Coral
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
No |
Transparent |
Yes |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "Coral", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Tube Coral", "Brain Coral", "Bubble Coral", "Fire Coral", "Horn Coral" ], "images": [ "Tube Coral.png", "Brain Coral.png", "Bubble Coral.png", "Fire Coral.png", "Horn Coral.png" ] }
Coral is a type of non-solid block that comes in five variants: tube, brain, bubble, fire, and horn.
Obtaining[edit | edit source]
Breaking[edit | edit source]
![](/images/thumb/Sea_pickles_on_coral.png/300px-Sea_pickles_on_coral.png?bef23)
Coral can be broken instantly by hand, but can be obtained only when mined with a Silk Touch enchanted tool. Mining coral does not decrease the Silk Touch tool's durability.
- drops nothing
- drops something other than the block itself
- drops the block itself
- italicized can be instant mined
Natural generation[edit | edit source]
Coral naturally generates in coral reef structures found in warm ocean biomes.
Post-generation[edit | edit source]
When using bone meal on dirt, coarse dirt, sand, red sand, gravel, or clay in warm ocean biomes, coral generates in place of some of the seagrass in a 5 X 5 area. In Bedrock Edition, the same can happen in any biomes as long as bone meal is used in a water source above the aforementioned solid blocks.
Usage[edit | edit source]
Coral can be used as a building or decoration block.
Placement[edit | edit source]
In order for coral to stay alive, at least one of the blocks surrounding it must be water or a waterlogged block. If placed outside of water, it dies and transforms into its respective dead coral after 3 to 4.95 seconds[Java Edition only] or 2 to 9.95 seconds[Bedrock Edition only]. Coral dies even when the game rule randomTickSpeed
is set to 0
.[1] Once a coral turns into its dead variant, it is not possible to turn it back into a live variant.
Note Blocks[edit | edit source]
All types of coral can be placed under note blocks to produce "bass drum" sounds.
Sounds[edit | edit source]
[hide]![]() wet_grass sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 0.8 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 0.8 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() stone sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | [hide]Translation key |
---|---|---|---|---|
![]() | tube_coral | Block & Item | corals coral_plants underwater_bonemeals | block.minecraft.tube_coral |
![]() | brain_coral | Block & Item | corals coral_plants underwater_bonemeals | block.minecraft.brain_coral |
![]() | bubble_coral | Block & Item | corals coral_plants underwater_bonemeals | block.minecraft.bubble_coral |
![]() | fire_coral | Block & Item | corals coral_plants underwater_bonemeals | block.minecraft.fire_coral |
![]() | horn_coral | Block & Item | corals coral_plants underwater_bonemeals | block.minecraft.horn_coral |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|---|
![]() | tube_coral | coral / 0 | 386 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -131 ) | tile.coral.blue.name |
![]() | brain_coral | coral / 1 | 836 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -581 ) | tile.coral.pink.name |
![]() | bubble_coral | coral / 2 | 837 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -582 ) | tile.coral.purple.name |
![]() | fire_coral | coral / 3 | 838 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -583 ) | tile.coral.red.name |
![]() | horn_coral | coral / 4 | 839 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -584 ) | tile.coral.yellow.name |
Block state[edit | edit source]
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
waterlogged | true | false true | Whether or not there's water in the same place as this coral. |
History[edit | edit source]
[hide]Java Edition Classic | |||||||
---|---|---|---|---|---|---|---|
May 21, 2009 | Notch expresses interest in a suggestion regarding corals by user "solarblade". | ||||||
[hide]Java Edition Infdev | |||||||
June 28, 2010 | Notch mentioned on his blog: "I tried adding corals, but it's really hard to draw a single block that looks like corals, since it's really more about crazy amounts of variation and diversity. But I do know that the corals will have tiny fish particles around them." | ||||||
[hide]Java Edition | |||||||
October 5, 2012 | Coral were jokingly teased in the fake snapshot 12marc40awesome, along with fish as mobs and "fish blocks". | ||||||
November 18, 2017 | ![]() ![]() ![]() | ||||||
1.13 | 18w10a | ![]() ![]() ![]() ![]() ![]() | |||||
18w10b | ![]() | ||||||
18w10d | Added coral reefs, allowing coral plants to generate naturally. | ||||||
18w14b | "Coral Plants" have been renamed to "Coral". | ||||||
Blue, pink, purple, red, and yellow coral plants have been renamed to tube, brain, bubble, fire, and horn coral, respectively. | |||||||
pre6 | 5 new sound events that apply to coral have been added: block.wet_grass.break , block.wet_grass.fall , block.wet_grass.hit , block.wet_grass.place , and block.wet_grass.step . | ||||||
pre10 | Coral can now be collected using Silk Touch. Prior to this, coral was completely unobtainable in survival. | ||||||
1.13.1 | 18w31a | Bone meal used in water of warm ocean biomes now has a chance of growing coral, making them renewable. | |||||
18w32a | Coral now transforms into dead coral when placed outside of water. | ||||||
[hide]Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | ![]() ![]() ![]() ![]() ![]() | |||||
1.4.0 | beta 1.2.14.2 | Coral with a damage/metadata value of 5 would display 'tile.coral..name ' as their name. | |||||
1.16.0 | beta 1.16.0.51 | Coral can now be collected using Silk Touch. | |||||
1.20.0 | Preview 1.20.0.20 | The different block states for the coral ID have now been split up into their own IDs. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | ![]() ![]() ![]() ![]() ![]() | ||
[hide]Minecraft Education | |||||||
1.4.0 | ![]() ![]() ![]() ![]() ![]() |
-
Unused code for a coral block can be found in a developer fork of Beta 1.2_02. This is an example of how it would look in-game using the unused texture from Infdev 20100629.
Issues[edit | edit source]
Issues relating to "Coral" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- In real life, coral are colonies of sessile (immobile) animals.
- In the real world, horn corals have been extinct since the Permian–Triassic extinction event.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Coral naturally generating in a coral reef.
-
All variants of live coral.
-
Coral blocks within a coral reef.
References[edit | edit source]
External links[edit | edit source]
- Taking Inventory: Coral – Minecraft.net on October 24, 2019