Dungeons:Objective

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The term objective refers to mission checkpoints that are completed as a player progresses through missions. They are completed in a variety of ways, whether it be simply walking into a certain area, freeing captured mobs, activating beacons, surviving ambushes, defeating bosses, or using key golems to unlock locked gates.

Captured mobs[edit | edit source]

A captured mob is a type of interactable mob found in various missions. They must be rescued by the hero in order to progress through the mission. Freeing enough of these mobs in total will also grant extra trading slots from the Village Merchant. They are immune to all forms of damage.

List[edit | edit source]

Mobs[edit | edit source]

The mobs that can be captured mobs include the following:

Gallery[edit | edit source]

Renders[edit | edit source]

References[edit | edit source]


Navigation[edit | edit source]