Carpet
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0.1 |
Hardness |
0.1 |
Luminous |
No |
Transparent |
Yes |
Waterloggable | |
Flammable | |
Catches fire from lava |
Yes |
{ "title": "Carpet", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0.1", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0.1", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "Yes (''(link to Java Edition article, displayed as JE)'': 60, (link to Bedrock Edition article, displayed as ''BE'') & (link to Minecraft Education article, displayed as ''edu''): 30)", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "Yes", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "White Carpet", "Light Gray Carpet", "Gray Carpet", "Black Carpet", "Brown Carpet", "Red Carpet", "Orange Carpet", "Yellow Carpet", "Lime Carpet", "Green Carpet", "Cyan Carpet", "Light Blue Carpet", "Blue Carpet", "Purple Carpet", "Magenta Carpet", "Pink Carpet" ], "images": [ "White Carpet.png", "Light Gray Carpet.png", "Gray Carpet.png", "Black Carpet.png", "Brown Carpet.png", "Red Carpet.png", "Orange Carpet.png", "Yellow Carpet.png", "Lime Carpet.png", "Green Carpet.png", "Cyan Carpet.png", "Light Blue Carpet.png", "Blue Carpet.png", "Purple Carpet.png", "Magenta Carpet.png", "Pink Carpet.png" ] }
Carpets are thin variants of wool that can be dyed in any of the 16 colors.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Carpets can be mined using any tool, or without a tool. Unlike wool, carpets are not destroyed quicker when using shears.[1]
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation[edit | edit source]
- Igloo
White and light gray carpet can be found in igloos. If its basement generates (50% chance), red carpet can also be found.
- Mansion
All carpet colors except orange and light blue[BE only] generate within woodland mansions.
- Village
Yellow, white, and green carpets generate in plains villages.
Lime, white, and green carpets generate in desert villages.
Blue and red carpets generate in snowy tundra villages.
Orange, white, and red carpets generate in savanna villages.
Purple, white, and red carpets generate in taiga villages.
- Ancient city
Gray, blue, light blue, and cyan carpets generate in ancient cities.
Crafting[edit | edit source]
Name | Ingredients | Crafting recipe | [hide]Description |
---|---|---|---|
Carpet | Matching Wool | ||
Dyed Carpet | White Carpet + Matching Colored Dye |
[Bedrock Edition only] | |
Carpet | Any Carpet + Matching Dye |
[Java Edition only] | |
White Carpet | Any Dyed Carpet + Bleach |
[Bedrock Edition and Minecraft Education only] |
Trading[edit | edit source]
Villager | Probability | Villager wants | Player receives | |
---|---|---|---|---|
JE | BE | |||
![]() | 68% | 50% | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 4 × Any color Carpet[t 1] |
- ↑ The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.
Usage[edit | edit source]
Carpet has the same visual thickness as a pressure plate. It has a hitbox of 1⁄16 of a block and covers the entire surface of the block it is placed on. This thickness prevents mob spawning.
Carpet can be placed on any block, including non-solid blocks, except air and item frame[Java Edition only]. When placed on grass or fern, they break and the carpet is placed on the block below. When placed on vines, the topmost block of vines breaks and the carpet is placed on the block below, any vines blocks below the first one don't break. It can even be placed over water blocks, but to do so you must target an adjacent block with a visible hitbox.
Carpet can be pushed and pulled by pistons but pops off if pushed onto a hole or pulled downward. It can also break falling sand and gravel.
Carpet is an opaque block but does not decrease light going through it. Because of this and the fact that it can be placed on any block, a common decorative strategy is to place carpet on a light-emitting block in the floor, illuminating a room and hiding the light source at the same time.
Carpets can be placed on top of fences and walls to allow the player to jump on top of them while still preventing animals and mobs from crossing. This is because mobs do not try jump over fences and walls, even with a carpet above.
In Java Edition, if a campfire is placed beneath a beehive to pacify bees, the campfire can be placed below ground and a carpet placed over the campfire to protect bees from the fire. In Bedrock Edition, a carpet over a campfire removes the campfire's pacifying effect on bees.
If a carpet is placed so that it lays on top of a hopper, the hopper can still collect items through the carpet. This is because hoppers can collect items from less than a full block above in Java Edition, or less than 3⁄4 of a block above in Bedrock Edition.
Carpets can also be placed over other carpets. Mobs are unable to walk over two or more layers of carpets, because the mob's AI treats carpets as if they are air blocks. If a mob stands on a double carpet layer, it stays perfectly still.[Java Edition only] Similarly, endermen are unable to teleport onto double carpet layers.
Carpets, similar to wool, dampen vibrations from sculk sensors. Placing or breaking a carpet does not create a vibration, nor does walking on one or throwing an item on one. They do not however prevent vibrations from other blocks from traveling through them.
Decorating llamas[edit | edit source]

Llamas can be equipped with carpets in their carpet slot (). Each carpet color shows as a different patterned rug on the llama's back.
Enchanting[edit | edit source]
Carpets cannot be enchanted in survival mode. However, in Java Edition creative mode, just like any other item, it can be enchanted with any enchantment using an anvil. While most enchantments have no effect, Thorns, Protection, Fire Protection, Blast Protection, Curse of Binding and Curse of Vanishing apply their effects to the llama as expected.
Fuel[edit | edit source]
Carpet can be used as a fuel in furnaces, smelting 0.335 items per carpet item.[Java Edition only]
Breaking tall grass and vines[edit | edit source]
When placed on the top half of blocks like tall grass, large fern, or vines they break and the carpet drops as an item.
Sounds[edit | edit source]
Generic[edit | edit source]
[hide]![]() wool sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() cloth sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.35 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.18 | 1.0 |
Unique[edit | edit source]
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Llama is decorated | Friendly Creatures | When a llama is equipped with a carpet | entity | subtitles | 0.5 | 1.0 | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Friendly Creatures | When a llama equips a carpet | mob | 0.5 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | white_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | orange_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | magenta_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | light_blue_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | yellow_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | lime_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | pink_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | gray_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | light_gray_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | cyan_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | purple_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | blue_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | brown_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | green_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | red_carpet | Block & Item | wool_carpets | wool_carpets | block |
![]() | black_carpet | Block & Item | wool_carpets | wool_carpets | block |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Item tags | [hide]Translation key |
---|---|---|---|---|---|---|---|
![]() | white_carpet | carpet / 0 | 171 | Block & Giveable Item[i 2] | Identical[i 3] | minecraft:vibration_damper | tile |
![]() | orange_carpet | carpet / 1 | 852 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -597 ) | minecraft:vibration_damper | tile |
![]() | magenta_carpet | carpet / 2 | 853 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -598 ) | minecraft:vibration_damper | tile |
![]() | light_blue_carpet | carpet / 3 | 854 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -599 ) | minecraft:vibration_damper | tile |
![]() | yellow_carpet | carpet / 4 | 855 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -600 ) | minecraft:vibration_damper | tile |
![]() | lime_carpet | carpet / 5 | 856 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -601 ) | minecraft:vibration_damper | tile |
![]() | pink_carpet | carpet / 6 | 857 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -602 ) | minecraft:vibration_damper | tile |
![]() | gray_carpet | carpet / 7 | 858 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -603 ) | minecraft:vibration_damper | tile |
![]() | light_gray_carpet | carpet / 8 | 859 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -604 ) | minecraft:vibration_damper | tile |
![]() | cyan_carpet | carpet / 9 | 860 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -605 ) | minecraft:vibration_damper | tile |
![]() | purple_carpet | carpet / 10 | 861 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -606 ) | minecraft:vibration_damper | tile |
![]() | blue_carpet | carpet / 11 | 862 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -607 ) | minecraft:vibration_damper | tile |
![]() | brown_carpet | carpet / 12 | 863 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -608 ) | minecraft:vibration_damper | tile |
![]() | green_carpet | carpet / 13 | 864 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -609 ) | minecraft:vibration_damper | tile |
![]() | red_carpet | carpet / 14 | 865 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -610 ) | minecraft:vibration_damper | tile |
![]() | black_carpet | carpet / 15 | 866 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -611 ) | minecraft:vibration_damper | tile |
History[edit | edit source]
May 21, 2009 | Notch mentions carpets and tapestries as potential block types, which would be made from cloth. | ||||||||
---|---|---|---|---|---|---|---|---|---|
[hide]Java Edition | |||||||||
1.6.1 | 13w16a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
The crafting recipe of carpets currently returns two carpets from two wool. | |||||||||
The hitbox height of carpets is currently 0; a consequence of this was that mobs can spawn on carpet as long as the block underneath the carpet supported the mob spawning. | |||||||||
13w17a | The crafting recipe of carpets now returns 3 carpets from two wool. | ||||||||
13w24b | Carpets can now be placed on top of any block, including non-solid blocks. | ||||||||
1.7.2 | 13w41b | Carpets are now flammable. | |||||||
1.8 | 14w29a | Carpets now have a hitbox height of 1⁄16 of a block instead of 0. As a result of this, mobs can no longer spawn on carpet. | |||||||
1.9 | 15w43a | White and light gray carpets now generate on the floors of igloos, and red carpets in igloo basements. | |||||||
1.11 | 16w33a | Carpets can now be used in furnaces, lasting for 0.33 smelting cycles. | |||||||
16w35a | Carpets now last for 0.335 smelting cycles.[2] | ||||||||
16w39a | Carpets now generate naturally within woodland mansions. | ||||||||
Carpets may now be used to saddle llamas. | |||||||||
16w44a | White carpets are now called "White Carpet" rather than just "Carpet". | ||||||||
1.12 | 17w06a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
1.13 | 18w21a | Carpets are no longer destroyed by flowing water and lava. | |||||||
pre3 | Carpets are destroyed by flowing water and lava again.[3] | ||||||||
1.14 | 18w43a | Additional crafting recipes for non-white carpets have been added. These recipes require a dye surrounded by 8 white carpets.
| |||||||
18w48a | Carpets now generate in the updated plains villages. | ||||||||
18w49a | Carpets now generate in the updated savanna villages and the new snowy tundra villages. | ||||||||
18w50a | Carpets now generate in the updated desert and taiga villages. | ||||||||
19w11a | Shepherd villagers now sell carpets. | ||||||||
1.15 | 19w37a | Curse of Vanishing enchantment is now functional llamas when added to carpets in creative mode. | |||||||
1.16 | 20w15a | Carpets placed in a dispenser can now be put on tamed llamas. | |||||||
1.19 | 22w13a | Gray, blue, light blue, and cyan carpets now generate in ancient cities. | |||||||
22w15a | Carpets, like wool blocks, now dampen the vibrations caused by their placing, breaking or dropping as items. | ||||||||
Carpets now also dampen the vibrations caused by running and jumping over them. | |||||||||
1.20 | Pre-release 1 | Carpets of any color can now be dyed into any other color. | |||||||
The recipe is now shapeless: one piece of dye can only dye one carpet. | |||||||||
The recipe for dyeing 8 white carpets into 8 colored carpets no longer exists. | |||||||||
1.20.5 | 24w05a | Thorns, Protection, Fire Protection, Blast Protection, Projectile Protection and Feather Falling enchantments are now functional on carpets when worn by llamas. | |||||||
1.21 | 24w18a | Curse of Binding enchantment is now functional for llamas when added to carpets in creative mode. | |||||||
1.21.2 | pre1 | Carpets now show the enchantment glint on llamas when enchanted. | |||||||
[hide]Pocket Edition Alpha | |||||||||
v0.8.0 | build 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Carpets are only available in Creative mode. | |||||||||
build 4 | Red carpets can now be crafted in Survival. | ||||||||
v0.9.0 | build 1 | Brown carpets now naturally generate in villages. | |||||||
All carpets can now be obtained in Survival mode. | |||||||||
[hide]Pocket Edition | |||||||||
1.0.0 | alpha 0.17.0.1 | White and light gray carpets now generate on the floors of igloos, and red carpets in igloo basements. | |||||||
1.1.0 | alpha 1.1.0.0 | Carpets now generate naturally within woodland mansions. | |||||||
Carpets may now be used to saddle llamas. | |||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||||
[hide]Bedrock Edition | |||||||||
1.4.0 | beta 1.2.20.1 | White carpets can now be crafted from colored carpets and bleach, when Minecraft Education features are enabled. | |||||||
1.10.0 | beta 1.10.0.3 | White carpets can now be dyed from the crafting table. | |||||||
Various carpets now generate in the new villages. | |||||||||
1.11.0 | beta 1.11.0.4 | Carpets can now be bought from shepherd villagers. | |||||||
[hide]Legacy Console Edition | |||||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |||
TU14 | CU1 | 1.04 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | White and light gray carpets now generate on the floors of igloos, and red carpets in igloo basements. | |||
TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Rearranged the order of colors of carpets in the Creative inventory. | |||||||||
Carpets can now be used as fuel for furnaces. | |||||||||
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Carpets now generate naturally within woodland mansions. | ||
Carpets may now be used to saddle llamas. | |||||||||
TU60 | CU51 | 1.64 | 1.64 | 1.64 | Patch 30 | 1.0.11 | Brown carpets now generate as part of tables in villages instead of wooden pressure plates. | ||
1.90 | White carpets can now be dyed from the crafting table. | ||||||||
1.91 | Various carpets now generate in the new villages. | ||||||||
Carpets can now be bought from shepherd villagers. | |||||||||
[hide]New Nintendo 3DS Edition | |||||||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||||
1.9.19 | Carpets now generate naturally within woodland mansions. | ||||||||
Carpets may now be used to saddle llamas. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | The different block states for the carpet ID have now been split up into their own IDs.
| |||||
Prior to The Flattening, this block's numeral ID was 171. | |||||||
[hide]Bedrock Edition | |||||||
1.20.0 | Preview 1.20.0.20 | The different block states for the carpet ID have now been split up into their own IDs. |
Issues[edit | edit source]
Issues relating to "Carpet" are maintained on the bug tracker. Issues should be reported and viewed there.
Java Edition
- MC-107637 – Missing rows of birch planks and carpet at the top of the stairs (going to the 3rd floor) in some Woodland Mansions
- MC-123221 – Item frames / glow item frames placed on the ground z-fight with pressure plates / rails / carpets
- MC-222212 – Carpets can be placed on top of light blocks
- MC-276208 – Minecarts sometimes fail to snap to rails through a carpet
- MC-280190 – Villagers can jump over carpeted wall (but not fence)
- MC-141073 – 3 carpets not enough to smelt one item in smoker or blast furnace
- MC-192893 – Carpets have no assigned tool
- MC-259098 – Carpets within ancient cities can sometimes generate floating
- MC-261425 – Goats and frogs can do high jumps when on honey blocks covered by carpets
- MC-262958 – Wrong category for "dye_carpet" and "dye_bed" recipes
- And 13 other open issues.
Bedrock Edition
- MCPE-51705 – Walking on carpet sound missing
- MCPE-65975 – Signs aren’t visible when carpet is placed on top of signs
- MCPE-72678 – Carpet floats on air after being pushed sideways by piston
- MCPE-104111 – Cactus deal damage through carpet/trapdoors
- MCPE-124418 – Foxes take fall damage when jumping on snow layers, tall grass, and wool carpets
- MCPE-137677 – Riding a boat on ice with carpet on top does not apply ice physics to the boat
- MCPE-143453 – Moss carpets block the effect of bookcases on the enchantment table.
- MCPE-148298 – Mobs pathfind over magma blocks if a carpet is on top
- MCPE-155420 – Frogs don't spawn on mangrove roots or moss carpet
- MCPE-167035 – Sculk sensors detect players walking on the edge of carpets
- And 6 other open issues.
Trivia[edit | edit source]
- If the player sprints across a carpet, the particle effects are those of the blocks that are directly below it.
- Carpets do not prevent the formation of ice.
- Carpets can safely be placed on top of farmland, although it does not protect the farmland from jumping entities.
- Double-layered carpet stops mobs from path finding.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Carpeted floor. There are some jack o'lanterns below them, so this area is well lit without torches.
-
Red carpet seen in the 13w25a banner.
-
Carpets found in igloo structure. Each igloo contains 9 white carpets and 3 light gray carpets.
-
Green and black carpets that look like a creeper.