Dungeons:Vengeful Heart of Ender
The Vengeful Heart of Ender is the final boss of the Echoing Void DLC of Minecraft Dungeons, and thus the final boss of the game as a whole. It can be found in the Broken Citadel mission. It is the final form the Orb of Dominance takes before being ultimately destroyed. It is the mob with the highest health points.
Health points |
14800 |
---|---|
Immunities |
Void based effects/enchantments |
Behavior |
Hostile |
Classification | |
Attack strength |
Aoe Charge Attack:78 |
Spawn | |
DLC |
{ "title": "Vengeful Heart of Ender", "rows": [ { "field": "14800 <br>20% ranged damage resistance", "label": "Health points" }, { "field": "Void based effects/enchantments", "label": "Immunities" }, { "field": "Hostile", "label": "Behavior" }, { "field": "(link to MCD:Ender article, displayed as Ender) (link to MCD:Boss article, displayed as Boss)", "label": "Classification" }, { "field": "'''Aoe Charge Attack''':78<br>\n'''Aoe Void pull Attack''':200<br>\n'''Projectile Explosion (Spew)''':120<br>\n'''Mirror''':145<br>\n'''Laser (Projectile)''':145<br>\n'''Endermite Slug''':50", "label": "Attack strength" }, { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Broken Citadel.png article, displayed as 16x16px|link=MCD:Broken Citadel|alt=|class=pixel-image|)</span>(link to MCD:Broken Citadel article, displayed as <span class=\"sprite-text\">Broken Citadel</span>)</span>", "label": "Spawn" }, { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Echoing Void.png article, displayed as 16x16px|link=MCD:Echoing Void|alt=|class=pixel-image|)</span>(link to MCD:Echoing Void article, displayed as <span class=\"sprite-text\">Echoing Void</span>)</span>", "label": "DLC" } ], "invimages": [], "images": [ "PerfectForm Idle.gif" ] }
Story Edit
After being defeated by the heroes atop the Obsidian Pinnacle, the Heart of Ender was seemingly defeated. However, after the heroes left with Archie, the shattered shards are shown to be putting themselves back together, but without the four shards that landed among the island realms, it would never be able to reform itself completely.
Anger…pain…suffering…Through the heart of ender’s fractured, but shared consciousness, the remaining chunk of the orb felt the destruction of the other four shards. Somehow, it remained hidden from its enemies, maybe for the best. It managed to outlive the other shards of its being, but it was only a matter of time before they came for it. The sound…the sound of stone being moved. Yes, they received its message. Light shines in as two endermen moved aside the bricks that made up the ruins of the obsidian pinnacle. As one enderman grabbed the chunk, the orb felt its time had come. To the beginning…the endermen teleported to the stronghold. The beginning from which it came, the beginning from which it lived. To the beginning…the shard carrying enderman approached the end portal. After the two head through the portal, several endermites and six endersent emerge from the portal, determined to protect the pathway to their master. The endersent in particular took six eyes of ender, to de-activate the portal so that no one could follow the remnant of the orb. To the beginning…the time had now come to go to the end.
Within the end, the orb remnant reformed itself to the best of its ability into an imperfect form due to the mysterious energies of the End. While the Orb of Dominance tried perfecting this broken form, the heroes realized the existence of the imperfect form, and the End in general. They needed eyes of ender to enter, and unfortunately for them the eyes merged with Endersent that were scattered throughout the Overworld. After the eyes were defeated and gathered, they traveled to the Stronghold and activated the End Portal. They then traveled through the portal and into an entirely new dimension. They battled their way through the End Wilds and traveled through a gateway into a Broken Citadel. They fought through the citadel in hopes of reaching a shrine, where the imperfect form is resting.
Finally, when the heroes reached the end shrine, the imperfect form undergoes a transformation before their eyes. This transformation resulted in the heart of ender's final and perfect form, the Vengeful Heart of Ender, the strongest and most monstrous being they have ever fought. Filled with the rage of being humiliated at the Obsidian Pinnacle and the anguish of the pain it felt when the corruptive shards of the Island Realms were destroyed, the Vengeful Heart of Ender attempts to kill the heroes at its very resting point in hopes of being rid of the heroes, and the very world it wished to control. The heroes manage to defeat it, and the last remains of the Orb of Dominance are finally destroyed. The heroes then return to the overworld through an exit portal and celebrate the end of the orb's tyranny.
Spawning Edit
Broken Citadel
- spawns in the end of the Broken Citadel
Behavior Edit
Upon encountering the Imperfect Form at its shrine, it opens and enters a large void-looking portal in the center of the arena, climbing inside, then after a few moments, it emerges as its perfect form. Upon the Vengeful Heart of Ender's death, the eyes on its body shoot lasers uncontrollably, slicing its body apart in the process, losing its power. After a few seconds, it topples over and slowly disintegrates into dust with its ashes blowing away into the obscurity of the End to be lost forever. It has seven behaviors that are used in a random order:
- Charge
The Vengeful Heart of Ender quickly charges at the hero, dealing constant damage if they are in its way.
- Void spew
The Vengeful Heart of Ender spins its body segments around, similar to the original Heart of Ender's behavior, spewing out several projectiles which fall to the ground, lingering for a moment. Instead of leaving purple flames behind, the projectiles will explode in a large radius. This attack also flings void slugs at random spots nearby, which after a while explode, turning into splatters of void that can cause the Void Touched effect. The void slug splats disappear a little while afterward.
- Endermite scatter
The Vengeful Heart of Ender shakes its body, and several endermites fall off of it. Some of these endermites are enchanted with Sharpness, giving them 33% more health than naturally spawning ones.
- Endermite feast
The Vengeful Heart of Ender can spin its body segments and cause any endermites that are still alive to be sucked back to the vengeful heart of ender, causing the boss to be healed by 1/128 per endermite.
- Void pool
The Vengeful Heart of Ender becomes invulnerable to damage and goes to the center of the arena, sinking into the void pool, then popping out and doing one of the following two attacks. The attacks it performs while in this pool are easily its most powerful attacks, as well as some of the most powerful attacks in the game.
- Void pull
The Vengeful Heart of Ender begins sucking any and all heroes toward it while occasionally causing an explosion around itself, dealing damage to all players within the arena's larger ring. This attack can only be used twice in a single battle. While this attack is active, additional endermites are constantly summoned by the boss, but they are not affected by the sucking or explosion.
- Laser pinwheel
Several void crystals erupt from around the edges of the arena, and the vengeful heart of ender begins shooting many energy projectiles off of its body segments in circle formations. Each projectile deals heavy damage. The crystals reflect any oncoming projectiles that hits them in a random direction, making it harder to avoid and can last more than ten seconds. The lower amount of health it has, the more projectiles it shoots, making it even harder to avoid.
Imperfect Form Edit
{ "title": "Imperfect Form", "rows": [], "invimages": [], "images": [ "ImperfectForm Idle.gif" ] }
The Imperfect Form is the first and less powerful form of the Vengeful Heart of Ender. Throughout the DLC missions, the Imperfect Form crawls around the end islands, stalking the hero.
Spawning Edit
Camp (Mission Select Screen)
The Stronghold (Cinematic)
End Wilds (background)
Broken Citadel (background)
Behavior Edit
The Imperfect Form stalks the hero while they journey towards the end shrine. In the End Wilds and Broken Citadel missions, it can be seen crawling around, usually setting off ambush events. In cutscenes, it is also shown to be able to create portals to transport it to places quickly. Additionally, a cave ambience sound from the original game plays every time it appears in a mission.
Drops Edit
Sounds Edit
Music Edit
[hide]Sounds | ||
---|---|---|
Sound | Description | Resource location |
Boss theme loop | D6_bgm_mob_blciBossLoop-001 | |
Boss theme end (new) | ? | |
Boss theme end (unused) | D6_bgm_mob_blciBossEnd-001 | |
Post-boss theme | D6_bgm_env_blciPostBoss-001 |
Vengeful Heart of Ender Edit
[hide]Sounds | ||
---|---|---|
Sound | Description | Resource location |
Blast Wave Explode | D6_sfx_mob_finalFormBlastWaveExplode | |
Charge | D6_sfx_mob_finalFormCharge | |
Drag | D6_sfx_mob_finalFormDrag | |
Feast In | D6_sfx_mob_finalFormEndermiteFeastIn | |
Endermite Feast Loop | D6_sfx_mob_finalFormEndermiteFeastLoop | |
Endermite Land | D6_sfx_finalFormEndermiteLand | |
Scatter In | D6_sfx_mob_finalFormEndermiteScatterIn | |
Scatter Out | D6_sfx_mob_finalFormEndermiteScatterOut | |
Endermite Spawn | D6_sfx_mob_finalFormEndermiteSpawn | |
End Explode | D6_sfx_mob_finalFormEndExplode | |
Hurt | D6_sfx_mob_finalFormHurt | |
Idle | D6_sfx_mob_finalFormIdle | |
Laser Death Loop | D6_sfx_mob_finalFormLaserDeath | |
Laser Death Activate | D6_sfx_mob_finalFormLaserDeathOneShots | |
Laser Shot | D6_sfx_finalFormLaserShoot | |
Laser Shoot Impact | D6_sfx_mob_finalFormLaserShootImpact | |
Mirror Impact | D6_sfx_mob_finalFormMirrorImpact | |
Mirror Spawn | D6_sfx_mob_finalFormMirrorSpawn | |
Pin Wheel In | D6_sfx_mob_finalFormPinWheelIn | |
Pin Wheel Loop | D6_sfx_mob_finalFormPinWheelLoop | |
Pin Wheel Out | D6_sfx_mob_finalFormPinWheelOut | |
Step | D6_sfx_mob_finalFormStep | |
Void Demon Loop | D6_sfx_mob_finalFormVoidDemonLoop | |
Void Pool Enter | D6_sfx_mob_finalFormPoolEnter | |
Void Pool Evaporate | D6_sfx_mob_finalFormVoidPoolEvaporate | |
Void Pool Exit | D6_sfx_mob_finalFormVoidPoolExit | |
Void Pool Slime | D6_sfx_mob_finalFormVoidPoolSlime | |
Void Pool Spawn | D6_sfx_mob_finalFormVoidPoolSpawn | |
Void Pull Out | D6_sfx_mob_finalFormVoidPullOut | |
Void Slug Explode | D6_sfx_mob_finalFormVoidSlugExplode | |
Void Slug Land | D6_sfx_mob_finalFormVoidSlugLand | |
Void Spew In | D6_sfx_mob_finalFormVoidSpewIn | |
Void Spew Loop | D6_sfx_mob_finalFormVoidSpewLoop | |
Void Spew Magic | D6_sfx_mob_finalFormVoidSpewMagic | |
Void Spew Out | D6_sfx_mob_finalFormVoidSpewOut | |
Teleport In | D6_sfx_mob_finalFormTeleIn | |
Teleport Out | D6_sfx_mob_finalFormTeleOut | |
Explosive Shoot | D6_sfx_mob_finalFormExplosiveShoot |
Cinematic sounds Edit
[hide]Sounds | ||
---|---|---|
Sound | Description | Resource location |
Intro | D6_mix_cin_cinematic3_blciIntro-001 | |
Death (Outro) | D6_mix_cin_cinematic4_blciOutroPart1-001 |
Unused sounds Edit
[hide]Sounds | ||
---|---|---|
Sound | Description | Resource location |
Charge V2 | ? |
Imperfect Form Edit
[hide]Sounds | ||
---|---|---|
Sound | Description | Resource location |
Trigger | D6_sfx_mob_imperfectFormTrigger | |
Steps | D6_sfx_mob_imperfectFormSteps | |
Whoosh | D6_sfx_mob_imperfectFormWhoosh |
Achievements Edit
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
---|---|---|---|---|---|
![]() | Heartbreaker | Defeat the Vengeful Heart of Ender. | — | 50G | Silver |
History Edit
[hide]Minecraft Dungeons | |||||||
---|---|---|---|---|---|---|---|
July 12, 2021 | The Echoing Void DLC’s boss’s appearance was revealed in the official artwork of the Echoing Void logo. Was previously unnamed. | ||||||
July 23, 2021 | In the Echoing Void Dev Diaries, one of the developers referred to the Echoing Void DLC’s boss as the vengeful heart of ender.[1] | ||||||
1.10.2.0 | ![]() ![]() |
Data value Edit
- In the game files, the vengeful heart of ender is referred to internally by the name
PerfectForm
.- Additionally, the broken heart of ender is referred to internally by the name
ImperfectForm
.
- Additionally, the broken heart of ender is referred to internally by the name
- In the sound files, the vengeful heart of ender is referred to internally by the name
FinalForm
. - The soundtrack for the boss is called "Broken Heart of Ender".[2]
- This could imply that originally, the boss was referred to as the Broken Heart of Ender, but at some point in its development, the name was switched to the Vengeful Heart of Ender as it is in the final game.
- The music that plays as the hero makes their way to the exit portal after defeating and destroying the Vengeful Heart of Ender is called "To The Beginning".[3]
Trivia Edit
- In its imperfect form when it is seen crawling around the missions, cave ambience is heard when it is seen.
- The second drag voice sound is a distorted voice saying "beginning.” A similar version of it can be heard in The Stronghold’s intro cutscene.
- The Vengeful Heart of Ender’s body segments contain cracks, where concept art for the imperfect form describes them as showing a pink goo underlayer where the skin is apparently peeling off, said segments also being connected by that same goo. This pink goo is left behind as void blocks when the Vengeful Heart of Ender is defeated.
Gallery Edit
Renders Edit
-
The Vengeful Heart of Ender's idle isometric render.
-
The Imperfect Form's idle isometric render.
Animations Edit
The specific instructions are: Missed small fire block on the top of the glowing cube./Blinking animations for the eyes on its body./Make the position of the "PerfectFormCrown" more higher or switch dynamically in some GIF, such as "Charge In". (See gameplay videos for accurate examples)
-
The Vengeful Heart of Ender's intro animation.
-
The Vengeful Heart of Ender's idle animation.
-
The Vengeful Heart of Ender's walk animation.
-
The Vengeful Heart of Ender's charge-in attack animation.
-
The Vengeful Heart of Ender's laser pin attack animation.
-
The Vengeful Heart of Ender's endermite feast attack animation.
-
The Vengeful Heart of Ender's endermite scatter attack animation.
-
The Vengeful Heart of Ender's void pool animation.
-
The Vengeful Heart of Ender's void pull animation.
-
The Vengeful Heart of Ender's void spew attack animation.
-
The Vengeful Heart of Ender's death animation.
-
The Imperfect Form's idle animation.
-
The Imperfect Form's walk animation.
Textures Edit
-
The Vengeful Heart of Ender's in-game texture file.
-
The Vengeful Heart of Ender's face.
-
The Imperfect Vengeful Heart of Ender's in-game texture file.
-
The Imperfect Form's face.
-
The Vengeful Heart of Ender's in-game shadow texture file.
-
The Imperfect Form's in-game shadow texture file.
-
Vengeful Heart of Ender's glow texture file.
-
Vengeful Heart of Ender's head mask texture file.
-
Unknown blob found in the texture files.
-
Imperfect Form's glow texture file.
-
The texture file of pink goo.
-
The shadow texture file of pink goo.
Screenshots Edit
-
The Imperfect Form as seen in a cutscene.
-
The cinematic shown before the battle with the Vengeful Heart of Ender.
-
An official gameplay render of the Vengeful Heart of Ender by Mojang Studios and Double Eleven.
Development images Edit
-
An official render of the Vengeful Heart of Ender by Mojang Studios and Double Eleven.
-
An official render of the Imperfect Form by Mojang Studios and Double Eleven.
Concept artwork Edit
References Edit
- ↑ "It’s the End, but not the end! Hear from our dev team about Echoing Void – the gripping conclusion of your Dungeons' story, and learn more about the free update, the Ultimate Edition and life after the Orb of Dominance. Watch the full episode now!" – @dungeonsgame on X (formerly Twitter), July 23, 2021
- ↑ "Broken Heart of Ender"
- ↑ "To The Beginning"