Dirt Path

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"Grass Path" redirects here. For the full block, see Grass Block.
"Path" redirects here. For the format used by NBT paths, see NBT path format.
Dirt Path
Dirt Path.png: Infobox image for Dirt Path the block in Minecraft
Invicon Dirt Path.png: Inventory sprite for Dirt Path in Minecraft as shown in-game with description: Dirt Path
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

0.65

Hardness

0.65

Luminous

No

Transparent

JE: Yes
BE: Partial (allows light to pass through)

Flammable

No

Catches fire from lava

No

Map color (Java)


  10 DIRT

Dirt paths are decorative blocks. They are mainly found in villages as a path for the villagers.

Obtaining[edit | edit source]

Breaking[edit | edit source]

A shovel is the most efficient tool for mining dirt paths. A dirt path has the highest hardness value of all blocks mineable with a shovel.

In Bedrock Edition, a dirt path block can be directly obtained with a Silk Touch tool.[1]

In Java Edition, dirt paths always drop dirt when broken. Dirt path blocks can be obtained only via the Creative inventory, commands, or pick block. They can still be created from placed dirt, however, by using a shovel on dirt, as described in § Post-generation below.

Block Dirt Path
Hardness 0.65
Tool
Breaking time (sec)[A]
Default 1
BlockSprite oak-planks.png: Sprite image for oak-planks in MinecraftWooden 0.5
BlockSprite cobblestone.png: Sprite image for cobblestone in MinecraftStone 0.25
ItemSprite iron-ingot.png: Sprite image for iron-ingot in MinecraftIron 0.2
ItemSprite diamond.png: Sprite image for diamond in MinecraftDiamond 0.15
ItemSprite netherite-ingot.png: Sprite image for netherite-ingot in MinecraftNetherite 0.15
ItemSprite gold-ingot.png: Sprite image for gold-ingot in MinecraftGolden 0.1
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.

Natural generation[edit | edit source]

Dirt paths are naturally generated in villages when pathways replace grass blocks. Their purpose is aesthetics, and additionally in Bedrock Edition, pathfinding for villagers. Most dirt paths connect to village structures and houses.

Dirt paths also generate as part of some village structures.

Although they can't be placed that way by the player, village generation can cause them to appear under other blocks.

Post-generation[edit | edit source]

Dirt paths can be created by using any type of shovel on the side or top of dirt, grass block, coarse dirt, mycelium, podzol, or rooted dirt that has air above it. The shovel then loses one durability.

Usage[edit | edit source]

Dirt paths are primarily used for decoration, although they also prevent hostile mobs from spawning. They are a similar color to grass blocks placed in a desert or savanna biome. They are only 1516 of a block high, therefore items that require a full block like torches and buttons cannot be placed on them. Villagers and iron golems prefer to use dirt paths the most when routing compared to any other block.‌[Bedrock Edition only]

A dirt path block converts to dirt instantly if a block with a solid material is placed on top of it.

Using a hoe on dirt path converts it to farmland. Since dirt paths can be created with any variant of dirt, it can be used as an intermediate step to convert podzol and mycelium, which cannot be tilled directly, into farmland.

Sounds[edit | edit source]

Generic[edit | edit source]

Java Edition:

[hide]BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.grass.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

[hide]BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.grass0.70.8–1.0
BlocksWhen the block is placeduse.grass0.80.8–1.0
BlocksWhile the block is in the process of being brokenhit.grass0.30.5
PlayersFalling on the block with fall damagefall.grass0.41.0
PlayersWalking on the blockstep.grass0.31.0
BlocksJumping from the blockjump.grass0.111.0
BlocksFalling on the block without fall damageland.grass0.211.0

Unique[edit | edit source]

Java Edition:

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Shovel flattensBlocksWhen a shovel creates a dirt pathitem.shovel.flattensubtitles.item.shovel.flatten1.01.016

Bedrock Edition:

[hide]Sounds
SoundDescription
When a shovel creates a dirt path

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierFormBlock tags[hide]Translation key
BlockSprite dirt-path.png: Sprite image for dirt-path in Minecraft Dirt Pathdirt_pathBlock & Itemmineable/shovelblock.minecraft.dirt_path

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1][hide]Translation key
BlockSprite dirt-path.png: Sprite image for dirt-path in Minecraft Dirt Pathgrass_path198Block & Giveable Item[i 2]Identical[i 3]tile.grass_path.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same ID as the block.

History[edit | edit source]

[hide]Java Edition
1.915w31a Added grass paths.
Grass paths are unobtainable within the Creative inventory.
15w31cThe collision height of grass paths has changed to 1516 of a block.
1.1016w20aGrass paths now generate when village paths replace grass blocks.
1.1317w47aGrass path is now available in the Creative inventory.
1.1418w43a The texture of grass paths has been slightly changed.
19w05aAdded wandering traders, which sell podzol, making it a renewable resource.
19w12aGrass paths now have random orientations when placed, similar to grass blocks.
1.15Pre-Release 2Grass paths now suffocate mobs.
Pre-Release 3Grass paths no longer suffocate mobs.
1.1720w45a"Grass Path" was renamed to "Dirt Path".
Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.
21w13aDirt paths can now be made on top of rooted dirt.
1.18Pre-release 5 The texture of dirt paths has been changed.
Pre-release 7 Slightly changed the side texture by moving up 1 pixel of the dirt part.
[hide]Pocket Edition Alpha
v0.11.0build 1 Added grass paths.
Grass paths replace gravel as paths in villages.
v0.12.1build 1Grass paths can now be obtained using a tool with the Silk Touch enchantment.
v0.15.0build 2The texture of grass paths has been slightly changed.
v0.16.0build 1Added sounds for when grass paths are made.
[hide]Bedrock Edition
1.10.0beta 1.10.0.3 The texture of grass paths has been slightly changed again.
1.13.0beta 1.13.0.9Grass paths are now available in the Creative inventory.
1.16.200beta 1.16.200.52"Grass Path" was renamed to "Dirt Path".
Dirt paths can now be made on top of dirt, coarse dirt, mycelium, and podzol.
1.17.0beta 1.16.230.50Grass paths can now be made on top of rooted dirt.
1.18.10beta 1.18.10.22 The texture of dirt paths has been changed.
1.19.40Preview 1.19.40.21The collision height of dirt paths has reduced from a full block to 1516 of a block.
Preview 1.19.40.24The collision height of dirt paths has returned to 1616 of a block.
1.19.50Preview 1.19.50.20The collision height of dirt paths has been changed back to 1516 of a block.
1.21.60Preview 1.21.60.27Creating a dirt path now makes a unique sound instead of the grass step sound.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU43CU331.361.361.36Patch 131.0.1 Added grass paths.
Grass paths are available in the Creative inventory.
TU63CU531.671.671.67Patch 321.0.13Grass path can now be obtained with Silk Touch.
1.90 The texture of grass paths has been slightly changed.
[hide]New Nintendo 3DS Edition
0.1.0 Added grass paths.
Grass paths are unobtainable within the Creative inventory.

Data history[edit | edit source]

This section is missing information about: Did 20w45a change the ID?.
 
Please expand the section to include this information. Further details may exist on the talk page.
[hide]Java Edition
1.1317w47aPrior to The Flattening, this block's numeral ID was 208.

Issues[edit | edit source]

Issues relating to "Grass Path" or "Dirt Path" are maintained on the bug tracker. Issues should be reported and viewed there.

Java Edition

  • MC-259888 – Frogs do not lay frogspawn near non-full blocks like mud or dirt path
  • MC-106428 – Dirt paths drop dirt when mined with silk touch
  • MC-157645 – Mobs cannot pathfind properly on bottom slabs, farmland, dirt paths, and other blocks without a solid top face
  • MC-197072 – Dirt path, farmland and mud on top of ice doesnt apply ice effect on players
  • MC-197802 – Players and villagers cannot get out of bed / respawn onto soul sand, mud, farmland, dirt path, or eight layers of snow
  • MC-204127 – Farmland cannot be turned into dirt paths with a shovel
  • MC-222484 – Farmland or dirt path cannot be created below a light block
  • MC-237102 – Trees can generate with dirt or dirt path instead of leaves
  • MC-270744 – Controlling an entity that stands on farmland or dirt path while it converts to dirt causes it to glitch and can cause repeated fall damage
  • MC-271950 – Dirt paths can be placed in situations that intersect with entity hitboxes causing the said entity to teleport upwards
  • And 13 other open issues.

Bedrock Edition

  • MCPE-10482 – You are able to get Dirt Path with a Silk Touch tool
  • MCPE-26845 – Dirt Path not treated as solid block
  • MCPE-34268 – Invisible water next to Grass Path or Tilled dirt
  • MCPE-38029 – Cannot make Dirt Path blocks under Fence Gates
  • MCPE-81628 – Dirt path & farmland do not turn into dirt when placed between 2 blocks down and up.
  • MCPE-125719 – Dirt Path block ID name is still "grass_path"
  • MCPE-145112 – Partial Blocks Convert Dirt Path Blocks to Dirt
  • MCPE-149140 – You can till dirt, strip logs and make path blocks in Adventure mode
  • MCPE-161514 – Seeds generate on dirt and paths in villages
  • MCPE-167355 – On the top and vertical sides of the dirt path and farmland you can place blocks that require support
  • And 4 other open issues.

Trivia[edit | edit source]

Gallery[edit | edit source]

Renders[edit | edit source]

Screenshots[edit | edit source]

References[edit | edit source]

  1. MCPE-10482
  2. "Popular suggestion by /u/LupusX added, ... also for MC:PE"@jeb_ (Jens Bergensten) on X (formerly Twitter), January 20, 2015

Navigation[edit | edit source]