Powered Rail
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
0.7 |
Hardness |
0.7 |
Luminous |
No |
Transparent |
Yes |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
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A powered rail is a type of rail that either increases or decreases the velocity of minecarts that move over it, depending on its power state.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Powered rails can be crafted, and previously placed powered rails can be broken with any tool or by hand, dropping themselves as items.
Block | ![]() | |
---|---|---|
Hardness | 0.7 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 1.05 | |
![]() |
0.55 | |
![]() |
0.3 | |
![]() |
0.2 | |
![]() |
0.15 | |
![]() |
0.15 | |
![]() |
0.1 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
A powered rail also drops as an item when the block beneath it is removed or a piston moves it into a space with no floor below it.
Generated loot[edit | edit source]
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition and Bedrock Edition | ||||
![]() |
![]() |
Chest | 1–4 | 27.1%{ "item": "Powered Rail", "stacksize": "1–4", "chance": 0.271, "structure": "Mineshaft", "container": "Chest" } |
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Gold Ingot + Stick + Redstone Dust |
Usage[edit | edit source]
A powered rail can be used as a rail and as a redstone component.
To place a powered rail, use a powered rail item while pointing at a surface facing the space the powered rail should occupy. A powered rail can be placed on:
- the top of any full solid opaque block (stone, dirt, blocks of gold, etc.), including full-block mechanism components (command blocks, dispensers, droppers, note blocks, and redstone lamps)
- the top of a hopper, upside-down slab, or upside-down stairs.
A powered rail cannot be attached to the side or bottom of any block, but attempting to make such an attachment may cause the powered rail to attach to the top of a block under the destination space. For example, if a fence is on the ground, attempting to attach a powered rail to the side of the fence causes the powered rail to be attached to the top of the ground next to the fence instead.
When placed, a powered rail configures itself to line up with any adjacent rails (including activator rails, detector rails, and other powered rails), as well as adjacent rails one block up. If there are two adjacent rails on non-opposite sides, or three or more adjacent rails, a powered rail lines up in the east-west direction. If there are no adjacent rails, a powered rail lines up in the north-south direction (but if a rail is later placed to the east or west, the powered rail re-orients itself in the east-west direction even if it is already connected to another rail to the north or south). If a rail it would line up with is one block up, a powered rail slants upward toward it (with multiple options to slant upward to, a powered rail "prefers", in order: west, east, south, and north). Other configurations can be created by placing and removing various rails. Unlike their unpowered counterparts, and like detector and activator rails, powered rails are always straight.
It cannot be placed suspended in midair, even with commands, which is not unintentional.[1]
Rail[edit | edit source]
Powered rails (and other rails) can be used as "roads" for minecarts. A minecart that enters a powered rail's space from either end of the powered rail continues to move in the direction the powered rail is facing, but its speed may change depending on whether the powered rail is active or not (see below). A minecart that enters a powered rail's space from the side turns east or south (depending on the powered rail's orientation), or in the downward direction for a slanted powered rail.
Redstone component[edit | edit source]
Powered rails can be used to affect the speed of minecarts that travel over them.
- Activation
- A powered rail is a redstone mechanism and can be activated by:
- an adjacent active power component (for example, a redstone torch, a block of redstone, a daylight sensor, etc.)
- an adjacent powered block (strongly-powered or weakly-powered)
- a powered redstone comparator or redstone repeater facing the powered rail
- powered redstone dust configured to point at the powered rail; a powered rail is not activated by adjacent powered redstone dust that is a directionless "dot" or configured to point in another direction.
- An activated powered rail also activates any adjacent powered rails it is connected to, up to eight away from the original activation source. Thus a single activation source can activate up to 17 rails (one original in the middle and eight on either side). An activated powered rail does not activate non-connected adjacent rails.
- Behavior
- An active powered rail:
- increases the speed of a moving minecart in the direction it is already moving. Specifically, let the speed in both the X and Z directions (meters / tick) combined be "speed". If speed > 0.01, then every tick the minecart is passing over the powered rail, its x velocity is increased by (xspeed * 0.06 / speed) and its z velocity is increased by (zspeed * 0.06 / speed)
- accelerate a non-moving minecart away from a solid opaque block the powered rail is facing (so a non-moving minecart moves away from the block when the powered rail activates, and a moving minecart bounces off a block an active powered rail is facing because it stops and then gets accelerated away)
- An inactive powered rail reduces the speed of a moving minecart, usually stopping it within one block's distance even on a downward-slanted track. If a slanted powered rail activates with a non-moving minecart on it, the minecart starts moving downward (because it is no longer being braked by an inactive powered rail) and is then accelerated downward.
- Powered rails cannot increase the speed of a minecart to more than 8 blocks per second on either the north-south or east-west axis. The speeds that can be achieved with varying numbers of powered rails or intervals of normal rails between powered rails is complex -- for a thorough discussion, see Tutorials/Minecarts.
Mob interaction[edit | edit source]
Like other types of rails, spiders, cave spiders, and wardens are the only land mobs that can walk onto powered rails.
Sounds[edit | edit source]
[hide]![]() metal sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 1.2 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 1.2 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.75 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 1.25 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.5 | 16 |
[hide]![]() metal sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 1.1-1.2 | |
Blocks | When the block is placed | use | 1.0 | 1.2-1.25 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.75 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.35 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | powered_rail | Block & Item | prevent_mob_spawning_inside rails | rails | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | golden_rail | 27 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states[edit | edit source]
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
powered | false | false true | True if rail is activated. |
shape | north_south
| east_west north_south | Specifies the rail's orientation. |
ascending_east ascending_north ascending_south ascending_west | A rail that ascends toward the direction noted. For example, an ascending_west rail is a straight rail that goes upward from the east toward the west. | ||
waterlogged | false | false true | Whether or not there's water in the same place as this rail. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
rail_data_bit | 0x8 | false | false true | 0 1 | True if rail is activated. |
rail_direction | 0x1 0x2 0x4 | 0
| 0 | 0 | flat track going north-south |
1 | 1 | flat track going east-west | |||
2 | 2 | sloped track ascending to the east | |||
3 | 3 | sloped track ascending to the west | |||
4 | 4 | sloped track ascending to the north | |||
5 | 5 | sloped track ascending to the south | |||
6 7 8 9 | Unsupported | Unused |
Video[edit | edit source]
History[edit | edit source]
[hide]Java Edition Beta | |||||||
---|---|---|---|---|---|---|---|
1.5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Added powered rails. | ||||||
1.6 | Test Build 3 | The effectiveness of powered rails has now been increased as a response to fixing the minecart booster bug. | |||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 6 | Powered Rails are now broken faster using a pickaxe. | |||||
1.1 | 11w49a | Fixed powered rail bug.[more information needed] | |||||
1.5 | 13w02a | The item form of the powered rail has changed from ![]() ![]() | |||||
1.8 | 14w28a | Sloped powered rails no longer decrease their hitbox to 2 pixels of a block when activated. | |||||
1.9 | 15w38a | All sloped rail types' hitbox heights have been decreased from 10 pixels of a block to about 2.5 pixels of a block. | |||||
15w44a | Powered rails can now be found in minecarts with chests inside of mineshafts. | ||||||
1.10 | 16w21a | All sloped rail types' hitbox heights have been increased from about 2.5 pixels of a block to a full block. | |||||
1.11 | 16w32b | All sloped rail types' hitbox heights are decreased from a full block to a half block. | |||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The textures of powered rails has now been changed. | |||||
19w12b | Powered rails can now be placed on glass, ice, glowstone and sea lantern. | ||||||
1.17 | 20w45a | All rail types can now be waterlogged. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.8.0 | build 1 | ![]() | |||||
v0.13.0 | build 1 | ![]() | |||||
v0.14.0 | build 1 | Powered rails can now be found in minecarts with chests inside of mineshafts. | |||||
[hide]Bedrock Edition | |||||||
1.7.0 | beta 1.7.0.2 | Rails are once again broken by flowing water. Previously it flowed through the rails. | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() ![]() |
TU12 | The item form of the powered rail has changed from ![]() ![]() | ||||||
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | All sloped rail types' hitbox heights have been increased from 10 pixels of a block to a full block. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | All sloped rail types' hitbox heights are decreased from a full block to a half block. |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | All types of rails can now be waterlogged and are no longer destroyed by flowing water. Instead it flows right through them. | ||
1.90 | ![]() ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() |
Data history[edit | edit source]
[hide]Java Edition | |||||||||||||||||||||||||||||||||||||||||||||||||
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1.8 | 14w10a | Powered rails with numerical metadata variants 6, 7, 14 and 15, which are inaccessible through normal gameplay or even commands and as such require the use of external editors to exist, now have no model ![]() | |||||||||||||||||||||||||||||||||||||||||||||||
14w25a | Powered rails are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of the powered rail were as follows:
| ||||||||||||||||||||||||||||||||||||||||||||||||
14w26a | Powered rails with metadata values 6, 7, 14 and 15 have now been completely removed from the game. | ||||||||||||||||||||||||||||||||||||||||||||||||
1.13 | 17w47a | The ID of powered rails has been changed from golden_rail to powered_rail .
| |||||||||||||||||||||||||||||||||||||||||||||||
Prior to The Flattening, this block's numeral ID was 27. |
Issues[edit | edit source]
Issues relating to "Powered Rail" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- Powered rails were originally a suggestion for golden tracks.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Power on.
-
Power off.
See also[edit | edit source]
References[edit | edit source]
[edit | edit source]
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