Deepslate Tile Wall
(Redirected from Deepslate tile wall)
Deepslate Tile Wall
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
6 |
Hardness |
3.5 |
Luminous |
No |
Transparent |
Yes |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "Deepslate Tile Wall", "rows": [ { "field": "No", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Wooden Pickaxe.png article, displayed as 32x32px|link=Wooden Pickaxe|alt=|class=pixel-image|A wooden pickaxe or better is required to mine this block)</span>", "label": "Tool" }, { "field": "6", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "3.5", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Deepslate Tile Wall", "Deepslate Tile Wall BE" ], "images": [ "Deepslate Tile Wall.png" ] }
A deepslate tile wall is a deepslate tile variant of a wall.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Deepslate tile walls can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
Block | ![]() | |
---|---|---|
Hardness | 3.5 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 17.5 | |
![]() |
2.65 | |
![]() |
1.35 | |
![]() |
0.9 | |
![]() |
0.7 | |
![]() |
0.6 | |
![]() |
0.45 |
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]
Deepslate tile walls generate naturally within ancient cities.
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Deepslate Tiles |
Stonecutting[edit | edit source]
Ingredients | [hide]Cutting recipe |
---|---|
Cobbled Deepslate or Polished Deepslate or Deepslate Bricks or Deepslate Tiles |
Usage[edit | edit source]
For information about the placement mechanics of all walls, see Wall § Usage.
Note blocks[edit | edit source]
Deepslate tile walls can be placed under note blocks to produce "bass drum" sounds.
Sounds[edit | edit source]
[hide]![]() deepslate_tiles sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 0.92 | 1.04 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 0.85 | 0.96 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.65 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.975 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.2 | 16 |
[hide]![]() deepslate_bricks sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | place | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
- ↑ MCPE-176849 — use.deepslate_bricks and fall.deepslate_bricks refer to non-existent sound
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | deepslate_tile_wall | Block & Item | walls | walls | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | deepslate_tile_wall | 645 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states[edit | edit source]
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
east | none | low none tall | How the wall extends from the center post to the east. |
north | none | low none tall | How the wall extends from the center post to the north. |
south | none | low none tall | How the wall extends from the center post to the south. |
up | true | false true | When true, the wall has a center post. |
waterlogged | false | false true | Whether or not there's water in the same place as this wall. |
west | none | low none tall | How the wall extends from the center post to the west. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
wall_connection_type_east | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the east. |
wall_connection_type_north | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the north. |
wall_connection_type_south | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the south. |
wall_connection_type_west | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the west. |
wall_post_bit | Not Supported | true | false true | Unsupported | Whether or not the wall has a center post. |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.17 | 21w07a | ![]() | |||||
21w08a | "Grimstone Tile Wall" has been renamed to "Deepslate Tile Wall". | ||||||
![]() | |||||||
1.19 | Deep Dark Experimental Snapshot 1 | Deepslate tile walls now generate in ancient cities. | |||||
[hide]Bedrock Edition | |||||||
1.17.0 | beta 1.16.230.52 | ![]() | |||||
1.18.30 Experiment | Preview 1.18.30.33 | Deepslate tile walls now generate in ancient cities. |
Issues[edit | edit source]
Issues relating to "Deepslate Tile Wall" are maintained on the bug tracker. Issues should be reported and viewed there.
[edit | edit source]
[hide] | |
---|---|
Deepslate | |
Cobbled | |
Polished | |
Brick | |
Tile | |
Ore |
[hide] | |
---|---|
Stone-based | |
From the Overworld | |
From the Nether/the End | |
April Fools' Day jokes |