Dried Ghast: Difference between revisions
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{{about|the block|other namesakes|Ghast (disambiguation)}} |
{{about|the block|other namesakes|Ghast (disambiguation)}} |
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{{In development|je|be|1.21.6|1.21.80|experimental-be=Drop 2 2025}} |
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{{Planned|je}} |
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{{In development|be||1.21.80|experimental=Drop 2 2025}} |
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{{missing|images for the partially hydrated state and mostly hydrated states in the infobox}} |
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<!-- Don't remove the "partially hydrated" slot. It's confirmed to be a block state, as seen in the official video unveiling dried ghasts. --> |
<!-- Don't remove the "partially hydrated" slot. It's confirmed to be a block state, as seen in the official video unveiling dried ghasts. --> |
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{{Infobox block |
{{Infobox block |
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| rarity = |
| rarity = Common |
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| group = Dried |
| group = Dried |
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| 1-1 = Dried Ghast.png |
| 1-1 = Dried Ghast JE1 BE1.png |
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| group2 = Partially Hydrated |
| group2 = Partially Hydrated |
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| 2-1 = Partially Hydrated Ghast.png |
| 2-1 = Partially Hydrated Ghast JE1 BE1.png |
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| group3 = Mostly Hydrated |
| group3 = Mostly Hydrated |
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| 3-1 = Mostly Hydrated Ghast.png |
| 3-1 = Mostly Hydrated Ghast JE1 BE1.png |
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| group4 = Hydrated |
| group4 = Hydrated |
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| 4-1 = Hydrated Ghast.png |
| 4-1 = Hydrated Ghast JE1 BE1.png |
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| invimage = Dried Ghast |
| invimage = Dried Ghast |
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| renewable = Yes |
| renewable = Yes |
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| transparent = Yes |
| transparent = Yes |
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}} |
}} |
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A '''dried ghast''' is a [[block]] that is an immobile, shrivelled, harmless [[ghast]]. It can be [[Crafting|crafted]] or found near [[Nether Fossil|nether fossils]]. Placing it in [[water]] will cause it to get hydrated over time and eventually become a friendly [[Happy Ghast|ghastling]]. |
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A '''dried ghast''' is a [[mob]]-like block revealed at [[Minecraft LIVE – March 2025]] that is planned to be added to the game with the [[Summer Drop 2025]] in June 2025.<ref name=":0">{{ytl|jGNgh5zEFkY|Minecraft LIVE - March 2025|Minecraft|March 22, 2025}}</ref> When [[waterlogging|soaked]] in water over time, it turns into a [[ghastling]]. It can be found at [[nether fossils]] in [[soul sand valley]]s or crafted with ghast tears and bone blocks. |
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It was revealed at [[Minecraft LIVE – March 2025]], and is planned to be added to the game with the [[Summer Drop 2025]] in June 2025.<ref name=":0">{{ytl|jGNgh5zEFkY|Minecraft LIVE - March 2025|Minecraft|March 22, 2025}}</ref> |
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== Obtaining == |
== Obtaining == |
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=== Breaking === |
=== Breaking === |
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A dried ghast can be mined with |
A dried ghast can be [[instant mining|instantly mined]] with any tool or by hand, and it always drops itself when mined. If mined while waterlogged, it reverts to its "dry" state regardless of which state it has reached while waterlogged. |
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{{breaking row|horizontal=1|Dried Ghast}} |
{{breaking row|horizontal=1|Dried Ghast}} |
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=== Natural generation === |
=== Natural generation === |
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Dried ghasts naturally generate in [[soul sand valley]]s as part of [[nether fossil]]s. |
Dried ghasts naturally generate in [[soul sand valley]]s as part of [[nether fossil]]s but can only be found 1/3 of the time. |
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=== Crafting === |
=== Crafting === |
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== Usage == |
== Usage == |
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When a dried ghast is [[waterlogging| |
When a dried ghast is [[waterlogging|submerged]] in water, it initiates a rehydration process: green particles appear, and the ghast gradually develops a smiling expression and becomes brighter in color. These visual changes appear in stages, becoming noticeable after 5 minutes (partially hydrated), more pronounced after 10 minutes (mostly hydrated), and visually complete (hydrated) after 15 minutes. After 20 minutes, it transforms into a [[Happy Ghast|ghastling]], which matures over time into a [[happy ghast]]. |
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If the water is removed during the process, the ghast slowly reverts back to the original, dried state at the same rate as it hydrates. Breaking a dried ghast instantly reverts it to the dried state. |
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Starting fully dried, the Dried Ghast becomes partially hydrated after 5 minutes, after another 5 minutes, it becomes mostly hydrated. After a total of 15 minutes, it becomes fully rehydrated, with a [[Ghastling]] spawning another 5 minutes later. |
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== Sounds == |
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=== Generic === |
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{{section needed}} |
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=== Unique === |
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{{edition|java}}: |
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{{section needed}} remember to include subtitles |
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{{Edition|Bedrock}}: |
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{{Info|section=1|The following sounds for dried ghast blocks use the standard [[Wood#Sounds|wood sounds]] as placeholders as of [[Bedrock Edition Preview 1.21.80.25]]: |
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*<code>block.dried_ghast.place</code> |
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*<code>block.dried_ghast.step</code> |
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*<code>block.dried_ghast.fall</code>}} |
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{{SoundTable|type=bedrock |
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|{{SoundLine |
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|sound=Dried_Ghast_ambient1.wav |
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|sound2=Dried_Ghast_ambient2.wav |
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|source=block |
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|description=Randomly |
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|id=block.dried_ghast.ambient |
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|volume=1.0 |
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|pitch=1.0 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Dried_Ghast_ambient_water1.wav |
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|sound2=Dried_Ghast_ambient_water2.wav |
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|source=block |
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|description=Randomly submerged in a water |
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|id=block.dried_ghast.ambient_water |
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|volume=1.0 |
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|pitch=1.0 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Wood dig1.ogg |
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|sound2=Wood dig2.ogg |
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|sound3=Wood dig3.ogg |
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|sound4=Wood dig4.ogg |
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|source=block |
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|description=When the block is placed |
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|id=block.dried_ghast.place |
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|volume=0.8 |
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|pitch=0.96 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Dried_Ghast_placeinwater.wav |
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|source=block |
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|description=When the block is placed in a water |
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|id=block.dried_ghast.place_in_water |
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|volume=0.8 |
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|pitch=0.96 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Dried_Ghast_break.wav |
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|source=block |
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|description=Once the block has broken |
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|id=block.dried_ghast.break |
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|volume=0.8 |
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|pitch=0.96 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Dried_Ghast_hit1.wav |
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|sound2=Dried_Ghast_hit2.wav |
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|sound3=Dried_Ghast_hit3.wav |
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|source=block |
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|description=While the block is in the process of being broken |
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|id=block.dried_ghast.hit |
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|volume=0.2 |
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|pitch=0.6 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Wood hit1.ogg |
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|sound2=Wood hit2.ogg |
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|sound3=Wood hit3.ogg |
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|sound4=Wood hit4.ogg |
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|sound5=Wood hit5.ogg |
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|sound6=Wood hit6.ogg |
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|source=player |
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|description=Walking on the block |
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|id=block.dried_ghast.step |
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|volume=0.12 |
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|pitch=1.2 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Wood hit1.ogg |
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|sound2=Wood hit2.ogg |
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|sound3=Wood hit3.ogg |
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|sound4=Wood hit4.ogg |
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|sound5=Wood hit5.ogg |
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|sound6=Wood hit6.ogg |
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|source=player |
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|description=Falling on the block with fall damage |
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|id=block.dried_ghast.fall |
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|volume=0.4 |
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|pitch=0.9 |
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|distance=16}} |
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|{{SoundLine |
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|sound=Dried_Ghast_transition.wav |
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|source=block |
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|description=When the hydration level changes |
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|id=block.dried_ghast.state_change |
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|volume=1.0 |
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|pitch=1.0 |
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|distance=16}} |
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}} |
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== Data values == |
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=== ID === |
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{{JE}}: |
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{{ID table |
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|edition=java |
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|showforms=y |
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|nameid=dried_ghast |
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|displayname=Dried Ghast |
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|spritetype=block |
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|foot=1 |
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}} |
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{{BE}}: |
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{{ID table2 |
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|edition=bedrock |
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|shownumericids=y |
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|showforms=y |
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|generatetranslationkeys=y |
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|displayname=Dried Ghast |
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|spritetype=block |
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|nameid=dried_ghast |
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|id=-1027 |
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|foot=1}} |
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=== Block states === |
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{{See also|Block states}} |
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{{/BS}} |
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== Video == |
== Video == |
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== History == |
== History == |
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{{HistoryTable |
{{HistoryTable |
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|{{HistoryLine||March 18, 2025|link=none|Dried ghasts are subtly teased in Twitter and TikTok posts.<ref>{{tweet|Minecraft|1902043544052756614|Hydration break: Don’t forget to hydrate!<br><br>Make sure to tune into #MinecraftLIVE to learn more 👀|March 18, 2025}}</ref><ref>{{Cite TikTok|minecraft|7483195354649922862|Mmm refreshing!💧Make sure to tune into #MinecraftLIVE to learn more 👀|March 18, 2025}}</ref>}} |
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|{{HistoryLine||March 22, 2025|link=https://www.youtube.com/watch?v=jGNgh5zEFkY|[[File:Dried Ghast.png|32px]] Dried ghasts are revealed at [[Minecraft LIVE – March 2025]].}} |
|{{HistoryLine||March 22, 2025|link=https://www.youtube.com/watch?v=jGNgh5zEFkY|[[File:Dried Ghast.png|32px]] Dried ghasts are revealed at [[Minecraft LIVE – March 2025]].}} |
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|{{HistoryLine|java upcoming}} |
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|{{HistoryLine||1.21.6|dev=25w15a|[[File:Dried Ghast JE1 BE1.png|32px]] Added dried ghasts.}} |
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|{{HistoryLine|bedrock}} |
|{{HistoryLine|bedrock upcoming}} |
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|{{HistoryLine||1.21.80|exp=Drop 2 2025|dev=Preview 1.21.80.25|[[File:Dried Ghast.png|32px]] Added dried ghasts.}} |
|{{HistoryLine||1.21.80|exp=Drop 2 2025|dev=Preview 1.21.80.25|[[File:Dried Ghast JE1 BE1.png|32px]] Added dried ghasts.}} |
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}} |
}} |
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== Issues == |
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{{issue list}} |
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== Gallery == |
== Gallery == |
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File:Sunny, Kai, and Noor watering a dried ghast.jpeg|[[Sunny]], [[Kai]], and [[Noor]] watering a dried ghast. |
File:Sunny, Kai, and Noor watering a dried ghast.jpeg|[[Sunny]], [[Kai]], and [[Noor]] watering a dried ghast. |
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</gallery> |
</gallery> |
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== Notes == |
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{{notelist}} |
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== References == |
== References == |
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[[ru:Высохший гаст]] |
[[ru:Высохший гаст]] |
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[[uk:Висушений ґаст]] |
[[uk:Висушений ґаст]] |
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[[zh:Dried Ghast]] |
Latest revision as of 13:57, 23 April 2025
This feature can only be accessed through the "Drop 2 2025" experimental toggle in Bedrock Edition.
Rarity tier |
Common |
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Renewable |
Yes |
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
No |
Transparent |
Yes |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "Dried Ghast", "rows": [ { "field": "Common", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Dried Ghast" ], "images": [ "Dried Ghast JE1 BE1.png", "Partially Hydrated Ghast JE1 BE1.png", "Mostly Hydrated Ghast JE1 BE1.png", "Hydrated Ghast JE1 BE1.png" ] }
A dried ghast is a block that is an immobile, shrivelled, harmless ghast. It can be crafted or found near nether fossils. Placing it in water will cause it to get hydrated over time and eventually become a friendly ghastling.
It was revealed at Minecraft LIVE – March 2025, and is planned to be added to the game with the Summer Drop 2025 in June 2025.[1]
Obtaining[edit | edit source]
Breaking[edit | edit source]
A dried ghast can be instantly mined with any tool or by hand, and it always drops itself when mined. If mined while waterlogged, it reverts to its "dry" state regardless of which state it has reached while waterlogged.
Block | ![]() | |
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Hardness | 0 | |
Breaking time (secs) | ||
Default | 0.05 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
A dried ghast is removed and drops as an item if water flows into its space.
Natural generation[edit | edit source]
Dried ghasts naturally generate in soul sand valleys as part of nether fossils but can only be found 1/3 of the time.
Crafting[edit | edit source]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Dried Ghast | Ghast Tear + Bone Block |
[upcoming] |
Usage[edit | edit source]
When a dried ghast is submerged in water, it initiates a rehydration process: green particles appear, and the ghast gradually develops a smiling expression and becomes brighter in color. These visual changes appear in stages, becoming noticeable after 5 minutes (partially hydrated), more pronounced after 10 minutes (mostly hydrated), and visually complete (hydrated) after 15 minutes. After 20 minutes, it transforms into a ghastling, which matures over time into a happy ghast.
If the water is removed during the process, the ghast slowly reverts back to the original, dried state at the same rate as it hydrates. Breaking a dried ghast instantly reverts it to the dried state.
Sounds[edit | edit source]
Generic[edit | edit source]
Unique[edit | edit source]
remember to include subtitles
block.dried_ghast.place
block.dried_ghast.step
block.dried_ghast.fall
Sounds | |||||
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Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Randomly | block | 1.0 | 1.0 | |
Blocks | Randomly submerged in a water | block | 1.0 | 1.0 | |
Blocks | When the block is placed | block | 0.8 | 0.96 | |
Blocks | When the block is placed in a water | block | 0.8 | 0.96 | |
Blocks | Once the block has broken | block | 0.8 | 0.96 | |
Blocks | While the block is in the process of being broken | block | 0.2 | 0.6 | |
Players | Walking on the block | block | 0.12 | 1.2 | |
Players | Falling on the block with fall damage | block | 0.4 | 0.9 | |
Blocks | When the hydration level changes | block | 1.0 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form |
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![]() | dried_ghast | Block & Item |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
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![]() | dried_ghast | 1282 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1027 ) | tile |
Block states[edit | edit source]
Name | Default value | Allowed values | Description |
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facing | north | east north south west | The direction the dried ghast is facing. The opposite from the direction the player faces when placing a dried ghast. |
waterlogged | false | false true | Whether or not there's water in the same place as this dried ghast. |
hydration | 0 | 0 1 2 3 | The level of hydration of the dried ghast. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
minecraft:cardinal_direction | Not Supported | north | east north south west | Unsupported | The direction the dried ghast is facing. The opposite from the direction the player faces when placing a dried ghast. |
rehydration_level | Not Supported | 0 | 0 1 2 3 | Unsupported | The level of hydration of the dried ghast. |
Video[edit | edit source]
History[edit | edit source]
March 18, 2025 | Dried ghasts are subtly teased in Twitter and TikTok posts.[2][3] | ||||||
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March 22, 2025 | ![]() | ||||||
Upcoming Java Edition | |||||||
1.21.6 | 25w15a | ![]() | |||||
Upcoming Bedrock Edition | |||||||
1.21.80 Experiment | Preview 1.21.80.25 | ![]() |
Issues[edit | edit source]
Issues relating to "Dried Ghast" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
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A dried ghast block in a nether fossil.
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A closer look of the dried ghast in the nether fossil.
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The player finding and obtaining the dried ghast.
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The player attempting to rehydrate the dried ghast using the water bucket.
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A partially hydrated dried ghast.
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A mostly hydrated dried ghast.
Mojang screenshots[edit | edit source]
References[edit | edit source]
- ↑ "Minecraft LIVE - March 2025" – Minecraft on YouTube, March 22, 2025
- ↑ "Hydration break: Don’t forget to hydrate!
Make sure to tune into #MinecraftLIVE to learn more 👀" – @Minecraft (Minecraft) on X (formerly Twitter), March 18, 2025 - ↑ "Mmm refreshing!💧Make sure to tune into #MinecraftLIVE to learn more 👀" @minecraft on TikTok, March 18, 2025
[edit | edit source]
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