Diamond Ore
Renewable |
No |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
3 |
Hardness |
Diamond Ore: 3 |
Luminous |
No |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
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Diamond ore is a rare ore that generates deep underground, and drops diamonds when mined.
Deepslate diamond ore is a variant of diamond ore that can generate in deepslate and tuff blobs, and is more common than its regular variant.
Obtaining[edit | edit source]
Breaking[edit | edit source]
The diamond ore block itself (rather than its diamond drops) can be obtained by mining it with an iron pickaxe or better, with the Silk Touch enchantment. When mined without Silk Touch, diamond ore drops a single diamond. The maximum number of diamonds dropped from a diamond ore block can be increased with Fortune. Fortune I gives a 1⁄3 chance for 2 diamonds, averaging 1.33 diamonds, Fortune II gives a 25% chance (each) to give 2 or 3 diamonds, averaging 1.75 diamonds, and Fortune III gives a 20% chance (each) to give 2, 3, or 4 diamonds, averaging 2.2 diamonds.
Block | ![]() |
![]() | |
---|---|---|---|
Hardness | 3 | 4.5 | |
Tool | ![]() |
![]() | |
Breaking time (sec)[A] | |||
Default | 15 | 22.5 | |
![]() |
7.5 | 11.25 | |
![]() |
3.75 | 5.65 | |
![]() |
0.75 | 1.15 | |
![]() |
0.6 | 0.85 | |
![]() |
0.5 | 0.75 | |
![]() |
1.25 | 1.9 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]

Diamond ore generates in the Overworld in the form of ore features, and is more common as the altitude decreases. Diamond ore blocks have a chance to not generate if they are exposed to air; however, they do not have a reduced chance to generate if exposed to water or lava, making them appear more commonly on the walls of aquifers.
Diamond ore generation occurs in four batches:
- 7 blobs of 1-5 ores per chunk, from Y=14 to Y=-63. There is a 50% chance to not generate an ore block if it is next to air.
- 1 blob of 1-23 ores every 1⁄9 chunks, from Y=14 to Y=-63. There is a 70% chance to not generate an ore block if it is next to air.
- 4 blobs of 1-10 ores per chunk, from Y=14 to Y=-63. Ore blocks do not generate if they are next to air.
- 2 blobs of 1-10 ores per chunk, from Y=-4 to Y=-63. There is a 50% chance to not generate an ore block if it is next to air.
Diamond ore can replace stone, andesite, diorite, granite, tuff, and deepslate. Diamond ore that replaces tuff or deepslate becomes deepslate diamond ore, which is more common than its regular variant because diamond ore is more likely to generate at lower altitudes.
Deepslate diamond ore also generates as part of fossils that generate below Y=0, replacing some of the bone blocks.
Usage[edit | edit source]
The primary usage of diamond ore is to mine it for diamonds.
Smelting ingredient[edit | edit source]
Name | Ingredients | [hide]Smelting recipe |
---|---|---|
Diamond | Diamond Ore or Deepslate Diamond Ore + Any fuel |
Note blocks[edit | edit source]
Diamond ore can be placed under note blocks to produce "bass drum" sounds.
Sounds[edit | edit source]
Diamond ore[edit | edit source]
[hide]![]() stone sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() stone sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Deepslate diamond ore[edit | edit source]
[hide]![]() deepslate sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() deepslate sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | place | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | jump | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | [hide]Translation key |
---|---|---|---|---|
![]() | diamond_ore | Block & Item | diamond_ores mineable/pickaxe needs_iron_tool | block |
![]() | deepslate_diamond_ore | Block & Item | diamond_ores mineable/pickaxe needs_iron_tool | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | diamond_ore | 56 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
![]() | deepslate_diamond_ore | 660 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
- ↑ ID of block's direct item form, which is used in savegame files and addons.
- ↑ Jump up to: a b Available with
/give
command. - ↑ Jump up to: a b The block's direct item form has the same ID as the block.
Video[edit | edit source]
History[edit | edit source]
[hide]Java Edition Indev | |||||||
---|---|---|---|---|---|---|---|
0.31 | 20100128-2200 | ![]() | |||||
20100130 | Emerald ore from the previous version is now referred to as diamond ore. | ||||||
20100201-2227 | The drop rate of diamonds has been reduced to 1 per ore mined (down from 1-3). | ||||||
[hide]Java Edition Infdev | |||||||
20100227-1414 | Diamond ore no longer generates. | ||||||
20100320 | Diamond ore blobs now generate, but differently. | ||||||
20100325-1545 | Ore blobs now appear more like they do today. | ||||||
20100327 | Diamond ore now regenerates after the world is reloaded, assuming that the positions of the ore blocks were replaced by stone. | ||||||
20100330 | Diamond ore no longer regenerates. | ||||||
[hide]Java Edition Beta | |||||||
1.6 | Test Build 3 | Before this update, diamond was about 50% rarer in the north-east quadrant of the point (0,0) compared to the quadrant to the south-west. In this update, clay blocks are now more rare than diamond due to a glitch. | |||||
1.8 | Pre-release | Diamond ore has now become about 25% rarer. | |||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease 4 | Diamond ore can now be collected with Silk Touch, dropping the block itself. | |||||
Diamond ore now drops extra diamonds with the Fortune enchantment. | |||||||
1.3.1 | 12w22a | Mining diamond ore now drops experience orbs. | |||||
Texture Update | January 4, 2018 | ![]() | |||||
1.14 | 18w43a | ![]() | |||||
19w08a | ![]() | ||||||
1.17 | 21w06a | The height limit was expanded down to Y=-64. Diamond ores are temporary generating from Y=-64 instead of Y=0. | |||||
21w07a | ![]() | ||||||
Diamond ore now generates as a triangle spread, generating below Y=16 and peaking at Y=-64. | |||||||
February 17, 2021 | ![]() | ||||||
February 18, 2021 | ![]() | ||||||
February 22, 2021 | ![]() | ||||||
21w08a | ![]() | ||||||
Added diamond_ores block tag.
| |||||||
If a diamond ore in a blob is exposed to air, it has a 50% chance of not generating. | |||||||
March 2, 2021 | ![]() | ||||||
March 4, 2021 | ![]() | ||||||
21w10a | ![]() ![]() | ||||||
Deepslate diamond ore now generates instead of coal ore on fossils that generate below Y=0. | |||||||
Diamond ore blobs are now smaller but slightly more frequent, making diamond ore overall less common. | |||||||
21w11a | Slightly increased the frequency of diamond ore blobs. | ||||||
21w13a | Larger diamond ore blobs sometimes form. | ||||||
21w15a | All the changes to diamond ore generation in the previous 1.17 snapshots have been reverted, but they can be re-enabled with the Caves & Cliffs Prototype Data Pack. | ||||||
1.17.1 | Pre-release 2 | Now diamond ore generates at the correct Y-levels.[1] | |||||
1.18 | Experimental Snapshot 1 | Diamond ore once again generates the way it did in the 1.17 snapshots without the use of a data pack. | |||||
Slightly increased the frequency of diamond ore blobs. | |||||||
21w40a | Increased the amount of unexposed diamond ore. | ||||||
1.20.2 | 23w31a | Diamond ore now generates more frequently in deepslate layers. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | ![]() | ||||||
v0.3.2 | Diamond ore is now obtainable. | ||||||
v0.12.1 | build 1 | Mining diamond ore now drops experience orbs. | |||||
Diamond ore can now be collected with Silk Touch, dropping the block itself. | |||||||
Diamond ore now drop extra diamonds with the Fortune enchantment. | |||||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
1.11.0 | beta 1.11.0.5 | ![]() | |||||
1.16.220 Experiment | beta 1.16.220.50 | ![]() | |||||
1.17.0 Experiment | beta 1.16.230.52 | ![]() | |||||
beta 1.16.230.54 | ![]() | ||||||
beta 1.16.230.56 | In the Caves & Cliffs Experimental Gameplay, diamond ore blob now generates as a triangle spread generating below Y=15 and peaking at Y=-64, and are now smaller. Larger diamond ore blobs now sometimes form. | ||||||
1.17.0 | beta 1.17.0.52 | Deepslate diamond ore now generates without the Caves & Cliffs Experimental Gameplay. | |||||
Diamond ore blob was unintentionally made twice as smaller.[2] | |||||||
1.17.2 | Diamond ore once again generates in the expected amounts when not using the Caves & Cliffs Experimental Gameplay. | ||||||
1.17.2 Experiment | In the Caves & Cliffs Experimental Gameplay, diamond ore blob was unintentionally made twice as big. | ||||||
1.17.40 | beta 1.17.40.20 | Slightly increased the frequency of diamond ore blobs. | |||||
1.18.0 | beta 1.18.0.20 | Removed the "Caves & Cliffs" experimental toggle. New diamond ore generation is now available through normal gameplay. | |||||
Diamond ore generation has now been tweaked to be in parity with Java Edition. | |||||||
The size of diamond ore blob is expected to be decreased to match Java Edition. However, it now generates in wrong size. | |||||||
beta 1.18.0.21 | Increased the amount of unexposed diamond ore. | ||||||
beta 1.18.0.22 | Diamond ore generation height has now been tweaked to be in parity with Java Edition. | ||||||
beta 1.18.0.24 | Increased the amount of unexposed diamond ore again to be in parity with Java Edition. | ||||||
1.18.1 | Diamond ore blob now generates in correct size. | ||||||
1.18.10 | beta 1.18.10.21 | Deepslate diamond ore now generates instead of coal ore on fossils that generate below Y=0. | |||||
1.20.30 | Preview 1.20.20.21 | Increased the blast resistance of deepslate diamond ore from 1.8 to 3. | |||||
Preview 1.20.30.20 | Diamond ore now generates more frequently in deepslate layers. | ||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU7 | Mining diamond ore now drops experience orbs. | ||||||
1.90 | ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() |
-
Image by Mojang Studios of a diamond ore concealed behind lava.
-
Some diamond ores above lava.
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 56. |
Issues[edit | edit source]
Issues relating to "Diamond Ore" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- In some blob formations, ores connect diagonally.
- After the Caves & Cliffs update, diamond ore is the only type of Overworld ore that largely keeps the classic ore texture, with only some minor tweaks to coloration.
- The Minecraft mechanic that diamond ore replaces coal ore in fossils that generate in deepslate layers, is in accordance with the common misconception in real life that diamonds form from highly compressed coal.
- In fact, diamonds mostly form from carbon that comes from carbonate rocks,[3] and are completely unrelated to coal which form from dead plants.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
An exposed blob containing 8 diamond ores.
-
An exposed blob containing 10 diamond ores.
-
Naturally generated diamond and redstone ores in a cave.
-
Multiple ores, found in the new big cave.
-
Naturally generated diamond ore, redstone ore and lapis lazuli ore found in a canyon.
In other media[edit | edit source]
-
A "satisfying" gif of diamond ores falling into place endlessly.[4]
-
Diamond ore as it appeared in Minecraft Earth.
-
Diamond ore as it appears in Minecraft Legends.
-
A group of diamond ores.
-
A diamond ore bath bomb, from the Minecraft x LUSH collection.
See also[edit | edit source]
References[edit | edit source]
- ↑ MC-229191 — Diamond ore distribution changed between 1.16.5 and 1.17 — resolved as "Fixed".
- ↑ MCPE-127555 — Diamond ores are very rare — resolved as "Fixed".
- ↑ How do diamonds form? They don't form from coal! – Geology.com in 2012
- ↑ https://giphy.com/gifs/minecraft-loop-diamond-geometric-Yh0qLwfpAogL9vVxhL
External links[edit | edit source]
- Block of the Week: Diamond Ore – Minecraft.net on October 20, 2017
[edit | edit source]
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Joke ores |
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