Pressure Plate

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"Plate" redirects here. For the armor, see MCD:Plate Armor.
All pressure plates.

A pressure plate is a non-solid block that produces a redstone signal when stood on by an entity, with multiple variants that have different properties.

Variants[edit | edit source]

Obtaining[edit | edit source]

Breaking[edit | edit source]

A pressure plate is removed and drops itself as an item if:

  • the block beneath it is moved, removed, or destroyed
  • a piston tries to push it or moves a block into its space

Usage[edit | edit source]

See also: Redstone circuit
This section is about the behavior and usage of pressure plate in general. For more information see the respective variant page (listed in the previous section)

A pressure plate can be used to detect entities on top of it (players, mobs, items, etc.).

Pressure plate placement and behavior.
Pressure plates on fences.

To place a pressure plate, use it while aiming at the face of a block adjacent to the destination space.

A pressure plate can be attached to:

A pressure plate cannot be attached to the side or bottom of any block, but attempting to make such an attachment may cause the plate to attach to the top of a block under the destination space. For example, if a fence is on the ground, attempting to attach a plate to the side of the fence causes the plate to be attached to the top of the ground next to the fence instead.

More information regarding placement on transparent blocks can be found at Opacity/Placement.

Activation[edit | edit source]

A pressure plate activates when an entity is on top of it (specifically, when the entity's collision mask intersects the bottom quarter-block of the pressure plate's space, which may include entities flying close to the ground), with a minimum activation time of 1 second. How it is activated varies depending on which kind of pressure plate is.

A minecart traveling on rails activates a pressure plate next to a diagonal track but not one next to a straight track (stone pressure plates are activated only if the minecart contains a mob or player).

Behavior

While active, a pressure plate:

Water and lava flow around a pressure plate without affecting it.

Pressure plates can also open doors, activate TNT, and power command blocks.

Block states[edit | edit source]

See also: Block states

Java Edition:

Stone and wooden pressure plates
Name Default value Allowed values [hide]Description
poweredfalsefalse
true
True if pressure plate is depressed, providing power.
Weighted pressure plates
Name Default value Allowed values [hide]Description
power00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Specifies the redstone power level currently being produced by the weighted pressure plate.

Bedrock Edition:

Stone and wooden pressure plates
NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
[hide]Description
redstone_signal0x100
1
0
1
Specifies whether the pressure plate is pressed.
2
3
4
5
6
7
8
9
10
11
12
13
14
15
UnsupportedUnused
Weighted pressure plates
NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
[hide]Description
redstone_signal0x1
0x2
0x4
0x8
00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Specifies the redstone power level currently being produced by the pressure plate.

Video[edit | edit source]

History[edit | edit source]

[hide]Java Edition Classic
May 21, 2009Notch shows interest in adding pressure plates.
[hide]Java Edition Alpha
v1.0.1Added two types of pressure plates: wooden and stone pressure plates.
The model of pressure plates in item form is different.
[hide]Java Edition Beta
1.3Pressure plates now require only two wood planks/stone to craft; previous versions required three (this recipe now creates slabs).
1.6Test Build 3Both types of pressure plates can now also be recovered by destroying the block they are on.
Pressure plates may no longer be placed on leaf blocks or TNT. Pressure plates placed on such blocks prior to this update drop themselves when disturbed (whether by stepping on them or by placing/breaking adjacent blocks) and can be recollected, though they can still ignite TNT.
1.7The model of pressure plates has been changed.
1.8Pre-releasePressure plates can now be placed on fences, though they are not functional in this configuration due to the fence's hitbox.
Dropped pressure plate items no longer appear larger than normal blocks.
[hide]Java Edition
1.0.0Beta 1.9 Prerelease 2Pressure plates now function when placed on top of fences.
Beta 1.9 Prerelease 5The textures of pressure plates have been changed.
November 25, 2012Weighted pressure plates are announced at MINECON 2012. It was mentioned that they would, in addition to the functions actually given to them upon introduction, also be able to detect how full a minecart with chest is, functionality that was instead given to the detector rail and redstone comparator.
1.3.112w19aParticles no longer activate wooden pressure plate with an arrow on it.
1.513w01aAdded two new types of pressure plates as weighted pressure plates.
The model of weighted pressure plates in item form is different.
1.7.213w36aThe output strength of weighted pressure plates has been rescaled.
All entities are now allowed to trigger weighted pressure plates.
1.814w10aThe model of all pressure plates in item form has been changed.
14w10cThe model of all pressure plates in item form has been changed.[1]
14w33aPressure plates now have unique item names.[2]
1.915w31aThe model of all pressure plates in item form has been changed.
15w43aNon-stone pressure plates have now been given a different, more high-pitched activation sound, so that they no longer match the sound of stone pressure plates.
15w46aMobs no longer spawn on pressure plates.
1.1418w43aThe textures of all pressure plates have been changed.
19w12bAll pressure plates can now be placed on glass, ice, glowstone and the sea lantern.
1.14.3pre3All pressure plates can now be placed on iron bars and glass panes.
1.1620w06aAdded crimson and warped pressure plates.
20w15aAdded polished blackstone pressure plate.
1.1922w11aAdded mangrove pressure plates.
22w14aAdded mangrove trees and mangrove swamps. Mangrove pressure plates are now obtainable and renewable.
1.19.3
Experiment
Update 1.20
22w42aAdded bamboo pressure plates.
1.19.4
Experiment
Update 1.20
23w07aAdded cherry pressure plates.
1.21.2
Experiment
Winter Drop
24w40aAdded pale oak pressure plates.
[hide]Pocket Edition Alpha
v0.13.0build 1Added four types of pressure plates: wooden, stone, heavy weighted, and light weighted pressure plates.
[hide]Bedrock Edition
1.10.0beta 1.10.0.3The textures of all pressure plates have been changed.
1.19.50
Experiment
Next Major Update
Preview 1.19.50.21The pressure plates now have different pitches based on their behavior to match Java Edition.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added two types of pressure plates: wooden and stone pressure plates.
TU5Pressure plates are now placeable on fences.
TU19CU71.121.121.12Added two new types of pressure plates as weighted pressure plates.
TU46CU361.381.381.38Patch 15Non-stone pressure plates have now been given a different, more high-pitched activation sound, so that they no longer match the sound of stone pressure plates.[is this the correct version?]
1.90 The textures of all pressure plates have been changed.
[hide]New Nintendo 3DS Edition
0.1.0Added four types of pressure plates: wooden, stone, heavy weighted, and light weighted pressure plates.

Pre-1.7.2 requirements[edit | edit source]

Before Java Edition 1.7.2, weighted pressure plates could be activated only by drops, and they required larger quantities.

Required entities for weighted pressure plate signal strength
Signal
strength
Number of entities required
Gold plate Iron plate
(blocks)
Iron plate (stacks)
1 1–4 1–42 1 block–42 blocks
2 5–8 43–85 43 blocks–1 stack 21 blocks
3 9–12 86–128 1 stack 22 blocks–2 stacks
4 13–16 129–170 2 stacks 1 block–2 stacks 42 blocks
5 17–20 171–213 2 stacks 43 blocks–3 stacks 21 blocks
6 21–24 214–256 3 stacks 22 blocks–4 stacks
7 25–28 257–298 4 stacks 1 block–4 stacks 42 blocks
8 29–32 299–341 4 stacks 43 blocks–5 stacks 21 blocks
9 33–36 342–384 5 stacks 22 blocks–6 stacks
10 37–40 385–426 6 stacks 1 block–6 stacks 42 blocks
11 41–44 427–469 6 stacks 43 blocks–7 stacks 21 blocks
12 45–48 470–512 7 stacks 22 blocks–8 stacks
13 49–52 513–554 8 stacks 1 block–8 stacks 42 blocks
14 53–56 555–597 8 stacks 43 blocks–9 stacks 21 blocks
15 57+ 598+ 9 stacks 22 blocks+

Issues[edit | edit source]

Issues relating to "Pressure Plate" are maintained on the bug tracker. Issues should be reported and viewed there.

Java Edition

  • MC-123221 – Item frames / glow item frames placed on the ground z-fight with pressure plates / rails / carpets
  • MC-216395 – Sculk sensors do not respond to pressure plate activation by wool
  • MC-254614 – Shulkers at Y levels that are a multiple of 16 don't activate pressure plates or tripwire below them
  • MC-82055 – Item frames and paintings prevent tripwires and pressure plates from deactivating
  • MC-118441 – Some entities do not directly activate tripwire and pressure plates
  • MC-169502 – Tops of walls are not culled by pressure plates
  • MC-179708 – Weighted pressure plate power level changes have inconsistent delays
  • MC-256879 – Weighted pressure plates are placed wrong in creative inventory
  • MC-260895 – Baby villagers stuck into fences that have a pressure plate on them and bed next to them
  • MC-262915 – Wooden and Weighted pressure plates next to an end crystal will not deactivate
  • And 7 other open issues.

Bedrock Edition

  • MCPE-183651 – Wardens get attracted to pressure plates they themselves stand on
  • MCPE-171011 – Wooden and Weighted pressure plates can activates through end crystal
  • MCPE-175135 – Typo for japanese translation of light/heavy pressure plate
  • MCPE-186178 – Pressure plate release time is not consistent as measured from the time the last entity moves off of it

References[edit | edit source]

Navigation[edit | edit source]