Iron Trapdoor: Difference between revisions
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Iron trapdoors can only be toggled by a redstone signal. |
Iron trapdoors can only be toggled by a redstone signal. |
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Player or [[Wind Charge]] blast cannot toggle iron |
Player or [[Wind Charge]] blast cannot toggle iron trapdoors. |
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=== Barrier === |
=== Barrier === |
Revision as of 06:33, 1 December 2024
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
5 |
Hardness |
5 |
Luminous |
No |
Transparent |
Yes |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
{ "title": "Iron Trapdoor", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Pickaxe Required.png article, displayed as 32x32px|link=Pickaxe|alt=|class=pixel-image|This block can be broken with any tool, but a pickaxe is the quickest)</span>", "label": "Tool" }, { "field": "5", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "5", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(167, 167, 167)\n; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 6 METAL\n</span>", "label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as Java))</small>" } ], "invimages": [ "Iron Trapdoor" ], "images": [ "Iron Trapdoor.png" ] }
An iron trapdoor is a variant of the trapdoor that can be only opened using redstone mechanisms.
Obtaining
Breaking
Iron trapdoors require a pickaxe to drop as items. Trapdoors remain in place if their attachment block is moved, removed, or destroyed.
Block | ![]() | |
---|---|---|
Hardness | 5 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 7.5 | |
![]() |
3.75 | |
![]() |
1.9 | |
![]() |
1.25 | |
![]() |
0.95 | |
![]() |
0.85 | |
![]() |
0.65 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation
Iron trapdoors generate in ancient cities.
Crafting
Ingredients | [hide]Crafting recipe |
---|---|
Iron Ingot |
Usage
Properties
Iron trapdoors can only be toggled by a redstone signal.
Player or Wind Charge blast cannot toggle iron trapdoors.
Barrier
Opening and closing an iron trapdoor requires redstone to do it. When a trapdoor opens or closes, it immediately changes its orientation without affecting anything in the space it "passes through".
Redstone component
Iron trapdoors can be controlled with redstone power. An iron trapdoor is a redstone mechanism and can be activated by weakly powering any cardinally adjacent block.
When activated, the iron trapdoor immediately opens. When deactivated, it immediately closes.
Sounds
Generic
[hide]![]() metal sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 1.2 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 1.2 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.75 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 1.25 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.5 | 16 |
[hide]![]() metal sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 1.1-1.2 | |
Blocks | When the block is placed | use | 1.0 | 1.2-1.25 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.75 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.35 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Unique
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Trapdoor opens | Blocks | When an iron trapdoor opens | block | subtitles | 0.9 | 0.9-1.0 | 16 | |
Trapdoor closes | Blocks | When an iron trapdoor closes | block | subtitles | 0.9 | 0.9-1.0 | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | When an iron trapdoor opens | open | 0.9 | 0.9-1.0 | |
Blocks | When an iron trapdoor closes | close | 0.9 | 0.9-1.0 |
Data values
ID
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | iron_trapdoor | Block & Item | trapdoors | trapdoors | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Block tags | [hide]Translation key |
---|---|---|---|---|---|---|
![]() | iron_trapdoor | 167 | Block & Giveable Item[i 2] | Identical[i 3] | trapdoors | tile |
Block states
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the trapdoor swings open. The opposite from the side its hinge is attached to. |
half | bottom | bottom top | Whether the trapdoor occupies the top or bottom part of a block. |
open | false | false true | True if the trapdoor is currently open (may differ from powered ). |
powered | false | false true | True if the trapdoor is currently powered (may differ from open ). |
waterlogged | false | false true | Whether or not there's water in the same place as this trapdoor. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the trapdoor is facing.
|
open_bit | 0x8 | false | false true | 0 1 | True if the trapdoor is currently open. |
upside_down_bit | 0x4 | false | false true | 0 1 | Whether the trapdoor occupies the top or bottom part of a block. |
Video
History
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.8 | 14w07a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
14w08a | Iron trapdoor's name has been corrected from "tile.ironTrapdoor.name" to "Iron Trapdoor". | ||||||
14w10a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
1.9 | 15w31a | Iron trapdoors no longer require attachment blocks. | |||||
An open iron trapdoor may now be climbed like a ladder if it is directly above a ladder and on the same side of the block. | |||||||
15w43a | Due to the addition of new sound events, iron trapdoors no longer make any sounds when opened or closed, since the sound files are missing. | ||||||
16w04a | Iron trapdoors now have sounds again, which are now different from the door sounds and wooden trapdoor sounds. | ||||||
1.11 | 16w33a | Iron trapdoors no longer have a right-click action - previously they would result in the hand swinging, and would override other valid right click actions such as snowball throwing.[1] | |||||
1.13 | 17w47a | Prior to The Flattening, iron trapdoor's numeral ID was 167. | |||||
1.19 | 22w13a | Iron trapdoors now generate as part of ancient cities. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.13.0 | build 1 | ![]() | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
1.19.0 | beta 1.19.0.26 | Iron trapdoors now generate as part of ancient cities. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU25 | CU14 | 1.17 | 1.17 | 1.17 | Patch 1 | 1.0.1 | ![]() |
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Iron trapdoors no longer require attachment blocks. | |
An open iron trapdoor may now be climbed like a ladder if it is directly above a ladder and on the same side of the block. | |||||||
Iron trapdoors now have their own sounds. | |||||||
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Iron trapdoors no longer have a right-click action - previously they would result in the hand swinging, and would override other valid right click actions such as snowball throwing. |
1.90 | ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() |
Issues
Issues relating to "Iron Trapdoor" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Iron trapdoors.
External links
- Taking Inventory: Trapdoor – Minecraft.net on October 19, 2018
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Material | |
Armor | |
Tools | |
Building | |
Miscellaneous |
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