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "wheat": [ 3, 5, 7 ], "potato": [ 2, 5, 5 ], "carrot": [ 3, 5, 5 ] }, "rolls": [ 2, 3 ], "totalweight": 17 }, { "items": { "dark-oak-log": [ 2, 3, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 1 }, { "items": { "tripwire-hook": [ 1, 3, 3 ], "bottle-o'-enchanting": [ 1, 1, 7 ], "arrow": [ 2, 7, 4 ], "enchanted-book-rnd": [ 1, 1, 1 ], "iron-ingot": [ 1, 3, 3 ], "string": [ 1, 6, 4 ] }, "rolls": [ 2, 3 ], "totalweight": 22 }, { "items": { "goat-horn": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 1 }, { "items": { "empty": [ 1, 1, 3 ], "sentry-armor-trim-smithing-template": [ 2, 2, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 4 }, { "items": { "enchanted-book-rnd-quick-charge": [ 1, 1, 2 ], "empty": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "0–1", "2–3", "1–3", "2–3", "0–1", 1, 1 ], "itemDataBedrockUpcoming": [], "header": "[[Pillager Outpost]]", "allRollsJava": [ "0–1", "2–3", "1–3", "2–3", "0–1", 1 ], "link": "[[pillager outpost]]" } } }
- ↑ Jump up to: a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ Jump up to: a b The weight of this item relative to other items in the pool.
- ↑ Jump up to: a b The odds of finding any of this item in a single chest.
- ↑ Jump up to: a b The number of items expected per chest, averaged over a large number of chests.
- ↑ Jump up to: a b The average number of chests the player should expect to search to find any of this item.
- ↑ Jump up to: a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Jump up to: a b Does not contain goat horn variants that drop from screaming goats.
- ↑ Jump up to: a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ Enchanted with a random level of Quick Charge.
Data values[edit | edit source]
ID[edit | edit source]
Structure type | [hide]Identifier |
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![]() | jigsaw |
Structure | [hide]Identifier |
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![]() | pillager_outpost |
Structure | Identifier | Alias ID | [hide]Translation key |
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![]() | pillager_outpost | pillageroutpost | feature |
History[edit | edit source]
[hide]Java Edition | |||||||
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1.14 | 18w47a | Added pillager outposts. | |||||
18w47b | Reduced the amount of pillagers that spawn around outposts. | ||||||
18w50a | Raid captains can now spawn in outposts. | ||||||
1.18 | Experimental Snapshot 1 | Pillager outposts now generate in the newly added mountain meadows biome. | |||||
experimental snapshot 3 | Pillager outposts now generate in all the new mountain biomes. | ||||||
1.19 | 22w13a | Allays can now spawn in cages. | |||||
22w17a | Goat horns now generate in pillager outpost chests. | ||||||
1.19.4 Experiment | 23w04a | Sentry armor trims are now found in pillager outpost chests. | |||||
23w05a | Increased the chance of finding sentry armor trims in pillager outposts chests from 20% to 25%. | ||||||
Sentry armor trims now always generate two templates in a pillager outpost chest when found. | |||||||
23w07a | Pillager outposts now generate in cherry groves. | ||||||
1.20.2 Experiment | 1.20.2 Pre-release 1 | Quick Charge enchanted books now have a higher chance of generating in pillager outpost chest loot. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 Experiment | beta 1.10.0.3 | Added pillager outposts, which are available only through Experimental Gameplay. | |||||
Pillager outposts generate with black banners on them. | |||||||
1.11.0 Experiment | beta 1.11.0.1 | Pillager outpost now generate with gray banners on them. | |||||
Pillager outpost are rarer. | |||||||
Outpost captains spawn in pillager outpost watchtower. | |||||||
1.11.0 | beta 1.11.0.3 | Fully implemented pillager outposts, separate from Experimental Gameplay. | |||||
Pillager outpost now generate with pillager banner, instead of a gray banner. | |||||||
1.17.40 Experiment | beta 1.17.40.20 | Pillager outposts now generate in all the new mountain biomes. | |||||
1.18.30 Experiment | Preview 1.18.30.23 | Allays sometimes can spawn in a cage, similar to iron golems. | |||||
1.18.30 Experiment | Preview 1.18.30.27 | Copper horns as well as goat horns have been added to the loot pool. | |||||
1.19.0 Experiment | Preview 1.19.0.25 | Copper horns have been removed, therefore can no longer generate in chests. | |||||
1.19.80 Experiment | Preview 1.19.80.21 | Sentry armor trims are now found in pillager outpost chests. | |||||
1.20.30 | Preview 1.20.30.21 | Pillager outposts now generate in cherry groves. | |||||
1.20.40 Experiment | Preview 1.20.40.20 | Quick Charge enchanted books now have a higher chance of generating in pillager outpost chest loot. | |||||
[hide]PlayStation 4 Edition | |||||||
1.91 | Added pillager outposts. |
Issues[edit | edit source]
Issues relating to "Pillager Outpost" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
A pillager outpost in a taiga biome.
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A beachside pillager outpost with targets and a tent.
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A submerged platform around a watchtower.
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An unusual pillager outpost generation in Java Edition. Note how the structure generates new blocks around it, likely because it spawned too close to an ocean.
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Example of loot in a pillager outpost chest.
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The complete area, relative to the tower, in which pillagers naturally spawn.
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A pillager outpost with the roof removed to show the spawn location of pillagers in Bedrock Edition.
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A pillager outpost above a ravine in Java Edition.
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An extremely rare instance of a fossil generated inside a pillager outpost.
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A pillager outpost that generated near a village.
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A pillager outpost generated near a badlands biome.
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A pillager outpost located in a desert biome.
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Some allays trapped in an outpost cage.
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A top down view of some allays trapped in an outpost cage.
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A pillager outpost on a snowy mountaintop.
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Pillagers on a snowy mountaintop.
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Allays in a savanna pillager outpost.
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A pillager outpost that generated inside of a desert pyramid.
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A pillager outpost that generated inside a desert village.
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A pillager outpost and a desert pyramid generated on top of each other.
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3 pillager outposts generated close together.
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A pillager outpost inside a cave entrance.
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A pillager outpost on the side of a mountain.
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A Bedrock Edition pillager outpost in a lake.
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A pillager outpost in a snowy taiga village in Bedrock Edition, causing the pillagers to attack the villagers.
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The Outpost Ahead seed template thumbnail.
References[edit | edit source]
- ↑ https://chunkbase.com/apps/pillager-outpost-finder
- ↑ https://chunkbase.com/apps/village-finder
- ↑ MC-139711 — Jigsaw block creates holes in the ground when generating pillager outposts
[edit | edit source]
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