Lever
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0.5 |
Hardness |
0.5 |
Luminous |
0 |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
{ "title": "Lever", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0.5", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0.5", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "0", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb()\n; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> 0 NONE\n</span>", "label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as Java))</small>" } ], "invimages": [ "Lever" ], "images": [ "Lever.png", "Lever down.png" ] }
![]() |
“ |
|
„ |
— Duncan Geere[1] |
A lever is a non-solid block that can provide switchable redstone power.
Natural generation
Three levers are generated naturally in each jungle temple. They also generate in woodland mansions.
Obtaining
Levers can be mined using any tool, or without a tool.
- drops nothing
- drops something other than the block itself
- drops the block itself
- italicized can be instant mined
A lever is also removed and drops itself as an item if:
- its attachment block is moved, removed, or destroyed
- water or lava flows into its space, in Java Edition
- a piston tries to push it or moves a block into its space
Crafting
Levers can be crafted from sticks and cobblestone.
Ingredients | [hide]Crafting recipe |
---|---|
Stick + Cobblestone |
Usage

A lever can be used as a player-switchable redstone power source.
- Placement
- A lever can be attached to the top, side, or bottom of any full solid opaque block (stone, dirt, blocks of gold, etc.), or to the top of an upside-down slab or upside-down stairs (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.
- In Bedrock Edition, it can additionally be placed on the top of a fence, stone wall or hopper, and can be placed underwater.
- When placed on the side of blocks, down is on and up is off. On the top or bottom of blocks, on is north or west, off is south or east.
- Activation
- To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.
- Mobs cannot turn a lever on or off.
- Behavior
- While active, a lever:
- powers any adjacent redstone dust (including beneath the lever) to power level 15
- powers any adjacent redstone comparator or redstone repeater facing away from the lever to power level 15
- strongly powers its attachment block to power level 15 (only if the attachment block is a full solid opaque block)
- activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.
- emits redstone particles to indicate that it is active
Sounds
Sound | Subtitle | Namespaced ID | Subtitle ID | Source | Pitch | Volume | Attenuation distance |
---|---|---|---|---|---|---|---|
Block breaking | block.wood.hit
|
subtitles.block.generic.hit
|
Blocks | 0.5 | 0.25 | 16 | |
Block broken | block.wood.break
|
subtitles.block.generic.break
|
Blocks | 0.8 | 1.0 | 16 | |
Block placed | block.wood.place
|
subtitles.block.generic.place
|
Blocks | 0.8 | 1.0 | 16 | |
Footsteps | block.wood.step
|
subtitles.block.generic.footsteps
|
Blocks | 1.0 | 0.15 | 16 | |
No subtitle | block.wood.fall
|
(Plays when fallen on from a height) | Blocks | 0.75 | 0.5 | 16 | |
Lever clicks | block.lever.click
|
subtitles.block.lever.click
|
? | (<1.0) | ? | 16 |
Note: The lever uses the same sound event for both turning on and off, but the pitch is determined outside of sounds.json. Exact values unknown.
Data values
Block data
In Bedrock Edition, a lever's block data stores its orientation, and whether it is active:
Bits | Values |
---|---|
0x1 0x2 0x4 |
A three-bit field storing a value from 0 to 7:
|
0x8 | If this bit is set, the lever is active. |
Block states
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
face | wall | ceiling floor wall | The face of the block the lever placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
facing | north | east north south west | The direction the lever is facing. Opposite to the direction the player is facing if placed on the side of a block. |
powered | false | false true | If true, the lever is currently activated. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
open_bit | 0x8 | false | false true | 0 1 | If the lever is currently activated. |
lever_direction | 0x1 0x2 0x4 | down_east_west
| down_east_west | 0 | Lever on block bottom points east when off |
east | 1 | Lever on block side facing east | |||
west | 2 | Lever on block side facing west | |||
south | 3 | Lever on block side facing south | |||
north | 4 | Lever on block side facing north | |||
up_north_south | 5 | Lever on block top points south when off. | |||
up_east_west | 6 | Lever on block top points east when off. | |||
down_north_south | 7 | Lever on block bottom points south when off. |
Video
History
The specific instructions are: 17w47a texture addtion of the underside of levers.
[hide]classic | |||||||
---|---|---|---|---|---|---|---|
May 21, 2009 | Notch shows interest in adding levers.
{"type": "classic", "version": "May 21, 2009", "exp": "", "snap": "", "content": "(link to Notch article, displayed as Notch) shows interest in adding levers."} | ||||||
[hide]alpha | |||||||
v1.0.1 | File:Lever Revision 1.png Added levers.
{"type": "alpha", "version": "v1.0.1", "exp": "", "snap": "", "content": "(link to File:Lever Revision 1.png article, displayed as 32px) Added levers."} | ||||||
[hide]beta | |||||||
1.7 | File:Lever Revision 2.png The texture of levers has now been updated.
{"type": "beta", "version": "1.7", "exp": "", "snap": "", "content": "(link to File:Lever Revision 2.png article, displayed as 32px) The texture of levers has now been updated."} | ||||||
[hide]Java Edition | |||||||
1.3.1 | Levers now generate in jungle temples.
{"type": "java", "version": "1.3.1", "exp": "", "snap": "", "content": "Levers now generate in (link to jungle temple article, displayed as jungle temples)."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Levers can now be placed upside down (on the underside of a block).
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Levers can now be placed upside down (on the underside of a block)."} | ||||||
1.5 | Lever orientation is no longer random.
{"type": "java", "version": "1.5", "exp": "", "snap": "", "content": "Lever orientation is no longer random."} | ||||||
1.11 | Levers now generate in woodland mansions.
{"type": "java", "version": "1.11", "exp": "", "snap": "", "content": "Levers now generate in (link to woodland mansion article, displayed as woodland mansions)."} | ||||||
1.13 | Flicking a lever on now displays redstone particles.
{"type": "java", "version": "1.13", "exp": "", "snap": "", "content": "Flicking a lever on now displays (link to redstone article, displayed as redstone) (link to particle article, displayed as particles)."} | ||||||
Levers can no longer be placed on top of pistons.
{"type": "java", "version": "1.13", "exp": "", "snap": "", "content": "Levers can no longer be placed on top of (link to piston article, displayed as pistons)."} | |||||||
Levers now have an underside texture.
{"type": "java", "version": "1.13", "exp": "", "snap": "", "content": "Levers now have an underside texture."} | |||||||
Prior to The Flattening, this block's numeral ID was 69.
{"type": "java", "version": "1.13", "exp": "", "snap": "", "content": "Prior to (link to 1.13/Flattening article, displayed as ''The Flattening''), this (link to block article, displayed as block)'s numeral ID was 69."} | |||||||
1.14 | ![]() {"type": "java", "version": "1.14", "exp": "", "snap": "", "content": "(link to File:Lever.png article, displayed as 32px) The texture of levers has now been changed."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Levers now use correct cullface arguments, and a redundant face was deleted.[needs testing]
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Levers now use correct cullface arguments, and a redundant face was deleted.<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i>[https://minecraft.wiki/w/Talk:Lever <span title=\"was this 19w03b, or c?\" style=\"border-bottom: 1px dotted\">needs testing</span>]</i>]</sup>(link to Category:Testing needed article, displayed as Category:Testing needed)"} | ||||||
[hide]Pocket Edition Alpha | |||||||
0.13.0 | File:Lever Revision 2.png Added levers.
{"type": "pocket Alpha", "version": "0.13.0", "exp": "", "snap": "", "content": "(link to File:Lever Revision 2.png article, displayed as 32px) Added levers."} | ||||||
0.15.0 | Levers now generate in jungle temples.
{"type": "pocket Alpha", "version": "0.15.0", "exp": "", "snap": "", "content": "Levers now generate in (link to jungle temple article, displayed as jungle temples)."} | ||||||
[hide]Pocket Edition | |||||||
1.1.0 | Levers now generate in woodland mansions.
{"type": "pocket", "version": "1.1.0", "exp": "", "snap": "", "content": "Levers now generate in (link to woodland mansion article, displayed as woodland mansions)."} | ||||||
[hide]Bedrock Edition | |||||||
1.10.0 | ![]() {"type": "bedrock", "version": "1.10.0", "exp": "", "snap": "", "content": "(link to File:Lever.png article, displayed as 32px) The texture of levers has now been changed."} | ||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | Patch 1 | File:Lever Revision 2.png Added levers.
{"type": "console", "xbox": "TU1", "xbone": "CU1", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 1", "switch": "", "content": "(link to File:Lever Revision 2.png article, displayed as 32px) Added levers."} | ||||
TU14 | Levers can now be placed upside down (on the underside of a block).
{"type": "console", "xbox": "TU14", "xbone": "", "ps3": "", "ps4": "", "psvita": "", "wiiu": "", "switch": "", "content": "Levers can now be placed upside down (on the underside of a (link to block article, displayed as block))."} | ||||||
[hide]PlayStation 4 Edition | |||||||
1.90 | ![]() {"type": "ps4", "version": "1.90", "exp": "", "snap": "", "content": "(link to File:Lever.png article, displayed as 32px) The texture of levers has now been changed."} | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | File:Lever Revision 2.png Added levers.
{"type": "new3ds", "version": "0.1.0", "exp": "", "snap": "", "content": "(link to File:Lever Revision 2.png article, displayed as 32px) Added levers."} |
Issues
Issues relating to "Lever" are maintained on the bug tracker. Issues should be reported and viewed there.
References
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