Torch: Difference between revisions
m (merged irregular parameter "lightLevel = 14" to "light = Yes (14)") |
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| image = Torch.gif |
| image = Torch.gif |
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| invimage = Torch |
| invimage = Torch |
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| lightLevel = 14 |
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| transparent = Yes |
| transparent = Yes |
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| light = Yes |
| light = Yes (14) |
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| tool = any |
| tool = any |
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| renewable = Yes |
| renewable = Yes |
Revision as of 14:39, 22 December 2024
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
Yes (14) |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
{ "title": "Torch", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "Yes (14)", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb()\n; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE\n</span>", "label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as Java))</small>" } ], "invimages": [ "Torch" ], "images": [ "Torch.gif" ] }
Torches are non-solid blocks that emit light.
Obtaining
Breaking
Torches can be broken instantly using anything, and drop themselves as an item.
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
A torch is removed and drops itself as an item if:
- Its attachment block is moved, removed, or destroyed
- Water or lava flows into its space
- A piston pushes it or moves a block into its space
Natural generation
Torches can be found generated among the supports in a mineshaft's corridors, as part of village lamp posts and most houses, in various rooms in strongholds, in the basements of igloos, in woodland mansions, and on top of pillager outposts. Torches also generate around bonus chests if each side has a block at the same height around it. In the End, four torches generate as part of the exit portal, around the second bedrock block from the top. Torches also generate in ancient cities.
Generated loot
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition and Bedrock Edition | ||||
![]() |
![]() |
Chest | 1–16 | 65.7%{ "item": "Torch", "stacksize": "1–16", "chance": 0.657, "structure": "Mineshaft", "container": "Chest" } |
![]() |
Supply chest | 3–6 | 20.4%{ "item": "Torch", "stacksize": "3–6", "chance": 0.20351336037302348, "structure": "Trial Chambers", "container": "Supply chest" } | |
Corridor chest | 3–6 | 19.6%{ "item": "Torch", "stacksize": "3–6", "chance": 0.19614132283617636, "structure": "Trial Chambers", "container": "Corridor chest" } | ||
![]() |
Savanna house chest | 1–2 | 11.3%{ "item": "Torch", "stacksize": "1–2", "chance": 0.11323884996174782, "structure": "Village", "container": "Savanna house chest" } |
Crafting
Ingredients | [hide]Crafting recipe |
---|---|
Coal or Charcoal + Stick |
Post-generation
When the ender dragon dies or is re-summoned using end crystals, the four torches on the exit portal regenerate. If the original torches are still in position, they drop as items, and the new torches take their place.
Usage

Torches can be placed on the top or the sides of most solid blocks, although some blocks require sneaking. Being non-solid, torches have no collision box. More information about placement can be found at Opacity/Placement.
Gravity-affected blocks like sand and gravel will not start falling if the space immediately beneath is occupied by a torch. Falling blocks break if they fall onto a solid block with a torch above it. If there is an air block under the torch, the falling blocks fall through the torch onto the surface below.[1]
Light
Torches give off a light level of 14. Torches also melt snow layers within 2 blocks and ice within 3 blocks (taxicab distance).
Crafting ingredient
Name | Ingredients | Crafting recipe | [hide]Description |
---|---|---|---|
Blue Torch or Red Torch or Purple Torch or Green Torch |
Cerium Chloride or Mercuric Chloride or Potassium Chloride or Tungsten Chloride + Torch |
Cerium Chloride: Blue Mercuric Chloride: Red Potassium Chloride: Purple Tungsten Chloride: Green [Bedrock Edition and Minecraft Education only] | |
Jack o'Lantern | Carved Pumpkin + Torch |
||
Lantern | Iron Nugget + Torch |
||
Underwater Torch | Magnesium + Torch |
[Bedrock Edition and Minecraft Education only] |
Sounds
[hide]![]() wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.18 | 1.0 |
Data values
ID
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | torch | Block & Item | wall_post_override | None | block |
![]() | wall_torch | Block | None | — | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | torch | 50 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
Java Edition:
Wall
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the top of the torch is facing. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
torch_facing_direction | 0x1 0x2 0x4 | west
| west east north south top | 1 2 3 4 5 | The face of the block that the torch is attached to. If the torch is a wall torch, the top of the torch faces opposite to this direction.[2] |
unknown | 0 | Unused |
History
For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see /Asset history
[hide]Java Edition pre-Classic | |||||||
---|---|---|---|---|---|---|---|
May 16, 2009 | Notch suggests adding torches, which would "light up a 3×3 tile" area. | ||||||
[hide]Java Edition Indev | |||||||
0.31 | 20091223-1457 | ![]() ![]() | |||||
![]() | |||||||
Torches can be placed in the air without any block supporting them and do not have a top texture. | |||||||
When removing a block, a torch now moves to another available block.[3] | |||||||
20091231-2033 | ![]() ![]() | ||||||
![]() | |||||||
20100109 | Torches are now slightly dimmer. | ||||||
20100124-2310 | ![]() ![]() | ||||||
20100125 | Torches now have particle effects. | ||||||
20100129 | Torches have been made craftable. | ||||||
20100212-1210 | Torches no longer snap to other potential valid attachments once their supporting block is removed. | ||||||
[hide]Java Edition Infdev | |||||||
20100618 | Falling blocks are implemented, which can be broken by torches. | ||||||
[hide]Java Edition Alpha | |||||||
v1.1.0 | Torches can no longer be placed on leaves when fancy graphics are enabled. | ||||||
October 4, 2010 | Notch originally planned for torches to become temporary light sources that would eventually burn out and require re-lighting with flint and steel. This was planned to add with the Halloween Update. | ||||||
v1.2.0 | ? | Torches are now used to craft jack o'lanterns. | |||||
[hide]Java Edition Beta | |||||||
1.2 | Torches can now be crafted using charcoal, making them the first renewable light source in the game that is also obtainable and permanent. | ||||||
1.6 | Test Build 3 | Torches can no longer be placed on leaves in fast graphics anymore. | |||||
Torches can no longer be placed on glowstone. | |||||||
1.6.6 | Torches can now be placed on glowstone once again. | ||||||
1.7 | Torches and redstone torches can now be placed on top of fences. | ||||||
1.8 | Pre-release | Torches now generate in mineshafts, villages and strongholds. | |||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 4 | Torches now generate as part of the exit portal structure. | |||||
1.2.1 | 12w07a | Torches can now be placed on top of glass blocks. | |||||
1.3.1 | 12w19a | Torches now spawn around bonus chests if each side has a block at the same height around it. | |||||
12w25a | Torches can now be placed on top of upside down slabs and stairs. | ||||||
1.4.2 | 12w42b | Falling sand now properly "pops" when falling on torches. | |||||
1.4.4 | 1.4.3 | Torches now have a bottom texture, visible on wall torches or torches placed on top of glass.[4] | |||||
1.8 | 14w07a | ![]() | |||||
14w18a | Torches can now be placed on stained glass. | ||||||
? | Torches, as part of the exit portal, now generate incorrectly and fall into the portal as items.[5] | ||||||
14w25a | ![]() ![]() | ||||||
14w33c | ![]() ![]() | ||||||
1.9 | 15w31a | Torches on the exit portal now regenerate when the ender dragon is re-summoned. | |||||
15w43a | Torches can now generate within igloo basements. | ||||||
15w44a | Torches can now be found inside minecart with chests in mineshafts. | ||||||
1.11 | 16w39a | Torches now generate in woodland mansions. | |||||
1.12 | pre4 | Torches can no longer be placed on top of jack o'lanterns.[6] | |||||
1.13 | 17w47a | The non-up facing block states for the torch ID have been split up into wall_torch .
| |||||
Prior to The Flattening, this block's numeral ID was 50. | |||||||
17w48a | Torches can now be placed on the top of jack o'lanterns once again. | ||||||
1.14 | 18w43a | ![]() ![]() ![]() | |||||
18w46a | Torches can now be used to craft lanterns. | ||||||
18w47a | Torches now generate in pillager outposts. | ||||||
18w48a | With the update of plains villages, houses are generally better lit with torches. | ||||||
18w49a | With the update of savanna villages, houses are generally better lit with torches. | ||||||
Torches can now be found in chests in savanna village houses. | |||||||
18w50a | With the update of desert and taiga villages, houses are generally better lit with torches. | ||||||
1.14.3 | pre3 | Torches can now be placed on iron bars and glass panes. | |||||
1.19 | 22w13a | Torches now generate in ancient cities. | |||||
[hide]Pocket Edition Alpha | |||||||
Pre-release | ![]() ![]() ![]() | ||||||
v0.3.0 | Survival players no longer start out with an infinite amount of torches in the inventory. | ||||||
v0.8.0 | build 1 | Torches are now used to craft jack o'lanterns. | |||||
v0.9.0 | build 1 | Torches now spawn naturally in villages, mineshafts and strongholds. | |||||
build 2 | Torches can now be placed on monster spawners. | ||||||
build 5 | The placing speed of torches has been improved. | ||||||
build 6 | The lighting from torches is now brighter and more PC-like. What exactly this means is unknown. | ||||||
v0.14.0 | build 1 | Torches can now be found inside minecart with chests in mineshafts. | |||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Torches now generate within igloo basements. | |||||
Four torches now generate as part of the exit portal after the ender dragon dies. | |||||||
1.1.0 | alpha 1.1.0.0 | Torches now generate in mansions. | |||||
[hide]Bedrock Edition | |||||||
1.2.0 | beta 1.2.0.2 | Up to four torches can now generate in bonus chests. | |||||
1.4.0 | beta 1.2.20.1 | Torches can now be used to craft underwater torches and colored torches. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() | |||||
Torches now generate in pillager outposts. | |||||||
Torches can now be used to craft lanterns. | |||||||
1.11.0 | beta 1.11.0.1 | Torches can now be found in savanna village house chests. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() ![]() ![]() |
TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Torches can now generate within igloo basements. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Torches now generate in woodland mansions. |
Torches can now be placed on the full-block side of stairs. | |||||||
1.90 | ![]() ![]() ![]() | ||||||
Torches can now be used to craft lanterns. | |||||||
1.91 | Torches now generate in pillager outposts. | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() ![]() | ||||||
1.9.19 | Torches now generate in woodland mansions. |
-
The first image of torches posted by Notch.
-
Torches in early Java Edition Indev 0.31.
-
A torch from a Pocket Edition Alpha version with a cross outline box.
-
A wall torch from a Pocket Edition Alpha version with a cross outline box.
Issues
Issues relating to "Torch" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
Screenshots
-
An example of a torch melting ice.
-
Torches on a pillar in a stronghold. The torch on the right has an orientation error.
-
Preview from Jappa of the Texture Update torch texture.
In other media
-
Official T-shirt artwork depicting a scene that resembles a torch. Made by JINX.
-
An official light up torch by JINX.
See also
References
- ↑ MC-3262 — resolved as "Works As Intended".
- ↑ MCPE-152036
- ↑ https://youtube.com/watch?v=OpmK7rDU5bA&t=4m13s
- ↑ MC-1153 — Torch texture — resolved as "Fixed".
- ↑ MC-53897 — Torches in Villages, Mineshafts, Stronghold, & End exit portal spawned dropped
- ↑ MC-118408 — Torches and redstone torches cannot be placed on top of a Jack o'Lantern but can be placed on pumpkin — resolved as "Fixed".
External links
- Taking Inventory: Torch – Minecraft.net on December 10, 2018