m (The chance of getting a shiny netherite grade mob trophy should be 1/181*1/100 ≈ 0.00006 ≈ 0.006%, since there is only a 1/18,100 chance of it happening (1/(1/181*1/100) = 18,100. I really hope that I'm right. If not, I apologize for my mistake.)
{{April Fools|v=je|je=the '''Craftmine Update''', '''Java Edition 25w14craftmine''', or '''Snapshot 25w14craftmine'''}}
{{April Fools|v=je|je=the '''Craftmine Update''', '''Java Edition 25w14craftmine''', or '''Snapshot 25w14craftmine'''}}
{{wip}}
{{Infobox version
{{Infobox version
|title=Minecraft 25w14craftmine
|title=Minecraft 25w14craftmine
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** 1/181 ≈ 0.6% chance of netherite grade
** 1/181 ≈ 0.6% chance of netherite grade
* Additionally, there is a 1% chance that a mob trophy will be shiny.
* Additionally, there is a 1% chance that a mob trophy will be shiny.
* The rarest mob trophy, a shiny netherite grade mob trophy, has only a 1/181,000 ≈ 0.0006% chance of dropping from any mob kill.
* The rarest mob trophy, a shiny netherite grade mob trophy, has only a 1/18,100 ≈ 0.006% chance of dropping from any mob kill.
* Trophies can also be obtained with the give command, using components to display specific mobs. Below is an example command to spawn a shiny, netherite-grade ender dragon mob trophy:
* Trophies can also be obtained with the give command, using components to display specific mobs. Below is an example command to spawn a shiny, netherite-grade ender dragon mob trophy:
* Represents the upcoming mine after the player adds one or more mine ingredient(s) inside the [[Mine Crafter|Mine Crafter.]]
* Represents the upcoming mine after the player adds one or more mine ingredient(s) inside the [[Mine Crafter|Mine Crafter.]]
* Every 5th mine is unalterable and instead creates a [[special mine]].
* Every 5th mine is unalterable and instead creates a [[special mine]].
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|10
|10
|Enables the inventory armor slots
|Enables the inventory armor slots
(Note, the player can put on armor before unlocking this by right clicking with a piece of armor){{note|[[File:Image 2025-04-05 131926130.png|thumb]]
(Note, the player can put on armor before unlocking this by right clicking with a piece of armor){{note|[[File:Image 2025-04-05 131926130.png|thumb]]The player is wearing Iron Armor with the armor slots being blocked out.}}
The player is wearing Iron Armor with the armor slots being blocked out.}}
|
|
|-
|-
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|Feats
|Feats
|—
|—
|mines/special_mine_completed<ref name="mines_advancements" group="fn">A few advancements on the Feats tab were accidentally put in the mines resource location.</ref>
|mines/special_mine_completed<ref name="mines_advancements" group="note">A few advancements on the Feats tab were accidentally put in the mines resource location.</ref>
|Beat a special Mine with the 'Soul Link' effect active<ref group="fn">Since there are no special encounter mines with the Soul Link effect active, and you cannot add your own [[Mine Ingredient]]s to special encounter mines, you cannot complete this advancement in normal gameplay.</ref>
|Beat a special Mine with the 'Soul Link' effect active<ref group="note">Since there are no special encounter mines with the Soul Link effect active, and you cannot add your own [[Mine Ingredient]]s to special encounter mines, you cannot complete this advancement in normal gameplay.</ref>
|Kaizen
|Kaizen
|—
|—
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=== World Generation ===
=== World Generation ===
'''Dimensions'''
'''Dimensions'''
* Each [[Mine (April Fools' joke)|mine]] generates a separate dimension. These dimensions are located in the world's <code>dimensions/minecraft/</code> folder and are titled <code>levelN</code>, where N is the number of he mine.
* Each [[Mine (dimension)|mine]] generates a separate dimension. These dimensions are located in the world's <code>dimensions/minecraft/</code> folder and are titled <code>levelN</code>, where N is the number of he mine.
* The Nether and the End have been removed. (Despite this, their biomes continue to exist and they can be added to mines.)
* The Nether and the End have been removed. (Despite this, their biomes continue to exist and they can be added to mines.)
'''Structures'''
'''Structures'''
* '''[[Start Platform]]'''
* '''[[Start Platform]]'''
** Where the player spawns upon entering most [[Mine (April Fools' joke)|mines]].
** Where the player spawns upon entering most [[Mine (dimension)|mines]].
** Features a [[crafter]] to circumvent the player's temporarily inability to craft normally.
** Features a [[crafter]] to circumvent the player's temporarily inability to craft normally.
** Made up of [[deepslate tile slab]]s, [[deepslate tile wall]]s, [[stripped pale oak log]]s, [[stripped pale oak wood]], [[resin brick slab]]s, and a [[shroomlight]]. This can provide wood to the player in mines that may otherwise not spawn wood.
** Made up of [[deepslate tile slab]]s, [[deepslate tile wall]]s, [[stripped pale oak log]]s, [[stripped pale oak wood]], [[resin brick slab]]s, and a [[shroomlight]]. This can provide wood to the player in mines that may otherwise not spawn wood.
* '''[[Mine Exit]]'''
* '''[[Mine Exit]]'''
** Features a [[mine traveling block]] in the center that begins a 10-second countdown to leave the [[Mine (April Fools' joke)|mine]] when right-clicked.
** Features a [[mine traveling block]] in the center that begins a 10-second countdown to leave the [[Mine (dimension)|mine]] when right-clicked.
** Made up of [[deepslate tile slab]]s, [[deepslate tile stairs]], [[deepslate tiles]], [[stripped pale oak log]]s, [[stripped pale oak wood]], and [[resin brick slab]]s.
** Made up of [[deepslate tile slab]]s, [[deepslate tile stairs]], [[deepslate tiles]], [[stripped pale oak log]]s, [[stripped pale oak wood]], and [[resin brick slab]]s.
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=== Rooms ===
=== Rooms ===
Rooms are generated when a [[Shimmering Key]] is right-clicked in hand on a [[Shimmering Door]].
Rooms are generated when a [[Shimmering Key]] is right-clicked in hand on a [[Shimmering Door]].
'''Wheat Farm'''
* A room with a small [[wheat]] farm with four [[water]] sources surrounded by [[Block of Copper|copper blocks]].
'''Storage (barrels)'''
'''Storage (barrels)'''
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* The player spawns in a [[Mine Ingredient#World Terrain Type|cave world]] with [[Mine Ingredient#Biomes|nether forest biomes]].
* The player spawns in a [[Mine Ingredient#World Terrain Type|cave world]] with [[Mine Ingredient#Biomes|nether forest biomes]].
* After a countdown, the [[wither]] spawns, and the [[mine exit]] is activated upon killing him.
* After a countdown, the [[wither]] spawns, and the [[mine exit]] is activated upon killing him.
* This special event is the '''only''' way to find naturally-generated [[Nether fortress]]es and [[bastion remnant]]s in craftmine.
'''Raid special event'''
'''Raid special event'''
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** Looking under the couch cushions for extra features...
** Looking under the couch cushions for extra features...
** Checking if everything Works As Intended...
** Checking if everything Works As Intended...
*** This is a reference to the [[Bug tracker|Mojang issue tracker]] resolution state "Works As Intended".
** Simulating epic histories of underground kingdoms...
** Simulating epic histories of underground kingdoms...
*** This is likely a reference to the video game ''{{w|Dwarf Fortress}}'', a heavily simulated colony sim, which features an extensive history system. ''Dwarf Fortress'' is known to have influenced early versions of ''Minecraft''.
*** This is likely a reference to the video game ''{{w|Dwarf Fortress}}'', a heavily simulated colony sim, which features an extensive history system. ''Dwarf Fortress'' is known to have influenced early versions of ''Minecraft''.
There is no proper release version or development version of Java Edition called the Craftmine Update, Java Edition 25w14craftmine, or Snapshot 25w14craftmine.
There is a 10% chance a mob will drop a trophy when killed by a player.
Trophies will be transported to the Hub upon successful completion of a mine, as long as they are in the player's inventory and not inside a container (i.e. a bundle).
Every mob trophy has a grade:
100/181 ≈ 55.2% chance of grass grade
50/181 ≈ 27.6% chance of stone grade
25/181 ≈ 13.8% chance of gold grade
5/181 ≈ 2.8% chance of diamond grade
1/181 ≈ 0.6% chance of netherite grade
Additionally, there is a 1% chance that a mob trophy will be shiny.
The rarest mob trophy, a shiny netherite grade mob trophy, has only a 1/18,100 ≈ 0.006% chance of dropping from any mob kill.
Trophies can also be obtained with the give command, using components to display specific mobs. Below is an example command to spawn a shiny, netherite-grade ender dragon mob trophy:
The item's texture and usage are similar to an Eye of Ender; the Eye of Exit instead locates the nearest exit portal of the current mine. They are crafted by surrounding one iron ingot with eight copper ingots in a crafting table. The player unlocks the advancement "Spy Eye" for crafting one. Upon using an Eye of Exit, it will damage the player (unless the upgrade that prevents this is owned), and floats in the air to indicate the direction of the exit portal.
The Eye of Exit replaces the Eye of Ender in all crafting recipes.
The Eye of Exit cannot be used in any special mine.
Unlock options in the Mine Crafter when in the inventory as a player leaves a mine. Must not be inside a container (i.e. a bundle) to register.
Obtained through various actions. While intended to only be found within mines, ingredients can be obtained in the hub and will be unlocked normally upon interaction with the Mine Crafter.
When worn, the player will increasingly gain speed depending on how long the jump button is held, and then gives a proportional upwards boost when jump is released.
Wearing the boots also grants the player immunity to fall damage.
A meter similar to the horse jump meter replaces the XP bar to display the current speed boost.
Texture added for the "Spaaaaace!" advancement and "Kuiper World" special event mine.
An item with this model can be only be obtained with commands, for example using the command /give @p mine[minecraft:item_model="minecraft:kuiper_world"]
Get some first hand experience with dragon fire after unlocking the spellbook
Leaf
10
Changes the Fireball that the Fire Wand uses into a Dragon Fireball
Get damaged by a dragon fireball entity after unlocking the Spellbook unlock. Impossible in vanilla Survival, as these fireballs deal no contact damage.
By combining the aether-flux with quantum displacement while clamping the manifold parameters required to channel the arcane infusion hex we may temporarily fold this plane of existence to subvert the requirement of equivalence of exchange
Master Magic Kit
35
When enchanting, decreases XP usage with enchantments that cost 1 or 2 XP
Alchemy
A brewing stand for all your brewing needs
Pockets
15
Grants a brewing stand with only one potion slot on mine start
Mise en place
Mommy never had to face the dinner rush
Alchemy
30
Grants 16 glass bottles, 4 nether wart, 4 glistering melons, 4 sugar, and 2 blaze powder on mine start
Allez Cuisine!
Add a little flair to your brewing
Mise en place
35
Grants 4 redstone dust, 4 glowstone dust, 4 gunpowder, and 4 spider eyes on mine start
Haute cuisine
Now you're cooking
Mise en place
35
+2 brewing stand potion slots
Inventory Crafting
Ability to craft in the inventory!
Crafting
2
Adds the 2x2 crafting grid inside the player's inventory
3x3 Inventory Crafting
No need for a crafting table
Have you tried crafting yet? It's pretty cool!
Inventory Crafting
33
Adds the 3x3 crafting grid inside the player's inventory
Craft anything
Artisan Crafting
Are you sure you need all of these materials?
You can never have too many crafting tables
3x3 Inventory Crafting
50
When crafting, gives a chance to save some resources from crafts
Craft a crafting table and manually move it into your inventory
Crops, berry bushes, and bee hives have a chance of dropping extra loot
-
1
Crops, berry bushes, and bee hives have a chance of dropping extra loot
Collector
Now those are some long arms!
Gatherer
25
Increases item pickup distance to 10 blocks
Dirt Enjoyer
You enjoy the value of dirt
Gatherer
2
Dirt provides twice as much experience when returning to the Hub from a Mine
Apprentice Shoveler
Working your way up in the shoveling business
Dirt Enjoyer
5
Grants a wooden shovel on mine start
Journeyman Shoveler
It's hard work, but someone has to do it
Apprentice Shoveler
15
Grants a stone shovel on mine start
Overrides Apprentice Shoveler unlock
Expert Shoveler
No mound is safe
Journeyman Shoveler
25
Grants an iron shovel on mine start
Overrides Journeyman Shoveler unlock
Master Shoveler
A tool fit for the Dirt Master
Expert Shoveler
35
Grants a diamond shovel on mine start
Overrides Expert Shoveler unlock
Dirt Fanatic
You enjoy dirt more than others
Dirt Enjoyer
5
Dirt provides four times as much experience when returning to the Hub from a Mine
Dirt will get thrown out of the player's inventory every few seconds
Overrides Dirt Enjoyer unlock
Dirt Lover
I love Dirt, Dirt loves me back?
Dirt Fanatic
10
Dirt provides six times as much experience when returning to the Hub from a Mine
Dirt will get thrown out of the player's inventory every few seconds
Overrides Dirt Fanatic unlock
Dirt is Butter
Carve through dirt like butter!
Dirt Lover
10
The player can almost instantly mine dirt with an empty hand or dirt
Mmmmm Dirt Butter
I crave more!
Dirt is Butter
20
The player can instantly mine dirt with an empty hand or dirt
Dirt gets thrown out of the player's inventory at a faster rate
Dirt Connoisseur
I wonder if it tastes like butter as well?
Mmmmm Dirt Butter
25
The player can eat dirt, and eating any other food deals damage
Dirt gets thrown out of the player's inventory at an even faster rate
Hunter
Aren't these supposed to be the other way? Anyways, animals killed have a chance of dropping extra loot
Gatherer
2
Animals killed have a chance of dropping extra loot
Starter Campfire
You get a Campfire to start with
Hunter
5
Grants a campfire on mine start
You Are the Campfire
Do I need to say it again? You are the campfire!
Starter Campfire
50
(Visually) Sets the player's hands on fire.
Attacking a mob with an empty hand sets the mob on fire.
Left-clicking any block with an empty hand places a Fire. (You are incapable of extinguishing fires with an empty hand.)
Holding any campfire-cookable item in your hand (offhand as well) cooks them (i.e. Raw Porkchops -> Cooked Porkchops, Raw Beef -> Cooked Steak, etc.) after a short time (Time varies between cooks, cook time in independent between main hand and offhand.) (Cooked items are dropped in-world in front of the player.)
Mining
What it's all about
Gatherer
2
?
Underwater miner
Submerged mining efficiency
Win a map in a place where water is everything
Mining
4
Improves underwater mining efficiency
Win a mine using the Water World ingredient
Mining effeicency
Dig, dig
Mining
5
Improves mining efficiency
Mining effeicenter
Dig, dig, dig
Mining effeicency
10
Improves mining efficiency
Mining effeicentest
Dig, dig, dig, and dig
Mining effeicenter
10
Improves mining efficiency
Starting pickaxe
Look at that, imagine starting with that
Mining effeicentest
10
Grants an iron pickaxe on mine start
Silky pick
More ore?
Starting pickaxe
15
Grants a golden pickaxe with Silk Touch and Unbreaking I on mine start
Halves the amount of xp gained when returning to the Hub from a Mine
School of Actual Hard Knocks
Take your time when mining
School of Hard Knocks
5
Decreases mining speed
Rewrite in Rust
Rewrite your gear in rust
School of Actual Hard Knocks
15
Decreases armor toughness
Extra Firepower
Enhances fires near (and on) you
Rewrite in Rust
25
Increases the player's burning time after being set on fire
Proper Walking Pace
Why the rush?
Extra Firepower
35
Decreases movement speed
Thorns++
Make sure to report any bugs to /dev/null
Proper Walking Pace
45
Creates a large explosion every time the player takes any damage, effectively killing the player. Note: this effect is also active in the hub; the explosion is able to destroy the Mine Crafter, which would prevent the player from creating any more mines.
From the Minecraft tab, removed the "Enchanter", "Hot Stuff", "Ice Bucket Challenge", "We Need to Go Deeper", "Zombie Doctor", and "The End?" advancements
Renamed the "Eye Spy" advancement to "Spy Eye" and changed its in-game description from "Follow an Eye of Ender" to "Craft an Eye of Exit"
Added the "Feats", "Unlocks", and "Down the Hatch" tabs:
Each mine generates a separate dimension. These dimensions are located in the world's dimensions/minecraft/ folder and are titled levelN, where N is the number of he mine.
The Nether and the End have been removed. (Despite this, their biomes continue to exist and they can be added to mines.)
A tall pillar of sky blocks in the center of the room hides ladders and a chest, accessible from above. The chest contains one netherite-grade llama spit mob trophy.
Set off a firework (there are firework launchers on the roof)
These steps must be done in this order, or it will not count. For example, if you're already wearing the mob head before you activate the lights, you'll need to take it off and put it back on again.
Hints will be shown for what step to do next, however on a multiplayer server they will only appear for one player. Due to a bug, the hint for the fireworks does not appear.
If the warden is attacked, or you wait too long before doing the next step in the chain, it will become hostile and you will need to kill it to win.
Once the whole sequence is complete, the player is rewarded with 5 diamonds, and 200 stacks of rose bushes.
Enderman special event
Generally spawns a user in a desert biome at night.
In the basement of the igloo, the chest contents have been replaced to include a diamond shovel that can be used to get snowballs for bridging
Also contained in the basement of the igloo is a diamond pickaxe, a water bucket and a lava bucket, everything required to make a basic cobblestone generator
Small but Deadly special event
Three waves of mobs spawn. From the first wave, 25 Silverfish spawn. From the second wave, 3 Baby Zombies spawn. On the third wave, 3 Vexes spawn, and also 5 additional Silverfish and 1 additional Baby Zombie. After all three waves are completed, an exit appears.
This is a reference to the "It's now safe to turn off your computer" screen in early Windows versions, which was shown on some computers when Windows is shut down.[2]
Reticulating splines...
This is a reference to the videogame The Sims, where this line would show up in loading screens.
Filling up to the line on a cup...
Smoking these blocks...
Adding seven mountains and seven seas...
Reheating old jokes...
Letting the cat out...
Letting the cat in...
Making everyone confused...
Not incrementing the version...
Looking under the couch cushions for extra features...
Checking if everything Works As Intended...
This is a reference to the Mojang issue tracker resolution state "Works As Intended".
Simulating epic histories of underground kingdoms...
This is likely a reference to the video game Dwarf Fortress, a heavily simulated colony sim, which features an extensive history system. Dwarf Fortress is known to have influenced early versions of Minecraft.
Spreading the rumors...
Sprinkling just a pinch of extra blocks on the top...
Turning the lights on...
Just wasting time until I remember what to do next...
Displaying this message...
Forgetting about something important...
Ruining the game...
Walking 500 miles...
This is a reference to the song I'm Gonna Be (500 Miles).[3]
Walking 500 more...
Another line from the song I'm Gonna Be (500 Miles).
This snapshot completely overhauls the game. Instead of spawning in normal overworld, upon creating a world the player spawns in a hub biome inside the overworld with no terrain generated around the spawn other than the place where the player spawns in. The place is centered around a Mine Crafter. On interacting with the Mine Crafter, a window vaguely similar to that of a crafting table opens. The player can use this interface to create “Mines”, sub worlds with customizable features that the player unlocks through gameplay in the mines. Upon successfully leaving a mine through a Mine Exit, the player is rewarded with experience based on the value and amount of items they have in their inventory. The inventory is separate between different mines, but starting equipment may be purchased with experience levels. The player can also use experience to buy other upgrades (referred to as “unlocks” in-game), such as more inventory space, increased speed, etc. All of these changes effectively transform the game into a roguelite. Other significant changes to aspects of the game are:
The player cannot craft in any traditional manner (inventory, crafting table) until the ability is unlocked, and must rely on a crafter to craft items.
Worlds can no longer be created in Creative. The gamemode can still be selected through use of commands.
The main menu logo has been changed to "Craftmine" in place of "Minecraft".
The development of 25w14craftmine was "frantic"; as a result, some of the hints as to how to unlock certain mine ingredients ended up outdated and became misleading.[4]
This version has no panorama, making it the first version since Beta 1.7.3 to lack one.
The loading screen is black by default.
"Doors yearn for the keys!" is a reference to A Minecraft Movie, where Jack Black (Steve) says: "As a child, I yearned for the mines."
↑The player is wearing Iron Armor with the armor slots being blocked out.
↑This unlock uses a custom item texture that needs to be added, showing an egg with a heart on the bottom left of it.
↑Descendant of Sif is a reference to the Dark Souls boss, Great Grey Wolf Sif, who also uses a sword in its mouth [1]
↑ abcA few advancements on the Feats tab were accidentally put in the mines resource location.
↑Since there are no special encounter mines with the Soul Link effect active, and you cannot add your own Mine Ingredients to special encounter mines, you cannot complete this advancement in normal gameplay.