Bedrock: Difference between revisions
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| lavasusceptible = No |
| lavasusceptible = No |
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}} |
}} |
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== Obtaining == |
== Obtaining == |
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=== Breaking === |
=== Breaking === |
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Bedrock cannot normally be broken in [[Survival]] mode with any tool. However, it can be broken using glitches involving a [[piston]], but it does not drop as an item unless you use another glitch. It can also be broken with an explosion, because its blast resistance is only 3.6M. |
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Bedrock cannot normally be broken in [[Survival]] mode with any tool. |
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In [[Java Edition 22w13oneBlockAtATime]], bedrock is breakable in Survival, taking 15 minutes to break with empty hands and without a [[Haste]] effect applied. |
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However, it can be broken using glitches involving a [[piston]], but it does not drop as an item. |
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=== Natural generation === |
=== Natural generation === |
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Bedrock comprises the five bottom-most layers of the [[Overworld]] in a rough pattern, although the top four layers are predominantly flat bedrock with only rare gaps, rendering the lowest, completely flat fifth layer (at Y=-64) mostly inaccessible. |
Bedrock comprises the five bottom-most layers of the [[Overworld]] and [[the Nether]] in a rough pattern, although the top four layers are predominantly flat bedrock with only rare gaps, rendering the lowest, completely flat fifth layer (at Y=-64) mostly inaccessible. The distribution of bedrock is dependent on [[world seed]]. |
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In |
In the Nether, bedrock additionally comprises the top five layers in a rough pattern. At the top of the Nether (Y=127), the layer is composed solely of bedrock, preventing the player from ascending above Y=127 without switching gamemode to [[creative]] or [[spectator]], or exploiting glitches. The patterns of bedrock are consistent in the Nether {{in|Java|Bedrock}}. |
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In [[the End]], a single block of bedrock generates on top of each [[ |
In [[the End]], a single block of bedrock generates on top of each [[end spike]], each topped with an [[end crystal]]. The bedrock remains after the destruction of the crystal and is lit on fire indefinitely. Bedrock additionally comprises part of the [[exit portal]] at the center of the [[central island]]. Unlike in other dimensions, there is no bedrock floor at the bottom of the End, meaning it is possible to fall into the [[void]] without exploiting glitches. |
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An unlimited number of [[end gateway]]s generate randomly across the outer End islands, each consisting of 12 blocks of bedrock. |
An unlimited number of [[end gateway]]s generate randomly across the outer End islands, each consisting of 12 blocks of bedrock. |
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== Usage == |
== Usage == |
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Bedrock |
Bedrock generated at the bottom of the [[Overworld]] and [[the Nether]] prevents players from falling into the void. |
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The bedrock ceiling in the Nether |
The bedrock ceiling in the Nether is intended to prevent players from accessing the space above Y=127, which is meant to be an empty out-of-bounds area. {{IN|Bedrock}}, players cannot build in the space above the bedrock layer at Y=127. {{IN|Java}}, the space between the top bedrock layer and Y=255, known as the [[Nether roof]], functions identically to the rest of the Nether in terms of mob spawning and building for players, which is an intended feature.<ref>{{Bug|MC-180755|||WAI}}</ref> |
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Bedrock |
Bedrock generated around the end gateways and the exit portals protects them from being broken and keeps them accessible and usable. |
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Mobs do not spawn on bedrock. [[Endermen]] are unable to place the block they are holding onto bedrock. |
Mobs do not spawn on bedrock. [[Endermen]] are unable to place the block they are holding onto bedrock. |
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=== End crystal === |
=== End crystal === |
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Bedrock is one of the only two blocks on which [[end crystal]]s can be placed, the other being [[obsidian]]. |
Bedrock is one of the only two blocks on which [[end crystal]]s can be placed, the other being [[obsidian]]. Placing four end crystals on bedrock around the exit portals triggers respawning the [[ender dragon]]. |
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Placing an |
Placing an end crystal on bedrock in the End sets it on fire. |
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=== Note blocks === |
=== Note blocks === |
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|spritetype=block |
|spritetype=block |
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|nameid=bedrock |
|nameid=bedrock |
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|blocktags=blocks_wind_charge_explosions, dragon_immune, features_cannot_replace, geode_invalid_blocks, infiniburn_end, lava_pool_stone_replaceables, wither_immune |
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|blocktags=dragon_immune, infiniburn_end, wither_immune, lava_pool_stone_replaceables, features_cannot_replace, geode_invalid_blocks |
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|foot=1}} |
|foot=1}} |
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{{see also|Block states}} |
{{see also|Block states}} |
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{{IN| |
{{IN|Bedrock}}, bedrock uses the following block states: |
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{{/BS}} |
{{/BS}} |
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== Video == |
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{{yt|ZBpd3fS0mfQ}} |
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== History == |
== History == |
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{{Info needed section|bedrock's blast resistance being changed from 18,000,000 to 3,600,000}} |
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{{HistoryTable |
{{HistoryTable |
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|{{HistoryLine|java classic}} |
|{{HistoryLine|java classic}} |
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|{{HistoryLine|||dev=release|slink=Java Edition Classic 0.0.12a|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock. |
|{{HistoryLine|||dev=release|slink=Java Edition Classic 0.0.12a|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock. |
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|The [[world boundary]] is lined with a bedrock textured barrier. It is completely unbreakable.}} |
|The [[world boundary]] is lined with a bedrock textured barrier. It is completely unbreakable.}} |
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|{{HistoryLine||0.0.13a|Renamed to "unbreakable" in code, despite being called "bedrock" in the previous version.}} |
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|{{HistoryLine||0.0.20a|Bedrock no longer can be placed or destroyed, except by [[player]]s on servers with [[operator]] permissions. |
|{{HistoryLine||0.0.20a|Bedrock no longer can be placed or destroyed, except by [[player]]s on servers with [[operator]] permissions. |
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|Operators can now destroy bedrock like any other [[block]]. |
|Operators can now destroy bedrock like any other [[block]]. |
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|{{HistoryLine|java indev}} |
|{{HistoryLine|java indev}} |
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|{{HistoryLine||0.31|dev=?|The bedrock at the bottom most layer of the world has been re-added.}} |
|{{HistoryLine||0.31|dev=?|The bedrock at the bottom most layer of the world has been re-added.}} |
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|{{HistoryLine|||dev=20091223-0040|Hardness now equals 999. |
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|Renamed to "bedrock" in code.}} |
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|{{HistoryLine|||dev=20100124-2119|Bedrock now generates in indev house chests.}} |
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|{{HistoryLine|||dev=20100124-2310|Blast resistance now equals 6000000.}} |
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|{{HistoryLine|||dev=20100129-1447|Bedrock no longer generates in indev house chests.}} |
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|{{HistoryLine|||dev=20100201-2227|Hardness now equals -1.}} |
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|{{HistoryLine|java infdev}} |
|{{HistoryLine|java infdev}} |
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|{{HistoryLine||20100227|The bedrock at the bottom most layer of the world has been replaced with an infinite [[lava]] sea once again.}} |
|{{HistoryLine||20100227|The bedrock at the bottom most layer of the world has been replaced with an infinite [[lava]] sea once again.}} |
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|{{HistoryLine||20100616- |
|{{HistoryLine||20100616-1808|Bedrock now generates at the bottom 5 layers of the world. The infinite [[lava]] sea still generates below it.}} |
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|{{HistoryLine||20100617- |
|{{HistoryLine||20100617-1531|The infinitely generating lava sea under the world has been removed and replaced with an additional layer of bedrock.}} |
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|{{HistoryLine|java alpha}} |
|{{HistoryLine|java alpha}} |
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|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|[[The Nether]] has been added, with bedrock at the top and bottom.}} |
|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|[[The Nether]] has been added, with bedrock at the top and bottom.}} |
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|{{HistoryLine||1.3|Bedrock can no longer be destroyed by planting a [[wheat seed]] below it on tilled [[dirt]].}} |
|{{HistoryLine||1.3|Bedrock can no longer be destroyed by planting a [[wheat seed]] below it on tilled [[dirt]].}} |
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|{{HistoryLine||1.6|dev=Test Build 3|A bug has been fixed in which the [[player]] could fall into the void. Destroying a [[boat]] or [[rail]]s with a [[minecart]] on the lowest bedrock block caused this to happen.}} |
|{{HistoryLine||1.6|dev=Test Build 3|A bug has been fixed in which the [[player]] could fall into the void. Destroying a [[boat]] or [[rail]]s with a [[minecart]] on the lowest bedrock block caused this to happen.}} |
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|{{HistoryLine||1.7|Changed hardness from -1, now just defined as an unbreakable block.}} |
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|{{HistoryLine||August 10, 2011|link={{tweet|notch|101319265164079104}}|[[Notch]] tweets that he had accidentally done something to the bedrock layer, but didn't specify what.}} |
|{{HistoryLine||August 10, 2011|link={{tweet|notch|101319265164079104}}|[[Notch]] tweets that he had accidentally done something to the bedrock layer, but didn't specify what.}} |
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|{{HistoryLine||1.8|dev=Pre-release|[[Creative]] mode has been added, in which bedrock can be placed and destroyed instantly, as can any other [[block]].}} |
|{{HistoryLine||1.8|dev=Pre-release|[[Creative]] mode has been added, in which bedrock can be placed and destroyed instantly, as can any other [[block]].}} |
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|{{HistoryLine||1.8.2|dev=pre5|Bedrock no longer obstructs [[beacon]] activation or beacon beams.}} |
|{{HistoryLine||1.8.2|dev=pre5|Bedrock no longer obstructs [[beacon]] activation or beacon beams.}} |
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|{{HistoryLine||1.9|dev=15w31a|The [[ender dragon]] no longer creates the [[exit portal]] upon death, with it instead generating with the world. |
|{{HistoryLine||1.9|dev=15w31a|The [[ender dragon]] no longer creates the [[exit portal]] upon death, with it instead generating with the world. |
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|Bedrock now forms as part of the [[end gateway |
|Bedrock now forms as part of the [[end gateway]] portal.}} |
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|{{HistoryLine|||dev=16w02a|Bedrock can no longer drop itself as an [[item]].}} |
|{{HistoryLine|||dev=16w02a|Bedrock can no longer drop itself as an [[item]].}} |
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|{{HistoryLine||1.13|dev=?|Changed hardness back to -1 and blast resistance to 3600000.}} |
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|{{HistoryLine||1.14|dev=November 27, 2018|slink={{tweet|JasperBoerstra|1067430756757061633}}|[[JAPPA]] tweets an image of the updated bedrock texture.}} |
|{{HistoryLine||1.14|dev=November 27, 2018|slink={{tweet|JasperBoerstra|1067430756757061633}}|[[JAPPA]] tweets an image of the updated bedrock texture.}} |
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|{{HistoryLine|||dev=18w50a|[[File:Bedrock JE2 BE2.png|32px]] The texture of bedrock has been changed.}} |
|{{HistoryLine|||dev=18w50a|[[File:Bedrock JE2 BE2.png|32px]] The texture of bedrock has been changed.}} |
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|{{HistoryLine||1.16.2|dev=Pre-release 1|[[Endermen]] no longer place their held blocks onto bedrock.}} |
|{{HistoryLine||1.16.2|dev=Pre-release 1|[[Endermen]] no longer place their held blocks onto bedrock.}} |
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|{{HistoryLine||1.17|dev=21w06a|With the expansion of the underground by 64 layers, Bedrock in the Overworld now generates at |
|{{HistoryLine||1.17|dev=21w06a|With the expansion of the underground by 64 layers, Bedrock in the Overworld now generates at [[Altitude|Y-level]]s -64 to -60.}} |
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|{{HistoryLine|||dev=21w15a|The bedrock layer has been moved back to y levels 0 to 5 due to generation changes being reverted.}} |
|{{HistoryLine|||dev=21w15a|The bedrock layer has been moved back to y levels 0 to 5 due to generation changes being reverted.}} |
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|{{HistoryLine||1.18|dev=Experimental Snapshot 1|The Overworld's bedrock layer once again generates between Y{{=}}-64 and Y{{=}}-60.}} |
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|The Overworld's bedrock layer once again generates between Y{{=}}-64 and Y{{=}}-60.}} |
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|{{HistoryLine|||dev=21w40a|The generation of the bedrock layer is now dependent on the [[world seed]].}} |
|{{HistoryLine|||dev=21w40a|The generation of the bedrock layer is now dependent on the [[Seed (world generation)|world seed]].}} |
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|{{HistoryLine|||dev=21w43a|Upgrading worlds from before 1.18 replaces the Overworld's old bedrock layer with [[deepslate]].}} |
|{{HistoryLine|||dev=21w43a|Upgrading worlds from before 1.18 replaces the Overworld's old bedrock layer with [[deepslate]].}} |
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|{{HistoryLine|pocket alpha}} |
|{{HistoryLine|pocket alpha}} |
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|{{HistoryLine||v0.1.0|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock. |
|{{HistoryLine||v0.1.0|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock. |
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|{{HistoryLine||v0.4.0|Bedrock is now breakable in Creative mode.}} |
|{{HistoryLine||v0.4.0|Bedrock is now breakable in Creative mode.}} |
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|{{HistoryLine||v0.8.0|dev=build 3|Added bedrock to Creative mode.}} |
|{{HistoryLine||v0.8.0|dev=build 3|Added bedrock to Creative mode.}} |
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|{{HistoryLine||v0.9.0|dev=build 1|Added bedrock fog.}} |
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|{{HistoryLine||v0.11.0|dev=build 1|Changed how the bedrock layer generates. Y{{=}}1 is also completely comprised of bedrock, and blocks generated below other bedrock blocks are guaranteed to be bedrock.}} |
|{{HistoryLine||v0.11.0|dev=build 1|Changed how the bedrock layer generates. Y{{=}}1 is also completely comprised of bedrock, and blocks generated below other bedrock blocks are guaranteed to be bedrock.}} |
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|{{HistoryLine||v0.12.1|dev=build 1|Bedrock now generates in [[the Nether]].}} |
|{{HistoryLine||v0.12.1|dev=build 1|Bedrock now generates in [[the Nether]].}} |
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Bedrock JE2 BE2.png|32px]] The texture of bedrock has been changed.}} |
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Bedrock JE2 BE2.png|32px]] The texture of bedrock has been changed.}} |
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|{{HistoryLine||1.20.70|dev=beta 1.20.70.21|Bedrock no longer drops itself when breaking.}} |
|{{HistoryLine||1.20.70|dev=beta 1.20.70.21|Bedrock no longer drops itself when breaking.}} |
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|{{HistoryLine|console}} |
|{{HistoryLine|console}} |
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock.}} |
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock.}} |
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|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added [[end crystal]]s, which are [[entities]] that sit atop a [[block]] of flaming bedrock.|Bedrock now generates as part of the [[exit portal]] in the end. Unlike in Java Edition, the exit portal is already generated before the dragon is killed.}} |
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added [[end crystal]]s, which are [[entities]] that sit atop a [[block]] of flaming bedrock.|Bedrock now generates as part of the [[exit portal]] in the end. Unlike in Java Edition, the exit portal is already generated before the dragon is killed.}} |
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|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|The bedrock on layer 0 can now be broken in a world. However, the [[player]] still cannot fall out of the world.}} |
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|The bedrock on layer 0 can now be broken in a world. However, the [[player]] still cannot fall out of the world.}} |
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|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Bedrock now forms as part of the [[end gateway |
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Bedrock now forms as part of the [[end gateway]] portal.}} |
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Bedrock JE2 BE2.png|32px]] The texture of bedrock has been changed.}} |
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Bedrock JE2 BE2.png|32px]] The texture of bedrock has been changed.}} |
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|{{HistoryLine|New 3DS}} |
|{{HistoryLine|New 3DS}} |
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|{{HistoryLine||0.1.0|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock.}} |
|{{HistoryLine||0.1.0|[[File:Bedrock JE1 BE1.png|32px]] Added bedrock.}} |
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== Trivia == |
== Trivia == |
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* [[Stronghold]]s and the end portal can override generated bedrock. |
* [[Stronghold]]s and the end portal can override generated bedrock. |
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* The bedrock texture, in both the Default and Programmer Art [[resource pack]]s, is a variant of the [[stone]] block with increased contrast. |
* The bedrock texture, in both the Default and Programmer Art [[resource pack]]s, is a variant of the [[stone]] block with increased contrast. |
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* [[Vex]]es and the [[ender dragon]] can fly through bedrock. Additionally, the ender dragon cannot break bedrock. |
* [[Vex]]es and the [[ender dragon]] can fly through bedrock. Additionally, the ender dragon cannot break bedrock. |
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* {{IN|je}}, the texture of bedrock is randomly rotated and flipped. When the sides line up correctly, a pattern similar to a wither skull might appear. |
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== Gallery == |
== Gallery == |
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=== Screenshots === |
=== Screenshots === |
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<gallery> |
<gallery> |
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File:Bedrock Generated Mineshaft.jpg|A [[mineshaft]] that generated at bedrock level. |
File:Bedrock Generated Mineshaft.jpg|A [[mineshaft]] that generated at bedrock level. |
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Bedrock2.png|Three of the five bedrock barriers of a [[Classic]] map visible, with a [[stone]] block for comparison. |
Bedrock2.png|Three of the five bedrock barriers of a [[Java Edition Classic|Classic]] map visible, with a [[stone]] block for comparison. |
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Below.png|Below the Overworld's bedrock layer, with an added source of light out of view. Naturally, the light level would be 0 here. |
Below.png|Below the Overworld's bedrock layer, with an added source of light out of view. Naturally, the light level would be 0 here. |
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Belownether.png|Below nether's last layer of bedrock. |
Belownether.png|Below nether's last layer of bedrock. |
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Block of Bedrock Has a Wither Head.png|The correctly lined up [[wither]] head pareidolia image |
Block of Bedrock Has a Wither Head.png|The correctly lined up [[wither]] head pareidolia image |
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</gallery> |
</gallery> |
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== References == |
== References == |
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{{reflist}} |
{{reflist}} |
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== Navigation == |
== Navigation == |
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{{Navbox blocks| |
{{Navbox blocks|Natural}} |
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[[Category:Natural blocks]] |
[[Category:Natural blocks]] |
Latest revision as of 13:45, 22 April 2025
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool |
None |
Blast resistance |
3,600,000 |
Hardness |
-1 |
Luminous |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
{ "title": "Bedrock", "rows": [ { "field": "No", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "None", "label": "Tool" }, { "field": "3,600,000", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "-1", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "No", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(112, 112, 112)\n; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 11 STONE\n</span>", "label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as Java))</small>" } ], "invimages": [ "Bedrock" ], "images": [ "Bedrock.png" ] }
Bedrock is an indestructible block found in all three dimensions. It cannot be obtained as an item in Survival mode without glitches.
Obtaining[edit | edit source]
Bedrock can be obtained from the Creative inventory or by using commands.
Breaking[edit | edit source]
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Bedrock cannot normally be broken in Survival mode with any tool. However, it can be broken using glitches involving a piston, but it does not drop as an item unless you use another glitch. It can also be broken with an explosion, because its blast resistance is only 3.6M.
In Java Edition 22w13oneBlockAtATime, bedrock is breakable in Survival, taking 15 minutes to break with empty hands and without a Haste effect applied.
Natural generation[edit | edit source]
Bedrock comprises the five bottom-most layers of the Overworld and the Nether in a rough pattern, although the top four layers are predominantly flat bedrock with only rare gaps, rendering the lowest, completely flat fifth layer (at Y=-64) mostly inaccessible. The distribution of bedrock is dependent on world seed.
In the Nether, bedrock additionally comprises the top five layers in a rough pattern. At the top of the Nether (Y=127), the layer is composed solely of bedrock, preventing the player from ascending above Y=127 without switching gamemode to creative or spectator, or exploiting glitches. The patterns of bedrock are consistent in the Nether in Java and Bedrock editions.
In the End, a single block of bedrock generates on top of each end spike, each topped with an end crystal. The bedrock remains after the destruction of the crystal and is lit on fire indefinitely. Bedrock additionally comprises part of the exit portal at the center of the central island. Unlike in other dimensions, there is no bedrock floor at the bottom of the End, meaning it is possible to fall into the void without exploiting glitches.
An unlimited number of end gateways generate randomly across the outer End islands, each consisting of 12 blocks of bedrock.
Post-generation[edit | edit source]
If the bedrock that makes up the exit portal is removed by any means, it regenerates when the ender dragon is defeated or re-summoned.
An end gateway is generated on the central End island upon the death of each ender dragon, which is mostly made of bedrock. A total of 20 of these gateways generate in a circle centered on the exit portal in set positions. A corresponding end gateway is generated in the inner edge of the outer islands after an end gateway on the central island is activated for the first time.
Usage[edit | edit source]
Bedrock generated at the bottom of the Overworld and the Nether prevents players from falling into the void.
The bedrock ceiling in the Nether is intended to prevent players from accessing the space above Y=127, which is meant to be an empty out-of-bounds area. In Bedrock Edition, players cannot build in the space above the bedrock layer at Y=127. In Java Edition, the space between the top bedrock layer and Y=255, known as the Nether roof, functions identically to the rest of the Nether in terms of mob spawning and building for players, which is an intended feature.[1]
Bedrock generated around the end gateways and the exit portals protects them from being broken and keeps them accessible and usable.
Mobs do not spawn on bedrock. Endermen are unable to place the block they are holding onto bedrock.
Beacons treat bedrock as a transparent block, meaning their beams can pass through it, allowing beacons to be used in the Nether.
In the End, any fire on bedrock never extinguishes naturally, similar to netherrack.
Trapping the wither[edit | edit source]
Since bedrock is indestructible in Survival, it can be used against withers. Certain configurations of bedrock (such as that found under the exit portal) can be used to securely trap withers by spawning them below the bedrock. The wither can then be easily killed, utilized to break blocks automatically, or used to farm wither roses.
End crystal[edit | edit source]
Bedrock is one of the only two blocks on which end crystals can be placed, the other being obsidian. Placing four end crystals on bedrock around the exit portals triggers respawning the ender dragon.
Placing an end crystal on bedrock in the End sets it on fire.
Note blocks[edit | edit source]
Note blocks can be placed above bedrock to produce "bass drum" sounds.
Piston interactivity[edit | edit source]
Bedrock is unable to be pushed or pulled by either of the piston variants (regular or sticky).
Sounds[edit | edit source]
[hide]![]() stone sound type | ||||||||
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Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() stone sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | [hide]Translation key |
---|---|---|---|---|
![]() | bedrock | Block & Item | blocks_wind_charge_explosions dragon_immune features_cannot_replace geode_invalid_blocks infiniburn_end lava_pool_stone_replaceables wither_immune | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | bedrock | 7 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states[edit | edit source]
In Bedrock Edition, bedrock uses the following block states:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
infiniburn_bit | 0x1 | false | false true | 0 1 | Specifies if this bedrock can burn indefinitely. |
Video[edit | edit source]
History[edit | edit source]
[hide]Java Edition Classic | |||||||
---|---|---|---|---|---|---|---|
0.0.12a | May 18, 2009 | Notch showed bedrock. | |||||
release | ![]() | ||||||
The world boundary is lined with a bedrock textured barrier. It is completely unbreakable. | |||||||
0.0.13a | Renamed to "unbreakable" in code, despite being called "bedrock" in the previous version. | ||||||
0.0.20a | Bedrock no longer can be placed or destroyed, except by players on servers with operator permissions. | ||||||
Operators can now destroy bedrock like any other block. | |||||||
Operators can now use /solid , which now toggles stone placing itself or turning into bedrock shortly.
| |||||||
If any player attempts to place bedrock using an item edited into their inventory, the server now kicks them, even if they are an operator. | |||||||
0.24_SURVIVAL_TEST | The bedrock at the bottom most layer of the world has been replaced with an infinite lava sea. Between this version and Infdev, the bottom of the world would repeatedly switch between bedrock and lava. The reason for this is unknown. | ||||||
[hide]Java Edition Indev | |||||||
0.31 | ? | The bedrock at the bottom most layer of the world has been re-added. | |||||
20091223-0040 | Hardness now equals 999. | ||||||
Renamed to "bedrock" in code. | |||||||
20100124-2119 | Bedrock now generates in indev house chests. | ||||||
20100124-2310 | Blast resistance now equals 6000000. | ||||||
20100129-1447 | Bedrock no longer generates in indev house chests. | ||||||
20100130 | The bedrock at the bottom most layer of the world has been replaced with an infinite lava sea once again. | ||||||
20100131 | The bedrock at the bottom most layer of the world has been re-added once again. | ||||||
20100201-2227 | Hardness now equals -1. | ||||||
[hide]Java Edition Infdev | |||||||
20100227 | The bedrock at the bottom most layer of the world has been replaced with an infinite lava sea once again. | ||||||
20100616-1808 | Bedrock now generates at the bottom 5 layers of the world. The infinite lava sea still generates below it. | ||||||
20100617-1531 | The infinitely generating lava sea under the world has been removed and replaced with an additional layer of bedrock. | ||||||
[hide]Java Edition Alpha | |||||||
v1.2.0 | ? | The Nether has been added, with bedrock at the top and bottom. | |||||
[hide]Java Edition Beta | |||||||
1.3 | Bedrock can no longer be destroyed by planting a wheat seed below it on tilled dirt. | ||||||
1.6 | Test Build 3 | A bug has been fixed in which the player could fall into the void. Destroying a boat or rails with a minecart on the lowest bedrock block caused this to happen. | |||||
1.7 | Changed hardness from -1, now just defined as an unbreakable block. | ||||||
August 10, 2011 | Notch tweets that he had accidentally done something to the bedrock layer, but didn't specify what. | ||||||
1.8 | Pre-release | Creative mode has been added, in which bedrock can be placed and destroyed instantly, as can any other block. | |||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 6 | The particle effect for bedrock can now be turned off or lowered. | |||||
When the ender dragon dies, it now leaves behind a fountain-like bedrock structure with the dragon egg sitting on top. It has another end portal to return to the player's spawn point. | |||||||
Added end crystals, which are entities that sit atop a block of flaming bedrock. | |||||||
Bedrock in the End now burns forever if set on fire, similar to netherrack. It can still be put out by the same methods, as well. | |||||||
1.1 | 12w01a | Bedrock now generates in the superflat world type. | |||||
1.2.1 | 12w07a | As the max world height of the Nether has been increased to 256, but Nether world generation is unchanged, mobs and mushrooms now spawn on top of the bedrock ceiling. | |||||
12w07b | Mobs can no longer spawn on bedrock. | ||||||
1.8 | 14w27b | The texture of bedrock now rotates randomly, giving a more natural look to the bedrock layer. | |||||
1.8.2 | pre5 | Bedrock no longer obstructs beacon activation or beacon beams. | |||||
1.9 | 15w31a | The ender dragon no longer creates the exit portal upon death, with it instead generating with the world. | |||||
Bedrock now forms as part of the end gateway portal. | |||||||
16w02a | Bedrock can no longer drop itself as an item. | ||||||
1.13 | ? | Changed hardness back to -1 and blast resistance to 3600000. | |||||
1.14 | November 27, 2018 | JAPPA tweets an image of the updated bedrock texture. | |||||
18w50a | ![]() | ||||||
1.16.2 | Pre-release 1 | Endermen no longer place their held blocks onto bedrock. | |||||
1.17 | 21w06a | With the expansion of the underground by 64 layers, Bedrock in the Overworld now generates at Y-levels -64 to -60. | |||||
21w15a | The bedrock layer has been moved back to y levels 0 to 5 due to generation changes being reverted. | ||||||
1.18 | Experimental Snapshot 1 | The Overworld's bedrock layer once again generates between Y=-64 and Y=-60. | |||||
21w40a | The generation of the bedrock layer is now dependent on the world seed. | ||||||
21w43a | Upgrading worlds from before 1.18 replaces the Overworld's old bedrock layer with deepslate. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | ![]() | ||||||
Bedrock appears at the bottom of the world, but is unobtainable even in Creative mode. | |||||||
v0.4.0 | Bedrock is now breakable in Creative mode. | ||||||
v0.8.0 | build 3 | Added bedrock to Creative mode. | |||||
v0.11.0 | build 1 | Changed how the bedrock layer generates. Y=1 is also completely comprised of bedrock, and blocks generated below other bedrock blocks are guaranteed to be bedrock. | |||||
v0.12.1 | build 1 | Bedrock now generates in the Nether. | |||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Bedrock now generates in the End. | |||||
Bedrock in the End now burns forever if set on fire, similar to netherrack in the Nether. | |||||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
1.20.70 | beta 1.20.70.21 | Bedrock no longer drops itself when breaking. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU9 | Added end crystals, which are entities that sit atop a block of flaming bedrock. | ||||||
Bedrock now generates as part of the exit portal in the end. Unlike in Java Edition, the exit portal is already generated before the dragon is killed. | |||||||
TU14 | 1.04 | The bedrock on layer 0 can now be broken in a world. However, the player still cannot fall out of the world. | |||||
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Bedrock now forms as part of the end gateway portal. | |
1.90 | ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() |
Data history[edit | edit source]
[hide]Java Edition | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1.8 | 14w11b | Bedrock with numerical metadata variants 1 through 15, which are inaccessible through normal gameplay, now have no model ![]() | |||||||||||
14w26a | Block metadata has been completely removed from this snapshot onwards with the introduction of block states. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game:
| ||||||||||||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 7. |
Issues[edit | edit source]
Issues relating to "Bedrock" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- Outside of Minecraft, "bedrock" means any solid rock beneath the soil layer (i.e. anything below dirt, sand, gravel. etc.). In real life, bedrock is breakable.
- Strongholds and the end portal can override generated bedrock.
- The bedrock texture, in both the Default and Programmer Art resource packs, is a variant of the stone block with increased contrast.
- Vexes and the ender dragon can fly through bedrock. Additionally, the ender dragon cannot break bedrock.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
A mineshaft that generated at bedrock level.
-
Below the Overworld's bedrock layer, with an added source of light out of view. Naturally, the light level would be 0 here.
-
Below nether's last layer of bedrock.
-
Above nether's last layer of bedrock.
-
The correctly lined up wither head pareidolia image
References[edit | edit source]
External links[edit | edit source]
- Bedrock on Wikipedia
- Block of the Week: Bedrock – Minecraft.net on February 15, 2018