Cobblestone Stairs
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Cobblestone Stairs
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
6 |
Hardness |
2 |
Luminous |
No |
Transparent | |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Map color (JE) |
|
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Cobblestone stairs are a cobblestone variant of the stairs.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Cobblestone stairs can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
Block | ![]() | |
---|---|---|
Hardness | 2 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 10 | |
![]() |
1.5 | |
![]() |
0.75 | |
![]() |
0.5 | |
![]() |
0.4 | |
![]() |
0.35 | |
![]() |
0.25 |
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]
Cobblestone stairs generate as a part of strongholds, woodland mansions, pillager outposts, plains villages, taiga and snowy taiga villages. Cobblestone stairs also generate as part of each jungle pyramid.
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Cobblestone |
Stonecutting[edit | edit source]
Ingredients | [hide]Cutting recipe |
---|---|
Cobblestone |
Usage[edit | edit source]
For information about the placement mechanics of all stairs, see Stairs § Usage.
Note blocks[edit | edit source]
Cobblestone stairs can be placed under note blocks to produce "bass drum" sounds.
Sounds[edit | edit source]
[hide]![]() stone sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() stone sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | cobblestone_stairs | Block & Item | stairs mineable/pickaxe | stairs | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | stone_stairs | 67 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states[edit | edit source]
See also: Block states
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
half | bottom | bottom top | Top if the stairs are upside-down. |
shape | straight | inner_left inner_right outer_left outer_right straight | "straight" is the default stairs shape. "inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces. "outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces. "left" and "right" specify in which direction is the higher part of the step. |
waterlogged | false | false true | Whether or not there's water in the same place as these stairs. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
upside_down_bit | 0x4 | false | false true | 0 1 | True if the stairs are upside-down. |
weirdo_direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the stairs' full-block side faces.
|
History[edit | edit source]
- There is an associated page listing all historical changes related to the appearance and/or sounds associated with this block in further detail than below; see /Asset history.
[hide]Java Edition Infdev | |||||||
---|---|---|---|---|---|---|---|
20100629 | ![]() | ||||||
![]() | |||||||
[hide]Java Edition Alpha | |||||||
v1.0.1 | ![]() | ||||||
v1.2.0 | preview | The orientation of stone stairs is now determined based on the direction the player faces while placing them. Before this version, they would determine their orientation based on the surrounding blocks (changing if they were changed). | |||||
v1.2.2 | Stone stairs now have an odd property of being transparent to light; when there is at least one block of air beneath, sunlight or other light sources shine through and light up blocks beneath or behind the stairs as if nothing opaque are present between them. | ||||||
Other atmospheric effects such as snowfall do not penetrate stone stair blocks. | |||||||
Snow cannot accumulate on top of stone stairs, grass is able to grow on a block directly underneath them and disappears if stone stairs were placed on top of it. Any stone stairs placed between Alpha v1.2.0_02 and Beta 1.5 would keep this property in later versions until it or an adjacent block is changed or removed, causing a lighting update. | |||||||
[hide]Java Edition Beta | |||||||
1.0 | Items have been given in-game names. The block has been named "Stone Stairs". | ||||||
1.6 | Test Build 3 | The light transparency of stone stairs from Alpha v1.2.2 has been fixed. | |||||
![]() | |||||||
1.7 | ![]() | ||||||
The texture of stone stairs has been changed due to the cobblestone texture change. | |||||||
1.8 | Pre-release | On some GPUs, a major lighting bug is present which causes the insides of stone stair blocks to appear completely black. | |||||
Dropped stone stairs no longer appear larger than normal blocks. | |||||||
Stone stairs now generate in strongholds. | |||||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 6 | Stone stairs now drop themselves when mined, instead of a block of their source material. | |||||
Stone stairs take much shorter to destroy, and the breaking time depends on the pickaxe's material. | |||||||
1.2.1 | 12w08a | ![]() | |||||
![]() | |||||||
1.3.1 | 12w22a | Stone stairs now generate in jungle temples. | |||||
12w25a | Redstone dust, repeaters, torches, levers, pressure plates and rails can now be placed on stone stairs positioned upside down. | ||||||
12w30a | Upside down stone stairs can now be placed by generally looking at the top half of the side of a block, rather than strictly the underside of one. | ||||||
1.4.2 | 12w34a | Stone stairs now automatically change shape into corner stairs depending on location. | |||||
12w39a | Stone stairs now interact properly with lighting. | ||||||
Smooth lighting on stone stairs is slightly bugged. | |||||||
1.5 | 13w05a | The lighting of stone stairs has been fixed when Smooth Lighting is on. | |||||
13w05b | Stone stairs no longer stop sprinting. | ||||||
1.7.4 | 13w48a | ![]() | |||||
1.8 | 14w31a | "Stone Stairs" have been renamed to "Cobblestone Stairs". | |||||
1.9 | 15w31a | Cobblestone stairs are now rotated 90° in the inventory. | |||||
15w44b | Due to model changes, cobblestone stairs now display an incorrectly stretched or squashed texture.[1] This may be GPU dependent as only corner stairs are distorted on some computers. | ||||||
15w45a | The cobblestone stair texture is no longer incorrectly stretched. | ||||||
However it is now incorrectly mapped in a different way.[2] | |||||||
15w46a | Cobblestone stair texture mapping has now been corrected. It is not known, however, if cobblestone stairs from this version onward look at all different from those before 15w44b. | ||||||
1.11 | 16w39a | Cobblestone stairs now generate in woodland mansions. | |||||
1.12 | 17w15a | Torches can now be placed on the full-block sides of cobblestone stairs. | |||||
Iron bars, glass panes and fences adjacent to the full-block side of cobblestone stairs now visually connect. | |||||||
Carpet and snow layers can now be placed on top of upside down cobblestone stairs. | |||||||
1.13 | 18w10c | Water can now be placed on the same block as cobblestone stairs. | |||||
1.14 | 18w43a | ![]() | |||||
18w46a | Cobblestone stairs now allow light to pass through certain faces. | ||||||
18w50a | ![]() | ||||||
19w03c | Some redundant faces have been removed from cobblestone stairs.[3] | ||||||
19w13a | Cobblestone stairs no longer block light, except at the full faces. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | ![]() | ||||||
v0.2.0 | ![]() | ||||||
v0.3.0 | Survival players no longer start out with an infinite amount of cobblestone stairs in the inventory. | ||||||
v0.4.0 | ![]() | ||||||
v0.6.0 | ![]() | ||||||
v0.9.0 | build 1 | Cobblestone stairs now generate in strongholds and villages. | |||||
v0.15.0 | build 1 | Cobblestone stairs now generate in jungle temples. | |||||
[hide]Pocket Edition | |||||||
1.1.0 | alpha 1.1.0.0 | Cobblestone stairs now generate in woodland mansions. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
Cobblestone stairs now generate in pillager outposts. | |||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU3 | ![]() | ||||||
TU5 | Stone stairs are found in the Redstone & Transportation tab in the Creative inventory. | ||||||
Stone stairs now generate in strongholds and villages. | |||||||
TU12 | Stone stairs now automatically change shape into corner stairs depending on location. | ||||||
They can also now be placed upside down. | |||||||
Items can now be placed directly on upside down cobblestone stairs. | |||||||
TU14 | 1.04 | The placement of upside down stone stairs and slabs has been changed. | |||||
Moved stone stairs to the Building Blocks tab in the Creative inventory. | |||||||
Stone stairs now generate in jungle temples. | |||||||
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | "Stone Stairs" have been renamed to "Cobblestone Stairs". | |
TU49 | CU39 | 1.42 | 1.42 | 1.42 | Patch 18 | Cobblestone stairs are now rotated 90° in the inventory. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Torches can now be placed on the full-block sides of cobblestone stairs. |
Iron bars, glass panes and fences adjacent to the full-block side of cobblestone stairs now visually connect. | |||||||
Carpet and snow layers can now be placed on top of upside down cobblestone stairs. | |||||||
Cobblestone stairs now generate in woodland mansions. | |||||||
1.88 | Woodland mansions now generate with stone stairs instead of cobblestone stairs. | ||||||
1.90 | ![]() | ||||||
1.91 | Cobblestone stairs now generate in pillager outposts. | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() | ||||||
Cobblestone stairs generate in strongholds and villages | |||||||
1.9.19 | Cobblestone stairs now generate in woodland mansions. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.2.1 | 12w08a | Before upside-down stairs were added, edited data values of 4 through 15 would create invisible stairs that could be walked through; these higher values are now used for upside down stairs. | |||||
1.13 | 17w47a | The cobblestone stairs ID has been changed from stone_stairs to cobblestone_stairs .
| |||||
Prior to The Flattening, this block's numeral ID was 67. |
Issues[edit | edit source]
Issues relating to "Cobblestone Stairs" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Naturally occurring cobblestone stairs in numerous villages.
References[edit | edit source]
- ↑ "[MC-91710] Texture broken on stairs (uvlock is broken) - Jira" – Mojira, October 30, 2015.
- ↑ "[MC-92137] Stairs' UV Mapping is upside down - Jira" – Mojira, November 5, 2015.
- ↑ "[MC-114779] Stairs render faces that cannot be seen normally - Jira" – Mojira, March 25, 2017.
[edit | edit source]
[hide] | |
---|---|
Wooden stairs | |
Stone-based | |
From the Overworld | |
From the Nether | |
From the End | |
Mineral/Metal-based | |
April Fools' Day jokes |