Hardened Stained Glass Pane: Difference between revisions
m (Update 1.20.60) |
mNo edit summary |
||
Line 51: | Line 51: | ||
| 16-1 = Hardened Pink Stained Glass Pane.png |
| 16-1 = Hardened Pink Stained Glass Pane.png |
||
| invimage16 = Hardened Pink Stained Glass Pane |
| invimage16 = Hardened Pink Stained Glass Pane |
||
| extratext = View [[#Gallery|all renders]] |
|||
| transparent = Yes |
| transparent = Yes |
||
| light = No |
| light = No |
Revision as of 19:23, 5 January 2024
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool |
? |
Blast resistance | |
Hardness |
10 |
Luminous |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "Hardened Stained Glass Pane", "rows": [ { "field": "No", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "?", "label": "Tool" }, { "field": "(link to Template:blast resistance values#Missing value article, displayed as ?)(link to Category:Missing blast resistance article, displayed as Category:Missing blast resistance)", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "10", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Hardened White Stained Glass Pane", "Hardened Light Gray Stained Glass Pane", "Hardened Gray Stained Glass Pane", "Hardened Black Stained Glass Pane", "Hardened Brown Stained Glass Pane", "Hardened Red Stained Glass Pane", "Hardened Orange Stained Glass Pane", "Hardened Yellow Stained Glass Pane", "Hardened Lime Stained Glass Pane", "Hardened Green Stained Glass Pane", "Hardened Cyan Stained Glass Pane", "Hardened Light Blue Stained Glass Pane", "Hardened Blue Stained Glass Pane", "Hardened Purple Stained Glass Pane", "Hardened Magenta Stained Glass Pane", "Hardened Pink Stained Glass Pane" ], "images": [ "Hardened White Stained Glass Pane.png", "Hardened Light Gray Stained Glass Pane.png", "Hardened Gray Stained Glass Pane.png", "Hardened Black Stained Glass Pane.png", "Hardened Brown Stained Glass Pane.png", "Hardened Red Stained Glass Pane.png", "Hardened Orange Stained Glass Pane.png", "Hardened Yellow Stained Glass Pane.png", "Hardened Lime Stained Glass Pane.png", "Hardened Green Stained Glass Pane.png", "Hardened Cyan Stained Glass Pane.png", "Hardened Light Blue Stained Glass Pane.png", "Hardened Blue Stained Glass Pane.png", "Hardened Purple Stained Glass Pane.png", "Hardened Magenta Stained Glass Pane.png", "Hardened Pink Stained Glass Pane.png" ] }
A hardened stained glass pane is the dyed variant of hardened glass pane obtained by crafting with stained glass panes and several compounds.
Obtaining
Breaking
Unlike a normal stained glass pane, a hardened stained glass pane drops itself when broken with any tool or by hand. It also takes significantly longer to break.
Block | ![]() | |
---|---|---|
Hardness | 10 | |
Breaking time (secs) | ||
Default | 15 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Crafting
Ingredients | [hide]Crafting recipe |
---|---|
Aluminum Oxide + Matching Stained Glass Pane + Boron Trioxide |
Sounds
[hide]![]() glass sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | random | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.4 | 0.6 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values
ID
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|---|
![]() | hard_stained_glass_pane[until BE 1.20.60] | None | 191 | Block & Giveable Item[i 2] | Identical[i 3] | tile tile tile tile tile tile tile tile tile tile tile tile tile tile tile |
![]() | hard_white_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 0 | 191 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_orange_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 1 | -658 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_magenta_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 2 | -659 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_light_blue_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 3 | -660 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_yellow_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 4 | -661 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_lime_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 5 | -662 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_pink_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 6 | -663 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_gray_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 7 | -664 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_light_gray_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 8 | -665 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_cyan_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 9 | -666 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_purple_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 10 | -667 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_blue_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 11 | -668 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_brown_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 12 | -669 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_green_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 13 | -670 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_red_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 14 | -671 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | hard_black_stained_glass_pane[upcoming BE 1.20.60] | hard_stained_glass_pane / 15 | -672 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
color | 0x1 0x2 0x4 0x8 | white
| white | 0 | ![]() |
orange | 1 | ![]() | |||
magenta | 2 | ![]() | |||
light_blue | 3 | ![]() | |||
yellow | 4 | ![]() | |||
lime | 5 | ![]() | |||
pink | 6 | ![]() | |||
gray | 7 | ![]() | |||
silver | 8 | ![]() | |||
cyan | 9 | ![]() | |||
purple | 10 | ![]() | |||
blue | 11 | ![]() | |||
brown | 12 | ![]() | |||
green | 13 | ![]() | |||
red | 14 | ![]() | |||
black | 15 | ![]() |
History
[hide]Bedrock Edition | |||||||
---|---|---|---|---|---|---|---|
1.4.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() {"type": "bedrock", "version": "1.4.0", "exp": "", "snap": "", "content": "(values exceeds 1000 characters...)"} | ||||||
[hide]Upcoming Bedrock Edition | |||||||
1.20.60 | The different block states for the hard_stained_glass_pane ID have now been split up into their own IDs.
{"type": "bedrock upcoming", "version": "1.20.60", "exp": "", "snap": "", "content": "The different (link to block states article, displayed as block states) for the <code>hard_stained_glass_pane</code> ID have now been split up into their own IDs."} | ||||||
[hide]Minecraft Education | |||||||
1.0.27 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() {"type": "education", "version": "1.0.27", "exp": "", "snap": "", "content": "(values exceeds 1000 characters...)"} |
Gallery
-
Hardened White Stained Glass Pane
-
Hardened Light Gray Stained Glass Pane
-
Hardened Gray Stained Glass Pane
-
Hardened Black Stained Glass Pane
-
Hardened Brown Stained Glass Pane
-
Hardened Red Stained Glass Pane
-
Hardened Orange Stained Glass Pane
-
Hardened Yellow Stained Glass Pane
-
Hardened Lime Stained Glass Pane
-
Hardened Green Stained Glass Pane
-
Hardened Cyan Stained Glass Pane
-
Hardened Light Blue Stained Glass Pane
-
Hardened Blue Stained Glass Pane
-
Hardened Purple Stained Glass Pane
-
Hardened Magenta Stained Glass Pane
-
Hardened Pink Stained Glass Pane
Trivia
- "Hardened Light Blue Stained Glass Pane" and "Hardened Light Gray Stained Glass Pane" each hold the record for the longest name of any block in any version of Minecraft, both at 33 characters excluding spaces (38 including spaces).
- The record holders outside of the Education Edition are the "Cracked Polished Blackstone Bricks" and "Polished Blackstone Pressure Plate", both at 31 characters excluding spaces (34 including spaces).
Issues
Issues relating to "Hardened Stained Glass Pane" are maintained on the bug tracker. Issues should be reported and viewed there.
See also
[hide] | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||
|