Jukebox
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“ |
|
„ |
— Duncan Geere[1] |
A jukebox is a block used to play music discs.
Obtaining
A jukebox can be broken using any tool, but an axe is the fastest.
Block | ![]() | |
---|---|---|
Hardness | 2 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 3 | |
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1.5 | |
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0.75 | |
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0.5 | |
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0.4 | |
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0.35 | |
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0.25 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Crafting
Ingredients | [hide]Crafting recipe |
---|---|
Any Planks + Diamond |
Usage
Playback
Right clicking on a jukebox or having a hopper insert a disc into one[Bedrock Edition only] while a music disc is selected will insert the disc and play music corresponding to the type of music disc used. Right clicking on the jukebox again will stop the music and eject the disc. Music discs only play once before they must be ejected and reinserted. The sound from the jukebox travels roughly 65 blocks in all directions. It supports all available music discs in the game.
Tamed parrots dance when near a jukebox that's playing a disc.
Redstone component
Active jukeboxes give off a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block; its strength depends on the ID of the inserted disc. The following table shows the redstone strength output for each disc.
Power Level | Disc |
---|---|
0 | No disc inserted |
1 | "13" |
2 | "cat" |
3 | "blocks" |
4 | "chirp" |
5 | "far" |
6 | "mall" |
7 | "mellohi" |
8 | "stal" |
9 | "strad" |
10 | "ward" |
11 | "11" |
12 | "wait" |
Fuel
Jukeboxes can be used as a fuel in furnaces, smelting 1.5 items per block.
Data values
Block data
DV | [hide]Description | |
---|---|---|
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0 | No disc inserted |
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1 | Contains a disc |
The associated block entity is used to identify which record has been inserted.
Block states
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
has_record | false | false true | True when the jukebox contains a music disc. |
Block entity
A jukebox has a block entity associated with it that holds additional data about the block. The block's block entity ID is jukebox
.
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [NBT Compound / JSON Object] RecordItem: The item, without the Slot tag.
- Tags common to all items see Template:Nbt inherit/itemnoslot/template
- [Long] ticks_since_song_started: The number of ticks since the song started playing. Automatically stops the sound event of the song once it reaches the song's length in ticks, and controls when particles are created. Does not exist when there is no song playing or no item.
Achievements
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Music to my Ears | Play a music disc in a Jukebox. | Note: Obtainable only on PlayStation. | — | Bronze |
Video
History
[hide]alpha | |||||||
---|---|---|---|---|---|---|---|
v1.0.14 | Added jukeboxes.
{"type": "alpha", "version": "v1.0.14", "exp": "", "snap": "", "content": "Added jukeboxes."} | ||||||
They supported up to 15 music discs, using their data values: 0 being empty, 1 meaning it contained disc "13", and 2 meaning it contained disc "cat". Values 3–15 supported any additional discs, though during this time only "13" and "cat" were available in the vanilla game.
{"type": "alpha", "version": "v1.0.14", "exp": "", "snap": "", "content": "They supported up to 15 (link to music disc article, displayed as music discs), using their data values: 0 being empty, 1 meaning it contained disc \"13\", and 2 meaning it contained disc \"cat\". Values 3–15 supported any additional discs, though during this time only \"13\" and \"cat\" were available in the vanilla game."} | |||||||
[hide]beta | |||||||
1.6 | The jukebox now supports more than 15 different music discs, because jukeboxes now have a block entity which keeps track of the music disc by its item id. A jukebox no longer uses separate data values. The vanilla game never contained more than 12 discs, however.
{"type": "beta", "version": "1.6", "exp": "", "snap": "", "content": "The jukebox now ''supports'' more than 15 different music discs, because jukeboxes now have a (link to block entity article, displayed as block entity) which keeps track of the music disc by its item id. A jukebox no longer uses separate data values. The vanilla game never contained more than 12 discs, however."} | ||||||
[hide]Java Edition | |||||||
1.3.1 | Inventory sprites for blocks were flipped from left to right, changing Invicon Jukebox Pre-Flip.png: Sprite image for Jukebox Pre-Flip in Minecraft to ![]() {"type": "java", "version": "1.3.1", "exp": "", "snap": "", "content": "Inventory sprites for blocks were flipped from left to right, changing <span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Jukebox Pre-Flip.png article, displayed as 32x32px|link=|alt=Invicon Jukebox Pre-Flip.png: Sprite image for Jukebox Pre-Flip in Minecraft|class=pixel-image|)</span> to <span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Jukebox.png article, displayed as 32x32px|link=|alt=Invicon Jukebox.png: Sprite image for Jukebox in Minecraft|class=pixel-image|)</span>."} | ||||||
1.5 | Active jukeboxes give off a redstone signal when a comparator is placed behind it; its strength (1–12) depends on which disc is inserted.
{"type": "java", "version": "1.5", "exp": "", "snap": "", "content": "Active jukeboxes give off a redstone signal when a comparator is placed behind it; its strength (1–12) depends on which disc is inserted."} | ||||||
1.11 | The block entity ID is changed from RecordPlayer to jukebox .
{"type": "java", "version": "1.11", "exp": "", "snap": "", "content": "The block entity ID is changed from <code>RecordPlayer</code> to <code>jukebox</code>."} | ||||||
1.12 | Parrots will now dance to playing jukeboxes.
{"type": "java", "version": "1.12", "exp": "", "snap": "", "content": "(link to Parrot article, displayed as Parrots) will now dance to playing jukeboxes."} | ||||||
1.13 | Prior to The Flattening, this block's numeral ID was 84.
{"type": "java", "version": "1.13", "exp": "", "snap": "", "content": "Prior to (link to 1.13/Flattening article, displayed as ''The Flattening''), this block's numeral ID was 84."} | ||||||
[hide]Bedrock Edition | |||||||
1.2 | Added jukebox.
{"type": "bedrock", "version": "1.2", "exp": "", "snap": "", "content": "Added jukebox."} | ||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | Patch 1 | Patch s1 | Added jukeboxes.
{"type": "console", "xbox": "TU1", "xbone": "CU1", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 1", "switch": "Patch s1", "content": "Added jukeboxes."} | |||
TU9 | Increased the distance jukeboxes can be heard from.
{"type": "console", "xbox": "TU9", "xbone": "", "ps3": "", "ps4": "", "psvita": "", "wiiu": "", "switch": "", "content": "Increased the distance jukeboxes can be heard from."} |
Issues
Issues relating to "Jukebox" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- C418 has the normal player skin with a jukebox for a head, likely because it was he who made the music for Minecraft.
- The use of a diamond as part of the crafting recipe might be a reference to how Edison phonographs have diamond-tipped needles.
- It's not possible to insert discs with droppers or hoppers, only by hand.[Computer and Legacy Console editions only]