Redstone Torch
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
Yes (7) (when lit) |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
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A redstone torch is a non-solid block that produces a full-strength redstone signal on all sides adjacent to it, except for its attached block, and can power the block directly above it. It deactivates while the block it is attached to is powered.
Obtaining
In Java Edition, the inactive redstone torch cannot be obtained as an item. In Bedrock Edition, it can be obtained via inventory editing.
Breaking
A redstone torch can be broken instantly using any tool, or without a tool, and drops itself as an item.
Block | ![]() | |
---|---|---|
Hardness | 0 | |
Breaking time (secs) | ||
Default | 0.05 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
A redstone torch is removed and drops as an item if:
- its attachment block is moved, removed, or destroyed
- water or lava flows into its space
- a piston pushes it or moves a block into its space
Natural generation
A single redstone torch is found inside each igloo. In ancient cities, multiple redstone torches can be found integrated into circuitry.
Crafting
Ingredients | [hide]Crafting recipe |
---|---|
Redstone Dust + Stick |
Usage
Crafting ingredient
Redstone torches can be used to craft activator rails, redstone comparators, and redstone repeaters.
Name | Ingredients | [hide]Crafting recipe |
---|---|---|
Activator Rail | Iron Ingot + Stick + Redstone Torch |
|
Redstone Comparator | Redstone Torch + Nether Quartz + Stone |
|
Redstone Repeater | Redstone Torch + Redstone Dust + Stone |
Redstone component
Redstone torches can be used to power blocks and transmission components such as redstone dust, activate mechanism components such as pistons, or invert redstone signals like a NOT Gate.
- Placement

- To place a redstone torch, use the Place Block control while aiming at the surface to which the redstone torch should be attached.
- A redstone torch can be attached to:
- the top or side of any full solid opaque block (stone, dirt, blocks of gold, etc.), including full-block mechanism components (command blocks, dispensers, droppers, note blocks, and redstone lamps)
- the top only or side only of certain block. See Opacity/Placement.
- Redstone torches cannot be attached to the bottoms of any blocks.
- Attempting to attach a redstone torch to an invalid surface can cause it to "snap" to a valid surface adjacent to the same space. For example, if a fence is on the ground, attempting to attach a redstone torch to the side of the fence causes the redstone torch to be attached to the top of the ground next to the fence instead.
- Activation
- A redstone torch is active unless the block it is attached to is powered. Effectively, a redstone torch inverts the signal applied to its attachment block: power level 0 is changed to 15 and power levels 1 to 15 are changed to 0 (for an alternative that produces a greater range of output power levels, consider a redstone comparator in subtraction mode).
- Walls, fences, glass, slabs, hoppers, and stairs cannot be powered so redstone torches attached to them cannot be deactivated.
- A redstone torch takes 1 redstone tick (2 game ticks, or 0.1 seconds barring lag) to change state and usually does not respond to 1-tick fluctuations of power.
- Behavior
- While active, a redstone torch:
- powers adjacent redstone dust to power level 15, including beneath the redstone torch if it is attached to the side of a block
- powers adjacent redstone comparators or redstone repeaters facing away from the redstone torch to power level 15
- strongly powers a full solid opaque block above the redstone torch to power level 15 (but not next to or below it)
- activates adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.
- produces "reddust" particles
- A redstone torch never affects the block it is attached to, even if it is a mechanism component. For example, a redstone torch attached to a redstone lamp does not activate the lamp. It has to power something like redstone dust for the component to be powered.
- A redstone torch experiences "burn-out" when it is forced to change state (by powering and de-powering the block it is attached to) more than eight times in 60 game ticks (three seconds, barring lag). After burning out, a redstone torch produces a "smoke" particle and a hiss similar to an extinguished fire, deactivates, and then ignores attempts to change its state until the number of state changes in the last 60 game ticks drops to fewer than eight—after that it re-activates when it receives a block update (an adjacent block changing its state) or a redstone update that would not normally deactivate the redstone torch. There is no limit on how often a single redstone torch can burn out.
Sounds
Generic
[hide]![]() wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8 | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.18 | 1.0 |
Unique
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Torch fizzes | Blocks | When a redstone torch burns out | block | subtitles | 0.5 | 1.8-3.4 | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | When a redstone torch burns out | random | 1.0 [verify] | 2.0 [verify] |
Data values
ID
Name | Identifier | Form | Block tags | [hide]Translation key |
---|---|---|---|---|
![]() | redstone_torch | Block & Item | wall_post_override | block |
![]() | redstone_wall_torch | Block | None | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | redstone_torch | 76 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | unlit_redstone_torch | 75 | Block & Ungiveable Item[i 4] | Identical[i 3] | tile |
Block states
Java Edition:
Floor:
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
lit | true | false true | If the torch is lit. |
Wall:
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the top of the torch is facing. |
lit | true | false true | If the torch is lit. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
torch_facing_direction | 0x1 0x2 0x4 | west
| west east north south top | 1 2 3 4 5 | The face of the block that the torch is attached to. If the torch is a wall torch, the top of the torch faces opposite to this direction.[1] |
unknown | 0 | Unused |
Video
History
[hide]Java Edition Alpha | |||||||
---|---|---|---|---|---|---|---|
v1.0.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Redstone torches currently make flame particles when lit. | |||||||
v1.0.2_01 | Redstone torches now signal into blocks only above or beside them. | ||||||
Redstone torches now emit redstone particles when lit. | |||||||
v1.1.0 | Redstone torches can no longer be placed on leaves, but only in fancy mode. | ||||||
v1.2.0_02 | Redstone torches no longer duplicate in multiplayer. | ||||||
[hide]Java Edition Beta | |||||||
1.2_01 | Redstone torches acting proper weird when placed has now been fixed. | ||||||
1.3 | Redstone torches are now used to craft redstone repeaters. | ||||||
1.6.6 | Redstone torches can now be placed on glowstone. | ||||||
1.7 | Redstone torches can now be placed on the top of fences. | ||||||
1.7.3 | A redstone torch duplication bug when using pistons has now been corrected. | ||||||
[hide]Java Edition | |||||||
? | Redstone torches no longer produce both redstone torch particles and redstone dust particles when broken. | ||||||
1.2.1 | ? | 'Burn-out' time of redstone torches has now been reduced from 100 ticks to 60 ticks. | |||||
12w07a | Redstone torches can now be placed on the top of glass. | ||||||
1.3.1 | 12w25a | Redstone torches can now be placed on upside-down slabs and stairs. | |||||
1.4.4 | 1.4.3 | Redstone torches now have a bottom texture, visible on wall torches or torches placed on top of glass.[2] | |||||
1.5 | 13w01a | Redstone torches can now be used to craft redstone comparators and activator rails. | |||||
? | Redstone torches can now be placed on the side of jack o'lanterns. | ||||||
1.8 | 14w07a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
14w25a | Burnt-out redstone torches no longer randomly fix themselves. | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
14w33c | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.9 | 15w43a | A redstone torch now generates as part of igloos. | |||||
1.12 | pre4 | Torches can no longer be placed on top of jack o'lanterns.[3] | |||||
1.13 | 17w47a | The different block IDs have been split up and merged into redstone_torch for on the ground, and redstone_wall_torch for on a wall.
| |||||
A lit block state has been added for redstone torches. | |||||||
Prior to The Flattening, these blocks' numeral IDs were 75 and 76. | |||||||
17w48a | Redstone torches can now be placed on the top of jack o'lanterns once again. | ||||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
19w12b | Redstone torches can now be placed on ice, glowstone and sea lanterns. | ||||||
1.19 | 22w13a | Redstone torches now generate in ancient cities. | |||||
1.21.2 | 24w33a | ![]() ![]() ![]() | |||||
[hide]Pocket Edition Alpha | |||||||
v0.13.0 | build 1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | A redstone torch now generates as part of igloos. | |||||
[hide]Bedrock Edition | |||||||
1.2.13 | beta 1.2.13.5 | ![]() ![]() | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
TU19 | CU7 | 1.12 | 1.12 | 1.12 | Redstone torches can now be used to craft redstone comparators and activator rails. | ||
TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | A redstone torch now generates as part of igloos. | |
1.90 | ![]() ![]() ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Unlit redstone torch "item"
- The following content is transcluded from Technical blocks/Unlit Redstone Torch.
[hide]Java Edition Alpha | |||||||
---|---|---|---|---|---|---|---|
v1.0.1 | ![]() | ||||||
[hide]Java Edition Beta | |||||||
1.6 | Test Build 3 | Unlit redstone torch items can be obtained from the newly added debug chests, mainly from the 17th slot of the 3rd chest from the left, and the 1st slot of the 7th chest from the left. | |||||
release | Debug chests no longer spawn, preventing unlit redstone torch items from being obtained this way. | ||||||
1.8 | Pre-release 2 ;) | Added pick block functionality. This changes the currently selected slot to any containing this otherwise-unobtainable redstone torch item, but does not allow it to be obtained if not already in the hotbar. | |||||
[hide]Java Edition | |||||||
1.2.5 | pre | Pick Block now returns the actually obtainable redstone torch item. | |||||
1.3.1 | 12w16a | Unlit redstone torch items can now be obtained in singleplayer worlds via the /give command using the respective numeric ID. | |||||
1.7.2 | 13w37a | The direct item form of unlit redstone torches has been removed from the game. It can no longer exist as an item in any way, only as a placed block. | |||||
? | Added BlockStateTag, which allows to obtain all valid block states of respective block. This tag allows to obtain many technical blocks otherwise cannot be obtained, including unlit redstone torch. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.13.0 | build 1 | ![]() | |||||
Any inactive redstone torches placed using this item become active immediately after placement assuming they are not receiving a redstone signal. |
Names
Item names did not exist prior to Beta 1.0.
- Beta 1.0 - 13w36b: Redstone Torch
- (As block name, item does not exist) 13w37a - 17w47a: Redstone Torch
- The block unlit redstone torch (not its item form, even block itself) has been removed in 17w47a and redstone torch has become generic. Now unlit redstone torch "item" can be obtained without modification, with NBT tag called "BlockStateTag". This command is used in order to obtain unlit redstone torch item: /give @p redstone_torch{BlockStateTag:{lit:"false"}}
- v0.13.0 alpha build 1 - ?: Redstone Torch
Trivia
- In Minecraft Earth, the icon in the inventory shows an unlit redstone torch.
Issues
Issues relating to "Redstone Torch" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
Java Edition
-
Redstone Torch
-
Unlit Redstone Torch
-
Redstone Wall Torch
-
Unlit Redstone Wall Torch
Bedrock Edition
-
Redstone Torch (BE)
-
Unlit (BE)
-
Redstone Wall Torch (BE)
-
Unlit (BE)
In other media
-
Several characters carrying redstone torches.[4]
-
Official replica of a Bedrock Edition redstone torch.
References
- ↑ MCPE-152036
- ↑ MC-1153 — resolved as "Fixed".
- ↑ MC-118408 — Torches and redstone torches cannot be placed on top of a Jack o'Lantern but can be placed on pumpkin — resolved as "Fixed".
- ↑ "Introducing New Default Skins!" – Minecraft on YouTube, November 29, 2022
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