Wooden Stairs
Wooden stairs are a wooden variant of the stairs, crafted from the respective planks.
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
3 |
Hardness |
2 |
Luminous |
No |
Transparent | |
Waterloggable |
Yes |
Flammable |
Overworld wood: Yes (5) |
Catches fire from lava |
Overworld wood: Yes |
{ "title": "Wooden Stairs", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=Axe|alt=|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>", "label": "Tool" }, { "field": "3", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "2", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Partial <small>(blocks light)</small><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br>Yes<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "'''Overworld wood''': Yes (5)<br>\n'''Nether wood''': No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "'''Overworld wood''': Yes<br>\n'''Nether wood''': No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Oak Stairs", "Spruce Stairs", "Birch Stairs", "Jungle Stairs", "Acacia Stairs", "Dark Oak Stairs", "Mangrove Stairs", "Cherry Stairs", "Pale Oak Stairs", "Bamboo Stairs", "Crimson Stairs", "Warped Stairs" ], "images": [ "Oak Stairs.png", "Spruce Stairs.png", "Birch Stairs.png", "Jungle Stairs.png", "Acacia Stairs.png", "Dark Oak Stairs.png", "Mangrove Stairs.png", "Cherry Stairs.png", "Pale Oak Stairs.png", "Bamboo Stairs.png", "Crimson Stairs.png", "Warped Stairs.png" ] }
Obtaining Edit
Breaking Edit
Wooden stairs can be broken with anything, but axes are the fastest.
Block | ![]() | |
---|---|---|
Hardness | 2 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 3 | |
![]() |
1.5 | |
![]() |
0.75 | |
![]() |
0.5 | |
![]() |
0.4 | |
![]() |
0.35 | |
![]() |
0.25 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation Edit
Oak stairs generate as part of:
Spruce stairs generate as part of:
- Igloo basements
- Witch huts
- Shipwrecks
- Taiga, snowy taiga, and snowy tundra villages
Birch stairs generate as part of:
Jungle stairs generate as part of shipwrecks.
Dark Oak stairs generate as part of:
Acacia stairs generate as part of:
Crafting Edit
Ingredients | [hide]Crafting recipe |
---|---|
Matching Planks |
Usage Edit
Fuel Edit
Overworld wooden stairs can be used as fuel in furnaces, smelting 1.5 items per block.
Note blocks Edit
Wooden stairs can be placed under note blocks to produce "bass" sounds.
Sounds Edit
Normal wood Edit
[hide]![]() wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.18 | 1.0 |
Cherry wood Edit
[hide]![]() cherry_wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() cherry_wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | break | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | place | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.2 | 1.0 | |
Players | Jumping from the block | step | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | step | 0.18 | 1.0 |
Bamboo wood Edit
[hide]![]() bamboo_wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 0.9 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 0.9 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.225 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() bamboo_wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | break | 0.9 | 0.8-1.0 | |
Blocks | When the block is placed | place | 0.9 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.207 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.2 | 1.0 | |
Players | Jumping from the block | step | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | step | 0.18 | 1.0 |
Nether wood Edit
[hide]![]() nether_wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.72 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.72 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.45 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() nether_wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | break | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | place | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | step | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | step | 0.18 | 1.0 |
Data values Edit
ID Edit
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | oak_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | spruce_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | birch_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | jungle_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | acacia_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | dark_oak_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | mangrove_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | cherry_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | pale_oak_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | bamboo_stairs | Block & Item | stairs wooden_stairs mineable/axe | stairs wooden_stairs | block |
![]() | crimson_stairs | Block & Item | non_flammable_wood stairs wooden_stairs mineable/axe | non_flammable_wood stairs wooden_stairs | block |
![]() | warped_stairs | Block & Item | non_flammable_wood stairs wooden_stairs mineable/axe | non_flammable_wood stairs wooden_stairs | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | oak_stairs | 53 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | spruce_stairs | 134 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | birch_stairs | 135 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | jungle_stairs | 136 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | acacia_stairs | 163 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | dark_oak_stairs | 164 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | mangrove_stairs | 743 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -488 ) | tile |
![]() | cherry_stairs | 796 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -541 ) | tile |
![]() | pale_oak_stairs | 1255 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1000 ) | tile |
![]() | bamboo_stairs | 767 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -512 ) | tile |
![]() | crimson_stairs | 509 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -254 ) | tile |
![]() | warped_stairs | 510 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -255 ) | tile |
Block states Edit
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
half | bottom | bottom top | Top if the stairs are upside-down. |
shape | straight | inner_left inner_right outer_left outer_right straight | "straight" is the default stairs shape. "inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces. "outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces. "left" and "right" specify in which direction is the higher part of the step. |
waterlogged | false | false true | Whether or not there's water in the same place as these stairs. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
upside_down_bit | 0x4 | false | false true | 0 1 | True if the stairs are upside-down. |
weirdo_direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the stairs' full-block side faces.
|
History Edit
- There is an associated page listing all historical changes related to the appearance and/or sounds associated with this block in further detail than below; see /Asset history.
October 16, 2021 | ![]() | ||||||
---|---|---|---|---|---|---|---|
October 15, 2022 | ![]() | ||||||
September 28, 2024 | ![]() | ||||||
[hide]Java Edition Infdev | |||||||
20100629 | ![]() | ||||||
The "wooden" stairs currently do not burn. | |||||||
![]() | |||||||
[hide]Java Edition Alpha | |||||||
v1.0.1 | ![]() | ||||||
[hide]Java Edition Beta | |||||||
1.6 | Test Build 3 | ![]() | |||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 5 | ![]() | |||||
Beta 1.9 Prerelease 6 | Wooden stairs are broken faster using an axe. | ||||||
1.3.1 | 12w25a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
12w26a | Added crafting recipes for spruce, birch, and jungle wood stairs. | ||||||
1.7.2 | 1.7 | ![]() ![]() | |||||
1.9 | 15w43a | Spruce wood stairs acting as corners of a table now generate within igloo basements. | |||||
1.11 | 16w39a | Oak, birch and dark oak wood stairs now generate in woodland mansions. | |||||
1.13 | 17w47a | "<Wood type> Wood Stairs" have been renamed to "<Wood type> Stairs". | |||||
18w11a | Wooden stairs now generate as part of the newly added shipwrecks. | ||||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
18w47a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Dark oak stairs now generate in pillager outposts. | |||||||
18w50a | ![]() | ||||||
1.16 | 20w06a | ![]() ![]() | |||||
1.19 | 22w11a | ![]() | |||||
22w14a | Due to the addition of the mangrove tree and mangrove swamp, make mangrove stairs obtainable and renewable. | ||||||
1.19.3 Experiment | 22w42a | ![]() | |||||
Added unique sounds for Nether and bamboo wood stairs. | |||||||
22w46a | ![]() | ||||||
1.19.4 Experiment | 23w07a | ![]() | |||||
1.20 | 23w12a | Bamboo and cherry stairs are now available without using the "Update 1.20" experimental data pack. | |||||
1.21.2 Experiment | 24w40a | ![]() | |||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | ![]() | ||||||
v0.2.0 | ![]() | ||||||
v0.6.0 | ![]() | ||||||
v0.8.0 | build 1 | ![]() ![]() ![]() | |||||
v0.9.0 | build 1 | ![]() ![]() | |||||
v0.11.0 | build 1 | The tooltip for wooden stairs has been changed from "[woodtype] Stairs" to "[woodtype] Wood Stairs". | |||||
Acacia and dark oak wooden stairs are now flammable. | |||||||
v0.15.0 | build 1 | Savanna villages now generate with acacia wood stairs instead oak wood stairs. | |||||
Spruce wood stairs now generate in taiga, snowy tundra, and snowy taiga villages. | |||||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Spruce wood stairs act as corners of a table now generate within igloo basements. | |||||
1.1.0 | alpha 1.1.0.0 | Oak, birch and dark oak wood stairs now generate in woodland mansions. | |||||
[hide]Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | Wooden stairs can now generate in shipwrecks. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Dark oak stairs now generate in pillager outposts. | |||||||
1.16.0 | beta 1.16.0.51 | ![]() ![]() | |||||
1.16.20 | beta 1.16.20.50 | Crimson and warped stairs now uses regular plank sounds instead of their stem variant sounds. | |||||
1.19.0 | Preview 1.19.0.21 | ![]() | |||||
1.19.20 | Preview 1.19.20.20 | Wooden stairs have been renamed from "<Wood type> Wood Stairs" to "<Wood type> Stairs". | |||||
1.19.50 Experiment | Preview 1.19.50.21 | ![]() | |||||
Added unique sounds for Nether and bamboo wood stairs. | |||||||
1.19.80 Experiment | Preview 1.19.80.20 | ![]() | |||||
1.20.0 | Preview 1.20.0.21 | Bamboo and cherry stairs are now available without using the "Next Major Update" experimental toggle. | |||||
1.21.50 | Preview 1.21.50.20 | ![]() | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU3 | ![]() | ||||||
TU9 | ![]() ![]() | ||||||
TU12 | ![]() | ||||||
TU13 | Jungle wood stairs are now flammable. | ||||||
TU27 | CU15 | 1.18 | 1.18 | 1.18 | ![]() ![]() | ||
TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Spruce wood stairs acting as corners of a table now generate within igloo basements. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Oak, birch and dark oak wood stairs now generate in woodland mansions. |
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.91 | Dark oak stairs now generate in pillager outposts. | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.9.19 | Oak, birch and dark oak wood stairs now generate in woodland mansions. |
Data history Edit
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | Prior to The Flattening, these blocks' numeral IDs were 53, 134, 135, 136, 156, 163, and 164. |
Issues Edit
Issues relating to "Wooden Stairs" are maintained on the bug tracker. Issues should be reported and viewed there.
Java Edition
- No open issues found.
Bedrock Edition
- No open issues found.
Gallery Edit
In other media Edit
-
Zuri placing several spruce stairs in a cherry grove.
Edit
[hide] | |
---|---|
Wooden stairs | |
Stone-based | |
From the Overworld | |
From the Nether | |
From the End | |
Mineral/Metal-based | |
April Fools' Day jokes |
[hide] | |
---|---|
Features | |
Sources | |
Building blocks | |
Functional blocks | |
Tools | |
Miscellaneous | |
Wood types | |
Joke |