Dungeons:Vengeful Heart of Ender

For the final boss’ pre-reconstructed form, see Heart of Ender.
This page describes content that is a part of the Echoing Void DLC.
 

The Vengeful Heart of Ender is the final boss of the Echoing Void DLC of Minecraft Dungeons, and thus the final boss of the game as a whole. It can be found in the Broken Citadel mission. It is the final form the Orb of Dominance takes before being ultimately destroyed. It is the mob with the highest health points.

Vengeful Heart of Ender
PerfectForm Idle.gif: Infobox image for Vengeful Heart of Ender the dungeons entity in Minecraft
Health points

14800
20% ranged damage resistance

Immunities

Void based effects/enchantments

Behavior

Hostile

Classification

Ender Boss

Attack strength

Aoe Charge Attack:78
Aoe Void pull Attack:200
Projectile Explosion (Spew):120
Mirror:145
Laser (Projectile):145
Endermite Slug:50

Spawn

Broken Citadel

DLC

Echoing Void

Story Edit

Spoiler warning! This section contains detailed information about Minecraft Dungeons that may spoil your enjoyment of it. Read at your own risk!

After being defeated by the heroes atop the Obsidian Pinnacle, the Heart of Ender was seemingly defeated. However, after the heroes left with Archie, the shattered shards are shown to be putting themselves back together, but without the four shards that landed among the island realms, it would never be able to reform itself completely.

Anger…pain…suffering…Through the heart of ender’s fractured, but shared consciousness, the remaining chunk of the orb felt the destruction of the other four shards. Somehow, it remained hidden from its enemies, maybe for the best. It managed to outlive the other shards of its being, but it was only a matter of time before they came for it. The sound…the sound of stone being moved. Yes, they received its message. Light shines in as two endermen moved aside the bricks that made up the ruins of the obsidian pinnacle. As one enderman grabbed the chunk, the orb felt its time had come. To the beginning…the endermen teleported to the stronghold. The beginning from which it came, the beginning from which it lived. To the beginning…the shard carrying enderman approached the end portal. After the two head through the portal, several endermites and six endersent emerge from the portal, determined to protect the pathway to their master. The endersent in particular took six eyes of ender, to de-activate the portal so that no one could follow the remnant of the orb. To the beginning…the time had now come to go to the end.

Within the end, the orb remnant reformed itself to the best of its ability into an imperfect form due to the mysterious energies of the End. While the Orb of Dominance tried perfecting this broken form, the heroes realized the existence of the imperfect form, and the End in general. They needed eyes of ender to enter, and unfortunately for them the eyes merged with Endersent that were scattered throughout the Overworld. After the eyes were defeated and gathered, they traveled to the Stronghold and activated the End Portal. They then traveled through the portal and into an entirely new dimension. They battled their way through the End Wilds and traveled through a gateway into a Broken Citadel. They fought through the citadel in hopes of reaching a shrine, where the imperfect form is resting.

Finally, when the heroes reached the end shrine, the imperfect form undergoes a transformation before their eyes. This transformation resulted in the heart of ender's final and perfect form, the Vengeful Heart of Ender, the strongest and most monstrous being they have ever fought. Filled with the rage of being humiliated at the Obsidian Pinnacle and the anguish of the pain it felt when the corruptive shards of the Island Realms were destroyed, the Vengeful Heart of Ender attempts to kill the heroes at its very resting point in hopes of being rid of the heroes, and the very world it wished to control. The heroes manage to defeat it, and the last remains of the Orb of Dominance are finally destroyed. The heroes then return to the overworld through an exit portal and celebrate the end of the orb's tyranny.

Spawning Edit

Behavior Edit

Upon encountering the Imperfect Form at its shrine, it opens and enters a large void-looking portal in the center of the arena, climbing inside, then after a few moments, it emerges as its perfect form. Upon the Vengeful Heart of Ender's death, the eyes on its body shoot lasers uncontrollably, slicing its body apart in the process, losing its power. After a few seconds, it topples over and slowly disintegrates into dust with its ashes blowing away into the obscurity of the End to be lost forever. It has seven behaviors that are used in a random order:

Charge

The Vengeful Heart of Ender quickly charges at the hero, dealing constant damage if they are in its way.

Void spew

The Vengeful Heart of Ender spins its body segments around, similar to the original Heart of Ender's behavior, spewing out several projectiles which fall to the ground, lingering for a moment. Instead of leaving purple flames behind, the projectiles will explode in a large radius. This attack also flings void slugs at random spots nearby, which after a while explode, turning into splatters of void that can cause the Void Touched effect. The void slug splats disappear a little while afterward.

Endermite scatter

The Vengeful Heart of Ender shakes its body, and several endermites fall off of it. Some of these endermites are enchanted with Sharpness, giving them 33% more health than naturally spawning ones.

Endermite feast

The Vengeful Heart of Ender can spin its body segments and cause any endermites that are still alive to be sucked back to the vengeful heart of ender, causing the boss to be healed by 1/128 per endermite.

Void pool

The Vengeful Heart of Ender becomes invulnerable to damage and goes to the center of the arena, sinking into the void pool, then popping out and doing one of the following two attacks. The attacks it performs while in this pool are easily its most powerful attacks, as well as some of the most powerful attacks in the game.

Void pull

The Vengeful Heart of Ender begins sucking any and all heroes toward it while occasionally causing an explosion around itself, dealing damage to all players within the arena's larger ring. This attack can only be used twice in a single battle. While this attack is active, additional endermites are constantly summoned by the boss, but they are not affected by the sucking or explosion.

Laser pinwheel

Several void crystals erupt from around the edges of the arena, and the vengeful heart of ender begins shooting many energy projectiles off of its body segments in circle formations. Each projectile deals heavy damage. The crystals reflect any oncoming projectiles that hits them in a random direction, making it harder to avoid and can last more than ten seconds. The lower amount of health it has, the more projectiles it shoots, making it even harder to avoid.

Imperfect Form Edit

Imperfect Form
ImperfectForm Idle.gif: Infobox image for Imperfect Form the dungeons entity in Minecraft

The Imperfect Form is the first and less powerful form of the Vengeful Heart of Ender. Throughout the DLC missions, the Imperfect Form crawls around the end islands, stalking the hero.

Spawning Edit

Behavior Edit

The Imperfect Form stalks the hero while they journey towards the end shrine. In the End Wilds and Broken Citadel missions, it can be seen crawling around, usually setting off ambush events. In cutscenes, it is also shown to be able to create portals to transport it to places quickly. Additionally, a cave ambience sound from the original game plays every time it appears in a mission.

Drops Edit

Armor
Artifacts
Melee weapons
Ranged weapons

Sounds Edit

Music Edit

[hide]Sounds
SoundDescriptionResource location
Boss theme loopD6_bgm_mob_blciBossLoop-001
Boss theme end (new)?
Boss theme end (unused)D6_bgm_mob_blciBossEnd-001
Post-boss themeD6_bgm_env_blciPostBoss-001

Vengeful Heart of Ender Edit

[hide]Sounds
SoundDescriptionResource location
Blast Wave ExplodeD6_sfx_mob_finalFormBlastWaveExplode
ChargeD6_sfx_mob_finalFormCharge
DragD6_sfx_mob_finalFormDrag
Feast InD6_sfx_mob_finalFormEndermiteFeastIn
Endermite Feast LoopD6_sfx_mob_finalFormEndermiteFeastLoop
Endermite LandD6_sfx_finalFormEndermiteLand
Scatter InD6_sfx_mob_finalFormEndermiteScatterIn
Scatter OutD6_sfx_mob_finalFormEndermiteScatterOut
Endermite SpawnD6_sfx_mob_finalFormEndermiteSpawn
End ExplodeD6_sfx_mob_finalFormEndExplode
HurtD6_sfx_mob_finalFormHurt
IdleD6_sfx_mob_finalFormIdle
Laser Death LoopD6_sfx_mob_finalFormLaserDeath
Laser Death ActivateD6_sfx_mob_finalFormLaserDeathOneShots
Laser ShotD6_sfx_finalFormLaserShoot
Laser Shoot ImpactD6_sfx_mob_finalFormLaserShootImpact
Mirror ImpactD6_sfx_mob_finalFormMirrorImpact
Mirror SpawnD6_sfx_mob_finalFormMirrorSpawn
Pin Wheel InD6_sfx_mob_finalFormPinWheelIn
Pin Wheel LoopD6_sfx_mob_finalFormPinWheelLoop
Pin Wheel OutD6_sfx_mob_finalFormPinWheelOut
StepD6_sfx_mob_finalFormStep
Void Demon LoopD6_sfx_mob_finalFormVoidDemonLoop
Void Pool EnterD6_sfx_mob_finalFormPoolEnter
Void Pool EvaporateD6_sfx_mob_finalFormVoidPoolEvaporate
Void Pool ExitD6_sfx_mob_finalFormVoidPoolExit
Void Pool SlimeD6_sfx_mob_finalFormVoidPoolSlime
Void Pool SpawnD6_sfx_mob_finalFormVoidPoolSpawn
Void Pull OutD6_sfx_mob_finalFormVoidPullOut
Void Slug ExplodeD6_sfx_mob_finalFormVoidSlugExplode
Void Slug LandD6_sfx_mob_finalFormVoidSlugLand
Void Spew InD6_sfx_mob_finalFormVoidSpewIn
Void Spew LoopD6_sfx_mob_finalFormVoidSpewLoop
Void Spew MagicD6_sfx_mob_finalFormVoidSpewMagic
Void Spew OutD6_sfx_mob_finalFormVoidSpewOut
Teleport InD6_sfx_mob_finalFormTeleIn
Teleport OutD6_sfx_mob_finalFormTeleOut
Explosive ShootD6_sfx_mob_finalFormExplosiveShoot

Cinematic sounds Edit

[hide]Sounds
SoundDescriptionResource location
IntroD6_mix_cin_cinematic3_blciIntro-001
Death (Outro)D6_mix_cin_cinematic4_blciOutroPart1-001

Unused sounds Edit

[hide]Sounds
SoundDescriptionResource location
Charge V2?

Imperfect Form Edit

[hide]Sounds
SoundDescriptionResource location
TriggerD6_sfx_mob_imperfectFormTrigger
StepsD6_sfx_mob_imperfectFormSteps
WhooshD6_sfx_mob_imperfectFormWhoosh

Achievements Edit

Main article: Achievement
Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Heartbreaker
Defeat the Vengeful Heart of Ender. 50GSilver

History Edit

[hide]Minecraft Dungeons
July 12, 2021The Echoing Void DLC’s boss’s appearance was revealed in the official artwork of the Echoing Void logo. Was previously unnamed.
July 23, 2021In the Echoing Void Dev Diaries, one of the developers referred to the Echoing Void DLC’s boss as the vengeful heart of ender.[1]
1.10.2.0Added the imperfect form and the vengeful heart of ender.

Data value Edit

  • In the game files, the vengeful heart of ender is referred to internally by the name PerfectForm.
    • Additionally, the broken heart of ender is referred to internally by the name ImperfectForm.
  • In the sound files, the vengeful heart of ender is referred to internally by the name FinalForm.
  • The soundtrack for the boss is called "Broken Heart of Ender".[2]
    • This could imply that originally, the boss was referred to as the Broken Heart of Ender, but at some point in its development, the name was switched to the Vengeful Heart of Ender as it is in the final game.
  • The music that plays as the hero makes their way to the exit portal after defeating and destroying the Vengeful Heart of Ender is called "To The Beginning".[3]

Trivia Edit

  • In its imperfect form when it is seen crawling around the missions, cave ambience is heard when it is seen.
  • The second drag voice sound is a distorted voice saying "beginning.” A similar version of it can be heard in The Stronghold’s intro cutscene.
  • The Vengeful Heart of Ender’s body segments contain cracks, where concept art for the imperfect form describes them as showing a pink goo underlayer where the skin is apparently peeling off, said segments also being connected by that same goo. This pink goo is left behind as void blocks when the Vengeful Heart of Ender is defeated.

Gallery Edit

Renders Edit

Animations Edit

This page would benefit from the addition of more images.
 
Please remove this notice once you've added suitable images to the article.
The specific instructions are: Missed small fire block on the top of the glowing cube./Blinking animations for the eyes on its body./Make the position of the "PerfectFormCrown" more higher or switch dynamically in some GIF, such as "Charge In". (See gameplay videos for accurate examples)

Textures Edit

Screenshots Edit

Development images Edit

Concept artwork Edit

References Edit

Navigation Edit